Refactor Helix

initial rev3_5rows

initial rev3_4rows

initial rev2

initial pico

keyboard level things

fixup

readme & remove aliases

some small improvements

drashna's suggestions

remove songs

align oled code with original
This commit is contained in:
jack 2023-12-07 15:13:12 -07:00 committed by Jack Sangdahl
parent 13581820b8
commit 90854a684c
No known key found for this signature in database
GPG Key ID: FC53C827D09C7050
79 changed files with 633 additions and 2677 deletions

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@ -248,45 +248,6 @@
"handwired/jscotto/scottostarter": {
"target": "handwired/scottokeebs/scottostarter"
},
"helix/pico/sc/back": {
"target": "helix/pico/sc"
},
"helix/pico/sc/under": {
"target": "helix/pico/sc"
},
"helix/rev2/back/oled": {
"target": "helix/rev2/back"
},
"helix/rev2/oled": {
"target": "helix/rev2"
},
"helix/rev2/oled/back": {
"target": "helix/rev2/back"
},
"helix/rev2/oled/under": {
"target": "helix/rev2/under"
},
"helix/rev2/sc/back": {
"target": "helix/rev2/sc"
},
"helix/rev2/sc/oled": {
"target": "helix/rev2/sc"
},
"helix/rev2/sc/oledback": {
"target": "helix/rev2/sc"
},
"helix/rev2/sc/oledunder": {
"target": "helix/rev2/sc"
},
"helix/rev2/sc/under": {
"target": "helix/rev2/sc"
},
"helix/rev2/under": {
"target": "helix/rev2/sc"
},
"helix/rev2/under/oled": {
"target": "helix/rev2/under"
},
"honeycomb": {
"target": "keyhive/honeycomb"
},

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@ -1,8 +1,5 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2020 yushakobo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -20,9 +17,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
// place overrides here
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(STARTUP_SOUND)
#define AUDIO_CLICKY
#endif
#define OLED_FONT_H "keyboards/helix/glcdfont.c"

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@ -1,6 +1,5 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include "progmem.h"
// Standard ASCII 5x7 font

149
keyboards/helix/helix.c Normal file
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@ -0,0 +1,149 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "helix.h"
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (!process_record_user(keycode, record)) {
return false;
}
switch (keycode) {
case EISU:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG2);
} else {
tap_code16(LALT(KC_GRAVE));
}
} else {
unregister_code(KC_LNG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG1);
} else {
tap_code16(LALT(KC_GRAVE));
}
} else {
unregister_code(KC_LNG1);
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}
bool is_mac_mode(void) {
return keymap_config.swap_lalt_lgui == false;
}
void set_mac_mode(bool macmode) {
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = !macmode;
eeconfig_update_keymap(keymap_config.raw);
}
#ifdef DIP_SWITCH_ENABLE
bool dip_switch_update_kb(uint8_t index, bool active) {
if (!dip_switch_update_user(index, active)) {
return false;
}
set_mac_mode(!active);
return true;
}
#endif
#ifdef OLED_ENABLE
void render_status(void) {
static const char os_logo[][6] PROGMEM = {{0x95, 0x96, '\n', 0x97, 0x98, 0}, {0xb5, 0xb6, '\n', 0xb7, 0xb8, 0}};
oled_write_P(os_logo[is_mac_mode()], false);
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR("Default\n"), false);
break;
case 1:
oled_write_P(PSTR("Lower\n"), false);
break;
case 2:
oled_write_P(PSTR("Raise\n"), false);
break;
case 3:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
oled_write_ln_P(PSTR("N/A"), false);
}
oled_write_P(PSTR("\n"), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
}
static void render_logo(void) {
static const char PROGMEM helix_logo[] = {
// clang-format off
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
0x0
// clang-format on
};
oled_write_P(helix_logo, false);
}
static void render_rgbled_status(void) {
// " LED %d:%d,%d,%d"
oled_write_P(PSTR(" LED"), false);
oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
oled_write_char(':', false);
oled_write(get_u8_str(rgblight_get_hue() / RGBLIGHT_HUE_STEP, ' '), false);
oled_write_char(',', false);
oled_write(get_u8_str(rgblight_get_sat() / RGBLIGHT_SAT_STEP, ' '), false);
oled_write_char(',', false);
oled_write(get_u8_str(rgblight_get_val() / RGBLIGHT_VAL_STEP, ' '), false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
render_rgbled_status();
}
return false;
}
#endif

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@ -18,5 +18,12 @@
#include "quantum.h"
enum custom_keycodes {
EISU = QK_KB_0,
KANA,
ADJUST,
RGBRST
};
bool is_mac_mode(void);
void set_mac_mode(bool macmode);

37
keyboards/helix/info.json Normal file
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@ -0,0 +1,37 @@
{
"manufacturer": "Yushakobo",
"maintainer": "MakotoKurauchi",
"development_board": "promicro",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"mousekey": true,
"extrakey": true,
"rgblight": true
},
"build": {
"lto": true
},
"split": {
"enabled": true,
"soft_serial_pin": "D2"
},
"rgblight": {
"animations": {
"alternating": true,
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"static_gradient": true
},
"sleep": true
},
"url": "https://github.com/MakotoKurauchi/helix",
"usb": {
"vid": "0x3265"
},
"ws2812": {
"pin": "D3"
}
}

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
LED_BACK_ENABLE = yes

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@ -1 +0,0 @@
{}

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@ -1,37 +1,19 @@
{
"keyboard_name": "HelixPico",
"manufacturer": "Yushakobo",
"url": "https://github.com/MakotoKurauchi/helix",
"maintainer": "MakotoKurauchi",
"usb": {
"vid": "0x3265",
"pid": "0x0001",
"device_version": "0.0.2"
},
"split": {
"enabled": true,
"soft_serial_pin": "D2"
},
"tapping": {
"term": 100
"matrix_pins": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2"],
"rows": ["D4", "C6", "D7", "E6"]
},
"rgblight": {
"brightness_steps": 4,
"hue_steps": 10,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true
}
"led_count": 25,
"max_brightness": 45
},
"ws2812": {
"pin": "D3"
"usb": {
"device_version": "0.0.2",
"pid": "0x0001"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
@ -41,42 +23,36 @@
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [4, 5], "x": 9, "y": 0},
{"matrix": [4, 4], "x": 10, "y": 0},
{"matrix": [4, 3], "x": 11, "y": 0},
{"matrix": [4, 2], "x": 12, "y": 0},
{"matrix": [4, 1], "x": 13, "y": 0},
{"matrix": [4, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [5, 5], "x": 9, "y": 1},
{"matrix": [5, 4], "x": 10, "y": 1},
{"matrix": [5, 3], "x": 11, "y": 1},
{"matrix": [5, 2], "x": 12, "y": 1},
{"matrix": [5, 1], "x": 13, "y": 1},
{"matrix": [5, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [6, 5], "x": 9, "y": 2},
{"matrix": [6, 4], "x": 10, "y": 2},
{"matrix": [6, 3], "x": 11, "y": 2},
{"matrix": [6, 2], "x": 12, "y": 2},
{"matrix": [6, 1], "x": 13, "y": 2},
{"matrix": [6, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
@ -84,7 +60,6 @@
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [7, 6], "x": 8, "y": 3},
{"matrix": [7, 5], "x": 9, "y": 3},
{"matrix": [7, 4], "x": 10, "y": 3},

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@ -1,42 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(STARTUP_SOUND)
#define AUDIO_CLICKY
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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@ -15,17 +15,12 @@
*/
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
@ -33,28 +28,14 @@ enum layer_number {
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
enum user_keycodes {
QWERTY = QK_USER,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
EISU,
KANA,
RGBRST
DVORAK
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
@ -71,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(5), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Colemak
* ,-----------------------------------------. ,-----------------------------------------.
@ -88,7 +69,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(5), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Dvorak
@ -106,7 +87,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(5), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
@ -159,171 +140,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ADJUST] = LAYOUT(
_______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, AU_ON, AU_OFF, MU_TOGG, MU_NEXT, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, CK_TOGG, CK_RST, CK_UP, CK_DOWN, _______, _______, _______, UG_TOGG, UG_HUEU, UG_SATU, UG_VALU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, UG_NEXT, UG_HUED, UG_SATD, UG_VALD
_______, CK_TOGG, CK_RST, CK_UP, CK_DOWN, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
)
// clang-format on
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case QK_UNDERGLOW_MODE_NEXT:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LNG2);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LNG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG1);
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
break;
}
return true;
}

