Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Richard Baptist 2019-07-18 09:45:30 +02:00
commit 999dca3c0b
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688 changed files with 12785 additions and 3898 deletions

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@ -16,6 +16,10 @@ insert_final_newline = true
trim_trailing_whitespace = false trim_trailing_whitespace = false
indent_size = 4 indent_size = 4
[{qmk,*.py}]
charset = utf-8
max_line_length = 200
# Make these match what we have in .gitattributes # Make these match what we have in .gitattributes
[*.mk] [*.mk]
end_of_line = lf end_of_line = lf

3
.gitignore vendored
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@ -70,3 +70,6 @@ util/Win_Check_Output.txt
secrets.tar secrets.tar
id_rsa_* id_rsa_*
/.vs /.vs
# python things
__pycache__

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@ -13,8 +13,6 @@ env:
- MAKEFLAGS="-j3 --output-sync" - MAKEFLAGS="-j3 --output-sync"
services: services:
- docker - docker
before_install:
- docker build -t qmkfm/qmk_firmware .
install: install:
- npm install -g moxygen - npm install -g moxygen
script: script:

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@ -1,26 +1,4 @@
FROM debian:9 FROM qmkfm/base_container
RUN apt-get update && apt-get install --no-install-recommends -y \
avr-libc \
avrdude \
binutils-arm-none-eabi \
binutils-avr \
build-essential \
dfu-programmer \
dfu-util \
gcc \
gcc-avr \
git \
libnewlib-arm-none-eabi \
software-properties-common \
unzip \
wget \
zip \
&& rm -rf /var/lib/apt/lists/*
# upgrade gcc-arm-none-eabi from the default 5.4.1 to 6.3.1 due to ARM runtime issues
RUN wget -q https://developer.arm.com/-/media/Files/downloads/gnu-rm/6-2017q2/gcc-arm-none-eabi-6-2017-q2-update-linux.tar.bz2 -O - | \
tar xj --strip-components=1 -C /
VOLUME /qmk_firmware VOLUME /qmk_firmware
WORKDIR /qmk_firmware WORKDIR /qmk_firmware

31
Vagrantfile vendored
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@ -52,26 +52,37 @@ Vagrant.configure(2) do |config|
end end
# Docker provider pulls from hub.docker.com respecting docker.image if # Docker provider pulls from hub.docker.com respecting docker.image if
# config.vm.box is nil. Note that this bind-mounts from the current dir to # config.vm.box is nil. In this case, we adhoc build util/vagrant/Dockerfile.
# Note that this bind-mounts from the current dir to
# /vagrant in the guest, so unless your UID is 1000 to match vagrant in the # /vagrant in the guest, so unless your UID is 1000 to match vagrant in the
# image, you'll need to: chmod -R a+rw . # image, you'll need to: chmod -R a+rw .
config.vm.provider "docker" do |docker, override| config.vm.provider "docker" do |docker, override|
override.vm.box = nil override.vm.box = nil
docker.image = "jesselang/debian-vagrant:stretch" docker.build_dir = "util/vagrant"
docker.has_ssh = true docker.has_ssh = true
end end
# This script ensures the required packages for AVR programming are installed # Unless we are running the docker container directly
# It also ensures the system always gets the latest updates when powered on # 1. run container detached on vm
# If this causes issues you can run a 'vagrant destroy' and then # 2. attach on 'vagrant ssh'
# add a # before ,run: (or change "always" to "once") and run 'vagrant up' to get a working ["virtualbox", "vmware_workstation", "vmware_fusion"].each do |type|
# non-updated box and then attempt to troubleshoot or open a Github issue config.vm.provider type do |virt, override|
config.vm.provision "shell", inline: "/vagrant/util/qmk_install.sh", run: "always" override.vm.provision "docker" do |d|
d.run "qmkfm/base_container",
cmd: "tail -f /dev/null",
args: "--privileged -v /dev:/dev -v '/vagrant:/vagrant'"
end
override.vm.provision "shell", inline: <<-SHELL
echo 'docker restart qmkfm-base_container && exec docker exec -it qmkfm-base_container /bin/bash -l' >> ~vagrant/.bashrc
SHELL
end
end
config.vm.post_up_message = <<-EOT config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is Log into the environment using 'vagrant ssh'. QMK directory synchronized with
located at /vagrant host is located at /vagrant
To compile the .hex files use make command inside this directory, e.g. To compile the .hex files use make command inside this directory, e.g.
cd /vagrant cd /vagrant
make <keyboard>:default make <keyboard>:default

97
bin/qmk Executable file
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@ -0,0 +1,97 @@
#!/usr/bin/env python3
"""CLI wrapper for running QMK commands.
"""
import os
import subprocess
import sys
from glob import glob
from time import strftime
from importlib import import_module
from importlib.util import find_spec
# Add the QMK python libs to our path
script_dir = os.path.dirname(os.path.realpath(__file__))
qmk_dir = os.path.abspath(os.path.join(script_dir, '..'))
python_lib_dir = os.path.abspath(os.path.join(qmk_dir, 'lib', 'python'))
sys.path.append(python_lib_dir)
# Change to the root of our checkout
os.environ['ORIG_CWD'] = os.getcwd()
os.chdir(qmk_dir)
# Make sure our modules have been setup
with open('requirements.txt', 'r') as fd:
for line in fd.readlines():
line = line.strip().replace('<', '=').replace('>', '=')
if line[0] == '#':
continue
if '#' in line:
line = line.split('#')[0]
module = line.split('=')[0] if '=' in line else line
if not find_spec(module):
print('Your QMK build environment is not fully setup!\n')
print('Please run `./util/qmk_install.sh` to setup QMK.')
exit(255)
# Figure out our version
command = ['git', 'describe', '--abbrev=6', '--dirty', '--always', '--tags']
result = subprocess.run(command, text=True, capture_output=True)
if result.returncode == 0:
os.environ['QMK_VERSION'] = 'QMK ' + result.stdout.strip()
else:
os.environ['QMK_VERSION'] = 'QMK ' + strftime('%Y-%m-%d-%H:%M:%S')
# Setup the CLI
import milc
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}ψ{style_reset_all}'
# If we were invoked as `qmk <cmd>` massage sys.argv into `qmk-<cmd>`.
# This means we can't accept arguments to the qmk script itself.
script_name = os.path.basename(sys.argv[0])
if script_name == 'qmk':
if len(sys.argv) == 1:
milc.cli.log.error('No subcommand specified!\n')
if len(sys.argv) == 1 or sys.argv[1] in ['-h', '--help']:
milc.cli.echo('usage: qmk <subcommand> [...]')
milc.cli.echo('\nsubcommands:')
subcommands = glob(os.path.join(qmk_dir, 'bin', 'qmk-*'))
for subcommand in sorted(subcommands):
subcommand = os.path.basename(subcommand).split('-', 1)[1]
milc.cli.echo('\t%s', subcommand)
milc.cli.echo('\nqmk <subcommand> --help for more information')
exit(1)
if sys.argv[1] in ['-V', '--version']:
milc.cli.echo(os.environ['QMK_VERSION'])
exit(0)
sys.argv[0] = script_name = '-'.join((script_name, sys.argv[1]))
del sys.argv[1]
# Look for which module to import
if script_name == 'qmk':
milc.cli.print_help()
exit(0)
elif not script_name.startswith('qmk-'):
milc.cli.log.error('Invalid symlink, must start with "qmk-": %s', script_name)
else:
subcommand = script_name.replace('-', '.').replace('_', '.').split('.')
subcommand.insert(1, 'cli')
subcommand = '.'.join(subcommand)
try:
import_module(subcommand)
except ModuleNotFoundError as e:
if e.__class__.__name__ != subcommand:
raise
milc.cli.log.error('Invalid subcommand! Could not import %s.', subcommand)
exit(1)
if __name__ == '__main__':
milc.cli()

1
bin/qmk-compile-json Symbolic link
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@ -0,0 +1 @@
qmk

1
bin/qmk-doctor Symbolic link
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@ -0,0 +1 @@
qmk

1
bin/qmk-hello Symbolic link
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@ -0,0 +1 @@
qmk

1
bin/qmk-json-keymap Symbolic link
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@ -0,0 +1 @@
qmk

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@ -76,6 +76,10 @@ ifeq ($(strip $(BOOTLOADER)), bootloadHID)
OPT_DEFS += -DBOOTLOADER_BOOTLOADHID OPT_DEFS += -DBOOTLOADER_BOOTLOADHID
BOOTLOADER_SIZE = 4096 BOOTLOADER_SIZE = 4096
endif endif
ifeq ($(strip $(BOOTLOADER)), USBasp)
OPT_DEFS += -DBOOTLOADER_USBASP
BOOTLOADER_SIZE = 4096
endif
ifdef BOOTLOADER_SIZE ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE)) OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))

27
build_json.mk Normal file
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@ -0,0 +1,27 @@
# Look for a json keymap file
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_5)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_4)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_3)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_2)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_1)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
endif
# Generate the keymap.c
ifneq ("$(KEYMAP_JSON)","")
_ = $(shell test -e $(KEYMAP_C) || bin/qmk-json-keymap $(KEYMAP_JSON) -o $(KEYMAP_C))
endif

