diff --git a/keyboards/takashicompany/left_slinger/config.h b/keyboards/takashicompany/left_slinger/config.h new file mode 100644 index 00000000000..c7ee2b29940 --- /dev/null +++ b/keyboards/takashicompany/left_slinger/config.h @@ -0,0 +1,8 @@ +// Copyright 2024 takashicompany (@takashicompany) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#define ANALOG_JOYSTICK_X_AXIS_PIN GP28 +#define ANALOG_JOYSTICK_Y_AXIS_PIN GP29 +#define ANALOG_JOYSTICK_READ_INTERVAL 1 \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/custom_joystick.c b/keyboards/takashicompany/left_slinger/custom_joystick.c new file mode 100644 index 00000000000..609d053dcb9 --- /dev/null +++ b/keyboards/takashicompany/left_slinger/custom_joystick.c @@ -0,0 +1,67 @@ +// Copyright 2024 takashicompany (@takashicompany) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H +#include "analog.h" +#include "gpio.h" +#include "wait.h" +#include "timer.h" +#include +#include "print.h" +#include "custom_joystick.h" + +int16_t xOrigin, yOrigin; +uint16_t lastCursor = 0; +int16_t joystick_ratio = 100; +int16_t joystick_raw_x = 0; +int16_t joystick_raw_y = 0; + +int16_t axisCoordinate_custom(pin_t pin, uint16_t origin) { + int8_t direction; // 符号 + int16_t distanceFromOrigin; // 原点からの距離。負数にはならない + + int16_t position = analogReadPin(pin); // 多分だけどデフォルトだと512が中心に来るようになっている + + if (origin == position) { // 原点と同じなら0とする + return 0; + } else if (origin > position) { // 原点よりマイナス方向の場合の処理 + distanceFromOrigin = origin - position; + direction = -1; + } else { // 原点よりプラス方向の処理 + distanceFromOrigin = position - origin; + direction = 1; + } + + return distanceFromOrigin * direction; +} + +void pointing_device_driver_init(void) { + xOrigin = analogReadPin(ANALOG_JOYSTICK_X_AXIS_PIN); + yOrigin = analogReadPin(ANALOG_JOYSTICK_Y_AXIS_PIN); +} + +report_mouse_t pointing_device_driver_get_report(report_mouse_t mouse_report) { + + if (timer_elapsed(lastCursor) > ANALOG_JOYSTICK_READ_INTERVAL) { // 多分、指定のミリ秒経過したかを見て処理を走らせている + lastCursor = timer_read(); + + int16_t jsr = joystick_ratio; + if (0 <= jsr && jsr < 10) { + jsr = 10; + } + else if (-10 < jsr && jsr < 0) { + jsr = -10; + } + + joystick_raw_x = axisCoordinate_custom(ANALOG_JOYSTICK_X_AXIS_PIN, xOrigin); + joystick_raw_y = axisCoordinate_custom(ANALOG_JOYSTICK_Y_AXIS_PIN, yOrigin); + + mouse_report.x = joystick_raw_x / jsr; + mouse_report.y = joystick_raw_y / jsr; + } + + return mouse_report; +} + +uint16_t pointing_device_driver_get_cpi(void) { return 0; } +void pointing_device_driver_set_cpi(uint16_t cpi) {} \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/custom_joystick.h b/keyboards/takashicompany/left_slinger/custom_joystick.h new file mode 100644 index 00000000000..dddb6553c90 --- /dev/null +++ b/keyboards/takashicompany/left_slinger/custom_joystick.h @@ -0,0 +1,11 @@ +// Copyright 2024 takashicompany (@takashicompany) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include + +extern int16_t joystick_ratio; +extern int16_t joystick_raw_x; +extern int16_t joystick_raw_y; \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/keyboard.json b/keyboards/takashicompany/left_slinger/keyboard.json new file mode 100644 index 00000000000..370623eb59c --- /dev/null +++ b/keyboards/takashicompany/left_slinger/keyboard.json @@ -0,0 +1,59 @@ +{ + "manufacturer": "takashicompany", + "keyboard_name": "Left Slinger", + "maintainer": "takashicompany", + "bootloader": "rp2040", + "diode_direction": "COL2ROW", + "encoder": { + "rotary": [ + {"pin_a": "GP14", "pin_b": "GP15"} + ] + }, + "features": { + "bootmagic": true, + "command": false, + "console": false, + "encoder": true, + "extrakey": true, + "mousekey": true, + "nkro": true + }, + "matrix_pins": { + "cols": ["GP5", "GP6", "GP7"], + "rows": ["GP8", "GP9", "GP10", "GP11", "GP12", "GP13", "GP0"] + }, + "processor": "RP2040", + "url": "", + "usb": { + "device_version": "1.0.0", + "pid": "0x0061", + "vid": "0x7463" + }, + "layouts": { + "LAYOUT": { + "layout": [ + {"matrix": [0, 0], "x": 1, "y": 0}, + {"matrix": [0, 1], "x": 2, "y": 0}, + {"matrix": [0, 2], "x": 3, "y": 0}, + {"matrix": [1, 0], "x": 0, "y": 1}, + {"matrix": [1, 1], "x": 1, "y": 1}, + {"matrix": [1, 2], "x": 2, "y": 1}, + {"matrix": [2, 0], "x": 3, "y": 1}, + {"matrix": [3, 0], "x": 0, "y": 2}, + {"matrix": [3, 1], "x": 1, "y": 2}, + {"matrix": [3, 2], "x": 2, "y": 2}, + {"matrix": [2, 1], "x": 3, "y": 2}, + {"matrix": [2, 2], "x": 4.25, "y": 2}, + {"matrix": [4, 0], "x": 1, "y": 3.25}, + {"matrix": [4, 1], "x": 2, "y": 3.25}, + {"matrix": [4, 2], "x": 3, "y": 3.25}, + {"matrix": [6, 0], "x": 4.25, "y": 3.25}, + {"matrix": [6, 1], "x": 5.25, "y": 3.25}, + {"matrix": [5, 0], "x": 1, "y": 4.25}, + {"matrix": [5, 1], "x": 2, "y": 4.25}, + {"matrix": [5, 2], "x": 3, "y": 4.25}, + {"matrix": [6, 2], "x": 4.25, "y": 4.25} + ] + } + } +} \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/keymaps/default/keymap.c b/keyboards/takashicompany/left_slinger/keymaps/default/keymap.c new file mode 100644 index 00000000000..ce52b2d380c --- /dev/null +++ b/keyboards/takashicompany/left_slinger/keymaps/default/keymap.c @@ -0,0 +1,83 @@ +// Copyright 2023 QMK +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT( + KC_Q , KC_W , KC_E , + MY_JSKE, KC_A , KC_S , KC_D , + KC_LSFT, KC_Z , KC_X , KC_C , KC_V , + KC_LCTL, KC_UP , KC_LALT, KC_ESC , KC_ENT , + KC_LEFT, KC_DOWN, KC_RGHT, KC_BSPC + ), + + [1] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO + ), + + [2] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO + ), + + [3] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO + ), + + [4] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO + ), + + [5] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO + ), + + [6] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_TRNS, MY_BTN2, MY_SCRL, MY_BTN1, + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , KC_NO , KC_NO + ), + + [7] = LAYOUT( + KC_NO , KC_NO , KC_NO , + KC_NO , KC_NO , MY_CLKD, MY_CLKI, + QK_BOOT, KC_NO , MY_SCDV, MY_SCDH, KC_NO , + MY_JSKD, MY_JSDD, MY_JSDI, KC_NO , KC_NO , + KC_NO , MY_STGE, KC_NO , KC_NO + ), +}; + +#if defined(ENCODER_MAP_ENABLE) +const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { + [0] = { ENCODER_CCW_CW(MS_WHLD, MS_WHLU) }, + [1] = { ENCODER_CCW_CW(MS_WHLL, MS_WHLR) }, + [2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [4] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [5] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [6] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }, + [7] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) } +}; +#endif