View File

@ -90,48 +90,6 @@
`-------------------------------------------------------------------------------------------------'
```
## Customize
see `qmk_firmware/keyboards/helix/pico/keymaps/default/rules.mk`
```
# Helix Spacific Build Options
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
```
## Compile
go to qmk top directory.
```
$ cd qmk_firmware
```
build
```
$ make helix/pico:default
$ make helix/pico/back:default # with backlight
$ make HELIX=no-ani helix/pico/back:default # with backlight without animation
$ make helix/pico/under:default # with underglow
```
build (experimental use of split_common with backlight)
```
$ make helix/pico/sc:default
```
flash to keyboard
```
$ make helix/pico:default:flash
$ make helix/pico/back:default:flash # with backlight
$ make HELIX=no_ani helix/pico/back:default:flash # with backlight without animation
$ make helix/pico/under:default:flash # with underglow
```
## Link
* more detail wrote in Japanese [helix/Doc/firmware_jp.md](https://github.com/MakotoKurauchi/helix/blob/master/Doc/firmware_jp.md)
* [Helix top](https://github.com/MakotoKurauchi/helix)

View File

@ -1,11 +0,0 @@
EXTRAKEY_ENABLE = yes # Audio control and System control
AUDIO_ENABLE = yes # Audio output
LTO_ENABLE = no # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集し、コメントアウトをはずします。
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)

View File

@ -1,42 +0,0 @@
#
# This file is not normally used. It is used for maintenance testing purposes.
# To use it, do the following:
#
# $ cp override_helix_options.mk-maintenance override_helix_options.mk
#
$(info -------------------------)
$(info override_helix_options.mk)
$(info -------------------------)
define HELIX_OVERRIDE_PARSE
ifeq ($(strip $1),back)
LED_BACK_ENABLE = yes
LED_UNDERGLOW_ENABLE = no
endif
ifeq ($(strip $1),under)
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = yes
endif
ifneq ($(filter noled led-off led_off,$(strip $1)),)
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = no
endif
ifneq ($(filter noaudio audio-off audio_off,$(strip $1)),)
AUDIO_ENABLE = no
endif
ifneq ($(filter audio audio-on audio_on,$(strip $1)),)
AUDIO_ENABLE = yes
endif
ifneq ($(filter sc split-common split_common,$(strip $1)),)
SPLIT_KEYBOARD = yes
endif
ifneq ($(filter nosc no-sc no-split-common no-split_common,$(strip $1)),)
SPLIT_KEYBOARD = no
endif
ifeq ($(strip $1),scan)
DEBUG_MATRIX_SCAN_RATE_ENABLE = yes
endif
ifeq ($(strip $1),scan-api)
DEBUG_MATRIX_SCAN_RATE_ENABLE = api
endif
endef # end of HELIX_OVERRIDE_PARSE

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@ -1,37 +0,0 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pico.h"
// Each keymap.c should use is_keyboard_master() instead of 'is_master'.
// But keep 'is_master' for a while for backwards compatibility
// for the old keymap.c.
uint8_t is_master = false;
void matrix_init_kb(void) {
// Each keymap.c should use is_keyboard_master() instead of is_master.
// But keep is_master for a while for backwards compatibility
// for the old keymap.c.
is_master = is_keyboard_master();
matrix_init_user();
};
void keyboard_post_init_kb(void) {
#if defined(DEBUG_MATRIX_SCAN_RATE)
debug_enable = true;
#endif
keyboard_post_init_user();
}

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@ -1,24 +0,0 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// Each keymap.c should use is_keyboard_master() instead of 'is_master', 'has_usb()'.
// But keep 'is_master' for a while for backwards compatibility
// for the old keymap.c.
extern uint8_t is_master; // 'is_master' will be obsolete, it is recommended to use 'is_keyboard_master ()' instead.
#define has_usb() is_keyboard_master()

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@ -1,7 +0,0 @@
#pragma once
#if defined(SPLIT_KEYBOARD) /* if use split_common */
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_SPLIT)
# define RGBLIGHT_SPLIT /* helix hardware need this */
# endif
#endif

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@ -1,77 +0,0 @@
#
# post_rules.mk contains post-processing rules for the Helix keyboard.
#
# Post-processing rules convert keyboard-specific shortcuts (that represent
# combinations of standard options) into QMK standard options.
#
-include $(strip $(HELIX_TOP_DIR)/pico/override_helix_options.mk) ## File dedicated to maintenance
# Parse 'HELIX=xx,yy,zz' option
ifneq ($(strip $(HELIX)),)
# make HELIX=ios helix/pico:AKEYMAP
# make HELIX=no-ani helix/pico:AKEYMAP
# make HELIX=ios,no-ani helix/pico:AKEYMAP
define HELIX_OPTION_PARSE
# parce 'no-ani' 'ios'
$(if $(SHOW_PARCE),$(info parse .$1.)) #debug
$(if $(HELIX_OVERRIDE_PARSE),$(call HELIX_OVERRIDE_PARSE,$1))
ifeq ($(strip $1),ios)
IOS_DEVICE_ENABLE = yes
endif
ifneq ($(filter na no_ani no-ani,$(strip $1)),)
LED_ANIMATIONS = no
endif
endef # end of HELIX_OPTION_PARSE
COMMA=,
$(eval $(foreach A_OPTION_NAME,$(subst $(COMMA), ,$(HELIX)), \
$(call HELIX_OPTION_PARSE,$(A_OPTION_NAME))))
SHOW_HELIX_OPTIONS = yes
endif
########
# convert Helix-specific options (that represent combinations of standard options)
# into QMK standard options.
ifeq ($(strip $(LED_BACK_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
OPT_DEFS += -DRGBLED_BACK
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
$(error LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE both 'yes')
endif
else ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(AUDIO_ENABLE)),yes)
ifeq ($(strip $(RGBLIGHT_ENABLE)),yes)
LTO_ENABLE = yes
endif
endif
ifneq ($(strip $(SHOW_HELIX_OPTIONS)),)
$(info Helix Spacific Build Options)
$(info - LED_BACK_ENABLE = $(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE = $(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATIONS = $(LED_ANIMATIONS))
$(info - IOS_DEVICE_ENABLE = $(IOS_DEVICE_ENABLE))
$(info )
$(info QMK Build Options)
$(info -- SPLIT_KEYBOARD = $(SPLIT_KEYBOARD))
$(info -- AUDIO_ENABLE = $(AUDIO_ENABLE))
$(info -- RGBLIGHT_ENABLE = $(RGBLIGHT_ENABLE))
$(info -- CONSOLE_ENABLE = $(CONSOLE_ENABLE))
$(info -- OPT_DEFS = $(OPT_DEFS))
$(info -- LTO_ENABLE = $(LTO_ENABLE))
$(info -- DEBUG_MATRIX_SCAN_RATE_ENABLE = $(DEBUG_MATRIX_SCAN_RATE_ENABLE))
$(info )
endif

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@ -1,6 +0,0 @@
{
"features": {
"audio": true,
"extrakey": true
}
}

View File

@ -1,7 +0,0 @@
# Helix Spacific Build Options default values
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
DEFAULT_FOLDER = helix/pico/base

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
LED_BACK_ENABLE = yes

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
LED_UNDERGLOW_ENABLE = yes

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@ -1,16 +1,32 @@
Helix
===
# Helix
![Helix](https://i.imgur.com/XBAmynN.jpg)
![image](https://i.imgur.com/fpHr3Bqh.jpg)
A compact split ortholinear keyboard.
* Keyboard Maintainer: [MakotoKurachi](https://github.com/MakotoKurauchi)
* Hardware Supported: Pro Micro or compatible alternative with Helix PCBS
* Hardware Availability: [Github](https://github.com/MakotoKurauchi/helix), [Yushakobo Shop](https://shop.yushakobo.jp)
Keyboard Maintainer: [Makoto Kurauchi](https://github.com/MakotoKurauchi/) [@pluis9](https://twitter.com/pluis9) [yushakobo](https://github.com/yushakobo)
Hardware Supported: Helix PCB Alpha, Beta, Rev3, Pro Micro
Hardware Availability: [PCB & Case Data](https://github.com/MakotoKurauchi/helix), [Yushakobo Shop](https://yushakobo.jp/shop/), [Little Keyboards](https://littlekeyboards.com/collections/helix)
Make example for this keyboard (after setting up your build environment):
## How to build
* [Helix how to Customize and Compile](rev2/keymaps/default/readme.md#customize)
* [HelixPico how to Customize and Compile](pico/keymaps/default/readme.md#customize)
make helix/pico:default
make helix/rev2:default
make helix/rev3_4rows:default
make helix/rev3_5rows:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Flashing example for this keyboard:
make helix/pico:default:flash
make helix/rev2:default:flash
make helix/rev3_4rows:default:flash
make helix/rev3_5rows:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix
* **Physical reset button**: If using a promicro, double tap reset button (or short GND & RST pins). If using Elite-C/similar, press reset button once. If using RP2040 replacement, hold BOOT button while plugging keyboard in.
* **Keycode in layout**: Press the key mapped to `QK_BOOT`

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@ -1 +0,0 @@
{}

View File

@ -1 +0,0 @@
LED_BACK_ENABLE = yes

View File

@ -1 +0,0 @@
{}

View File

@ -1,48 +1,22 @@
{
"keyboard_name": "Helix Beta",
"manufacturer": "Yushakobo",
"url": "https://github.com/MakotoKurauchi/helix",
"maintainer": "MakotoKurauchi",
"usb": {
"vid": "0x3265",
"pid": "0x0000",
"device_version": "0.0.1"
"features": {
"oled": true
},
"matrix_pins": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2"],
"rows": ["D4", "C6", "D7", "E6", "B4"]
},
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2",
"transport": {
"sync": {
"indicators": true,
"layer_state": true
}
}
},
"tapping": {
"term": 100
},
"rgblight": {
"brightness_steps": 4,
"hue_steps": 10,
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true
}
"led_count": 32,
"max_brightness": 35
},
"ws2812": {
"pin": "D3"
"usb": {
"device_version": "0.0.1",
"pid": "0x0000"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
@ -52,42 +26,36 @@
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [5, 5], "x": 9, "y": 0},
{"matrix": [5, 4], "x": 10, "y": 0},
{"matrix": [5, 3], "x": 11, "y": 0},
{"matrix": [5, 2], "x": 12, "y": 0},
{"matrix": [5, 1], "x": 13, "y": 0},
{"matrix": [5, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [6, 5], "x": 9, "y": 1},
{"matrix": [6, 4], "x": 10, "y": 1},
{"matrix": [6, 3], "x": 11, "y": 1},
{"matrix": [6, 2], "x": 12, "y": 1},
{"matrix": [6, 1], "x": 13, "y": 1},
{"matrix": [6, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [7, 5], "x": 9, "y": 2},
{"matrix": [7, 4], "x": 10, "y": 2},
{"matrix": [7, 3], "x": 11, "y": 2},
{"matrix": [7, 2], "x": 12, "y": 2},
{"matrix": [7, 1], "x": 13, "y": 2},
{"matrix": [7, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
@ -95,7 +63,6 @@
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [8, 6], "x": 8, "y": 3},
{"matrix": [8, 5], "x": 9, "y": 3},
{"matrix": [8, 4], "x": 10, "y": 3},
@ -103,7 +70,6 @@
{"matrix": [8, 2], "x": 12, "y": 3},
{"matrix": [8, 1], "x": 13, "y": 3},
{"matrix": [8, 0], "x": 14, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
@ -111,7 +77,6 @@
{"matrix": [4, 4], "x": 4, "y": 4},
{"matrix": [4, 5], "x": 5, "y": 4},
{"matrix": [4, 6], "x": 6, "y": 4},
{"matrix": [9, 6], "x": 8, "y": 4},
{"matrix": [9, 5], "x": 9, "y": 4},
{"matrix": [9, 4], "x": 10, "y": 4},

View File

@ -1,38 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@ -21,7 +21,7 @@
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
@ -29,28 +29,14 @@ enum layer_number {
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
EISU,
KANA,
RGBRST
enum user_keycodes {
QWERTY = QK_USER,
COLEMAK,
DVORAK
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// clang-format off
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
@ -69,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(5), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Colemak
@ -90,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(5), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Dvorak
@ -111,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL,
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(5), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
@ -173,169 +159,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, UG_TOGG, UG_HUEU, UG_SATU, UG_VALU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, UG_NEXT, UG_HUED, UG_SATD, UG_VALD
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
)
// clang-format on
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case QK_UNDERGLOW_MODE_NEXT:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_get_mode();
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG1);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG1);
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_get_mode();
}
#endif
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_get_mode();
#endif
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
break;
}
return true;
}

View File

@ -1,138 +0,0 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
//assign the right code to your layers for OLED display
#define L_BASE 0
#define L_LOWER (1<<_LOWER)
#define L_RAISE (1<<_RAISE)
#define L_ADJUST (1<<_ADJUST)
#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
//OLED update loop
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_0;
} else {
return OLED_ROTATION_180;
}
}
static void render_rgbled_status(bool full) {
# ifdef RGBLIGHT_ENABLE
char buf[30];
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
if (full) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_get_mode(),
rgblight_get_hue()/RGBLIGHT_HUE_STEP,
rgblight_get_sat()/RGBLIGHT_SAT_STEP,
rgblight_get_val()/RGBLIGHT_VAL_STEP);
} else {
snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode());
}
oled_write(buf, false);
}
# endif
}
static void render_layer_status(void) {
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[10];
oled_write_P(PSTR("Layer: "), false);
switch (layer_state) {
case L_BASE:
oled_write_P(PSTR("Default"), false);
break;
case L_RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case L_LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case L_ADJUST:
case L_ADJUST_TRI:
oled_write_P(PSTR("Adjust"), false);
break;
default:
oled_write_P(PSTR("Undef-"), false);
snprintf(buf,sizeof(buf), "%u", layer_state);
oled_write(buf, false);
}
oled_write_P(PSTR("\n"), false);
}
void render_status(void) {
// Render to mode icon
static const char os_logo[][2][3] PROGMEM = {{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if (is_mac_mode()) {
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
} else {
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
oled_write_P(PSTR(" "), false);
render_layer_status();
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false);
oled_advance_page(true);
render_rgbled_status(true);
oled_write_P(PSTR("\n"), false);
}
bool oled_task_user(void) {
# if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
# endif
if (is_keyboard_master()) {
render_status();
} else {
render_helix_logo();
render_rgbled_status(false);
render_layer_status();
}
return false;
}
#endif // end of OLED_ENABLE

View File

@ -103,52 +103,6 @@
`-------------------------------------------------------------------------------------------------'
```
## Customize
see `qmk_firmware/keyboards/helix/rev2/keymaps/default/rules.mk`
```
# Helix Spacific Build Options
# you can uncomment and edit follows 7 Variables
# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = yes # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
```
## Compile
go to qmk top directory.
```
$ cd qmk_firmware
```
build
```
$ make helix:default # with oled
$ make helix/rev2/back:default # with oled and backlight
$ make HELIX=no-ani helix/rev2/back:default # with oled and backlight without animation
$ make helix/rev2/under:default # with oled and underglow
$ make HELIX=no-oled helix:default # without oled
```
build (experimental use of split_common with backlight and oled)
```
$ make helix/rev2/sc:default
```
flash to keyboard
```
$ make helix:default:flash # with oled
$ make helix/rev2/back:default:flash # with oled and backlight
$ make HELIX=no-ani helix/rev2/back:default:flash # with oled and backlight without animation
$ make helix/rev2/under:default:flash # with oled and underglow
$ make HELIX=no-oled helix:default:flash # without oled
```
## Link
* more detail wrote in Japanese [helix/Doc/firmware_jp.md](https://github.com/MakotoKurauchi/helix/blob/master/Doc/firmware_jp.md)
* [Helix top](https://github.com/MakotoKurauchi/helix)

