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[Docs] Clean up reference_info_json.md (#14806)
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@ -11,12 +11,18 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
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* `keyboard_name`
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* A free-form text string describing the keyboard.
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* Example: `Clueboard 66%`
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* `manufacturer`
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* A free-form text string describing the keyboard's manufacturer.
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* Example: `Clueboard`
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* `url`
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* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
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* Example: `https://clueboard.co`
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* `maintainer`
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* GitHub username of the maintainer, or `qmk` for community maintained boards
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* GitHub username of the maintainer, or `qmk` for community maintained boards.
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* Example: `skullydazed`
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* `debounce`
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* How many milliseconds (ms) to wait for debounce to happen. (Default: 5)
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* The amount of time in milliseconds to wait for debounce to happen.
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* Default: `5`
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* `diode_direction`
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* The direction diodes face. See [`DIRECT_PINS` in the hardware configuration](https://docs.qmk.fm/#/config_options?id=hardware-options) for more details.
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* `layout_aliases`
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@ -24,11 +30,11 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
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* `layouts`
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* Physical Layout representations. See the [Layout Format](#layout_format) section for more detail.
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* `matrix_pins`
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* Configure the pins corresponding to columns and rows, or direct pins. See [Matrix Pins](#matrix_pins) for more detail.
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* Configure the pins corresponding to columns and rows, or direct pins. See the [Matrix Pins](#matrix_pins) section for more detail.
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* `rgblight`
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* Configure the [RGB Lighting feature](feature_rgblight.md). See the [RGB Lighting](#rgb_lighting) section for more detail.
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* `usb`
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* Configure USB VID, PID, and other parameters. See [USB](#USB) for more detail.
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* Configure USB VID, PID, and other parameters. See the [USB](#USB) section for more detail.
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### Layout Format
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@ -44,18 +50,20 @@ Each Key Dictionary in a layout describes the physical properties of a key. If y
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All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
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* `x`
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* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
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* **Required**. The absolute position of the key in the horizontal axis, in Key Units.
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* `y`
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* **Required**: The absolute position of the key in the vertical axis, in Key Units.
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* **Required**. The absolute position of the key in the vertical axis, in Key Units.
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* `w`
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* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
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* The width of the key, in Key Units.
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* Default: `1`
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* `h`
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* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
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* The height of the key, in Key Units.
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* Default: `1`
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* `label`
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* What to name this position in the matrix.
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* This should usually correspond to the keycode for the first layer of the default keymap.
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* What to name this position in the matrix. This should usually correspond to the keycode for the first layer of the default keymap.
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* `matrix`
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* A 2 item list describing the row and column location for this key.
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* A two item list describing the row and column location for this key.
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* Example: `[0, 4]`
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### Matrix Pins
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@ -149,7 +157,7 @@ Example:
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The following animations can be enabled:
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|Key |Description |
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|-----|-------------|
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|-----------------|--------------------------------------|
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|`all` |Enable all additional animation modes.|
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|`alternating` |Enable alternating animation mode. |
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|`breathing` |Enable breathing animation mode. |
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