diff --git a/keyboards/takashicompany/left_slinger/keymaps/default/rules.mk b/keyboards/takashicompany/left_slinger/keymaps/default/rules.mk new file mode 100644 index 00000000000..a40474b4d5c --- /dev/null +++ b/keyboards/takashicompany/left_slinger/keymaps/default/rules.mk @@ -0,0 +1 @@ +ENCODER_MAP_ENABLE = yes \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/left_slinger.c b/keyboards/takashicompany/left_slinger/left_slinger.c new file mode 100644 index 00000000000..be57a8332bd --- /dev/null +++ b/keyboards/takashicompany/left_slinger/left_slinger.c @@ -0,0 +1,531 @@ +// #include +#include "quantum.h" +#include "left_slinger.h" +#include "custom_joystick.h" + +#if CONSOLE_ENABLE +#include +#endif + +///////////////////////////// +/// miniZoneの実装 ここから /// +//////////////////////////// + +#define MOUSE_SCROLL_V_REVERSE_BIT (1 << 0) // 0000 0001 +#define MOUSE_SCROLL_H_REVERSE_BIT (1 << 1) // 0000 0010 +#define JOYSTICK_KEY_DEFAULT_ENABLE (1 << 2) // 0000 0100 + +enum click_state { + NONE = 0, + WAITING, // マウスレイヤーが有効になるのを待つ。 Wait for mouse layer to activate. + CLICKABLE, // マウスレイヤー有効になりクリック入力が取れる。 Mouse layer is enabled to take click input. + CLICKING, // クリック中。 Clicking. + SCROLLING // スクロール中。 Scrolling. +}; + +typedef union { + uint32_t raw; + + struct { + // int16_t to_clickable_time; // // この秒数(千分の一秒)、WAITING状態ならクリックレイヤーが有効になる。 For this number of seconds (milliseconds), if in WAITING state, the click layer is activated. + int16_t joystick_ratio; + int8_t to_clickable_movement; + uint8_t settings; + }; +} user_config_t; + +user_config_t user_config; + +enum click_state state; // 現在のクリック入力受付の状態 Current click input reception status +uint16_t click_timer; // タイマー。状態に応じて時間で判定する。 Timer. Time to determine the state of the system. + +// uint16_t to_clickable_time = 50; // この秒数(千分の一秒)、WAITING状態ならクリックレイヤーが有効になる。 For this number of seconds (milliseconds), if in WAITING state, the click layer is activated. +uint16_t to_reset_time = 1000; // この秒数(千分の一秒)、CLICKABLE状態ならクリックレイヤーが無効になる。 For this number of seconds (milliseconds), the click layer is disabled if in CLICKABLE state. + +const uint16_t click_layer = 6; // マウス入力が可能になった際に有効になるレイヤー。Layers enabled when mouse input is enabled +const uint16_t setting_layer = 7; + +int16_t scroll_v_mouse_interval_counter; // 垂直スクロールの入力をカウントする。 Counting Vertical Scroll Inputs +int16_t scroll_h_mouse_interval_counter; // 水平スクロールの入力をカウントする。 Counts horizontal scrolling inputs. + +int16_t scroll_v_threshold = 50; // この閾値を超える度に垂直スクロールが実行される。 Vertical scrolling is performed each time this threshold is exceeded. +int16_t scroll_h_threshold = 50; // この閾値を超える度に水平スクロールが実行される。 Each time this threshold is exceeded, horizontal scrolling is performed. + +int16_t after_click_lock_movement = 0; // クリック入力後の移動量を測定する変数。 Variable that measures the amount of movement after a click input. + +int16_t mouse_record_threshold = 30; // ポインターの動きを一時的に記録するフレーム数。 Number of frames in which the pointer movement is temporarily recorded. +int16_t mouse_move_count_ratio = 5; // ポインターの動きを再生する際の移動フレームの係数。 