View File

@ -1,23 +0,0 @@
LTO_ENABLE = yes # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 7 Variables
# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
# OLED_ENABLE が yes のとき
# OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。
# OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。
# If OLED_ENABLE is 'yes'
# If OLED_SELECT is 'core', use QMK standard oled_dirver.c.
# If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c.
OLED_SELECT = core
ifeq ($(strip $(OLED_ENABLE)), yes)
SRC += oled_display.c
endif

View File

@ -1,58 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// place overrides here
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 5
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@ -1,3 +1,6 @@
// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "keymap_japanese.h"
#include <stdio.h>
@ -23,14 +26,6 @@ enum layer_number {
_ADJUST,
};
enum custom_keycodes {
RGBRST = SAFE_RANGE,
#ifdef KANA_ENABLE
EISU,
KANA,
#endif
};
// Layer Mode aliases
#define DL_BAS DF(_BASE)
#define DL_BASE DF(_BAS_E)
@ -263,41 +258,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
break;
#endif
#ifdef KANA_ENABLE
case EISU:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui==false) {
register_code(KC_LNG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG2);
}
break;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LNG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LNG1);
}
break;
#endif
#ifdef RGBLIGHT_ENABLE
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_get_mode();
}
break;
#endif
default:
return true;
}
return false;

View File

@ -1,19 +0,0 @@
LTO_ENABLE = no # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 7 Variables
# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
# OLED_ENABLE = no # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
# LED_ANIMATIONS = yes # LED animations
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
# OLED_ENABLE が yes のとき
# OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。
# OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。
# If OLED_ENABLE is 'yes'
# If OLED_SELECT is 'core', use QMK standard oled_dirver.c.
# If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c.
OLED_SELECT = core

View File

@ -1,27 +0,0 @@
# LED test Keymap
## Layout
The layout is the same as default.
## Feature
* OLED is enabled.
* LED backlight is enabled and always lit.
* The lighting color of LED changes periodically. Red, Green and Blue.
The user can check whether the LED is lit or not.
## Compile
```
$ cd qmk_firmware
$ make helix:led_test
```
## Flash QMK Firmware
Execute the 'make' command and press the reset switch on the keyboard.
```
$ make helix:led_test:flash
```

View File

@ -1,41 +0,0 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST // led_test keymap need only this.
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@ -1,6 +0,0 @@
#include QMK_KEYBOARD_H
void keyboard_post_init_user(void) {
rgblight_enable_noeeprom();
rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
}

View File

@ -1 +0,0 @@
#include "../default/oled_display.c"

View File

@ -1,25 +0,0 @@
# QMK Standard Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
# See TOP/keyboards/helix/rules.mk for a list of options that can be set.
# See TOP/docs/config_options.md for more information.
#
LTO_ENABLE = no # if firmware size over limit, try this option
# Helix Spacific Build Options
# you can uncomment and edit follows 7 Variables
# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
OLED_ENABLE = yes # OLED_ENABLE
# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
LED_BACK_ENABLE = yes # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
OLED_SELECT = core
ifeq ($(strip $(OLED_ENABLE)), yes)
SRC += oled_display.c
endif
SRC += led_test_init.c

