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Manta60 refactor (#11378)
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@ -25,7 +25,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DEVICE_VER 0x0001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER kamonanban
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#define MANUFACTURER kamonanban
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#define PRODUCT manta60
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#define PRODUCT manta60
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#define DESCRIPTION A split keyboard with 27 ortholinear keys and 5-7 thumb/little finger keys
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/* key matrix size */
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_ROWS 10
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@ -45,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
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#define UNUSED_PINS
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DIODE_DIRECTION COL2ROW
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/*
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/*
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@ -54,50 +53,45 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define SOFT_SERIAL_PIN D2
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#define SOFT_SERIAL_PIN D2
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#define SELECT_SOFT_SERIAL_SPEED 1
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#define SELECT_SOFT_SERIAL_SPEED 1
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#define RGBLIGHT_SPLIT
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#define RGB_DI_PIN D3
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#define RGB_DI_PIN D3
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#ifdef RGBLIGHT_ENABLE
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#define RGBLED_NUM 68 // Number of LEDs
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#define RGBLED_SPLIT { 34, 34 }
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#endif
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#ifdef RGB_DI_PIN
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_ANIMATIONS
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# define RGBLED_NUM 68
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// /*== or choose animations ==*/
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# define RGBLIGHT_SPLIT
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// #define RGBLIGHT_EFFECT_BREATHING
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# define RGBLED_SPLIT { 34, 34 }
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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# define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_EFFECT_SNAKE
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# ifndef IOS_DEVICE_ENABLE
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// #define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_VAL_STEP 16
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_LIMIT_VAL 128 /* The maximum brightness level */
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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# else
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// #define RGBLIGHT_EFFECT_RGB_TEST
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# define RGBLIGHT_VAL_STEP 4
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// #define RGBLIGHT_EFFECT_ALTERNATING
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# define RGBLIGHT_LIMIT_VAL 32 /* The maximum brightness level */
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// /*== customize breathing effect ==*/
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# endif
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*== all animations enable ==*/
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// /*==== use exp() and sin() ====*/
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# define RGBLIGHT_ANIMATIONS
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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/*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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#endif
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#ifndef IOS_DEVICE_ENABLE
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/* The maximum brightness level */
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#define RGBLIGHT_LIMIT_VAL 128
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#define RGBLIGHT_VAL_STEP 16
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#else
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#define RGBLIGHT_LIMIT_VAL 32
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#define RGBLIGHT_VAL_STEP 4
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#endif
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
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#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
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#define USB_MAX_POWER_CONSUMPTION 400
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# define USB_MAX_POWER_CONSUMPTION 400
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#else
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#else
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#define USB_MAX_POWER_CONSUMPTION 100
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# define USB_MAX_POWER_CONSUMPTION 100
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#endif
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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@ -111,6 +105,32 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Locking resynchronize hack */
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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/*
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* Feature disable options
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* Feature disable options
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* These options are also useful to firmware size reduction.
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* These options are also useful to firmware size reduction.
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@ -126,5 +146,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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@ -7,74 +7,85 @@
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"layouts": {
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"layouts": {
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"LAYOUT": {
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"LAYOUT": {
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"layout": [
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"layout": [
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{"label":"Esc", "x":0, "y":0},
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{"x": 0, "y": 0},
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{"label":"!", "x":1, "y":0},
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{"x": 1, "y": 0},
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{"label":"@", "x":2, "y":0},
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{"x": 2, "y": 0},
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{"label":"#", "x":3, "y":0},
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{"x": 3, "y": 0},
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{"label":"$", "x":4, "y":0},
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{"x": 4, "y": 0},
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{"label":"%", "x":5, "y":0},
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{"x": 5, "y": 0},
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{"label":"=", "x":6, "y":0},
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{"x": 6, "y": 0},
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{"label":"-", "x":10, "y":0},
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{"label":"^", "x":11, "y":0},
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{"x": 10, "y": 0},
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{"label":"&", "x":12, "y":0},
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{"x": 11, "y": 0},
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{"label":"*", "x":13, "y":0},
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{"x": 12, "y": 0},
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{"label":"(", "x":14, "y":0},
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{"x": 13, "y": 0},
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{"label":")", "x":15, "y":0},
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{"x": 14, "y": 0},
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{"label":"\\", "x":16, "y":0},
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{"x": 15, "y": 0},
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{"label":"-", "x":0, "y":1},
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{"x": 16, "y": 0},
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{"label":"Q", "x":1, "y":1},
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{"label":"W", "x":2, "y":1},
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{"x": 0, "y": 1},
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{"label":"E", "x":3, "y":1},
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{"x": 1, "y": 1},
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{"label":"R", "x":4, "y":1},
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{"x": 2, "y": 1},
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{"label":"T", "x":5, "y":1},
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{"x": 3, "y": 1},