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@ -98,31 +98,38 @@ MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP) MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP) MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","") # Check for keymap.json first, so we can regenerate keymap.c
-include $(MAIN_KEYMAP_PATH_5)/rules.mk include build_json.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5) ifeq ("$(wildcard $(KEYMAP_PATH))", "")
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","") # Look through the possible keymap folders until we find a matching keymap.c
-include $(MAIN_KEYMAP_PATH_4)/rules.mk ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c -include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4) KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","") KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
-include $(MAIN_KEYMAP_PATH_3)/rules.mk else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c -include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3) KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","") KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
-include $(MAIN_KEYMAP_PATH_2)/rules.mk else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c -include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2) KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","") KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
-include $(MAIN_KEYMAP_PATH_1)/rules.mk else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c -include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1) KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
else ifneq ($(LAYOUTS),) KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
include build_layout.mk else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
else -include $(MAIN_KEYMAP_PATH_1)/rules.mk
$(error Could not find keymap) KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
# this state should never be reached KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
# If we haven't found a keymap yet fall back to community layouts
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
endif endif
ifeq ($(strip $(CTPC)), yes) ifeq ($(strip $(CTPC)), yes)
@ -313,7 +320,6 @@ ifneq ("$(wildcard $(USER_PATH)/config.h)","")
CONFIG_H += $(USER_PATH)/config.h CONFIG_H += $(USER_PATH)/config.h
endif endif
# Object files directory # Object files directory
# To put object files in current directory, use a dot (.), do NOT make # To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro! # this an empty or blank macro!
@ -323,7 +329,7 @@ ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H += $(KEYMAP_PATH)/config.h CONFIG_H += $(KEYMAP_PATH)/config.h
endif endif
# # project specific files # project specific files
SRC += $(KEYBOARD_SRC) \ SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \ $(KEYMAP_C) \
$(QUANTUM_SRC) $(QUANTUM_SRC)
@ -392,6 +398,7 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
all: build check-size all: build check-size
build: elf cpfirmware build: elf cpfirmware
check-size: build check-size: build
objs-size: build
include show_options.mk include show_options.mk
include $(TMK_PATH)/rules.mk include $(TMK_PATH)/rules.mk

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@ -133,7 +133,7 @@ ifeq ($(strip $(LED_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DIS31FL3731 OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731-simple.c SRC += is31fl3731-simple.c
SRC += i2c_master.c QUANTUM_LIB_SRC += i2c_master.c
endif endif
RGB_MATRIX_ENABLE ?= no RGB_MATRIX_ENABLE ?= no
@ -157,21 +157,21 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c SRC += is31fl3731.c
SRC += i2c_master.c QUANTUM_LIB_SRC += i2c_master.c
endif endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733) ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c SRC += is31fl3733.c
SRC += i2c_master.c QUANTUM_LIB_SRC += i2c_master.c
endif endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737) ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3737)
OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3737.c SRC += is31fl3737.c
SRC += i2c_master.c QUANTUM_LIB_SRC += i2c_master.c
endif endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812) ifeq ($(strip $(RGB_MATRIX_ENABLE)), WS2812)
@ -271,7 +271,7 @@ ifeq ($(strip $(HAPTIC_ENABLE)), DRV2605L)
COMMON_VPATH += $(DRIVER_PATH)/haptic COMMON_VPATH += $(DRIVER_PATH)/haptic
SRC += haptic.c SRC += haptic.c
SRC += DRV2605L.c SRC += DRV2605L.c
SRC += i2c_master.c QUANTUM_LIB_SRC += i2c_master.c
OPT_DEFS += -DHAPTIC_ENABLE OPT_DEFS += -DHAPTIC_ENABLE
OPT_DEFS += -DDRV2605L OPT_DEFS += -DDRV2605L
endif endif

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@ -8,6 +8,7 @@
* [QMK Basics](README.md) * [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md) * [QMK Introduction](getting_started_introduction.md)
* [QMK CLI](cli.md)
* [Contributing to QMK](contributing.md) * [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md) * [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md) * [Getting Help](getting_started_getting_help.md)
@ -34,6 +35,8 @@
* [Keyboard Guidelines](hardware_keyboard_guidelines.md) * [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md) * [Config Options](config_options.md)
* [Keycodes](keycodes.md) * [Keycodes](keycodes.md)
* [Coding Conventions - C](coding_conventions_c.md)
* [Coding Conventions - Python](coding_conventions_python.md)
* [Documentation Best Practices](documentation_best_practices.md) * [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md) * [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md) * [Glossary](reference_glossary.md)
@ -41,6 +44,7 @@
* [Useful Functions](ref_functions.md) * [Useful Functions](ref_functions.md)
* [Configurator Support](reference_configurator_support.md) * [Configurator Support](reference_configurator_support.md)
* [info.json Format](reference_info_json.md) * [info.json Format](reference_info_json.md)
* [Python Development](python_development.md)
* [Features](features.md) * [Features](features.md)
* [Basic Keycodes](keycodes_basic.md) * [Basic Keycodes](keycodes_basic.md)
@ -73,6 +77,7 @@
* [RGB Lighting](feature_rgblight.md) * [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md) * [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet](feature_space_cadet.md) * [Space Cadet](feature_space_cadet.md)
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md) * [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md) * [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md) * [Tap Dance](feature_tap_dance.md)

31
docs/cli.md Normal file
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@ -0,0 +1,31 @@
# QMK CLI
This page describes how to setup and use the QMK CLI.
# Overview
The QMK CLI makes building and working with QMK keyboards easier. We have provided a number of commands to help you work with QMK:
* `qmk compile-json`
# Setup
Simply add the `qmk_firmware/bin` directory to your `PATH`. You can run the `qmk` commands from any directory.
```
export PATH=$PATH:$HOME/qmk_firmware/bin
```
You may want to add this to your `.profile`, `.bash_profile`, `.zsh_profile`, or other shell startup scripts.
# Commands
## `qmk compile-json`
This command allows you to compile JSON files you have downloaded from <https://config.qmk.fm>.
**Usage**:
```
qmk compile-json mine.json
```

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@ -0,0 +1,58 @@
# Coding Conventions (C)
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using four (4) spaces (soft tabs)
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
* We accept both forms of preprocessor if's: `#ifdef DEFINED` and `#if defined(DEFINED)`
* If you are not sure which to prefer use the `#if defined(DEFINED)` form.
* Do not change existing code from one style to the other, except when moving to a multiple condition `#if`.
* Do not put whitespace between `#` and `if`.
* When deciding how (or if) to indent directives keep these points in mind:
* Readability is more important than consistency.
* Follow the file's existing style. If the file is mixed follow the style that makes sense for the section you are modifying.
* When choosing to indent you can follow the indention level of the surrounding C code, or preprocessor directives can have their own indent level. Choose the style that best communicates the intent of your code.
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# Auto-formatting with clang-format
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) is part of LLVM and can automatically format your code for you, because ain't nobody got time to do it manually. We supply a configuration file for it that applies most of the coding conventions listed above. It will only change whitespace and newlines, so you will still have to remember to include optional braces yourself.
Use the [full LLVM installer](http://llvm.org/builds/) to get clang-format on Windows, or use `sudo apt install clang-format` on Ubuntu.
If you run it from the command-line, pass `-style=file` as an option and it will automatically find the .clang-format configuration file in the QMK root directory.
If you use VSCode, the standard C/C++ plugin supports clang-format, alternatively there is a [separate extension](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) for it.
Some things (like LAYOUT macros) are destroyed by clang-format, so either don't run it on those files, or wrap the sensitive code in `// clang-format off` and `// clang-format on`.