View File

@ -1,90 +0,0 @@
#
# local_features.mk contains post-processing rules for the Helix keyboard.
#
# Post-processing rules convert keyboard-specific shortcuts (that represent
# combinations of standard options) into QMK standard options.
#
KEYBOARD_LOCAL_FEATURES_MK :=
-include $(strip $(HELIX_TOP_DIR)/rev2/override_helix_options.mk) ## File dedicated to maintenance
# Parse 'HELIX=xx,yy,zz' option
ifneq ($(strip $(HELIX)),)
# make HELIX=ios helix/pico:AKEYMAP
# make HELIX=no-ani helix/pico:AKEYMAP
# make HELIX=no-oled helix/pico:AKEYMAP
# make HELIX=ios,no-ani,no-oled helix/pico:AKEYMAP
define HELIX_OPTION_PARSE
# parce 'no-ani' 'ios' 'no-oled'
$(if $(SHOW_PARCE),$(info parse .$1.)) #debug
$(if $(HELIX_OVERRIDE_PARSE),$(call HELIX_OVERRIDE_PARSE,$1))
ifeq ($(strip $1),ios)
IOS_DEVICE_ENABLE = yes
endif
ifneq ($(filter na no_ani no-ani,$(strip $1)),)
LED_ANIMATIONS = no
endif
ifneq ($(filter nooled no-oled,$(strip $1)),)
OLED_ENABLE = no
endif
ifeq ($(strip $1),oled)
OLED_ENABLE = yes
endif
endef # end of HELIX_OPTION_PARSE
COMMA=,
$(eval $(foreach A_OPTION_NAME,$(subst $(COMMA), ,$(HELIX)), \
$(call HELIX_OPTION_PARSE,$(A_OPTION_NAME))))
SHOW_HELIX_OPTIONS = yes
endif
########
# convert Helix-specific options (that represent combinations of standard options)
# into QMK standard options.
ifeq ($(strip $(LED_BACK_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
OPT_DEFS += -DRGBLED_BACK
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
$(error LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE both 'yes')
endif
else ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)
ifeq ($(strip $(LOCAL_GLCDFONT)), yes)
OPT_DEFS += -DOLED_FONT_H=\<helixfont.h\>
else
OPT_DEFS += -DOLED_FONT_H=\"common/glcdfont.c\"
endif
endif
ifneq ($(strip $(SHOW_HELIX_OPTIONS)),)
$(info Helix Spacific Build Options)
$(info - OLED_ENABLE = $(OLED_ENABLE))
$(info - LED_BACK_ENABLE = $(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE = $(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATIONS = $(LED_ANIMATIONS))
$(info - IOS_DEVICE_ENABLE = $(IOS_DEVICE_ENABLE))
$(info )
$(info QMK Build Options)
$(info -- SPLIT_KEYBOARD = $(SPLIT_KEYBOARD))
$(info -- RGBLIGHT_ENABLE = $(RGBLIGHT_ENABLE))
$(info -- OLED_DRIVER = $(OLED_DRIVER))
$(info -- OLED_LOCAL_ENABLE = $(OLED_LOCAL_ENABLE))
$(info -- CONSOLE_ENABLE = $(CONSOLE_ENABLE))
$(info -- OPT_DEFS = $(OPT_DEFS))
$(info -- LTO_ENABLE = $(LTO_ENABLE))
$(info )
endif

View File

@ -1,46 +0,0 @@
ifneq ($(strip $(HELIX)),)
$(info -------------------------)
$(info override_helix_options.mk)
$(info -------------------------)
endif
define HELIX_OVERRIDE_PARSE
ifeq ($(strip $1),back)
LED_BACK_ENABLE = yes
LED_UNDERGLOW_ENABLE = no
endif
ifeq ($(strip $1),under)
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = yes
endif
ifneq ($(filter led-off led_off noback no-back nounder no-under,$(strip $1)),)
LED_BACK_ENABLE = no
LED_UNDERGLOW_ENABLE = no
endif
ifneq ($(filter core-oled core_oled newoled new-oled olednew oled-new,$(strip $1)),)
OLED_ENABLE = yes
OLED_SELECT = core
endif
ifneq ($(filter local-oled local_oled oldoled old-oled oledold oled-old,$(strip $1)),)
OLED_ENABLE = yes
OLED_SELECT = local
endif
ifneq ($(filter sc split-common split_common,$(strip $1)),)
SPLIT_KEYBOARD = yes
endif
ifneq ($(filter nosc no-sc no-split-common no-split_common,$(strip $1)),)
SPLIT_KEYBOARD = no
endif
ifeq ($(strip $1),scan)
DEBUG_MATRIX_SCAN_RATE_ENABLE = yes
endif
ifeq ($(strip $1),scan-api)
DEBUG_MATRIX_SCAN_RATE_ENABLE = api
endif
ifeq ($(strip $1),lto)
LTO_ENABLE = yes
endif
ifneq ($(filter nolto no-lto no_lto,$(strip $1)),)
LTO_ENABLE = no
endif
endef # end of HELIX_OVERRIDE_PARSE

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@ -1,7 +0,0 @@
#pragma once
#if defined(SPLIT_KEYBOARD) /* if use split_common */
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_SPLIT)
# define RGBLIGHT_SPLIT /* helix hardware need this */
# endif
#endif

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@ -1,3 +0,0 @@
ifneq ($(strip $(KEYBOARD_LOCAL_FEATURES_MK)),)
include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))
endif

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@ -1 +0,0 @@
{}

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@ -1,4 +0,0 @@
LED_BACK_ENABLE = yes # LED backlight (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))

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@ -8,6 +8,10 @@ A compact split ortholinear keyboard.
Make example for this keyboard (after setting up your build environment):
make helix/rev2:default
Flashing example for this keyboard:
make helix/rev2:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -1,76 +0,0 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"
// Each keymap.c should use is_keyboard_master() instead of 'is_master'.
// But keep 'is_master' for a while for backwards compatibility
// for the old keymap.c.
uint8_t is_master = false;
bool is_mac_mode(void) {
// This is the opposite of the QMK standard, but we'll leave it for backwards compatibility.
return keymap_config.swap_lalt_lgui == false;
}
void set_mac_mode_kb(bool macmode) {
/* The result is the same as pressing the AG_NORM(=MAGIC_UNSWAP_ALT_GUI)/AG_SWAP(=MAGIC_SWAP_ALT_GUI) keys.
* see
* https://github.com/qmk/qmk_firmware/blob/fb4a6ad30ea7a648acd59793ed4a30c3a8d8dc32/quantum/process_keycode/process_magic.c#L123-L124
* https://github.com/qmk/qmk_firmware/blob/fb4a6ad30ea7a648acd59793ed4a30c3a8d8dc32/quantum/process_keycode/process_magic.c#L80-L81
*/
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = !macmode;
eeconfig_update_keymap(keymap_config.raw);
}
void matrix_init_kb(void) {
// Each keymap.c should use is_keyboard_master() instead of is_master.
// But keep is_master for a while for backwards compatibility
// for the old keymap.c.
is_master = is_keyboard_master();
matrix_init_user();
};
void keyboard_post_init_kb(void) {
#if defined(DEBUG_MATRIX_SCAN_RATE)
debug_enable = true;
#endif
keyboard_post_init_user();
}
#ifdef OLED_ENABLE
void render_helix_logo(void) {
static const char helix_logo[] PROGMEM ={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
oled_write_P(helix_logo, false);
}
bool oled_task_kb(void) {
if (oled_task_user()) {
/* keymap/user level oled_task_user() dose not exist */
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false);
oled_advance_page(true);
render_helix_logo();
}
return false;
}
#endif /* end of OLED_ENABLE */

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@ -1,36 +0,0 @@
/* Copyright 2018 MakotoKurauchi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
bool is_mac_mode(void);
void set_mac_mode_kb(bool macmode);
#ifdef OLED_ENABLE
void render_helix_logo(void);
#endif
#ifndef SPLIT_KEYBOARD
extern bool is_helix_master(void);
#define is_keyboard_master() is_helix_master()
#endif
// Each keymap.c should use is_keyboard_master() instead of 'is_master', 'has_usb()'.
// But keep 'is_master' for a while for backwards compatibility
// for the old keymap.c.
extern uint8_t is_master; // 'is_master' will be obsolete, it is recommended to use 'is_keyboard_master ()' instead.
#define has_usb() is_keyboard_master()

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@ -1,11 +0,0 @@
KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk
# Helix Spacific Build Options default values
OLED_ENABLE = yes # OLED_ENABLE
LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
DEFAULT_FOLDER = helix/rev2/base

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
LED_BACK_ENABLE = yes

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@ -1,4 +0,0 @@
#pragma once
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH MATRIX_ROWS/2

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
LED_UNDERGLOW_ENABLE = yes

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@ -1,60 +0,0 @@
/*
Copyright 2020 yushakobo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Split hand configration */
#define SPLIT_HAND_MATRIX_GRID D7,B2
/* Custom font */
#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

