Correctly handle scrolling when adjusting effect speed

This commit is contained in:
mawaeg 2025-03-05 20:49:59 +01:00
parent ffd8acf7cc
commit a91035ef98

View File

@ -82,15 +82,20 @@ bool oled_task_user(void) {
static uint8_t start_index = 0;
uint8_t speedPercentage = (uint8_t)(((float)rgb_matrix_get_speed() / 255.0) * 100.0);
bool is_timer_elapsed = timer_elapsed(key_timer) > 200;
if (last_effect != rgb_matrix_get_mode() || last_speed != speedPercentage || timer_elapsed(key_timer) > 200) {
if (last_effect != rgb_matrix_get_mode() || last_speed != speedPercentage || is_timer_elapsed) {
last_effect = rgb_matrix_get_mode();
last_speed = speedPercentage;
key_timer = timer_read();
oled_write_ln_P(PSTR("Mode: "), false);
const char *name = rgb_matrix_get_effect_name();
if (effect_name_len > 21) {
if (!is_timer_elapsed && start_index != 0) {
start_index -= 1;
} else {
key_timer = timer_read();
}
if (start_index > effect_name_len) {
start_index = 0;
}
@ -117,3 +122,4 @@ bool oled_task_user(void) {
return false;
}