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@ -0,0 +1,314 @@
# Coding Conventions (Python)
Most of our style follows PEP8 with some local modifications to make things less nit-picky.
* We target Python 3.5 for compatability with all supported platforms.
* We indent using four (4) spaces (soft tabs)
* We encourage liberal use of comments
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* We require useful docstrings for all functions.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* Some of our practices conflict with the wider python community to make our codebase more approachable to non-pythonistas.
# YAPF
You can use [yapf](https://github.com/google/yapf) to style your code. We provide a config in [setup.cfg](setup.cfg).
# Imports
We don't have a hard and fast rule for when to use `import ...` vs `from ... import ...`. Understandability and maintainability is our ultimate goal.
Generally we prefer to import specific function and class names from a module to keep code shorter and easier to understand. Sometimes this results in a name that is ambiguous, and in such cases we prefer to import the module instead. You should avoid using the "as" keyword when importing, unless you are importing a compatability module.
Imports should be one line per module. We group import statements together using the standard python rules- system, 3rd party, local.
Do not use `from foo import *`. Supply a list of objects you want to import instead, or import the whole module.
## Import Examples
Good:
```
from qmk import effects
effects.echo()
```
Bad:
```
from qmk.effects import echo
echo() # It's unclear where echo comes from
```
Good:
```
from qmk.keymap import compile_firmware
compile_firmware()
```
OK, but the above is better:
```
import qmk.keymap
qmk.keymap.compile_firmware()
```
# Statements
One statement per line.
Even when allowed (EG `if foo: bar`) we do not combine 2 statements onto a single line.
# Naming
`module_name`, `package_name`, `ClassName`, `method_name`, `ExceptionName`, `function_name`, `GLOBAL_CONSTANT_NAME`, `global_var_name`, `instance_var_name`, `function_parameter_name`, `local_var_name`.
Function names, variable names, and filenames should be descriptive; eschew abbreviation. In particular, do not use abbreviations that are ambiguous or unfamiliar to readers outside your project, and do not abbreviate by deleting letters within a word.
Always use a .py filename extension. Never use dashes.
## Names to Avoid
* single character names except for counters or iterators. You may use "e" as an exception identifier in try/except statements.
* dashes (-) in any package/module name
* __double_leading_and_trailing_underscore__ names (reserved by Python)
# Docstrings
To maintain consistency with our docstrings we've set out the following guidelines.
* Use markdown formatting
* Always use triple-dquote docstrings with at least one linebreak: `"""\n"""`
* First line is a short (< 70 char) description of what the function does
* If you need more in your docstring leave a blank line between the description and the rest.
* Start indented lines at the same indent level as the opening triple-dquote
* Document all function arguments using the format described below
* If present, Args:, Returns:, and Raises: should be the last three things in the docstring, separated by a blank line each.
## Simple docstring example
```
def my_awesome_function():
"""Return the number of seconds since 1970 Jan 1 00:00 UTC.
"""
return int(time.time())
```
## Complex docstring example
```
def my_awesome_function():
"""Return the number of seconds since 1970 Jan 1 00:00 UTC.
This function always returns an integer number of seconds.
"""
return int(time.time())
```
## Function arguments docstring example
```
def my_awesome_function(start=None, offset=0):
"""Return the number of seconds since 1970 Jan 1 00:00 UTC.
This function always returns an integer number of seconds.
Args:
start
The time to start at instead of 1970 Jan 1 00:00 UTC
offset
Return an answer that has this number of seconds subtracted first
Returns:
An integer describing a number of seconds.
Raises:
ValueError
When `start` or `offset` are not positive numbers
"""
if start < 0 or offset < 0:
raise ValueError('start and offset must be positive numbers.')
if not start:
start = time.time()
return int(start - offset)
```
# Exceptions
Exceptions are used to handle exceptional situations. They should not be used for flow control. This is a break from the python norm of "ask for forgiveness." If you are catching an exception it should be to handle a situation that is unusual.
If you use a catch-all exception for any reason you must log the exception and stacktrace using cli.log.
Make your try/except blocks as short as possible. If you need a lot of try statements you may need to restructure your code.
# Tuples
When defining one-item tuples always include a trailing comma so that it is obvious you are using a tuple. Do not rely on implicit one-item tuple unpacking. Better still use a list which is unambiguous.
This is particularly important when using the printf-style format strings that are commonly used.
# Lists and Dictionaries
We have configured YAPF to differentiate between sequence styles with a trailing comma. When a trailing comma is omitted YAPF will format the sequence as a single line. When a trailing comma is included YAPF will format the sequence with one item per line.
You should generally prefer to keep short definition on a single line. Break out to multiple lines sooner rather than later to aid readability and maintainability.
# Parentheses
Avoid excessive parentheses, but do use parentheses to make code easier to understand. Do not use them in return statements unless you are explicitly returning a tuple, or it is part of a math expression.
# Format Strings
We generally prefer printf-style format strings. Example:
```
name = 'World'
print('Hello, %s!' % (name,))
```
This style is used by the logging module, which we make use of extensively, and we have adopted it in other places for consistency. It is also more familiar to C programmers, who are a big part of our casual audience.
Our included CLI module has support for using these without using the percent (%) operator. Look at `cli.echo()` and the various `cli.log` functions (EG, `cli.log.info()`) for more details.
# Comprehensions & Generator Expressions
We encourage the liberal use of comprehensions and generators, but do not let them get too complex. If you need complexity fall back to a for loop that is easier to understand.
# Lambdas
OK to use but probably should be avoided. With comprehensions and generators the need for lambdas is not as strong as it once was.
# Conditional Expressions
OK in variable assignment, but otherwise should be avoided.
Conditional expressions are if statements that are in line with code. For example:
```
x = 1 if cond else 2
```
It's generally not a good idea to use these as function arguments, sequence items, etc. It's too easy to overlook.
# Default Argument Values
Encouraged, but values must be immutable objects.
When specifying default values in argument lists always be careful to specify objects that can't be modified in place. If you use a mutable object the changes you make will persist between calls, which is usually not what you want. Even if that is what you intend to do it is confusing for others and will hinder understanding.
Bad:
```
def my_func(foo={}):
pass
```
Good:
```
def my_func(foo=None):
if not foo:
foo = {}
```
# Properties
Always use properties instead of getter and setter functions.
```
class Foo(object):
def __init__(self):
self._bar = None
@property
def bar(self):
return self._bar
@bar.setter
def bar(self, bar):
self._bar = bar
```
# True/False Evaluations
You should generally prefer the implicit True/False evaluation in if statements, rather than checking equivalency.
Bad:
```
if foo == True:
pass
if bar == False:
pass
```
Good:
```
if foo:
pass
if not bar:
pass
```
# Decorators
Use when appropriate. Try to avoid too much magic unless it helps with understanding.
# Threading and Multiprocessing
Should be avoided. If you need this you will have to make a strong case before we merge your code.
# Power Features
Python is an extremely flexible language and gives you many fancy features such as custom metaclasses, access to bytecode, on-the-fly compilation, dynamic inheritance, object reparenting, import hacks, reflection, modification of system internals, etc.
Don't use these.
Performance is not a critical concern for us, and code understandability is. We want our codebase to be approachable by someone who only has a day or two to play with it. These features generally come with a cost to easy understanding, and we would prefer to have code that can be readily understood over faster or more compact code.
Note that some standard library modules use these techniques and it is ok to make use of those modules. But please keep readability and understandability in mind when using them.
# Type Annotated Code
For now we are not using any type annotation system, and would prefer that code remain unannotated. We may revisit this in the future.
# Function length
Prefer small and focused functions.
We recognize that long functions are sometimes appropriate, so no hard limit is placed on function length. If a function exceeds about 40 lines, think about whether it can be broken up without harming the structure of the program.
Even if your long function works perfectly now, someone modifying it in a few months may add new behavior. This could result in bugs that are hard to find. Keeping your functions short and simple makes it easier for other people to read and modify your code.
You could find long and complicated functions when working with some code. Do not be intimidated by modifying existing code: if working with such a function proves to be difficult, you find that errors are hard to debug, or you want to use a piece of it in several different contexts, consider breaking up the function into smaller and more manageable pieces.
# FIXMEs
It is OK to leave FIXMEs in code. Why? Encouraging people to at least document parts of code that need to be thought out more (or that are confusing) is better than leaving this code undocumented.
All FIXMEs should be formatted like:
```
FIXME(username): Revisit this code when the frob feature is done.
```
...where username is your GitHub username.
# Unit Tests
These are good. We should have some one day.

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@ -171,8 +171,8 @@ If you define these options you will enable the associated feature, which may in
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined. * how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
* `#define TAP_CODE_DELAY 100` * `#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds. * Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
* `#define TAP_HOLD_CAPS_DELAY 200` * `#define TAP_HOLD_CAPS_DELAY 80`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 200ms if not defined. * Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher.
## RGB Light Configuration ## RGB Light Configuration
@ -289,6 +289,7 @@ This is a [make](https://www.gnu.org/software/make/manual/make.html) file that i
* `halfkay` * `halfkay`
* `caterina` * `caterina`
* `bootloadHID` * `bootloadHID`
* `USBasp`
## Feature Options ## Feature Options

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@ -54,62 +54,10 @@ Never made an open source contribution before? Wondering how contributions work
# Coding Conventions # Coding Conventions
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines: Most of our style is pretty easy to pick up on. If you are familiar with either C or Python you should not have too much trouble with our local styles.
* We indent using four (4) spaces (soft tabs) * [Coding Conventions - C](coding_conventions_c.md)
* We use a modified One True Brace Style * [Coding Conventions - Python](coding_conventions_python.md)
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
* We accept both forms of preprocessor if's: `#ifdef DEFINED` and `#if defined(DEFINED)`
* If you are not sure which to prefer use the `#if defined(DEFINED)` form.
* Do not change existing code from one style to the other, except when moving to a multiple condition `#if`.
* Do not put whitespace between `#` and `if`.
* When deciding how (or if) to indent directives keep these points in mind:
* Readability is more important than consistency.
* Follow the file's existing style. If the file is mixed follow the style that makes sense for the section you are modifying.
* When choosing to indent you can follow the indention level of the surrounding C code, or preprocessor directives can have their own indent level. Choose the style that best communicates the intent of your code.
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# Auto-formatting with clang-format
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) is part of LLVM and can automatically format your code for you, because ain't nobody got time to do it manually. We supply a configuration file for it that applies most of the coding conventions listed above. It will only change whitespace and newlines, so you will still have to remember to include optional braces yourself.
Use the [full LLVM installer](http://llvm.org/builds/) to get clang-format on Windows, or use `sudo apt install clang-format` on Ubuntu.
If you run it from the command-line, pass `-style=file` as an option and it will automatically find the .clang-format configuration file in the QMK root directory.
If you use VSCode, the standard C/C++ plugin supports clang-format, alternatively there is a [separate extension](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) for it.
Some things (like LAYOUT macros) are destroyed by clang-format, so either don't run it on those files, or wrap the sensitive code in `// clang-format off` and `// clang-format on`.
# General Guidelines # General Guidelines

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@ -87,6 +87,7 @@ Size after:
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the - EEPROM has around a 100000 write cycle. You shouldn't rewrite the
firmware repeatedly and continually; that'll burn the EEPROM firmware repeatedly and continually; that'll burn the EEPROM
eventually. eventually.
## NKRO Doesn't work ## NKRO Doesn't work
First you have to compile firmware with this build option `NKRO_ENABLE` in **Makefile**. First you have to compile firmware with this build option `NKRO_ENABLE` in **Makefile**.