View File

@ -1,117 +1,101 @@
{
"keyboard_name": "Helix rev3 4rows",
"manufacturer": "yushakobo",
"url": "",
"maintainer": "yushakobo",
"usb": {
"vid": "0x3265",
"pid": "0x0004",
"device_version": "0.0.1"
},
"qmk": {
"locking": {
"enabled": true,
"resync": true
"keyboard_name": "Helix rev3 4rows",
"dip_switch": {
"matrix_grid": [
[0, 6],
[1, 6],
[5, 6],
[6, 6]
]
},
"encoder": {
"rotary": [
{"pin_a": "B6", "pin_b": "B5"}
]
},
"features": {
"dip_switch": false,
"encoder": true,
"oled": true
},
"matrix_pins": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2"],
"rows": ["D4", "C6", "D7", "E6"]
},
"qmk": {
"locking": {
"enabled": true,
"resync": true
}
},
"rgblight": {
"led_count": 50,
"max_brightness": 120,
"split_count": [25, 25]
},
"split": {
"handedness": {
"matrix_grid": ["D7", "B2"]
}
},
"usb": {
"device_version": "0.0.1",
"pid": "0x0004"
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [4, 5], "x": 9, "y": 0},
{"matrix": [4, 4], "x": 10, "y": 0},
{"matrix": [4, 3], "x": 11, "y": 0},
{"matrix": [4, 2], "x": 12, "y": 0},
{"matrix": [4, 1], "x": 13, "y": 0},
{"matrix": [4, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [5, 5], "x": 9, "y": 1},
{"matrix": [5, 4], "x": 10, "y": 1},
{"matrix": [5, 3], "x": 11, "y": 1},
{"matrix": [5, 2], "x": 12, "y": 1},
{"matrix": [5, 1], "x": 13, "y": 1},
{"matrix": [5, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [6, 5], "x": 9, "y": 2},
{"matrix": [6, 4], "x": 10, "y": 2},
{"matrix": [6, 3], "x": 11, "y": 2},
{"matrix": [6, 2], "x": 12, "y": 2},
{"matrix": [6, 1], "x": 13, "y": 2},
{"matrix": [6, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [7, 6], "x": 8, "y": 3},
{"matrix": [7, 5], "x": 9, "y": 3},
{"matrix": [7, 4], "x": 10, "y": 3},
{"matrix": [7, 3], "x": 11, "y": 3},
{"matrix": [7, 2], "x": 12, "y": 3},
{"matrix": [7, 1], "x": 13, "y": 3},
{"matrix": [7, 0], "x": 14, "y": 3}
]
}
}
},
"rgb_matrix": {
"driver": "ws2812",
"sat_steps": 8,
"val_steps": 8,
"speed_steps": 10,
"max_brightness": 150,
"split_count": [25, 25],
"sleep": true
},
"dip_switch": {
"matrix_grid": [ [0,6], [1,6], [5,6], [6,6] ]
},
"encoder": {
"rotary": [
{"pin_a": "B6", "pin_b": "B5"}
]
},
"split": {
"enabled": true,
"soft_serial_pin": "D2"
},
"ws2812": {
"pin": "D3"
},
"rgblight": {
"led_count": 50,
"max_brightness": 120,
"split_count": [25, 25],
"animations": {
"rainbow_mood": true,
"rainbow_swirl": true,
"static_gradient": true,
"rgb_test": true
}
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [4, 5], "x": 9, "y": 0},
{"matrix": [4, 4], "x": 10, "y": 0},
{"matrix": [4, 3], "x": 11, "y": 0},
{"matrix": [4, 2], "x": 12, "y": 0},
{"matrix": [4, 1], "x": 13, "y": 0},
{"matrix": [4, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [5, 5], "x": 9, "y": 1},
{"matrix": [5, 4], "x": 10, "y": 1},
{"matrix": [5, 3], "x": 11, "y": 1},
{"matrix": [5, 2], "x": 12, "y": 1},
{"matrix": [5, 1], "x": 13, "y": 1},
{"matrix": [5, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [6, 5], "x": 9, "y": 2},
{"matrix": [6, 4], "x": 10, "y": 2},
{"matrix": [6, 3], "x": 11, "y": 2},
{"matrix": [6, 2], "x": 12, "y": 2},
{"matrix": [6, 1], "x": 13, "y": 2},
{"matrix": [6, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [7, 6], "x": 8, "y": 3},
{"matrix": [7, 5], "x": 9, "y": 3},
{"matrix": [7, 4], "x": 10, "y": 3},
{"matrix": [7, 3], "x": 11, "y": 3},
{"matrix": [7, 2], "x": 12, "y": 3},
{"matrix": [7, 1], "x": 13, "y": 3},
{"matrix": [7, 0], "x": 14, "y": 3}
]
}
}
}

View File

@ -18,23 +18,12 @@
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_QWERTY = 0,
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
EISU = SAFE_RANGE,
KANA,
ADJUST,
RGBRST
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@ -52,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(3), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
@ -95,7 +84,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset|RGBRST|EEPRST| | | | | | | | | Del |
* | | Reset|RGBRST| | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | Mac | | Win | |RGB ON| HUE+ | SAT+ | VAL+ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@ -104,77 +93,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_ADJUST] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
<<<<<<< HEAD
_______, QK_BOOT, RGBRST, EE_CLR, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, AG_NORM, AG_SWAP, _______, UG_TOGG, UG_HUEU, UG_SATU, UG_VALU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, UG_NEXT, UG_HUED, UG_SATD, UG_VALD
=======
_______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, AG_NORM, AG_SWAP, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD
>>>>>>> 89a2dbab2b (Refactor Helix)
)
};
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* Left side encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Right side encoder */
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
}
return true;
}
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case EISU:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG2);
}else{
tap_code16(LALT(KC_GRAVE));
}
} else {
unregister_code(KC_LNG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG1);
}else{
tap_code16(LALT(KC_GRAVE));
}
} else {
unregister_code(KC_LNG1);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_LOWER);
layer_on(_RAISE);
} else {
layer_off(_LOWER);
layer_off(_RAISE);
}
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_LOWER] = { ENCODER_CCW_CW(KC_PGUP, KC_PGDN), ENCODER_CCW_CW(KC_HOME, KC_END) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
};
#endif

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@ -1,120 +0,0 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST
};
#ifdef OLED_ENABLE
void render_status(void) {
// Render to mode icon
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if (is_mac_mode()) {
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
}else{
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
oled_write_P(PSTR(" "), false);
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
oled_write_P(PSTR("\n"), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
};
oled_write_P(qmk_logo, false);
}
static void render_rgbled_status(bool full) {
#ifdef RGBLIGHT_ENABLE
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
if (full) {
// " LED %d:%d,%d,%d"
oled_write_P(PSTR(" LED"), false);
oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
oled_write_char(':', false);
oled_write(get_u8_str(rgblight_get_hue() / RGBLIGHT_HUE_STEP, ' '), false);
oled_write_char(',', false);
oled_write(get_u8_str(rgblight_get_sat() / RGBLIGHT_SAT_STEP, ' '), false);
oled_write_char(',', false);
oled_write(get_u8_str(rgblight_get_val() / RGBLIGHT_VAL_STEP, ' '), false);
} else {
// "[%2d]"
oled_write_char('[', false);
oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
oled_write_char(']', false);
}
}
#endif
}
bool oled_task_user(void) {
if(is_keyboard_master()){
render_status();
}else{
render_logo();
render_rgbled_status(true);
}
return false;
}
#endif