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{"label":"[", "x":6, "y":1},
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{"x": 4, "y": 1},
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{"label":"]", "x":10, "y":1},
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{"x": 5, "y": 1},
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{"label":"Y", "x":11, "y":1},
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{"x": 6, "y": 1},
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{"label":"U", "x":12, "y":1},
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{"label":"I", "x":13, "y":1},
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{"x": 10, "y": 1},
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{"label":"O", "x":14, "y":1},
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{"x": 11, "y": 1},
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{"label":"P", "x":15, "y":1},
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{"x": 12, "y": 1},
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{"label":"@", "x":16, "y":1},
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{"x": 13, "y": 1},
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{"label":"Tab", "x":0, "y":2},
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{"x": 14, "y": 1},
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{"label":"A", "x":1, "y":2},
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{"x": 15, "y": 1},
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{"label":"S", "x":2, "y":2},
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{"x": 16, "y": 1},
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{"label":"D", "x":3, "y":2},
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{"label":"F", "x":4, "y":2},
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{"x": 0, "y": 2},
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{"label":"G", "x":5, "y":2},
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{"x": 1, "y": 2},
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{"label":",", "x":6, "y":2},
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{"x": 2, "y": 2},
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{"label":".", "x":10, "y":2},
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{"x": 3, "y": 2},
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{"label":"H", "x":11, "y":2},
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{"x": 4, "y": 2},
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{"label":"J", "x":12, "y":2},
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{"x": 5, "y": 2},
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{"label":"K", "x":13, "y":2},
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{"x": 6, "y": 2},
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{"label":"L", "x":14, "y":2},
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{"label":"UP", "x":15, "y":2},
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{"x": 10, "y": 2},
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{"label":";", "x":16, "y":2},
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{"x": 11, "y": 2},
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{"label":"Shft", "x":0, "y":3},
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{"x": 12, "y": 2},
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{"label":"Z", "x":1, "y":3},
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{"x": 13, "y": 2},
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{"label":"X", "x":2, "y":3},
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{"x": 14, "y": 2},
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{"label":"C", "x":3, "y":3},
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{"x": 15, "y": 2},
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{"label":"V", "x":4, "y":3},
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{"x": 16, "y": 2},
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{"label":"Alt", "x":5, "y":3},
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{"label":"B", "x":11, "y":3},
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{"x": 0, "y": 3},
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{"label":"N", "x":12, "y":3},
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{"x": 1, "y": 3},
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{"label":"M", "x":13, "y":3},
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{"x": 2, "y": 3},
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{"label":"LEFT", "x":14, "y":3},
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{"x": 3, "y": 3},
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{"label":"DOWN", "x":15, "y":3},
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{"x": 4, "y": 3},
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{"label":"RIGHT", "x":16, "y":3},
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{"x": 5, "y": 3},
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{"label":"LOWER", "x":0, "y":4},
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{"x":1, "y":4},
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{"x": 11, "y": 3},
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{"label":"Alt", "x":4, "y":4},
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{"x": 12, "y": 3},
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{"label":"Ctrl", "x":5, "y":4.25},
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{"x": 13, "y": 3},
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{"label":"SPC", "x":6, "y":3.5, "h":2},
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{"x": 14, "y": 3},
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{"label":"cmd", "x":7, "y":3.5},
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{"x": 15, "y": 3},
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{"label":"Enter", "x":7, "y":4.5},
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{"x": 16, "y": 3},
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{"label":"BS", "x":9, "y":4.5},
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{"label":"DEL", "x":9, "y":3.5},
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{"x": 0, "y": 4},
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{"label":"SPC", "x":10, "y":3.5, "h":2},
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{"x": 1, "y": 4},
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{"label":"Ctrl", "x":11, "y":4.25},
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{"label":"Alt", "x":12, "y":4},
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{"x": 4, "y": 4},
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{"x":15, "y":4},
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{"x": 5, "y": 4.25},
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{"label":"RAISE", "x":16, "y":4}
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{"x": 6, "y": 3.5, "h": 2},
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{"x": 7, "y": 3.5},
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{"x": 7, "y": 4.5},
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{"x": 9, "y": 4.5},
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{"x": 9, "y": 3.5},
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{"x": 10, "y": 3.5, "h": 2},
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{"x": 11, "y": 4.25},
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{"x": 12, "y": 4},
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{"x": 15, "y": 4},
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{"x": 16, "y": 4}
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]
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]
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}
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}
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}
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}
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@ -17,5 +17,3 @@
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#pragma once
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#pragma once
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_SLEEP
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// place overrides here
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@ -13,17 +13,16 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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enum layer_number {
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_BASE = 0,
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_BASE = 0,
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_LOWER,
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_LOWER,
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_RAISE,
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_RAISE,
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_ADJUST,
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_ADJUST
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};
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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enum custom_keycodes {
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LOWER = SAFE_RANGE,
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LOWER = SAFE_RANGE,
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RAISE,
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RAISE,
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@ -32,59 +31,35 @@ enum custom_keycodes {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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[_BASE] = LAYOUT(
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//,---------------------------------------------------------------------.,---------------------------------------------------------------------.
