ducky: remove bootmagic_lite as the boards bootloader trigger is actually handled in its own bootloader

This commit is contained in:
Reza Jelveh 2020-12-08 15:29:31 +08:00
parent e96587eebc
commit 9c1d303c9e

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@ -1,46 +0,0 @@
/* Copyright 2019 /u/KeepItUnder
* Copyright 2020 Reza Jelveh
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "one2mini.h"
/**
* @brief Board-specific bootmagic code.
* @details We want to avoid entering bootloader without holding two keys.
* In this case the Ducky originals - "D" and "L".
* These are D {2,3} and L {2,9}
* We also need to avoid debounce by scanning twice with delay.
*/
void bootmagic_lite(void) {
matrix_scan();
wait_ms(DEBOUNCE * 2);
matrix_scan();
uint8_t valMatrixRow = 0U;
valMatrixRow = matrix_get_row(2);
if ((valMatrixRow & (1 << 3)) && (valMatrixRow & (1 << 9))) {
// Jump to bootloader.
bootloader_jump();
}
valMatrixRow = matrix_get_row(3);
if ((valMatrixRow & (1 << 2)) && (valMatrixRow & (1 << 3))) {
// Jump to bootloader.
bootloader_jump();
}
}