View File

@ -1,4 +1,4 @@
# The default keymap for Helix rev3 4rows
# The Default keymap for Helix rev3 4rows
### Qwerty Layer (Base)
```
@ -41,7 +41,7 @@
,-----------------------------------------. ,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | Reset|RGBRST|EEPRST| | | | | | | | | Del |
| | Reset|RGBRST| | | | | | | | | | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | Mac | | Win | |RGB ON| HUE+ | SAT+ | VAL+ |
|------+------+------+------+------+------+------+------+------+------+------+------+------+------|

View File

@ -0,0 +1 @@
ENCODER_MAP_ENABLE = yes

View File

@ -1,9 +0,0 @@
/*
There are several ways to create your own keymap oled code:
* Add the oled code to your keymaps/<keymap_name>/keymap.c.
* Create a new file in your keymaps/<keymap_name>/ directory, add the oled code, and add `SRC + = <filename>` to keymaps/<keymap_name>/rules.mk.
* Copy keymaps/default/oled_display.c to your keymaps/<keymap_name>/ directory and modify it.
*/

View File

@ -4,10 +4,14 @@ A compact split ortholinear keyboard.
* Keyboard Maintainer: [yushakobo](https://github.com/yushakobo)
* Hardware Supported: Helix rev3 PCBs, Pro Micro
* Hardware Availability: (Under preparation)
* Hardware Availability: [yushakobo store](https://shop.yushakobo.jp)
Make example for this keyboard (after setting up your build environment):
make helix/rev3_4rows:default:flash
Flashing example for this keyboard:
make helix/rev3_4rows:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -1,114 +0,0 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev3_4rows.h"
bool is_mac_mode(void) {
return keymap_config.swap_lalt_lgui == false;
}
void set_mac_mode(bool macmode) {
/* The result is the same as pressing the AG_NORM(=MAGIC_UNSWAP_ALT_GUI)/AG_SWAP(=MAGIC_SWAP_ALT_GUI) keys.
* see
* https://github.com/qmk/qmk_firmware/blob/fb4a6ad30ea7a648acd59793ed4a30c3a8d8dc32/quantum/process_keycode/process_magic.c#L123-L124
* https://github.com/qmk/qmk_firmware/blob/fb4a6ad30ea7a648acd59793ed4a30c3a8d8dc32/quantum/process_keycode/process_magic.c#L80-L81
*/
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = !macmode;
eeconfig_update_keymap(keymap_config.raw);
}
#ifdef DIP_SWITCH_ENABLE
bool dip_switch_update_kb(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) { // Left no.1 Helix rev3 common
set_mac_mode(false);
} else {
set_mac_mode(true);
}
break;
default: // Left no.2 or Right no.1 or Right no.2 for user/keymap
dip_switch_update_user(index, active);
break;
}
return true;
}
#endif
#ifdef OLED_ENABLE
static char *sprint_decimal(char *buf, int data) {
if (data > 9) {
buf = sprint_decimal(buf, data/10);
}
*buf++ = "0123456789"[data%10];
*buf = '\0';
return buf;
}
char *sprints(char *buf, char *src) {
while (*src) {
*buf++ = *src++;
}
*buf = '\0';
return buf;
}
char *sprintd(char *buf, char *leadstr, int data) {
buf = sprints(buf, leadstr);
buf = sprint_decimal(buf, data);
return buf;
}
char *sprint2d(char *buf, char *leadstr, int data) {
buf = sprints(buf, leadstr);
if (data > 99) {
return sprint_decimal(buf, data);
}
if (data < 10) {
*buf++ = ' ';
}
return sprint_decimal(buf, data);
}
bool oled_task_kb(void) {
if (!oled_task_user()) { return false; }
static const char PROGMEM helix_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
0x0
};
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if (is_keyboard_master()) {
if (is_mac_mode()) {
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
}else{
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
char buf[20];
sprint2d(buf, " Layer: ", get_highest_layer(layer_state));
oled_write(buf, false);
} else {
oled_write_P(helix_logo, false);
}
return false;
}
#endif

View File

@ -1,9 +0,0 @@
EXTRAKEY_ENABLE = yes # Audio control and System control
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGB_MATRIX_ENABLE = no
OLED_ENABLE = yes
ENCODER_ENABLE = yes
DIP_SWITCH_ENABLE = no
LTO_ENABLE = yes
SRC += oled_display.c

View File

@ -1,60 +0,0 @@
/*
Copyright 2020 yushakobo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Split hand configration */
#define SPLIT_HAND_MATRIX_GRID D7,B2
/* Custom font */
#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

View File

@ -1,197 +1,195 @@
{
"keyboard_name": "Helix rev3 5rows",
"manufacturer": "yushakobo",
"url": "",
"maintainer": "yushakobo",
"usb": {
"vid": "0x3265",
"pid": "0x0003",
"device_version": "0.0.1"
},
"qmk": {
"locking": {
"enabled": true,
"resync": true
"keyboard_name": "Helix rev3 5rows",
"dip_switch": {
"matrix_grid": [
[0, 6],
[1, 6],
[5, 6],
[6, 6]
]
},
"encoder": {
"rotary": [
{"pin_a": "B6", "pin_b": "B5"}
]
},
"features": {
"dip_switch": false,
"encoder": true,
"oled": true,
"rgb_matrix": false
},
"matrix_pins": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2"],
"rows": ["D4", "C6", "D7", "E6", "B4"]
},
"qmk": {
"locking": {
"enabled": true,
"resync": true
}
},
"rgb_matrix": {
"driver": "ws2812",
"layout": [
{"matrix": [0, 5], "x": 80, "y": 0, "flags": 4},
{"matrix": [0, 4], "x": 64, "y": 0, "flags": 4},
{"matrix": [0, 3], "x": 48, "y": 0, "flags": 4},
{"matrix": [0, 2], "x": 32, "y": 0, "flags": 4},
{"matrix": [0, 1], "x": 16, "y": 0, "flags": 4},
{"matrix": [0, 0], "x": 0, "y": 0, "flags": 4},
{"matrix": [1, 0], "x": 0, "y": 16, "flags": 4},
{"matrix": [1, 1], "x": 16, "y": 16, "flags": 4},
{"matrix": [1, 2], "x": 32, "y": 16, "flags": 4},
{"matrix": [1, 3], "x": 48, "y": 16, "flags": 4},
{"matrix": [1, 4], "x": 64, "y": 16, "flags": 4},
{"matrix": [1, 5], "x": 80, "y": 16, "flags": 4},
{"matrix": [2, 5], "x": 80, "y": 32, "flags": 4},
{"matrix": [2, 4], "x": 64, "y": 32, "flags": 4},
{"matrix": [2, 3], "x": 48, "y": 32, "flags": 4},
{"matrix": [2, 2], "x": 32, "y": 32, "flags": 4},
{"matrix": [2, 1], "x": 16, "y": 32, "flags": 4},
{"matrix": [2, 0], "x": 0, "y": 32, "flags": 4},
{"matrix": [3, 0], "x": 0, "y": 48, "flags": 4},
{"matrix": [3, 1], "x": 16, "y": 48, "flags": 4},
{"matrix": [3, 2], "x": 32, "y": 48, "flags": 4},
{"matrix": [3, 3], "x": 48, "y": 48, "flags": 4},
{"matrix": [3, 4], "x": 64, "y": 48, "flags": 4},
{"matrix": [3, 5], "x": 80, "y": 48, "flags": 4},
{"matrix": [3, 6], "x": 96, "y": 48, "flags": 4},
{"matrix": [4, 6], "x": 96, "y": 64, "flags": 4},
{"matrix": [4, 5], "x": 80, "y": 64, "flags": 4},
{"matrix": [4, 4], "x": 64, "y": 64, "flags": 4},
{"matrix": [4, 3], "x": 48, "y": 64, "flags": 4},
{"matrix": [4, 2], "x": 32, "y": 64, "flags": 4},
{"matrix": [4, 1], "x": 16, "y": 64, "flags": 4},
{"matrix": [4, 0], "x": 0, "y": 64, "flags": 4},
{"matrix": [5, 5], "x": 144, "y": 0, "flags": 4},
{"matrix": [5, 4], "x": 160, "y": 0, "flags": 4},
{"matrix": [5, 3], "x": 176, "y": 0, "flags": 4},
{"matrix": [5, 2], "x": 192, "y": 0, "flags": 4},
{"matrix": [5, 1], "x": 208, "y": 0, "flags": 4},
{"matrix": [5, 0], "x": 224, "y": 0, "flags": 4},
{"matrix": [6, 0], "x": 224, "y": 16, "flags": 4},
{"matrix": [6, 1], "x": 208, "y": 16, "flags": 4},
{"matrix": [6, 2], "x": 192, "y": 16, "flags": 4},
{"matrix": [6, 3], "x": 176, "y": 16, "flags": 4},
{"matrix": [6, 4], "x": 160, "y": 16, "flags": 4},
{"matrix": [6, 5], "x": 144, "y": 16, "flags": 4},
{"matrix": [7, 5], "x": 144, "y": 32, "flags": 4},
{"matrix": [7, 4], "x": 160, "y": 32, "flags": 4},
{"matrix": [7, 3], "x": 176, "y": 32, "flags": 4},
{"matrix": [7, 2], "x": 192, "y": 32, "flags": 4},
{"matrix": [7, 1], "x": 208, "y": 32, "flags": 4},
{"matrix": [7, 0], "x": 224, "y": 32, "flags": 4},
{"matrix": [8, 0], "x": 224, "y": 48, "flags": 4},
{"matrix": [8, 1], "x": 208, "y": 48, "flags": 4},
{"matrix": [8, 2], "x": 192, "y": 48, "flags": 4},
{"matrix": [8, 3], "x": 176, "y": 48, "flags": 4},
{"matrix": [8, 4], "x": 160, "y": 48, "flags": 4},
{"matrix": [8, 5], "x": 144, "y": 48, "flags": 4},
{"matrix": [8, 6], "x": 128, "y": 48, "flags": 4},
{"matrix": [9, 6], "x": 128, "y": 64, "flags": 4},
{"matrix": [9, 5], "x": 144, "y": 64, "flags": 4},
{"matrix": [9, 4], "x": 160, "y": 64, "flags": 4},
{"matrix": [9, 3], "x": 176, "y": 64, "flags": 4},
{"matrix": [9, 2], "x": 192, "y": 64, "flags": 4},
{"matrix": [9, 1], "x": 208, "y": 64, "flags": 4},
{"matrix": [9, 0], "x": 224, "y": 64, "flags": 4}
],
"max_brightness": 128,
"sat_steps": 8,
"speed_steps": 10,
"split_count": [32, 32],
"val_steps": 8,
"sleep": true
},
"rgblight": {
"animations": {
"rainbow_mood": true,
"rainbow_swirl": true
},
"led_count": 64,
"max_brightness": 120,
"split_count": [32, 32]
},
"split": {
"handedness": {
"matrix_grid": ["D7", "B2"]
}
},
"usb": {
"device_version": "0.0.1",
"pid": "0x0003"
},
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [5, 5], "x": 9, "y": 0},
{"matrix": [5, 4], "x": 10, "y": 0},
{"matrix": [5, 3], "x": 11, "y": 0},
{"matrix": [5, 2], "x": 12, "y": 0},
{"matrix": [5, 1], "x": 13, "y": 0},
{"matrix": [5, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [6, 5], "x": 9, "y": 1},
{"matrix": [6, 4], "x": 10, "y": 1},
{"matrix": [6, 3], "x": 11, "y": 1},
{"matrix": [6, 2], "x": 12, "y": 1},
{"matrix": [6, 1], "x": 13, "y": 1},
{"matrix": [6, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [7, 5], "x": 9, "y": 2},
{"matrix": [7, 4], "x": 10, "y": 2},
{"matrix": [7, 3], "x": 11, "y": 2},
{"matrix": [7, 2], "x": 12, "y": 2},
{"matrix": [7, 1], "x": 13, "y": 2},
{"matrix": [7, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [8, 6], "x": 8, "y": 3},
{"matrix": [8, 5], "x": 9, "y": 3},
{"matrix": [8, 4], "x": 10, "y": 3},
{"matrix": [8, 3], "x": 11, "y": 3},
{"matrix": [8, 2], "x": 12, "y": 3},
{"matrix": [8, 1], "x": 13, "y": 3},
{"matrix": [8, 0], "x": 14, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
{"matrix": [4, 3], "x": 3, "y": 4},
{"matrix": [4, 4], "x": 4, "y": 4},
{"matrix": [4, 5], "x": 5, "y": 4},
{"matrix": [4, 6], "x": 6, "y": 4},
{"matrix": [9, 6], "x": 8, "y": 4},
{"matrix": [9, 5], "x": 9, "y": 4},
{"matrix": [9, 4], "x": 10, "y": 4},
{"matrix": [9, 3], "x": 11, "y": 4},
{"matrix": [9, 2], "x": 12, "y": 4},