View File

@ -65,7 +65,7 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------| |---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this| |`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information | |`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) | |`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) | |`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported | |`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds | |`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |

View File

@ -59,19 +59,12 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) { switch(combo_index) {
case ZC_COPY: case ZC_COPY:
if (pressed) { if (pressed) {
register_code(KC_LCTL); tap_code16(LCTL(KC_C));
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
} }
break; break;
case XV_PASTE: case XV_PASTE:
if (pressed) { if (pressed) {
register_code(KC_LCTL); tap_code16(LCTL(KC_V));
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
} }
break; break;
} }
@ -87,3 +80,24 @@ If you're using long combos, or even longer combos, you may run into issues with
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file. In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`. You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.
## Keycodes
You can enable, disable and toggle the Combo feature on the fly. This is useful if you need to disable them temporarily, such as for a game.
|Keycode |Description |
|----------|---------------------------------|
|`CMB_ON` |Turns on Combo feature |
|`CMB_OFF` |Turns off Combo feature |
|`CMB_TOG` |Toggles Combo feature on and off |
## User callbacks
In addition to the keycodes, there are a few functions that you can use to set the status, or check it:
|Function |Description |
|-----------|--------------------------------------------------------------------|
| `combo_enable()` | Enables the combo feature |
| `combo_disable()` | Disables the combo feature, and clears the combo buffer |
| `combo_toggle()` | Toggles the state of the combo feature |
| `is_combo_enabled()` | Returns the status of the combo feature state (true or false) |

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@ -6,7 +6,6 @@ Basic encoders are supported by adding this to your `rules.mk`:
and this to your `config.h`: and this to your `config.h`:
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 } #define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 } #define ENCODERS_PAD_B { B13 }

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@ -14,7 +14,7 @@ Tested combinations:
Hardware configurations using ARM-based microcontrollers or different sizes of OLED modules may be compatible, but are untested. Hardware configurations using ARM-based microcontrollers or different sizes of OLED modules may be compatible, but are untested.
!> Warning: This OLED Driver currently uses the new i2c_master driver from split common code. If your split keyboard uses i2c to communication between sides this driver could cause an address conflict (serial is fine). Please contact your keyboard vendor and ask them to migrate to the latest split common code to fix this. !> Warning: This OLED Driver currently uses the new i2c_master driver from split common code. If your split keyboard uses I2C to communicate between sides, this driver could cause an address conflict (serial is fine). Please contact your keyboard vendor and ask them to migrate to the latest split common code to fix this. In addition, the display timeout system to reduce OLED burn-in also uses split common to detect keypresses, so you will need to implement custom timeout logic for non-split common keyboards.
## Usage ## Usage

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@ -0,0 +1,185 @@
# Split Keyboard
Many keyboards in the QMK Firmware repo are "split" keyboards. They use two controllers—one plugging into USB, and the second connected by a serial or an I<sup>2</sup>C connection over a TRRS or similar cable.
Split keyboards can have a lot of benefits, but there is some additional work needed to get them enabled.
QMK Firmware has a generic implementation that is usable by any board, as well as numerous board specific implementations.
For this, we will mostly be talking about the generic implementation used by the Let's Split and other keyboards.
!> ARM is not yet supported for Split Keyboards. Progress is being made, but we are not quite there, yet.
## Hardware Configuration
This assumes that you're using two Pro Micro-compatible controllers, and are using TRRS jacks to connect to two halves.
### Required Hardware
Apart from diodes and key switches for the keyboard matrix in each half, you will need 2x TRRS sockets and 1x TRRS cable.
Alternatively, you can use any sort of cable and socket that has at least 3 wires.
If you want to use I<sup>2</sup>C to communicate between halves, you will need a cable with at least 4 wires and 2x 4.7kΩ pull-up resistors.
#### Considerations
The most commonly used connection is a TRRS cable and jacks. These provide 4 wires, making them very useful for split keyboards, and are easy to find.
However, since one of the wires carries VCC, this means that the boards are not hot pluggable. You should always disconnect the board from USB before unplugging and plugging in TRRS cables, or you can short the controller, or worse.
Another option is to use phone cables (as in, old school RJ-11/RJ-14 cables). Make sure that you use one that actually supports 4 wires/lanes.
However, USB cables, SATA cables, and even just 4 wires have been known to be used for communication between the controllers.
!> Using USB cables for communication between the controllers works just fine, but the connector could be mistaken for a normal USB connection and potentially short out the keyboard, depending on how it's wired. For this reason, they are not recommended for connecting split keyboards.
### Serial Wiring
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0 (aka PDO or pin 3) between the two Pro Micros.
?> Note that the pin used here is actually set by `SOFT_SERIAL_PIN` below.
![serial wiring](https://i.imgur.com/C3D1GAQ.png)
### I<sup>2</sup>C Wiring
The 4 wires of the TRRS cable need to connect GND, VCC, and SCL and SDA (aka PD0/pin 3 and PD1/pin 2, respectively) between the two Pro Micros.
The pull-up resistors may be placed on either half. It is also possible to use 4 resistors and have the pull-ups in both halves, but this is unnecessary in simple use cases.
![I2C wiring](https://i.imgur.com/Hbzhc6E.png)
## Firmware Configuration
To enable the split keyboard feature, add the following to your `rules.mk`:
```make
SPLIT_KEYBOARD = yes
```
If you're using a custom transport (communication method), then you will also need to add:
```make
SPLIT_TRANSPORT = custom
```
### Setting Handedness
By default, the firmware does not know which side is which; it needs some help to determine that. There are several ways to do this, listed in order of precedence.
#### Handedness by Pin
You can configure the firmware to read a pin on the controller to determine handedness. To do this, add the following to your `config.h` file:
```c
#define SPLIT_HAND_PIN B7
```
This will read the specified pin. If it's high, then the controller assumes it is the left hand, and if it's low, it's assumed to be the right side.
#### Handedness by EEPROM
This method sets the keyboard's handedness by setting a flag in the persistent storage (`EEPROM`). This is checked when the controller first starts up, and determines what half the keyboard is, and how to orient the keyboard layout.
To enable this method, add the following to your `config.h` file:
```c
#define EE_HANDS
```
However, you'll have to flash the EEPROM files for the correct hand to each controller. You can do this manually, or there are targets for avrdude and dfu to do this, while flashing the firmware:
* `:avrdude-split-left`
* `:avrdude-split-right`
* `:dfu-split-left`
* `:dfu-split-right`
This setting is not changed when re-initializing the EEPROM using the `EEP_RST` key, or using the `eeconfig_init()` function. However, if you reset the EEPROM outside of the firmware's built in options (such as flashing a file that overwrites the `EEPROM`, like how the [QMK Toolbox]()'s "Reset EEPROM" button works), you'll need to re-flash the controller with the `EEPROM` files.
You can find the `EEPROM` files in the QMK firmware repo, [here](https://github.com/qmk/qmk_firmware/tree/master/quantum/split_common).
#### Handedness by `#define`
You can set the handedness at compile time. This is done by adding the following to your `config.h` file:
```c
#define MASTER_RIGHT
```
or
```c
#define MASTER_LEFT
```
If neither are defined, the handedness defaults to `MASTER_LEFT`.
### Communication Options
Because not every split keyboard is identical, there are a number of additional options that can be configured in your `config.h` file.
```c
#define USE_I2C
```
This enables I<sup>2</sup>C support for split keyboards. This isn't strictly for communication, but can be used for OLED or other I<sup>2</sup>C-based devices.
```c
#define SOFT_SERIAL_PIN D0
```
This sets the pin to be used for serial communication. If you're not using serial, you shouldn't need to define this.
However, if you are using serial and I<sup>2</sup>C on the board, you will need to set this, and to something other than D0 and D1 (as these are used for I<sup>2</sup>C communication).
```c
#define SELECT_SOFT_SERIAL_SPEED {#}`
```
If you're having issues with serial communication, you can change this value, as it controls the communication speed for serial. The default is 1, and the possible values are:
* **`0`**: about 189kbps (Experimental only)
* **`1`**: about 137kbps (default)
* **`2`**: about 75kbps
* **`3`**: about 39kbps
* **`4`**: about 26kbps
* **`5`**: about 20kbps
### Hardware Configuration Options
There are some settings that you may need to configure, based on how the hardware is set up.
```c
#define MATRIX_ROW_PINS_RIGHT { <row pins> }
#define MATRIX_COL_PINS_RIGHT { <col pins> }
```
This allows you to specify a different set of pins for the matrix on the right side. This is useful if you have a board with differently-shaped halves that requires a different configuration (such as Keebio's Quefrency).
```c
#define RGBLIGHT_SPLIT
```
This option enables synchronization of the RGB Light modes between the controllers of the split keyboard. This is for keyboards that have RGB LEDs that are directly wired to the controller (that is, they are not using the "extra data" option on the TRRS cable).
```c
#define RGBLED_SPLIT { 6, 6 }
```
This sets how many LEDs are directly connected to each controller. The first number is the left side, and the second number is the right side.
?> This setting implies that `RGBLIGHT_SPLIT` is enabled, and will forcibly enable it, if it's not.
## Additional Resources
Nicinabox has a [very nice and detailed guide](https://github.com/nicinabox/lets-split-guide) for the Let's Split keyboard, that covers most everything you need to know, including troubleshooting information.
However, the RGB Light section is out of date, as it was written long before the RGB Split code was added to QMK Firmware. Instead, wire each strip up directly to the controller.
<!-- I may port this information later, but for now ... it's very nice, and covers everything -->