The coefficient of the moving frame when replaying the pointer movement. + +const uint16_t ignore_disable_mouse_layer_keys[] = {KC_LGUI, KC_LCTL}; // この配列で指定されたキーはマウスレイヤー中に押下してもマウスレイヤーを解除しない + +int16_t mouse_movement; + +bool joystick_key_flag = false; + +void eeconfig_init_kb(void) { + user_config.raw = 0; + user_config.joystick_ratio = 100; + user_config.to_clickable_movement = 50; + // 新しいビットフィールド設定 + + user_config.settings = 0; // 初期化 + user_config.settings |= MOUSE_SCROLL_V_REVERSE_BIT * false; // ここでfalseなので実際にはセットしない + user_config.settings |= MOUSE_SCROLL_H_REVERSE_BIT * false; // 同上 + user_config.settings |= JOYSTICK_KEY_DEFAULT_ENABLE * false; + + eeconfig_update_kb(user_config.raw); +} + +bool get_mouse_scroll_v_reverse(void) { + return user_config.settings & MOUSE_SCROLL_V_REVERSE_BIT; +} + +bool get_mouse_scroll_h_reverse(void) { + return user_config.settings & MOUSE_SCROLL_H_REVERSE_BIT; +} + +void set_mouse_scroll_v_reverse(bool value) { + if (value) { + user_config.settings |= MOUSE_SCROLL_V_REVERSE_BIT; + } else { + user_config.settings &= ~MOUSE_SCROLL_V_REVERSE_BIT; + } +} + +void set_mouse_scroll_h_reverse(bool value) { + if (value) { + user_config.settings |= MOUSE_SCROLL_H_REVERSE_BIT; + } else { + user_config.settings &= ~MOUSE_SCROLL_H_REVERSE_BIT; + } +} + +bool get_joystick_key_default_enable(void) { + return user_config.settings & JOYSTICK_KEY_DEFAULT_ENABLE; +} + +void set_joystick_key_default_enable(bool value) { + if (value) { + user_config.settings |= JOYSTICK_KEY_DEFAULT_ENABLE; + } else { + user_config.settings &= ~JOYSTICK_KEY_DEFAULT_ENABLE; + } +} + +void keyboard_post_init_kb(void) { + user_config.raw = eeconfig_read_kb(); + joystick_ratio = user_config.joystick_ratio; +} + +// クリック用のレイヤーを有効にする。 Enable layers for clicks +void enable_click_layer(void) { + layer_on(click_layer); + click_timer = timer_read(); + state = CLICKABLE; +} + +// クリック用のレイヤーを無効にする。 Disable layers for clicks. +void disable_click_layer(void) { + state = NONE; + layer_off(click_layer); + scroll_v_mouse_interval_counter = 0; + scroll_h_mouse_interval_counter = 0; +} + +bool setting_flags[4] = { false, false, false, false }; + +void enable_setting_layer(void) { + for (int i = 0; i < 4; i++) + { + setting_flags[i] = false; + } + layer_on(setting_layer); + + SEND_STRING(" Setting Layer Start."); +} + +void disable_setting_layer(void) { + + for (int i = 0; i < 4; i++) + { + setting_flags[i] = false; + } + + layer_off(setting_layer); + SEND_STRING(" Setting Layer End."); +} + +// 自前の絶対数を返す関数。 Functions that return absolute numbers. +int8_t my_abs(int8_t num) { + if (num < 0) { + num = -num; + } + + return num; +} + +int16_t my_abs_16(int16_t num) { + if (num < 0) { + num = -num; + } + + return num; +} + +// 現在クリックが可能な状態か。 