{"matrix": [9, 1], "x": 13, "y": 4},
{"matrix": [9, 0], "x": 14, "y": 4}
]
}
}
},
"rgb_matrix": {
"driver": "ws2812",
"sat_steps": 8,
"val_steps": 8,
"speed_steps": 10,
"layout": [
{"matrix": [0, 5], "x": 80, "y": 0, "flags": 4},
{"matrix": [0, 4], "x": 64, "y": 0, "flags": 4},
{"matrix": [0, 3], "x": 48, "y": 0, "flags": 4},
{"matrix": [0, 2], "x": 32, "y": 0, "flags": 4},
{"matrix": [0, 1], "x": 16, "y": 0, "flags": 4},
{"matrix": [0, 0], "x": 0, "y": 0, "flags": 4},
{"matrix": [1, 0], "x": 0, "y": 16, "flags": 4},
{"matrix": [1, 1], "x": 16, "y": 16, "flags": 4},
{"matrix": [1, 2], "x": 32, "y": 16, "flags": 4},
{"matrix": [1, 3], "x": 48, "y": 16, "flags": 4},
{"matrix": [1, 4], "x": 64, "y": 16, "flags": 4},
{"matrix": [1, 5], "x": 80, "y": 16, "flags": 4},
{"matrix": [2, 5], "x": 80, "y": 32, "flags": 4},
{"matrix": [2, 4], "x": 64, "y": 32, "flags": 4},
{"matrix": [2, 3], "x": 48, "y": 32, "flags": 4},
{"matrix": [2, 2], "x": 32, "y": 32, "flags": 4},
{"matrix": [2, 1], "x": 16, "y": 32, "flags": 4},
{"matrix": [2, 0], "x": 0, "y": 32, "flags": 4},
{"matrix": [3, 0], "x": 0, "y": 48, "flags": 4},
{"matrix": [3, 1], "x": 16, "y": 48, "flags": 4},
{"matrix": [3, 2], "x": 32, "y": 48, "flags": 4},
{"matrix": [3, 3], "x": 48, "y": 48, "flags": 4},
{"matrix": [3, 4], "x": 64, "y": 48, "flags": 4},
{"matrix": [3, 5], "x": 80, "y": 48, "flags": 4},
{"matrix": [3, 6], "x": 96, "y": 48, "flags": 4},
{"matrix": [4, 6], "x": 96, "y": 64, "flags": 4},
{"matrix": [4, 5], "x": 80, "y": 64, "flags": 4},
{"matrix": [4, 4], "x": 64, "y": 64, "flags": 4},
{"matrix": [4, 3], "x": 48, "y": 64, "flags": 4},
{"matrix": [4, 2], "x": 32, "y": 64, "flags": 4},
{"matrix": [4, 1], "x": 16, "y": 64, "flags": 4},
{"matrix": [4, 0], "x": 0, "y": 64, "flags": 4},
{"matrix": [5, 5], "x": 144, "y": 0, "flags": 4},
{"matrix": [5, 4], "x": 160, "y": 0, "flags": 4},
{"matrix": [5, 3], "x": 176, "y": 0, "flags": 4},
{"matrix": [5, 2], "x": 192, "y": 0, "flags": 4},
{"matrix": [5, 1], "x": 208, "y": 0, "flags": 4},
{"matrix": [5, 0], "x": 224, "y": 0, "flags": 4},
{"matrix": [6, 0], "x": 224, "y": 16, "flags": 4},
{"matrix": [6, 1], "x": 208, "y": 16, "flags": 4},
{"matrix": [6, 2], "x": 192, "y": 16, "flags": 4},
{"matrix": [6, 3], "x": 176, "y": 16, "flags": 4},
{"matrix": [6, 4], "x": 160, "y": 16, "flags": 4},
{"matrix": [6, 5], "x": 144, "y": 16, "flags": 4},
{"matrix": [7, 5], "x": 144, "y": 32, "flags": 4},
{"matrix": [7, 4], "x": 160, "y": 32, "flags": 4},
{"matrix": [7, 3], "x": 176, "y": 32, "flags": 4},
{"matrix": [7, 2], "x": 192, "y": 32, "flags": 4},
{"matrix": [7, 1], "x": 208, "y": 32, "flags": 4},
{"matrix": [7, 0], "x": 224, "y": 32, "flags": 4},
{"matrix": [8, 0], "x": 224, "y": 48, "flags": 4},
{"matrix": [8, 1], "x": 208, "y": 48, "flags": 4},
{"matrix": [8, 2], "x": 192, "y": 48, "flags": 4},
{"matrix": [8, 3], "x": 176, "y": 48, "flags": 4},
{"matrix": [8, 4], "x": 160, "y": 48, "flags": 4},
{"matrix": [8, 5], "x": 144, "y": 48, "flags": 4},
{"matrix": [8, 6], "x": 128, "y": 48, "flags": 4},
{"matrix": [9, 6], "x": 128, "y": 64, "flags": 4},
{"matrix": [9, 5], "x": 144, "y": 64, "flags": 4},
{"matrix": [9, 4], "x": 160, "y": 64, "flags": 4},
{"matrix": [9, 3], "x": 176, "y": 64, "flags": 4},
{"matrix": [9, 2], "x": 192, "y": 64, "flags": 4},
{"matrix": [9, 1], "x": 208, "y": 64, "flags": 4},
{"matrix": [9, 0], "x": 224, "y": 64, "flags": 4}
],
"max_brightness": 128,
"split_count": [32, 32],
"sleep": true
},
"dip_switch": {
"matrix_grid": [ [0,6], [1,6], [5,6], [6,6] ]
},
"encoder": {
"rotary": [
{"pin_a": "B6", "pin_b": "B5"}
]
},
"split": {
"enabled": true,
"soft_serial_pin": "D2"
},
"ws2812": {
"pin": "D3"
},
"rgblight": {
"led_count": 64,
"max_brightness": 120,
"split_count": [32, 32],
"animations": {
"rainbow_mood": true,
"rainbow_swirl": true
}
},
"processor": "atmega32u4",
"bootloader": "caterina",
"layouts": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [0, 1], "x": 1, "y": 0},
{"matrix": [0, 2], "x": 2, "y": 0},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0},
{"matrix": [0, 5], "x": 5, "y": 0},
{"matrix": [5, 5], "x": 9, "y": 0},
{"matrix": [5, 4], "x": 10, "y": 0},
{"matrix": [5, 3], "x": 11, "y": 0},
{"matrix": [5, 2], "x": 12, "y": 0},
{"matrix": [5, 1], "x": 13, "y": 0},
{"matrix": [5, 0], "x": 14, "y": 0},
{"matrix": [1, 0], "x": 0, "y": 1},
{"matrix": [1, 1], "x": 1, "y": 1},
{"matrix": [1, 2], "x": 2, "y": 1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1},
{"matrix": [1, 5], "x": 5, "y": 1},
{"matrix": [6, 5], "x": 9, "y": 1},
{"matrix": [6, 4], "x": 10, "y": 1},
{"matrix": [6, 3], "x": 11, "y": 1},
{"matrix": [6, 2], "x": 12, "y": 1},
{"matrix": [6, 1], "x": 13, "y": 1},
{"matrix": [6, 0], "x": 14, "y": 1},
{"matrix": [2, 0], "x": 0, "y": 2},
{"matrix": [2, 1], "x": 1, "y": 2},
{"matrix": [2, 2], "x": 2, "y": 2},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2},
{"matrix": [2, 5], "x": 5, "y": 2},
{"matrix": [7, 5], "x": 9, "y": 2},
{"matrix": [7, 4], "x": 10, "y": 2},
{"matrix": [7, 3], "x": 11, "y": 2},
{"matrix": [7, 2], "x": 12, "y": 2},
{"matrix": [7, 1], "x": 13, "y": 2},
{"matrix": [7, 0], "x": 14, "y": 2},
{"matrix": [3, 0], "x": 0, "y": 3},
{"matrix": [3, 1], "x": 1, "y": 3},
{"matrix": [3, 2], "x": 2, "y": 3},
{"matrix": [3, 3], "x": 3, "y": 3},
{"matrix": [3, 4], "x": 4, "y": 3},
{"matrix": [3, 5], "x": 5, "y": 3},
{"matrix": [3, 6], "x": 6, "y": 3},
{"matrix": [8, 6], "x": 8, "y": 3},
{"matrix": [8, 5], "x": 9, "y": 3},
{"matrix": [8, 4], "x": 10, "y": 3},
{"matrix": [8, 3], "x": 11, "y": 3},
{"matrix": [8, 2], "x": 12, "y": 3},
{"matrix": [8, 1], "x": 13, "y": 3},
{"matrix": [8, 0], "x": 14, "y": 3},
{"matrix": [4, 0], "x": 0, "y": 4},
{"matrix": [4, 1], "x": 1, "y": 4},
{"matrix": [4, 2], "x": 2, "y": 4},
{"matrix": [4, 3], "x": 3, "y": 4},
{"matrix": [4, 4], "x": 4, "y": 4},
{"matrix": [4, 5], "x": 5, "y": 4},
{"matrix": [4, 6], "x": 6, "y": 4},
{"matrix": [9, 6], "x": 8, "y": 4},
{"matrix": [9, 5], "x": 9, "y": 4},
{"matrix": [9, 4], "x": 10, "y": 4},
{"matrix": [9, 3], "x": 11, "y": 4},
{"matrix": [9, 2], "x": 12, "y": 4},
{"matrix": [9, 1], "x": 13, "y": 4},
{"matrix": [9, 0], "x": 14, "y": 4}
]
}
}
}

View File

@ -18,23 +18,12 @@
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_QWERTY = 0,
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
EISU = SAFE_RANGE,
KANA,
ADJUST,
RGBRST
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
@ -54,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
MO(3), KC_ESC, KC_LALT, KC_LGUI, EISU, TL_LOWR, KC_SPC, KC_SPC, TL_UPPR, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
@ -102,7 +91,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset|RGBRST|EEPRST| | | | | | | | | Del |
* | | Reset|RGBRST| | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | Mac | | Win | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@ -113,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_ADJUST] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, QK_BOOT, RGBRST, EE_CLR, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, QK_BOOT, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, UG_TOGG, UG_HUEU, UG_SATU, UG_VALU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, UG_NEXT, UG_HUED, UG_SATD, UG_VALD
@ -129,54 +118,3 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_ADJUST] = { ENCODER_CCW_CW(UG_PREV, UG_NEXT), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
};
#endif
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case EISU:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG2);
}else{
tap_code16(LALT(KC_GRAVE));
}
} else {
unregister_code(KC_LNG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if (is_mac_mode()) {
register_code(KC_LNG1);
}else{
tap_code16(LALT(KC_GRAVE));
}
} else {
unregister_code(KC_LNG1);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_LOWER);
layer_on(_RAISE);
} else {
layer_off(_LOWER);
layer_off(_RAISE);
}
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
}
#endif
break;
}
return true;
}

View File

@ -1,120 +0,0 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST
};
#ifdef OLED_ENABLE
void render_status(void) {
// Render to mode icon
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if (is_mac_mode()) {
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
}else{
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
oled_write_P(PSTR(" "), false);
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
oled_write_P(PSTR("\n"), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
};
oled_write_P(qmk_logo, false);
}
static void render_rgbled_status(bool full) {
#ifdef RGBLIGHT_ENABLE
if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) {
if (full) {
// " LED %d:%d,%d,%d"
oled_write_P(PSTR(" LED"), false);
oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
oled_write_char(':', false);
oled_write(get_u8_str(rgblight_get_hue() / RGBLIGHT_HUE_STEP, ' '), false);
oled_write_char(',', false);
oled_write(get_u8_str(rgblight_get_sat() / RGBLIGHT_SAT_STEP, ' '), false);
oled_write_char(',', false);
oled_write(get_u8_str(rgblight_get_val() / RGBLIGHT_VAL_STEP, ' '), false);
} else {
// "[%2d]"
oled_write_char('[', false);
oled_write(get_u8_str(rgblight_get_mode(), ' '), false);
oled_write_char(']', false);
}
}
#endif
}
bool oled_task_user(void) {
if(is_keyboard_master()){
render_status();
}else{
render_logo();
render_rgbled_status(true);
}
return false;
}
#endif

View File

@ -1,4 +1,4 @@
# The default keymap for Helix rev3 5rows
# The Default keymap for Helix rev3 5rows
### Qwerty Layer (Base)
```
@ -54,7 +54,7 @@
,-----------------------------------------. ,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | Reset|RGBRST|EEPRST| | | | | | | | | Del |
| | Reset|RGBRST| | | | | | | | | | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | Mac | | Win | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------+------+------|