View File

@ -1,28 +1,44 @@
# Unicode Support # Unicode Support
There are three Unicode keymap definition methods available in QMK: Unicode characters can be input straight from your keyboard! There are some limitations, however.
## `UNICODE_ENABLE` QMK has three different methods for enabling Unicode input and defining keycodes:
Supports Unicode up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji. The keycode function is `UC(c)` in the keymap, where _c_ is the code point's number (preferably hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`. ## Basic Unicode
## `UNICODEMAP_ENABLE` This method supports Unicode code points up to `0x7FFF`. This covers characters for most modern languages, as well as symbols, but it doesn't cover emoji.
Supports Unicode up to `0x10FFFF` (all possible code points). You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(i)`, where _i_ is an array index into the mapping table. The table may contain at most 16384 entries. Add the following to your `rules.mk`:
You may want to have an enum to make referencing easier. So, you could add something like this to your keymap file: ```make
UNICODE_ENABLE = yes
```
Then add `UC(c)` keycodes to your keymap, where _c_ is the code point (preferably in hexadecimal, up to 4 digits long). For example: `UC(0x45B)`, `UC(0x30C4)`.
## Unicode Map
This method supports all possible code points (up to `0x10FFFF`); however, you need to maintain a separate mapping table in your keymap file, which may contain at most 16384 entries.
Add the following to your `rules.mk`:
```make
UNICODEMAP_ENABLE = yes
```
Then add `X(i)` keycodes to your keymap, where _i_ is an array index into the mapping table:
```c ```c
enum unicode_names { enum unicode_names {
BANG, BANG,
IRONY, IRONY,
SNEK, SNEK
}; };
const uint32_t PROGMEM unicode_map[] = { const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x203D, // ‽ [BANG] = 0x203D, // ‽
[IRONY] = 0x2E2E, // ⸮ [IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍 [SNEK] = 0x1F40D, // 🐍
}; };
``` ```
@ -30,27 +46,33 @@ Then you can use `X(BANG)`, `X(SNEK)` etc. in your keymap.
### Lower and Upper Case ### Lower and Upper Case
Characters often come in lower and upper case pairs, for example: å, Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear. Characters often come in lower and upper case pairs, such as å and Å. To make inputting these characters easier, you can use `XP(i, j)` in your keymap, where _i_ and _j_ are the mapping table indices of the lower and upper case character, respectively. If you're holding down Shift or have Caps Lock turned on when you press the key, the second (upper case) character will be inserted; otherwise, the first (lower case) version will appear.
This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP`. This blends Unicode keys in with regular alphas. This is most useful when creating a keymap for an international layout with special characters. Instead of having to put the lower and upper case versions of a character on separate keys, you can have them both on the same key by using `XP()`. This helps blend Unicode keys in with regular alphas.
Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps. Due to keycode size constraints, _i_ and _j_ can each only refer to one of the first 128 characters in your `unicode_map`. In other words, 0 ≤ _i_ ≤ 127 and 0 ≤ _j_ ≤ 127. This is enough for most use cases, but if you'd like to customize the index calculation, you can override the [`unicodemap_index()`](https://github.com/qmk/qmk_firmware/blob/71f640d47ee12c862c798e1f56392853c7b1c1a8/quantum/process_keycode/process_unicodemap.c#L40) function. This also allows you to, say, check Ctrl instead of Shift/Caps.
## `UCIS_ENABLE` ## UCIS
Supports Unicode up to `0x10FFFF` (all possible code points). As with `UNICODEMAP`, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to add a keycode or function that calls `qk_ucis_start()`. Once this function has been called, you can type the corresponding mnemonic for your character, then hit Space or Enter to complete it, or Esc to cancel. If the mnemonic matches an entry in your table, the typed text will automatically be erased and the corresponding Unicode character inserted. This method also supports all possible code points. As with the Unicode Map method, you need to maintain a mapping table in your keymap file. However, there are no built-in keycodes for this feature — you have to create a custom keycode or function that invokes this functionality.
For instance, you could define a table like this in your keymap file: Add the following to your `rules.mk`:
```make
UCIS_ENABLE = yes
```
Then define a table like this in your keymap file:
```c ```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE( const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
UCIS_SYM("poop", 0x1F4A9), // 💩 UCIS_SYM("poop", 0x1F4A9), // 💩
UCIS_SYM("rofl", 0x1F923), // 🤣 UCIS_SYM("rofl", 0x1F923), // 🤣
UCIS_SYM("kiss", 0x1F619) // 😙 UCIS_SYM("kiss", 0x1F619) // 😙
); );
``` ```
To use it, call `qk_ucis_start()`, then type "rofl" and hit Enter. QMK should erase the "rofl" text and insert the laughing emoji. To use it, call `qk_ucis_start()`. Then, type the mnemonic for the character (such as "rofl"), and hit Space or Enter. QMK should erase the "rofl" text and insert the laughing emoji.
### Customization ### Customization
@ -68,7 +90,7 @@ Unicode input in QMK works by inputting a sequence of characters to the OS, sort
The following input modes are available: The following input modes are available:
* **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with `UNICODEMAP`). * **`UC_OSX`**: macOS built-in Unicode hex input. Supports code points up to `0xFFFF` (`0x10FFFF` with Unicode Map).
To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar. To enable, go to _System Preferences > Keyboard > Input Sources_, add _Unicode Hex Input_ to the list (it's under _Other_), then activate it from the input dropdown in the Menu Bar.
By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode. By default, this mode uses the left Option key (`KC_LALT`) for Unicode input, but this can be changed by defining [`UNICODE_KEY_OSX`](#input-key-configuration) with another keycode.
@ -112,7 +134,7 @@ You can also switch the input mode by calling `set_unicode_input_mode(x)` in you
```c ```c
void eeconfig_init_user(void) { void eeconfig_init_user(void) {
set_unicode_input_mode(UC_LNX); set_unicode_input_mode(UC_LNX);
} }
``` ```

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@ -30,6 +30,7 @@ QMK has a staggering number of features for building your keyboard. It can take
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard. * [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
* [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting. * [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting.
* [Space Cadet](feature_space_cadet.md) - Use your left/right shift keys to type parenthesis and brackets. * [Space Cadet](feature_space_cadet.md) - Use your left/right shift keys to type parenthesis and brackets.
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use. * [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use.
* [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage. * [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage.
* [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want. * [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want.

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@ -119,6 +119,31 @@ Flashing sequence:
3. Flash a .hex file 3. Flash a .hex file
4. Reset the device into application mode (may be done automatically) 4. Reset the device into application mode (may be done automatically)
## USBasploader
USBasploader is a bootloader developed by matrixstorm. It is used in some non-USB AVR chips such as the ATmega328P, which run V-USB.
To ensure compatibility with the USBasploader bootloader, make sure this block is present in your `rules.mk`:
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = USBasp
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [avrdude](http://www.nongnu.org/avrdude/) with the `usbasp` programmer
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Flashing sequence:
1. Press the `RESET` keycode, or keep the boot pin shorted to GND while quickly shorting RST to GND
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## STM32 ## STM32
All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same. All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same.

View File

@ -1,16 +1,20 @@
# Vagrant Quick Start # Vagrant Quick Start
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter. This project includes a `Vagrantfile` that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements ## Requirements
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion). Using the `Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as a supported provider installed:
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest` * [VirtualBox](https://www.virtualbox.org/) (Version at least 5.0.12)
* Sold as 'the most accessible platform to use Vagrant'
* [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware)
* The (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion
* [Docker](https://www.docker.com/)
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below. Other than having Vagrant, a suitable provider installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start an environment (either a virtual machine or container) that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
# Flashing the Firmware ## Flashing the Firmware
The "easy" way to flash the firmware is using a tool from your host OS: The "easy" way to flash the firmware is using a tool from your host OS:
@ -19,3 +23,35 @@ The "easy" way to flash the firmware is using a tool from your host OS:
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx) * [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version. If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.
## Vagrantfile Overview
The development environment is configured to run the QMK Docker image, `qmkfm/base_container`. This not only ensures predictability between systems, it also mirrors the CI environment.
## FAQ
### Why am I seeing issues under Virtualbox?
Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:**
```console
vagrant plugin install vagrant-vbguest
```
### How do I remove an existing environment?
Finished with your environment? From anywhere inside the folder where you checked out this project, Execute:
```console
vagrant destory
```
### What if I want to use Docker directly?
Want to benefit from the Vagrant workflow without a virtual machine? The Vagrantfile is configured to bypass running a virtual machine, and run the container directly. Execute the following when bringing up the environment to force the use of Docker:
```console
vagrant up --provider=docker
```
### How do I access the virtual machine instead of the Docker container?
Execute the following to bypass the `vagrant` user booting directly to the official qmk builder image:
```console
vagrant ssh -c 'sudo -i'
```

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@ -73,7 +73,22 @@ STM32 MCUs allows a variety of pins to be configured as I2C pins depending on th
| `I2C1_SDA` | The pin number for the SDA pin (0-9) | `7` | | `I2C1_SDA` | The pin number for the SDA pin (0-9) | `7` |
| `I2C1_BANK` (deprecated) | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superceded by `I2C1_SCL_BANK`, `I2C1_SDA_BANK` | `GPIOB` | | `I2C1_BANK` (deprecated) | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superceded by `I2C1_SCL_BANK`, `I2C1_SDA_BANK` | `GPIOB` |
STM32 MCUs allow for different timing parameters when configuring I2C. These can be modified using the following parameters, using https://www.st.com/en/embedded-software/stsw-stm32126.html as a reference: The ChibiOS I2C driver configuration depends on STM32 MCU:
STM32F1xx, STM32F2xx, STM32F4xx, STM32L0xx and STM32L1xx use I2Cv1;
STM32F0xx, STM32F3xx, STM32F7xx and STM32L4xx use I2Cv2;
#### I2Cv1
STM32 MCUs allow for different clock and duty parameters when configuring I2Cv1. These can be modified using the following parameters, using <https://www.playembedded.org/blog/stm32-i2c-chibios/#I2Cv1_configuration_structure> as a reference:
| Variable | Default |
|--------------------|------------------|
| `I2C1_OPMODE` | `OPMODE_I2C` |
| `I2C1_CLOCK_SPEED` | `100000` |
| `I2C1_DUTY_CYCLE` | `STD_DUTY_CYCLE` |
#### I2Cv2
STM32 MCUs allow for different timing parameters when configuring I2Cv2. These can be modified using the following parameters, using <https://www.st.com/en/embedded-software/stsw-stm32126.html> as a reference:
| Variable | Default | | Variable | Default |
|-----------------------|---------| |-----------------------|---------|
@ -83,13 +98,14 @@ STM32 MCUs allow for different timing parameters when configuring I2C. These can
| `I2C1_TIMINGR_SCLH` | `15U` | | `I2C1_TIMINGR_SCLH` | `15U` |
| `I2C1_TIMINGR_SCLL` | `21U` | | `I2C1_TIMINGR_SCLL` | `21U` |
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2C mode. See the respective datasheet for the appropriate values for your MCU. STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2Cv2 mode. See the respective datasheet for the appropriate values for your MCU.
| Variable | Default | | Variable | Default |
|---------------------|---------| |---------------------|---------|
| `I2C1_SCL_PAL_MODE` | `4` | | `I2C1_SCL_PAL_MODE` | `4` |
| `I2C1_SDA_PAL_MODE` | `4` | | `I2C1_SDA_PAL_MODE` | `4` |
#### Other
You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function: You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```C ```C

View File

@ -127,9 +127,7 @@ Once it does this, you'll want to reset the controller. It should then show out
>>> dfu-programmer atmega32u4 reset >>> dfu-programmer atmega32u4 reset
``` ```
If you have any issues with this, you may need to this: ?> If you have any issues with this - such as `dfu-programmer: no device present` - please see the [Frequently Asked Build Questions](faq_build.md).
sudo make <my_keyboard>:<my_keymap>:dfu
#### DFU commands #### DFU commands