Is it currently clickable? +bool is_clickable_mode(void) { + return state == CLICKABLE || state == CLICKING || state == SCROLLING; +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + + if (record->event.key.row == 0 && record->event.key.col == 0) + { + setting_flags[0] = record->event.pressed; + } + + if (record->event.key.row == 0 && record->event.key.col == 2) + { + setting_flags[1] = record->event.pressed; + } + + if (record->event.key.row == 5 && record->event.key.col == 0) + { + setting_flags[2] = record->event.pressed; + } + + if (record->event.key.row == 5 && record->event.key.col == 2) + { + setting_flags[3] = record->event.pressed; + } + + for (int i = 0; i < 4; i++) + { + if (!setting_flags[i]) + { + break; + } + + if (i == 3) + { + enable_setting_layer(); + return true; + } + } + + + switch (keycode) { + case MY_BTN1: + case MY_BTN2: + case MY_BTN3: + { + report_mouse_t currentReport = pointing_device_get_report(); + + // どこのビットを対象にするか。 Which bits are to be targeted? + uint8_t btn = 1 << (keycode - MY_BTN1); + + if (record->event.pressed) { + // ビットORは演算子の左辺と右辺の同じ位置にあるビットを比較して、両方のビットのどちらかが「1」の場合に「1」にします。 + // Bit OR compares bits in the same position on the left and right sides of the operator and sets them to "1" if either of both bits is "1". + currentReport.buttons |= btn; + state = CLICKING; + after_click_lock_movement = 30; + } else { + // ビットANDは演算子の左辺と右辺の同じ位置にあるビットを比較して、両方のビットが共に「1」の場合だけ「1」にします。 + // Bit AND compares the bits in the same position on the left and right sides of the operator and sets them to "1" only if both bits are "1" together. + currentReport.buttons &= ~btn; + } + + enable_click_layer(); + + pointing_device_set_report(currentReport); + pointing_device_send(); + return false; + } + + case MY_SCRL: + if (record->event.pressed) { + state = SCROLLING; + } else { + enable_click_layer(); // スクロールキーを離した時に再度クリックレイヤーを有効にする。 Enable click layer again when the scroll key is released. + } + return false; + + case MY_CLKI: + if (record->event.pressed) { + user_config.to_clickable_movement += 5; + eeconfig_update_kb(user_config.raw); + } + return false; + + case MY_CLKD: + if (record->event.pressed) { + + user_config.to_clickable_movement -= 5; + + if (user_config.to_clickable_movement < 5) { + user_config.to_clickable_movement = 5; + } + + eeconfig_update_kb(user_config.raw); + } + return false; + + case MY_SCDV: + if (record->event.pressed) { + set_mouse_scroll_v_reverse(!get_mouse_scroll_v_reverse()); + eeconfig_update_kb(user_config.raw); + } + return false; + + case MY_SCDH: + if (record->event.pressed) { + set_mouse_scroll_h_reverse(!get_mouse_scroll_h_reverse()); + eeconfig_update_kb(user_config.raw); + } + return false; + + case MY_JSDI: + if (record->event.pressed) { + joystick_ratio = joystick_ratio + 5; + user_config.joystick_ratio = joystick_ratio; + eeconfig_update_kb(user_config.raw); + } + + break; + + case MY_JSDD: + if (record->event.pressed) { + joystick_ratio = joystick_ratio - 5; + user_config.joystick_ratio = joystick_ratio; + eeconfig_update_kb(user_config.raw); + } + + break; + + case MY_STGE: + if (record->event.pressed) { + disable_setting_layer(); + } + break; + + case MY_JSKD: + if (record->event.pressed) { + set_joystick_key_default_enable(!get_joystick_key_default_enable()); + eeconfig_update_kb(user_config.raw); + } + break; + + case MY_JSKE: + joystick_key_flag = record->event.pressed; + break; + + default: + if (record->event.pressed) { + + if (state == CLICKING || state == SCROLLING) + { + enable_click_layer(); + return false; + } + + for (int i = 0; i < sizeof(ignore_disable_mouse_layer_keys) / sizeof(ignore_disable_mouse_layer_keys[0]); i++) + { + if (keycode == ignore_disable_mouse_layer_keys[i]) + { + enable_click_layer(); + return true; + } + } + + disable_click_layer(); + } + } + + return process_record_user(keycode, record); +} + +int8_t joystick_key_column = -1; +uint16_t joystick_key_timer; + +void reset_joystick_key(void) { + if (joystick_key_column >= 0) { + action_exec(MAKE_KEYEVENT(6, joystick_key_column, false)); + } + + joystick_key_column = -1; +} + +void press_joystick_key(int8_t column) { + + joystick_key_timer = timer_read(); + + if (joystick_key_column == column /* || timer_elapsed(joystick_key_timer) < 200*/) { + return; + } + + reset_joystick_key(); + + joystick_key_column = column; + joystick_key_timer = timer_read(); + action_exec(MAKE_KEYEVENT(6, column, true)); +} + +report_mouse_t pointing_device_task_kb(report_mouse_t mouse_report) { + int8_t current_x = mouse_report.x; + int8_t current_y = mouse_report.y; + int8_t current_h = 0; + int8_t current_v = 0; + + if (get_joystick_key_default_enable() != joystick_key_flag) { +#ifdef CONSOLE_ENABLE + uprintf("x: %d, y: %d, raw_x: %d, raw_y: %d \n", current_x, current_y, joystick_raw_x, joystick_raw_y); +#endif + if ((current_x != 0 || current_y != 0) && + (joystick_raw_x > 100 || joystick_raw_y > 100) == false && + (my_abs_16(joystick_raw_x) + my_abs_16(joystick_raw_y) > 350)){ + + if (joystick_raw_y < joystick_raw_x * 4) { + // 上 + press_joystick_key(1); + } else if (joystick_raw_x < joystick_raw_y * 5) { + press_joystick_key(2); + } else { + press_joystick_key(0); + } + } + else { + if (timer_elapsed(joystick_key_timer) > 100) { + reset_joystick_key(); + } + } + + mouse_report.x = 0; + mouse_report.y = 0; + mouse_report.h = 0; + mouse_report.v = 0; + + return mouse_report; + } + else { + reset_joystick_key(); + } + + if (current_x != 0 || current_y != 0) { + + switch (state) { + case CLICKABLE: + click_timer = timer_read(); + break; + + case CLICKING: + after_click_lock_movement -= my_abs(current_x) + my_abs(current_y); + + if (after_click_lock_movement > 0) { + current_x = 0; + current_y = 0; + } + + break; + + case SCROLLING: + { + int8_t rep_v = 0; + int8_t rep_h = 0; + + // 垂直スクロールの方の感度を高める。 Increase sensitivity toward vertical scrolling. + if (my_abs(current_y) * 2 > my_abs(current_x)) { + + scroll_v_mouse_interval_counter += current_y; + while (my_abs(scroll_v_mouse_interval_counter) > scroll_v_threshold) { + if (scroll_v_mouse_interval_counter < 0) { + scroll_v_mouse_interval_counter += scroll_v_threshold; + rep_v += scroll_v_threshold; + } else { + scroll_v_mouse_interval_counter -= scroll_v_threshold; + rep_v -= scroll_v_threshold; + } + + } + } else { + + scroll_h_mouse_interval_counter += current_x; + + while (my_abs(scroll_h_mouse_interval_counter) > scroll_h_threshold) { + if (scroll_h_mouse_interval_counter < 0) { + scroll_h_mouse_interval_counter += scroll_h_threshold; + rep_h += scroll_h_threshold; + } else { + scroll_h_mouse_interval_counter -= scroll_h_threshold; + rep_h -= scroll_h_threshold; + } + } + } + + current_h = rep_h / scroll_h_threshold * (get_mouse_scroll_h_reverse() ? -1 : 1); + current_v = -rep_v / scroll_v_threshold * (get_mouse_scroll_v_reverse() ? -1 : 1); + current_x = 0; + current_y = 