View File

@ -1,9 +0,0 @@
/*
There are several ways to create your own keymap oled code:
* Add the oled code to your keymaps/<keymap_name>/keymap.c.
* Create a new file in your keymaps/<keymap_name>/ directory, add the oled code, and add `SRC + = <filename>` to keymaps/<keymap_name>/rules.mk.
* Copy keymaps/default/oled_display.c to your keymaps/<keymap_name>/ directory and modify it.
*/

View File

@ -4,10 +4,14 @@ A compact split ortholinear keyboard.
* Keyboard Maintainer: [yushakobo](https://github.com/yushakobo)
* Hardware Supported: Helix rev3 PCBs, Pro Micro
* Hardware Availability: (Under preparation)
* Hardware Availability: [yushakobo store](https://shop.yushakobo.jp)
Make example for this keyboard (after setting up your build environment):
make helix/rev3_5rows:default
Flashing example for this keyboard:
make helix/rev3_5rows:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -1,114 +0,0 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev3_5rows.h"
bool is_mac_mode(void) {
return keymap_config.swap_lalt_lgui == false;
}
void set_mac_mode(bool macmode) {
/* The result is the same as pressing the AG_NORM(=MAGIC_UNSWAP_ALT_GUI)/AG_SWAP(=MAGIC_SWAP_ALT_GUI) keys.
* see
* https://github.com/qmk/qmk_firmware/blob/fb4a6ad30ea7a648acd59793ed4a30c3a8d8dc32/quantum/process_keycode/process_magic.c#L123-L124
* https://github.com/qmk/qmk_firmware/blob/fb4a6ad30ea7a648acd59793ed4a30c3a8d8dc32/quantum/process_keycode/process_magic.c#L80-L81
*/
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = !macmode;
eeconfig_update_keymap(keymap_config.raw);
}
#ifdef DIP_SWITCH_ENABLE
bool dip_switch_update_kb(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) { // Left no.1 Helix rev3 common
set_mac_mode(false);
} else {
set_mac_mode(true);
}
break;
default: // Left no.2 or Right no.1 or Right no.2 for user/keymap
dip_switch_update_user(index, active);
break;
}
return true;
}
#endif
#ifdef OLED_ENABLE
static char *sprint_decimal(char *buf, int data) {
if (data > 9) {
buf = sprint_decimal(buf, data/10);
}
*buf++ = "0123456789"[data%10];
*buf = '\0';
return buf;
}
char *sprints(char *buf, char *src) {
while (*src) {
*buf++ = *src++;
}
*buf = '\0';
return buf;
}
char *sprintd(char *buf, char *leadstr, int data) {
buf = sprints(buf, leadstr);
buf = sprint_decimal(buf, data);
return buf;
}
char *sprint2d(char *buf, char *leadstr, int data) {
buf = sprints(buf, leadstr);
if (data > 99) {
return sprint_decimal(buf, data);
}
if (data < 10) {
*buf++ = ' ';
}
return sprint_decimal(buf, data);
}
bool oled_task_kb(void) {
if (!oled_task_user()) { return false; }
static const char PROGMEM helix_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
0x0
};
static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if (is_keyboard_master()) {
if (is_mac_mode()) {
oled_write_P(os_logo[0][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[0][1], false);
}else{
oled_write_P(os_logo[1][0], false);
oled_write_P(PSTR("\n"), false);
oled_write_P(os_logo[1][1], false);
}
char buf[20];
sprint2d(buf, " Layer: ", get_highest_layer(layer_state));
oled_write(buf, false);
} else {
oled_write_P(helix_logo, false);
}
return false;
}
#endif

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@ -1,22 +0,0 @@
/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
bool is_mac_mode(void);
void set_mac_mode(bool macmode);

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EXTRAKEY_ENABLE = yes # Audio control and System control
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGB_MATRIX_ENABLE = no
OLED_ENABLE = yes
ENCODER_ENABLE = yes
DIP_SWITCH_ENABLE = no
MOUSEKEY_ENABLE = yes
LTO_ENABLE = yes
SRC += oled_display.c

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DEFAULT_FOLDER = helix/rev2
HELIX_TOP_DIR := $(patsubst %/,%,$(dir $(lastword $(MAKEFILE_LIST))))