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Update config.h
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#pragma once
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#pragma once
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/* COMBO FUNCTION */
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#define COMBO_TERM 150 // how quickly all combo keys must be pressed in succession to trigger
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//#define COMBO_MUST_HOLD_MODS // if a combo triggers a modifier, only trigger when the combo is held
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//#define COMBO_HOLD_TERM 175 // how long at least one of the combo keys must be held to trigger
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/* disable action features */
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/* disable action features */
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#define NO_ACTION_TAPPING
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#define NO_ACTION_TAPPING
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_ONESHOT
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#define RGB_MATRIX_LED_COUNT 36
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#define RGB_MATRIX_LED_COUNT 36
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#define WS2812_DI_PIN B4
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#define DRIVER_LED_TOTAL 36
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#define DRIVER_LED_TOTAL 36
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT // Sets the default mode, if none has been set
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#define RGB_MATRIX_DEFAULT_SPD 40 // Sets the default animation speed, if none has been set
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//#define RGB_MATRIX_LED_FLUSH_LIMIT 32 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) _ Default is 16
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//#define RGB_MATRIX_LED_FLUSH_LIMIT 32 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) _ Default is 16
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//#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 6 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) - Default is 5
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//#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 6 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) - Default is 5
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