0; + } + break; + + case WAITING: + /* + if (timer_elapsed(click_timer) > user_config.to_clickable_time) { + enable_click_layer(); + } + */ + + mouse_movement += my_abs(current_x) + my_abs(current_y); + + if (mouse_movement >= user_config.to_clickable_movement) + { + mouse_movement = 0; + enable_click_layer(); + } + break; + + default: + click_timer = timer_read(); + state = WAITING; + mouse_movement = 0; + } + } + else + { + switch (state) { + case CLICKING: + case SCROLLING: + + break; + + case CLICKABLE: + if (timer_elapsed(click_timer) > to_reset_time) { + disable_click_layer(); + } + break; + + case WAITING: + if (timer_elapsed(click_timer) > 50) { + mouse_movement = 0; + state = NONE; + } + break; + + default: + mouse_movement = 0; + state = NONE; + } + } + + mouse_report.x = current_x; + mouse_report.y = current_y; + mouse_report.h = current_h; + mouse_report.v = current_v; + + return mouse_report; +} + +///////////////////////////// +/// miniZoneの実装 ここまで /// +//////////////////////////// \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/left_slinger.h b/keyboards/takashicompany/left_slinger/left_slinger.h new file mode 100644 index 00000000000..318506e832e --- /dev/null +++ b/keyboards/takashicompany/left_slinger/left_slinger.h @@ -0,0 +1,22 @@ +// Copyright 2024 takashicompany (@takashicompany) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "quantum.h" + +enum custom_keycodes_kb { + MY_BTN1 = SAFE_RANGE, + MY_BTN2, + MY_BTN3, + MY_SCRL, // Scroll + MY_CLKI, // Click time increase + MY_CLKD, // Click time decrease + MY_SCDV, // Scroll vertical + MY_SCDH, // Scroll horizontal + MY_JSDI, // Joy stick movement divisor increase + MY_JSDD, // Joy stick movement divisor decrease + MY_STGE, // Setting End + MY_JSKD, // Joy stick key default + MY_JSKE, // Joy stick key enable +}; \ No newline at end of file diff --git a/keyboards/takashicompany/left_slinger/readme.md b/keyboards/takashicompany/left_slinger/readme.md new file mode 100644 index 00000000000..5419cb7c4e0 --- /dev/null +++ b/keyboards/takashicompany/left_slinger/readme.md @@ -0,0 +1,27 @@ +# takashicompany/left_slinger + +![takashicompany/left_slinger](https://i.imgur.com/7U0BMuT.jpeg) + +Left Slinger is a left hand only macro pad & gaming device with joystick and rotary encoder. + +* Keyboard Maintainer: [takashicompany](https://github.com/takashicompany) +* Hardware Supported: PCB, RP2040-Zero +* Hardware Availability: https://github.com/takashicompany/left_slinger + +Make example for this keyboard (after setting up your build environment): + + make takashicompany/left_slinger:default + +Flashing example for this keyboard: + + make takashicompany/left_slinger:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard +* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead +* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available diff --git a/keyboards/takashicompany/left_slinger/rules.mk b/keyboards/takashicompany/left_slinger/rules.mk new file mode 100644 index 00000000000..535ec48bd85 --- /dev/null +++ b/keyboards/takashicompany/left_slinger/rules.mk @@ -0,0 +1,4 @@ +POINTING_DEVICE_ENABLE = yes +POINTING_DEVICE_DRIVER = custom +ANALOG_DRIVER_REQUIRED = yes +SRC += custom_joystick.c