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_AT,
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_AT,
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//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_COMM, KC_DOT, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_SCLN,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_COMM, KC_DOT, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_SCLN,
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//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_SLSH, KC_B, KC_N, KC_M, KC_LEFT, KC_DOWN, KC_RGHT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_SLSH, KC_B, KC_N, KC_M, KC_LEFT, KC_DOWN, KC_RGHT,
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//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
LOWER, XXXXXXX, KC_LALT, KC_LCTL, KC_SPC, KC_LGUI, KC_ENT, KC_BSPC, KC_DEL, KC_SPC, KC_RCTL, KC_RALT, XXXXXXX, RAISE
|
||||||
LOWER, XXXXXXX, KC_LALT, KC_LCTRL, KC_SPC, KC_LGUI, KC_ENT, KC_BSPC, KC_DEL, KC_SPC, KC_RCTRL, KC_RALT, XXXXXXX, RAISE
|
|
||||||
//`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
|
|
||||||
),
|
),
|
||||||
|
|
||||||
[_LOWER] = LAYOUT(
|
[_LOWER] = LAYOUT(
|
||||||
//,---------------------------------------------------------------------.,---------------------------------------------------------------------.
|
|
||||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,
|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS,
|
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX,
|
_______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
|
LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
|
||||||
//`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
|
|
||||||
),
|
),
|
||||||
|
|
||||||
[_RAISE] = LAYOUT(
|
[_RAISE] = LAYOUT(
|
||||||
//,---------------------------------------------------------------------.,---------------------------------------------------------------------.
|
|
||||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
|
LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
|
||||||
//`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
|
|
||||||
),
|
),
|
||||||
|
|
||||||
[_ADJUST] = LAYOUT(
|
[_ADJUST] = LAYOUT(
|
||||||
//,---------------------------------------------------------------------.,---------------------------------------------------------------------.
|
|
||||||
_______, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
|
_______, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
_______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_M_SN,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
_______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_M_SN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, RGB_M_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, RGB_M_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
_______, RGB_M_P, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_SW, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
_______, RGB_M_P, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_SW, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||||
//|---------+---------+---------+---------+---------+---------+---------|\---------+---------+---------+---------+---------+---------+---------|
|
|
||||||
LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
|
LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
|
||||||
//`---------+----------/\-------+---------+---------+---------+---------/\---------+---------+---------+---------+---------/\--------+----------'
|
|
||||||
)
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -97,8 +72,8 @@ static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
switch (keycode) {
|
switch (keycode) {
|
||||||
case LOWER:
|
case LOWER:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
layer_on(_LOWER);
|
layer_on(_LOWER);
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
@ -107,8 +82,7 @@ case LOWER:
|
|||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
case RAISE:
|
||||||
case RAISE:
|
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
layer_on(_RAISE);
|
layer_on(_RAISE);
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
@ -117,15 +91,13 @@ case RAISE:
|
|||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
case ADJUST:
|
||||||
case ADJUST:
|
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
layer_on(_ADJUST);
|
layer_on(_ADJUST);
|
||||||
} else {
|
} else {
|
||||||
layer_off(_ADJUST);
|
layer_off(_ADJUST);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -1 +1,17 @@
|
|||||||
|
/* Copyright 2020 kamonanban
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "manta60.h"
|
#include "manta60.h"
|
||||||
|
@ -18,28 +18,23 @@
|
|||||||
|
|
||||||
#include "quantum.h"
|
#include "quantum.h"
|
||||||
|
|
||||||
/* This is a shortcut to help you visually see your layout.
