Phantom refactor (#10805)

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Ryan 2020-11-02 20:23:54 +11:00 committed by GitHub
parent e69da2db2c
commit 8e71d3d053
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12 changed files with 880 additions and 3253 deletions

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@ -15,59 +15,86 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef CONFIG_H #pragma once
#define CONFIG_H
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060 #define PRODUCT_ID 0x5B50
#define DEVICE_VER 0x0003 #define DEVICE_VER 0x0003
#define MANUFACTURER bpiphany #define MANUFACTURER bpiphany
#define PRODUCT PHANTOM #define PRODUCT PHANTOM
#define DESCRIPTION QMK keyboard firmware for PHANTOM
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 6 #define MATRIX_ROWS 6
#define MATRIX_COLS 17 #define MATRIX_COLS 17
// ROWS: Top to bottom, COLS: Left to right /*
/* Row pin configuration * Keyboard Matrix Assignments
*/ *
#define MATRIX_ROW_PINS { B5, B4, B3, B2, B1, B0 } * Change this to how you wired your keyboard
/* Column pin configuration * COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/ */
#define MATRIX_ROW_PINS { B5, B4, B3, B2, B1, B0 }
#define MATRIX_COL_PINS { D5, C7, C6, D4, D0, E6, F0, F1, F4, F5, F6, F7, D7, D6, D1, D2, D3 } #define MATRIX_COL_PINS { D5, C7, C6, D4, D0, E6, F0, F1, F4, F5, F6, F7, D7, D6, D1, D2, D3 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW or ROW2COL */ /* COL2ROW, ROW2COL */
#define DIODE_DIRECTION ROW2COL #define DIODE_DIRECTION ROW2COL
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3 // #define BACKLIGHT_LEVELS 3
// #define BACKLIGHT_BREATHING
/* Underlight configuration
*/
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS #ifdef RGB_DI_PIN
#define RGBLED_NUM 20 // Number of LEDs # define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 10 # define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 # define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17 # define RGBLIGHT_VAL_STEP 17
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* define if matrix has ghost */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */ /* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE #define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/* /*
* Force NKRO * Force NKRO
* *
@ -89,54 +116,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
//#define FORCE_NKRO //#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/* /*
* Feature disable options * Feature disable options
* These options are also useful to firmware size reduction. * These options are also useful to firmware size reduction.
@ -152,30 +131,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_LAYER //#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING //#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT //#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* /* disable these deprecated features by default */
* MIDI options #define NO_ACTION_MACRO
*/ #define NO_ACTION_FUNCTION
/* Prevent use of disabled MIDI features in the keymap */ /* Bootmagic Lite key configuration */
//#define MIDI_ENABLE_STRICT 1 //#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

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@ -1,19 +0,0 @@
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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@ -13,46 +13,31 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum layer_names {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _BL,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _FL
// entirely and just use numbers. };
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT_tkl_ansi( [_BL] = LAYOUT_tkl_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_BRK, \ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
), ),
[_FL] = LAYOUT_tkl_ansi( [_FL] = LAYOUT_tkl_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSEL, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
}; };
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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@ -13,62 +13,31 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum layer_names {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _BL,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _FL
// entirely and just use numbers. };
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT_tkl_iso( [_BL] = LAYOUT_tkl_iso(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_BRK, \ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, KC_END, KC_PGDN, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, KC_END, KC_PGDN,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
), ),
[_FL] = LAYOUT_tkl_iso( [_FL] = LAYOUT_tkl_iso(
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSEL, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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@ -1,24 +0,0 @@
/* Copyright 2017 Mathias Andersson <wraul@dbox.se>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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@ -13,62 +13,31 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum layer_names {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _BL,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _FL
// entirely and just use numbers. };
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT_tkl_ansi( [_BL] = LAYOUT_tkl_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
), ),
[_FL] = LAYOUT_tkl_ansi( [_FL] = LAYOUT_tkl_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

