From 8b3da994aa38d1252c037b5421893fb38d7aa3c8 Mon Sep 17 00:00:00 2001 From: Richard Baptist Date: Mon, 30 Sep 2019 15:18:14 +0200 Subject: [PATCH] Remove RGBLIGHT config We're on matrix now, baby --- keyboards/crkbd/keymaps/rpbaptist/config.h | 15 --------------- keyboards/crkbd/keymaps/rpbaptist/keymap.c | 5 ----- keyboards/crkbd/keymaps/rpbaptist/readme.md | 8 ++++++++ 3 files changed, 8 insertions(+), 20 deletions(-) diff --git a/keyboards/crkbd/keymaps/rpbaptist/config.h b/keyboards/crkbd/keymaps/rpbaptist/config.h index 46595cdc80e..9f7ec081727 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/config.h +++ b/keyboards/crkbd/keymaps/rpbaptist/config.h @@ -35,21 +35,6 @@ along with this program. If not, see . #define QMK_ESC_INPUT D4 // usually ROW #define QMK_LED B0 -#ifdef RGBLIGHT_ENABLE - #undef RGBLED_NUM - - #define RGBLIGHT_EFFECT_BREATHING - #define RGBLIGHT_EFFECT_RAINBOW_MOOD - #define RGBLIGHT_EFFECT_RAINBOW_SWIRL - - #define RGBLED_NUM 27 - #define RGBLIGHT_LIMIT_VAL 120 - #define RGBLIGHT_HUE_STEP 8 - #define RGBLIGHT_SAT_STEP 8 - #define RGBLIGHT_VAL_STEP 10 - #define RGBLIGHT_SLEEP -#endif - #ifdef RGB_MATRIX_ENABLE #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 diff --git a/keyboards/crkbd/keymaps/rpbaptist/keymap.c b/keyboards/crkbd/keymaps/rpbaptist/keymap.c index 99484ad0c9f..8c1dbbbe12e 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/keymap.c +++ b/keyboards/crkbd/keymaps/rpbaptist/keymap.c @@ -2,11 +2,6 @@ extern keymap_config_t keymap_config; -#ifdef RGBLIGHT_ENABLE - // Following line allows macro to read current RGB settings - extern rgblight_config_t rgblight_config; -#endif - extern uint8_t is_master; enum layer_names { diff --git a/keyboards/crkbd/keymaps/rpbaptist/readme.md b/keyboards/crkbd/keymaps/rpbaptist/readme.md index 32f552dc49b..be5c05729ad 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/readme.md +++ b/keyboards/crkbd/keymaps/rpbaptist/readme.md @@ -43,3 +43,11 @@ Most notable here is that there are no tap and hold differences anymore on left ### GAMING_EXT This is the gaming extended layer where movement keys remain the same. This means I can keep moving while accessing second layer keys. All other keys are keys on which I can easily rebind something. Besides that it gives me the function keys and an ENTER key which does not change. This is good when a game requires you to hold ENTER. + +## Notes + +I am using DFU and have to flash both halves individually. + +Left half: `make crkbd/rev1:rpbaptist:dfu-split-left` + +Right half: `make crkbd/rev1:rpbaptist:dfu-split-right RGB_MATRIX_SPLIT_RIGHT=yes`