View File

@ -0,0 +1,45 @@
# Python Development in QMK
This document gives an overview of how QMK has structured its python code. You should read this before working on any of the python code.
## Script directories
There are two places scripts live in QMK: `qmk_firmware/bin` and `qmk_firmware/util`. You should use `bin` for any python scripts that utilize the `qmk` wrapper. Scripts that are standalone and not run very often live in `util`.
We discourage putting anything into `bin` that does not utilize the `qmk` wrapper. If you think you have a good reason for doing so please talk to us about your use case.
## Python Modules
Most of the QMK python modules can be found in `qmk_firmware/lib/python`. This is the path that we append to `sys.path`.
We have a module hierarchy under that path:
* `qmk_firmware/lib/python`
* `milc.py` - The CLI library we use. Will be pulled out into its own module in the future.
* `qmk` - Code associated with QMK
* `cli` - Modules that will be imported for CLI commands.
* `errors.py` - Errors that can be raised within QMK apps
* `keymap.py` - Functions for working with keymaps
## CLI Scripts
We have a CLI wrapper that you should utilize for any user facing scripts. We think it's pretty easy to use and it gives you a lot of nice things for free.
To use the wrapper simply place a module into `qmk_firmware/lib/python/qmk/cli`, and create a symlink to `bin/qmk` named after your module. Dashes in command names will be converted into dots so you can use hierarchy to manage commands.
When `qmk` is run it checks to see how it was invoked. If it was invoked as `qmk` the module name is take from `sys.argv[1]`. If it was invoked as `qmk-<module-name>` then everything after the first dash is taken as the module name. Dashes and underscores are converted to dots, and then `qmk.cli` is prepended before the module is imported.
The module uses `@cli.entrypoint()` and `@cli.argument()` decorators to define an entrypoint, which is where execution starts.
## Example CLI Script
We have provided a QMK Hello World script you can use as an example. To run it simply run `qmk hello` or `qmk-hello`. The source code is listed below.
```
from milc import cli
@cli.argument('-n', '--name', default='World', help='Name to greet.')
@cli.entrypoint('QMK Python Hello World.')
def main(cli):
cli.echo('Hello, %s!', cli.config.general.name)
```

View File

@ -33,11 +33,17 @@
static uint8_t i2c_address; static uint8_t i2c_address;
static const I2CConfig i2cconfig = { static const I2CConfig i2cconfig = {
#ifdef USE_I2CV1
I2C1_OPMODE,
I2C1_CLOCK_SPEED,
I2C1_DUTY_CYCLE,
#else
STM32_TIMINGR_PRESC(I2C1_TIMINGR_PRESC) | STM32_TIMINGR_PRESC(I2C1_TIMINGR_PRESC) |
STM32_TIMINGR_SCLDEL(I2C1_TIMINGR_SCLDEL) | STM32_TIMINGR_SDADEL(I2C1_TIMINGR_SDADEL) | STM32_TIMINGR_SCLDEL(I2C1_TIMINGR_SCLDEL) | STM32_TIMINGR_SDADEL(I2C1_TIMINGR_SDADEL) |
STM32_TIMINGR_SCLH(I2C1_TIMINGR_SCLH) | STM32_TIMINGR_SCLL(I2C1_TIMINGR_SCLL), STM32_TIMINGR_SCLH(I2C1_TIMINGR_SCLH) | STM32_TIMINGR_SCLL(I2C1_TIMINGR_SCLL),
0, 0,
0 0
#endif
}; };
static i2c_status_t chibios_to_qmk(const msg_t* status) { static i2c_status_t chibios_to_qmk(const msg_t* status) {
@ -61,8 +67,13 @@ void i2c_init(void)
chThdSleepMilliseconds(10); chThdSleepMilliseconds(10);
#ifdef USE_I2CV1
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
#else
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_ALTERNATE(I2C1_SCL_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN); palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_ALTERNATE(I2C1_SCL_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_ALTERNATE(I2C1_SDA_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN); palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_ALTERNATE(I2C1_SDA_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
#endif
//i2cInit(); //This is invoked by halInit() so no need to redo it. //i2cInit(); //This is invoked by halInit() so no need to redo it.
} }
@ -106,11 +117,11 @@ i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data,
return chibios_to_qmk(&status); return chibios_to_qmk(&status);
} }
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout) i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{ {
i2c_address = devaddr; i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig); i2cStart(&I2C_DRIVER, &i2cconfig);
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout)); msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), &regaddr, 1, data, length, MS2ST(timeout));
return chibios_to_qmk(&status); return chibios_to_qmk(&status);
} }

