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Increament -> increment
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parent
3a860c4bc2
commit
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@ -453,9 +453,9 @@ void rgblight_effect_snake(uint8_t interval) {
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static uint16_t last_timer = 0;
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static uint16_t last_timer = 0;
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uint8_t i, j;
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uint8_t i, j;
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int8_t k;
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int8_t k;
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int8_t increament = 1;
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int8_t increment = 1;
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if (interval % 2) {
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if (interval % 2) {
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increament = -1;
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increment = -1;
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}
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}
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if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval / 2])) {
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if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_SNAKE_INTERVALS[interval / 2])) {
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return;
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return;
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@ -466,7 +466,7 @@ void rgblight_effect_snake(uint8_t interval) {
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led[i].g = 0;
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led[i].g = 0;
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led[i].b = 0;
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led[i].b = 0;
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for (j = 0; j < RGBLIGHT_EFFECT_SNAKE_LENGTH; j++) {
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for (j = 0; j < RGBLIGHT_EFFECT_SNAKE_LENGTH; j++) {
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k = pos + j * increament;
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k = pos + j * increment;
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if (k < 0) {
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if (k < 0) {
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k = k + RGBLED_NUM;
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k = k + RGBLED_NUM;
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}
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}
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@ -476,7 +476,7 @@ void rgblight_effect_snake(uint8_t interval) {
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}
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}
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}
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}
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rgblight_set();
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rgblight_set();
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if (increament == 1) {
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if (increment == 1) {
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if (pos - 1 < 0) {
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if (pos - 1 < 0) {
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pos = RGBLED_NUM - 1;
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pos = RGBLED_NUM - 1;
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} else {
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} else {
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@ -492,7 +492,7 @@ void rgblight_effect_knight(uint8_t interval) {
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uint8_t i, j, cur;
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uint8_t i, j, cur;
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int8_t k;
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int8_t k;
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struct cRGB preled[RGBLED_NUM];
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struct cRGB preled[RGBLED_NUM];
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static int8_t increament = -1;
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static int8_t increment = -1;
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if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
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if (timer_elapsed(last_timer) < pgm_read_byte(&RGBLED_KNIGHT_INTERVALS[interval])) {
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return;
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return;
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}
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}
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@ -502,7 +502,7 @@ void rgblight_effect_knight(uint8_t interval) {
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preled[i].g = 0;
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preled[i].g = 0;
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preled[i].b = 0;
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preled[i].b = 0;
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for (j = 0; j < RGBLIGHT_EFFECT_KNIGHT_LENGTH; j++) {
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for (j = 0; j < RGBLIGHT_EFFECT_KNIGHT_LENGTH; j++) {
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k = pos + j * increament;
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k = pos + j * increment;
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if (k < 0) {
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if (k < 0) {
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k = 0;
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k = 0;
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}
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}
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@ -523,17 +523,17 @@ void rgblight_effect_knight(uint8_t interval) {
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}
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}
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}
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}
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rgblight_set();
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rgblight_set();
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if (increament == 1) {
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if (increment == 1) {
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if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
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if (pos - 1 < 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
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pos = 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH;
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pos = 0 - RGBLIGHT_EFFECT_KNIGHT_LENGTH;
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increament = -1;
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increment = -1;
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} else {
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} else {
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pos -= 1;
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pos -= 1;
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}
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}
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} else {
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} else {
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if (pos + 1 > RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
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if (pos + 1 > RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH) {
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pos = RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
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pos = RGBLED_NUM + RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
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increament = 1;
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increment = 1;
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} else {
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} else {
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pos += 1;
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pos += 1;
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}
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}
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