|
#define XXX KC_NO
|
||||||
* The first section contains all of the arguments representing the physical
|
|
||||||
* layout of the board and position of the keys.
|
#define LAYOUT( \
|
||||||
* The second converts the arguments into a two-dimensional array which
|
|
||||||
* represents the switch matrix.
|
|
||||||
*/
|
|
||||||
#define LAYOUT( \
|
|
||||||
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
|
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
|
||||||
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
|
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
|
||||||
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
|
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
|
||||||
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
|
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
|
||||||
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
|
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
|
||||||
) \
|
) { \
|
||||||
{ \
|
|
||||||
{ L00, L01, L02, L03, L04, L05, L06 }, \
|
{ L00, L01, L02, L03, L04, L05, L06 }, \
|
||||||
{ L10, L11, L12, L13, L14, L15, L16 }, \
|
{ L10, L11, L12, L13, L14, L15, L16 }, \
|
||||||
{ L20, L21, L22, L23, L24, L25, L26 }, \
|
{ L20, L21, L22, L23, L24, L25, L26 }, \
|
||||||
{ L30, L31, L32, L33, L34, L35, KC_NO}, \
|
{ L30, L31, L32, L33, L34, L35, XXX }, \
|
||||||
{ L40, L41, L42, L43, L44, L45, L46 }, \
|
{ L40, L41, L42, L43, L44, L45, L46 }, \
|
||||||
{ R06, R05, R04, R03, R02, R01, R00 }, \
|
{ R06, R05, R04, R03, R02, R01, R00 }, \
|
||||||
{ R16, R15, R14, R13, R12, R11, R10 }, \
|
{ R16, R15, R14, R13, R12, R11, R10 }, \
|
||||||
{ R26, R25, R24, R23, R22, R21, R20 }, \
|
{ R26, R25, R24, R23, R22, R21, R20 }, \
|
||||||
{ R35, R34, R33, R32, R31, R30, KC_NO } , \
|
{ R35, R34, R33, R32, R31, R30, XXX }, \
|
||||||
{ R46, R45, R44, R43, R42, R41, R40 } \
|
{ R46, R45, R44, R43, R42, R41, R40 } \
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# manta60
|
# manta60
|
||||||
|
|
||||||
![manta60](https://github.com/KamoNanban/Manta60/blob/master/documents/_image/manta60_1.jpg)
|
![manta60](https://i.imgur.com/vkNC8prl.jpg)
|
||||||
|
|
||||||
A split keyboard with 27 ortholinear keys and 5-7 thumb/little finger keys
|
A split keyboard with 27 ortholinear keys and 5-7 thumb/little finger keys
|
||||||
|
|
||||||
@ -12,4 +12,8 @@ Make example for this keyboard (after setting up your build environment):
|
|||||||
|
|
||||||
make manta60:default
|
make manta60:default
|
||||||
|
|
||||||
|
Flashing example for this keyboard:
|
||||||
|
|
||||||
|
make manta60:default:flash
|
||||||
|
|
||||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
@ -2,13 +2,6 @@
|
|||||||
MCU = atmega32u4
|
MCU = atmega32u4
|
||||||
|
|
||||||
# Bootloader selection
|
# Bootloader selection
|
||||||
# Teensy halfkay
|
|
||||||
# Pro Micro caterina
|
|
||||||
# Atmel DFU atmel-dfu
|
|
||||||
# LUFA DFU lufa-dfu
|
|
||||||
# QMK DFU qmk-dfu
|
|
||||||
# ATmega32A bootloadHID
|
|
||||||
# ATmega328P USBasp
|
|
||||||
BOOTLOADER = caterina
|
BOOTLOADER = caterina
|
||||||
|
|
||||||
# Build Options
|
# Build Options
|
||||||
@ -25,14 +18,11 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
|||||||
NKRO_ENABLE = no # USB Nkey Rollover
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||||
MIDI_ENABLE = no # MIDI support
|
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
AUDIO_ENABLE = no # Audio output
|
||||||
AUDIO_ENABLE = no # Audio output on port C6
|
|
||||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
|
||||||
|
|
||||||
SPLIT_KEYBOARD = yes
|
SPLIT_KEYBOARD = yes
|
||||||
|
|
||||||
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
|
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad, iPhone)
|
||||||
|
|
||||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||||
|
Loading…
Reference in New Issue
Block a user