Fix dynamic keymap hash

This commit is contained in:
zvecr 2022-09-30 00:08:14 +01:00
parent 827c657a19
commit 95185b5fcc

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@ -159,16 +159,16 @@ static uint32_t dynamic_keymap_compute_hash(void) {
for (int layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
for (int row = 0; row < MATRIX_ROWS; row++) {
for (int column = 0; column < MATRIX_COLS; column++) {
keycode = pgm_read_word(&keymaps[layer][row][column]);
keycode = keycode_at_keymap_location_raw(layer, row, column);
hash = fnv_32a_buf(&keycode, sizeof(keycode), hash);
}
}
# ifdef ENCODER_MAP_ENABLE
for (int encoder = 0; encoder < NUM_ENCODERS; encoder++) {
keycode = pgm_read_word(&encoder_map[layer][encoder][0]);
keycode = keycode_at_encodermap_location_raw(layer, encoder, true);
hash = fnv_32a_buf(&keycode, sizeof(keycode), hash);
keycode = pgm_read_word(&encoder_map[layer][encoder][1]);
keycode = keycode_at_encodermap_location_raw(layer, encoder, false);
hash = fnv_32a_buf(&keycode, sizeof(keycode), hash);
}
# endif // ENCODER_MAP_ENABLE