View File

@ -1,34 +1 @@
# Copyright 2013 Jun Wako <wakojun@gmail.com> RGBLIGHT_ENABLE = yes
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@ -13,51 +13,25 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "phantom.h" #include "phantom.h"
void matrix_init_kb(void) { void keyboard_pre_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
led_init_ports(); led_init_ports();
matrix_init_user();
}
void matrix_scan_kb(void) { keyboard_pre_init_user();
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
} }
void led_init_ports(void) { void led_init_ports(void) {
DDRB |= (1<<6) | (1<<7); // OUT setPinOutput(B6);
setPinOutput(B7);
} }
void led_set_kb(uint8_t usb_led) { bool led_update_kb(led_t led_state) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) if (led_update_user(led_state)) {
{ writePin(B6, led_state.caps_lock);
PORTB |= (1<<6); // HI writePin(B7, led_state.scroll_lock);
}
else
{
PORTB &= ~(1<<6); // LO
} }
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) return true;
{
PORTB |= (1<<7); // HI
}
else
{
PORTB &= ~(1<<7); // LO
}
led_set_user(usb_led);
} }

View File

@ -13,111 +13,111 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef PHANTOM_H
#define PHANTOM_H #pragma once
#include "quantum.h" #include "quantum.h"
// Keymap utilizing all the possible keys on the PCB. #define XXX KC_NO
#define LAYOUT_7bit( \
K00, K53, K02, K03, K04, K05, K56, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, K3G, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G, \
K50, K51, K52, K54, K55, K57, K58, K5A, K5B, K5C, K5D, K5E, K5F, K5G \
) { \
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F G */ \
/* 0 */ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G }, \
/* 1 */ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G }, \
/* 2 */ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G }, \
/* 3 */ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, K3G }, \
/* 4 */ { K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C, K4D, K4E, K4F, K4G }, \
/* 5 */ { K50, K51, K52, K53, K54, K55, K56, K57, K58, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G } \
}
// Keymap utilizing all the possible keys on the PCB.
#define LAYOUT_all( \
k00, k53, k02, k03, k04, k05, k56, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
k01, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, k1G, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, k3F, k3G, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G, \
k50, k51, k52, k54, k55, k57, k58, k5A, k5B, k5C, k5D, k5E, k5F, k5G \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, k1G }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, k3F, k3G }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
{ k50, k51, k52, k53, k54, k55, k56, k57, k58, XXX, k5A, k5B, k5C, k5D, k5E, k5F, k5G } \
}
// Keymap for a standard ANSI layout. // Keymap for a standard ANSI layout.
#define LAYOUT_tkl_ansi( \ #define LAYOUT_tkl_ansi( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ k00, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \ k01, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1D, k1E, k1F, k1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, \
K40, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4F, \ k40, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4D, k4F, \
K50, K51, K52, K57, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ k50, k51, k52, k57, k5A, k5B, k5C, k5D, k5E, k5F, k5G \
) LAYOUT_7bit( \ ) { \
K00, KC_NO, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G }, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D, K1E, K1F, K1G, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, XXX, k1D, k1E, k1F, k1G }, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G }, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, KC_NO, KC_NO, KC_NO, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, XXX, XXX, XXX }, \
K40, KC_NO, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, KC_NO, K4F, KC_NO, \ { k40, XXX, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, XXX, k4D, XXX, k4F, XXX }, \
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ { k50, k51, k52, XXX, XXX, XXX, XXX, k57, XXX, XXX, k5A, k5B, k5C, k5D, k5E, k5F, k5G } \
) }
// Keymap for a standard ANSI layout plus the five extra keys // Keymap for a standard ANSI layout plus the five extra keys
// above the arrow block. // above the arrow block.
#define LAYOUT_tkl_ansi_plus_five( \ #define LAYOUT_tkl_ansi_plus_five( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ k00, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \ k01, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1D, k1E, k1F, k1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, K3F, K3G, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, k3E, k3F, k3G, \
K40, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4E, K4F, K4G, \ k40, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4D, k4E, k4F, k4G, \
K50, K51, K52, K57, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ k50, k51, k52, k57, k5A, k5B, k5C, k5D, k5E, k5F, k5G \
) LAYOUT_7bit( \ ) { \
K00, KC_NO, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G }, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D, K1E, K1F, K1G, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, XXX, k1D, k1E, k1F, k1G }, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G }, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, K3E, K3F, K3G, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, k3E, k3F, k3G }, \
K40, KC_NO, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, K4E, K4F, K4G, \ { k40, XXX, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, XXX, k4D, k4E, k4F, k4G }, \
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ { k50, k51, k52, XXX, XXX, XXX, XXX, k57, XXX, XXX, k5A, k5B, k5C, k5D, k5E, k5F, k5G } \
) }