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@ -22,10 +22,16 @@
* Please ensure that HAL_USE_I2C is TRUE in the halconf.h file and that * Please ensure that HAL_USE_I2C is TRUE in the halconf.h file and that
* STM32_I2C_USE_I2C1 is TRUE in the mcuconf.h file. * STM32_I2C_USE_I2C1 is TRUE in the mcuconf.h file.
*/ */
#pragma once
#include "ch.h" #include "ch.h"
#include <hal.h> #include <hal.h>
#if defined(STM32F1XX) || defined(STM32F1xx) || defined(STM32F2xx) || defined(STM32F4xx) || defined(STM32L0xx) || defined(STM32L1xx)
#define USE_I2CV1
#endif
#ifdef I2C1_BANK #ifdef I2C1_BANK
#define I2C1_SCL_BANK I2C1_BANK #define I2C1_SCL_BANK I2C1_BANK
#define I2C1_SDA_BANK I2C1_BANK #define I2C1_SDA_BANK I2C1_BANK
@ -46,30 +52,42 @@
#define I2C1_SDA 7 #define I2C1_SDA 7
#endif #endif
// The default PAL alternate modes are used to signal that the pins are used for I2C #ifdef USE_I2CV1
#ifndef I2C1_SCL_PAL_MODE #ifndef I2C1_OPMODE
#define I2C1_SCL_PAL_MODE 4 #define I2C1_OPMODE OPMODE_I2C
#endif #endif
#ifndef I2C1_SDA_PAL_MODE #ifndef I2C1_CLOCK_SPEED
#define I2C1_SDA_PAL_MODE 4 #define I2C1_CLOCK_SPEED 100000 /* 400000 */
#endif #endif
#ifndef I2C1_DUTY_CYCLE
#define I2C1_DUTY_CYCLE STD_DUTY_CYCLE /* FAST_DUTY_CYCLE_2 */
#endif
#else
// The default PAL alternate modes are used to signal that the pins are used for I2C
#ifndef I2C1_SCL_PAL_MODE
#define I2C1_SCL_PAL_MODE 4
#endif
#ifndef I2C1_SDA_PAL_MODE
#define I2C1_SDA_PAL_MODE 4
#endif
// The default timing values below configures the I2C clock to 400khz assuming a 72Mhz clock // The default timing values below configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html // For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
#ifndef I2C1_TIMINGR_PRESC #ifndef I2C1_TIMINGR_PRESC
#define I2C1_TIMINGR_PRESC 15U #define I2C1_TIMINGR_PRESC 15U
#endif #endif
#ifndef I2C1_TIMINGR_SCLDEL #ifndef I2C1_TIMINGR_SCLDEL
#define I2C1_TIMINGR_SCLDEL 4U #define I2C1_TIMINGR_SCLDEL 4U
#endif #endif
#ifndef I2C1_TIMINGR_SDADEL #ifndef I2C1_TIMINGR_SDADEL
#define I2C1_TIMINGR_SDADEL 2U #define I2C1_TIMINGR_SDADEL 2U
#endif #endif
#ifndef I2C1_TIMINGR_SCLH #ifndef I2C1_TIMINGR_SCLH
#define I2C1_TIMINGR_SCLH 15U #define I2C1_TIMINGR_SCLH 15U
#endif #endif
#ifndef I2C1_TIMINGR_SCLL #ifndef I2C1_TIMINGR_SCLL
#define I2C1_TIMINGR_SCLL 21U #define I2C1_TIMINGR_SCLL 21U
#endif
#endif #endif
#ifndef I2C_DRIVER #ifndef I2C_DRIVER
@ -88,5 +106,5 @@ i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length,
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout); i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length); i2c_status_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout); i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout); i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
void i2c_stop(void); void i2c_stop(void);

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@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix /* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-master-lib * Github repository: https://github.com/g4lvanix/I2C-master-lib
*/ */

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@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix /* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-master-lib * Github repository: https://github.com/g4lvanix/I2C-master-lib
*/ */

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@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix /* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-slave-lib * Github repository: https://github.com/g4lvanix/I2C-slave-lib
*/ */

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@ -1,3 +1,18 @@
/* Copyright (C) 2019 Elia Ritterbusch
+
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
/* Library made by: g4lvanix /* Library made by: g4lvanix
* Github repository: https://github.com/g4lvanix/I2C-slave-lib * Github repository: https://github.com/g4lvanix/I2C-slave-lib

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@ -2,9 +2,7 @@ ifneq ($(strip $(QWIIC_ENABLE)),)
COMMON_VPATH += $(DRIVER_PATH)/qwiic COMMON_VPATH += $(DRIVER_PATH)/qwiic
OPT_DEFS += -DQWIIC_ENABLE OPT_DEFS += -DQWIIC_ENABLE
SRC += qwiic.c SRC += qwiic.c
ifeq ($(filter "i2c_master.c", $(SRC)),) QUANTUM_LIB_SRC += i2c_master.c
SRC += i2c_master.c
endif
endif endif
ifneq ($(filter JOYSTIIC, $(QWIIC_ENABLE)),) ifneq ($(filter JOYSTIIC, $(QWIIC_ENABLE)),)

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -18,15 +18,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -18,15 +18,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -18,15 +18,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -125,11 +125,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* *
*/ */
/* key combination for magic key command */
/*#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)*/
/* control how magic key switches layers */ /* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
@ -239,7 +234,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
#define NUMBER_OF_ENCODERS 3
#define ENCODERS_PAD_A { B2, B3, D5 } #define ENCODERS_PAD_A { B2, B3, D5 }
#define ENCODERS_PAD_B { B1, B7, B4 } #define ENCODERS_PAD_B { B1, B7, B4 }
#define ENCODER_RESOLUTION 2 #define ENCODER_RESOLUTION 2

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -5,7 +5,6 @@ SRC += split_util.c \
matrix.c matrix.c
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -31,23 +31,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_TRNS, KC_RGUI, KC_RCTRL, BL_TOGG, BL_DEC, BL_INC, KC_P0, KC_PDOT ), KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_TRNS, KC_RGUI, KC_RCTRL, BL_TOGG, BL_DEC, BL_INC, KC_P0, KC_PDOT ),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -15,22 +15,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_TRNS, KC_RGUI, KC_RCTRL, BL_TOGG, BL_DEC, BL_INC, KC_P0, KC_PDOT ), KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_TRNS, KC_RGUI, KC_RCTRL, BL_TOGG, BL_DEC, BL_INC, KC_P0, KC_PDOT ),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -33,22 +33,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) { void matrix_init_user(void) {
} }

View File

@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -19,10 +19,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
}
void matrix_init_user(void) { void matrix_init_user(void) {
} }

View File

@ -55,15 +55,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -98,16 +98,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {

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@ -1,6 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -68,7 +68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \ KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
_______, KC_PAUS, KC_UP, GER_BRC_L, GER_BRC_R, _______, _______, GER_PAR_L, GER_PAR_R, _______, _______, _______, _______, _______, \ _______, KC_PAUS, KC_UP, GER_BRC_L, GER_BRC_R, _______, _______, GER_PAR_L, GER_PAR_R, _______, _______, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY, \ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_MPLY, \
_______, _______, _______, _______, GER_ANG_L, GER_ANG_R, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \ _______, _______, _______, _______, GER_ANG_L, GER_ANG_R, KC_SPACE, RALT(KC_SPC),_______, _______, _______, _______, KC_VOLU, _______, \
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT), _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
/* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (by holding tab) /* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (by holding tab)
@ -88,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \ KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, \
_______, _______, _______, _______, _______, _______, _______, GER_CUR_L, GER_CUR_R, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, GER_CUR_L, GER_CUR_R, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_ENT, \ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, KC_ENT, \
_______, _______, _______, _______, _______, _______, _______, M(1), _______, _______, _______, _______, KC_PGUP, _______, \ _______, _______, _______, _______, _______, _______, _______, A(KC_F2), _______, _______, _______, _______, KC_PGUP, _______, \
_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap 3: Split right shift Numpad toggle Layer (by tapping the split rshift key) /* Keymap 3: Split right shift Numpad toggle Layer (by tapping the split rshift key)
@ -111,21 +111,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_0, _______, KC_SLSH, KC_UP, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_0, _______, KC_SLSH, KC_UP, _______, \
_______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT), _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
return (record->event.pressed ?
MACRO( D(RALT), T(SPC), U(RALT), END )
:MACRO( END ));
break;
case 1:
return (record->event.pressed ?
MACRO( D(LALT), T(F2), U(LALT), END )
:MACRO( END ));
break;
}
return MACRO_NONE;
};

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@ -1,6 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -36,22 +36,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
) )
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) { void matrix_init_user(void) {
} }

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@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -1,6 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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@ -0,0 +1,51 @@
/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "angel64.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

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@ -0,0 +1,48 @@
/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, \
k15, k16, k17, k18, k19, k20, k21, k22, k23, k24, k25, k26, k27, \
k28, k29, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k40, \
k41, k42, k43, k44, k45, k46, k47, k48, k49, k50, k51, k52, k53, \
k54, k55, k56, k57, k58, k59, k60, k61, k62, k63, k64\
) \
{ \
{ k01, k13, k25, k37, k49, k61 }, \
{ k02, k14, k26, k38, k50, k62 }, \
{ k03, k15, k27, k39, k51, k63 }, \
{ k04, k16, k28, k40, k52, k64 }, \
{ k05, k17, k29, k41, k53, KC_NO }, \
{ k06, k18, k30, k42, k54, KC_NO }, \
{ k07, k19, k31, k43, k55, KC_NO }, \
{ k08, k20, k32, k44, k56, KC_NO }, \
{ k09, k21, k33, k45, k57, KC_NO }, \
{ k10, k22, k34, k46, k58, KC_NO }, \
{ k11, k23, k35, k47, k59, KC_NO }, \
{ k12, k24, k36, k48, k60, KC_NO } \
}

242
keyboards/angel64/config.h Normal file
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@ -0,0 +1,242 @@
/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT angel64
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 64
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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@ -0,0 +1,12 @@
{
"keyboard_name": "angel64",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"width": 14,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"back", "x":13, "y":0}, {"label":"Q", "x":0, "y":1, "w":1.5}, {"label":"W", "x":1.5, "y":1}, {"label":"E", "x":2.5, "y":1}, {"label":"R", "x":3.5, "y":1}, {"label":"T", "x":4.5, "y":1}, {"label":"Y", "x":5.5, "y":1}, {"label":"U", "x":6.5, "y":1}, {"label":"I", "x":7.5, "y":1}, {"label":"O", "x":8.5, "y":1}, {"label":"P", "x":9.5, "y":1}, {"label":"[", "x":10.5, "y":1}, {"label":"]", "x":11.5, "y":1}, {"label":"|", "x":12.5, "y":1, "w":1.5}, {"label":"Ctrl", "x":0, "y":2}, {"label":"A", "x":1, "y":2}, {"label":"S", "x":2, "y":2}, {"label":"D", "x":3, "y":2}, {"label":"F", "x":4, "y":2}, {"label":"G", "x":5, "y":2}, {"label":"H", "x":6, "y":2}, {"label":"J", "x":7, "y":2}, {"label":"K", "x":8, "y":2}, {"label":"L", "x":9, "y":2}, {"label":";:", "x":10, "y":2}, {"label":"`", "x":11, "y":2}, {"label":"Enter", "x":12, "y":2, "w":2}, {"label":"Shift", "x":0, "y":3, "w":1.5}, {"label":"Z", "x":1.5, "y":3}, {"label":"X", "x":2.5, "y":3}, {"label":"C", "x":3.5, "y":3}, {"label":"V", "x":4.5, "y":3}, {"label":"B", "x":5.5, "y":3}, {"label":"N", "x":6.5, "y":3}, {"label":"M", "x":7.5, "y":3}, {"label":"<", "x":8.5, "y":3}, {"label":">", "x":9.5, "y":3}, {"label":"?", "x":10.5, "y":3}, {"label":"\u2191", "x":11.5, "y":3}, {"label":"Fn", "x":12.5, "y":3, "w":1.5}, {"label":"Caps", "x":0, "y":4}, {"label":"Alt", "x":1, "y":4}, {"label":"Start", "x":2, "y":4, "w":1.5}, {"label":"Ctrl", "x":3.5, "y":4, "w":1.5}, {"label":"Space", "x":5, "y":4, "w":2}, {"label":"Ctrl", "x":7, "y":4, "w":1.5}, {"label":"Alt", "x":8.5, "y":4, "w":1.5}, {"label":"\u2190", "x":10, "y":4}, {"label":"\u2193", "x":11, "y":4}, {"label":"\u2192", "x":12, "y":4}, {"label":"Alt", "x":13, "y":4}]
}
}
}

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@ -1,4 +1,4 @@
/* Copyright 2017 Sebastian Kaim /* Copyright 2019 kakunpc
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -14,22 +14,6 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once
#if defined(__AVR__) // place overrides here
#include <avr/pgmspace.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#include <stddef.h>
#include <stdlib.h>
#include "backlight.h"
#ifndef PS2AVRGB_BACKLIGHT_H
#define PS2AVRGB_BACKLIGHT_H
uint8_t get_pwm_for_brightness(uint8_t level);
void set_backlight_pwm(uint8_t level);
void backlight_on(void);
void backlight_off(void);
#endif

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/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers{
BASE = 0,
COMMAND
};
#define KC_COMMAND LT(COMMAND,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC ,
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, KC_COMMAND, KC_SPC, KC_COMMAND, KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_DEL
),
[COMMAND] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC ,
KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
void keyboard_post_init_user(void) {
}

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@ -0,0 +1 @@
# The default keymap for angel64

287
keyboards/angel64/matrix.c Normal file
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@ -0,0 +1,287 @@
/*
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
#ifdef MATRIX_MASKED
extern const matrix_row_t matrix_mask[];
#endif
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; //debounced values
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
//Deprecated.
bool matrix_is_modified(void)
{
if (debounce_active()) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
static void select_row(uint8_t row)
{
setPinOutput(row_pins[row]);
writePinLow(row_pins[row]);
}
static void unselect_row(uint8_t row)
{
setPinInputHigh(row_pins[row]);
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static void select_col(uint8_t col)
{
setPinOutput(col_pins[col]);
writePinLow(col_pins[col]);
}
static void unselect_col(uint8_t col)
{
setPinInputHigh(col_pins[col]);
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static void init_pins(void) {
unselect_rows();
unselect_cols();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
setPinInputHigh(row_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < MATRIX_ROWS/2; row_index++)
{
uint8_t tmp = row_index + MATRIX_ROWS/2;
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[tmp];
// Check row pin state
if (readPin(row_pins[row_index]) == 0)
{
// Pin LO, set col bit
current_matrix[tmp] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[tmp] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[tmp]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
void matrix_init(void) {
// initialize key pins
init_pins();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(MATRIX_ROWS);
matrix_init_quantum();
}
uint8_t matrix_scan(void)
{
bool changed = false;
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS / 2; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
//else
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
matrix_scan_quantum();
return (uint8_t)changed;
}

View File

@ -0,0 +1,15 @@
# angel64
![angel64](https://i.gyazo.com/6e2ea6c58d3253c496dc0518f2641ff9.jpg)
Keyboard for tablets.
Keyboard Maintainer: [kakunpc](https://github.com/kakunpc)
Hardware Supported: angel64_alpha, promicro
Hardware Availability: booth([@kakunpc](https://kakunpc.booth.pm/))
Make example for this keyboard (after setting up your build environment):
make angel64:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -0,0 +1,83 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
CUSTOM_MATRIX = yes
SRC += matrix.c

View File

@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -95,7 +95,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL , KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL ,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP, KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN,
M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT BL_STEP, KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
), ),
/* COLEMAK - MIT ENHANCED / GRID COMPATIBLE /* COLEMAK - MIT ENHANCED / GRID COMPATIBLE
@ -117,7 +117,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL , KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL ,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP, KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN,
M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT BL_STEP, KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
), ),
/* DVORAK - MIT ENHANCED / GRID COMPATIBLE /* DVORAK - MIT ENHANCED / GRID COMPATIBLE
@ -139,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL , KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL ,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, KC_ENT, KC_ENT, KC_PGUP, KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, KC_ENT, KC_ENT, KC_PGUP,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN, KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN,
M(0), KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT BL_STEP, KC_LCTL, KC_LALT, KC_LGUI, MO(_RS), KC_SPC, KC_SPC, MO(_LW), KC_RGUI, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
), ),
/* LOWERED /* LOWERED
@ -208,20 +208,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
), ),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View File

@ -1,7 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -42,17 +42,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12 , KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12 ,
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS ) KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS )
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View File

@ -46,18 +46,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
*/ */
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
switch (id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
}
else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

View File

@ -1,6 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -23,8 +23,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_TRNS, KC_SPC, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT \ KC_LCTL, KC_LGUI, KC_LALT, KC_TRNS, KC_SPC, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT \
) )
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // MACRODOWN only works in this function
{
return MACRO_NONE;
};

View File

@ -1,7 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1287
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

View File

@ -29,10 +29,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
// Disable to set a known state // Disable to set a known state

View File

@ -29,10 +29,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -29,10 +29,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -27,10 +27,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -29,10 +29,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -28,10 +28,6 @@ LAYOUT(
bool initialized = 0; bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) { void matrix_init_user(void) {
if (!initialized){ if (!initialized){
dprintf("Initializing in matrix_scan_user"); dprintf("Initializing in matrix_scan_user");

View File

@ -1,5 +1,4 @@
# MCU name # MCU name
#MCU = at90usb1286
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency. # Processor frequency.

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