#define LAYOUT_tkl_ansi_wkl( \ #define LAYOUT_tkl_ansi_wkl( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ k00, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \ k01, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1D, k1E, k1F, k1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, \
K40, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4F, \ k40, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4D, k4F, \
K50, K51, K52, K57, K5B, K5C, K5D, K5E, K5F, K5G \ k50, k51, k52, k57, k5B, k5C, k5D, k5E, k5F, k5G \
) LAYOUT_7bit( \ ) { \
K00, KC_NO, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G }, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D, K1E, K1F, K1G, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, XXX, k1D, k1E, k1F, k1G }, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G }, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, KC_NO, KC_NO, KC_NO, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, XXX, k3D, XXX, XXX, XXX }, \
K40, KC_NO, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, KC_NO, K4F, KC_NO, \ { k40, XXX, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, XXX, k4D, XXX, k4F, XXX }, \
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, KC_NO, K5B, K5C, K5D, K5E, K5F, K5G \ { k50, k51, k52, XXX, XXX, XXX, XXX, k57, XXX, XXX, XXX, k5B, k5C, k5D, k5E, k5F, k5G } \
) }
#define LAYOUT_tkl_iso( \ #define LAYOUT_tkl_iso( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ k00, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \ k01, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1D, k1E, k1F, k1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2E, K2F, K2G, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2E, k2F, k2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4F, \ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4D, k4F, \
K50, K51, K52, K57, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ k50, k51, k52, k57, k5A, k5B, k5C, k5D, k5E, k5F, k5G \
) LAYOUT_7bit( \ ) { \
K00, KC_NO, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G }, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D, K1E, K1F, K1G, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, XXX, k1D, k1E, k1F, k1G }, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, KC_NO, K2E, K2F, K2G, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, XXX, k2E, k2F, k2G }, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, KC_NO, KC_NO, KC_NO, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, XXX, XXX, XXX }, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, KC_NO, K4F, KC_NO, \ { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, XXX, k4D, XXX, k4F, XXX }, \
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ { k50, k51, k52, XXX, XXX, XXX, XXX, k57, XXX, XXX, k5A, k5B, k5C, k5D, k5E, k5F, k5G } \
) }
#define LAYOUT_tkl_iso_wkl( \ #define LAYOUT_tkl_iso_wkl( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ k00, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \ k01, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1D, k1E, k1F, k1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2E, K2F, K2G, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2E, k2F, k2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4F, \ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4D, k4F, \
K50, K51, K52, K57, K5B, K5C, K5D, K5E, K5F, K5G \ k50, k51, k52, k57, k5B, k5C, k5D, k5E, k5F, k5G \
) LAYOUT_7bit( \ ) { \
K00, KC_NO, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, k0F, k0G }, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D, K1E, K1F, K1G, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, XXX, k1D, k1E, k1F, k1G }, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, KC_NO, K2E, K2F, K2G, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, XXX, k2E, k2F, k2G }, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, KC_NO, KC_NO, KC_NO, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, XXX, XXX, XXX }, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, KC_NO, K4F, KC_NO, \ { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, XXX, k4D, XXX, k4F, XXX }, \
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, KC_NO, K5B, K5C, K5D, K5E, K5F, K5G \ { k50, k51, k52, XXX, XXX, XXX, XXX, k57, XXX, XXX, XXX, k5B, k5C, k5D, k5E, k5F, k5G } \
) }
#endif #define LAYOUT_7bit LAYOUT_all

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@ -1,16 +1,19 @@
Phantom # Phantom
=======
A community-developed keyboard PCB designed to fit inside the case of a Filco Majestouch. A community-developed keyboard PCB designed to fit inside the case of a Filco Majestouch.
See the [Deskthority wiki](https://deskthority.net/wiki/Phantom) for more information. See the [Deskthority wiki](https://deskthority.net/wiki/Phantom) for more information.
Keyboard Maintainer: QMK Community * Keyboard Maintainer: QMK Community
Hardware Supported: Phantom PCB * Hardware Supported: Phantom PCB
Hardware Availability: https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=536 * Hardware Availability: https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=536
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make phantom:default make phantom:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Flashing example for this keyboard:
make phantom:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@ -2,19 +2,12 @@
MCU = atmega32u4 MCU = atmega32u4
# Bootloader selection # Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = halfkay BOOTLOADER = halfkay
# Build Options # Build Options
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
@ -24,11 +17,8 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support BLUETOOTH_ENABLE = no # Enable Bluetooth
UNICODE_ENABLE = no # Unicode AUDIO_ENABLE = no # Audio output
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
LAYOUTS = tkl_ansi tkl_iso LAYOUTS = tkl_ansi tkl_iso