diff --git a/keyboards/crkbd/keymaps/snowe/config.h b/keyboards/crkbd/keymaps/snowe/config.h index b624b589bcc..575e39892dc 100644 --- a/keyboards/crkbd/keymaps/snowe/config.h +++ b/keyboards/crkbd/keymaps/snowe/config.h @@ -52,4 +52,5 @@ along with this program. If not, see . #define IGNORE_MOD_TAP_INTERRUPT //#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY -#define LAYER_STATE_8BIT \ No newline at end of file +#define LAYER_STATE_8BIT +#define SPLIT_WPM_ENABLE diff --git a/keyboards/crkbd/keymaps/snowe/keymap.c b/keyboards/crkbd/keymaps/snowe/keymap.c index 4dfd6ecbeba..f5972d62db3 100644 --- a/keyboards/crkbd/keymaps/snowe/keymap.c +++ b/keyboards/crkbd/keymaps/snowe/keymap.c @@ -57,6 +57,20 @@ along with this program. If not, see . ) // clang-format on #define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__) +// clang-format off +#define LAYOUT_crkbd_no_hold_shortcuts( \ + K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ + K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \ + K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ + ) \ + LAYOUT_wrapper( \ + KC_TAB, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \ + GUI_ESC, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \ + KC_LSFT, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, KC_BSLS, \ + KC_LCTL, LOWER, KC_BSPC, KC_ENTER, SP_RAIS, KC_LALT \ + ) +// clang-format on +#define LAYOUT_crkbd_no_hold_shortcuts_wrapper(...) LAYOUT_crkbd_no_hold_shortcuts(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // clang-format off @@ -77,6 +91,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ ), + [_GAMING] = LAYOUT_crkbd_no_hold_shortcuts_wrapper( + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________ + ), /* Lower * ,-----------------------------------------------. .-----------------------------------------------. diff --git a/users/snowe/ocean_dream.h b/users/snowe/ocean_dream.h index 498375559a0..57e0b915576 100644 --- a/users/snowe/ocean_dream.h +++ b/users/snowe/ocean_dream.h @@ -22,7 +22,7 @@ * Features: * You can turn on and off features in this section */ -#define ENABLE_MOON // Uses 182 bytes +//#define ENABLE_MOON // Uses 182 bytes #define ENABLE_WAVE // Uses 844 bytes #define ENABLE_SHOOTING_STARS // Uses 872 bytes #define ENABLE_ISLAND diff --git a/users/snowe/oled_setup.c b/users/snowe/oled_setup.c index dfc4b085e30..be54d9f5586 100644 --- a/users/snowe/oled_setup.c +++ b/users/snowe/oled_setup.c @@ -25,15 +25,16 @@ # include // for keylog? oled_rotation_t oled_init_user(oled_rotation_t rotation) { - if (!is_master) { + if (!is_keyboard_master()) { return OLED_ROTATION_270; // flips the display 180 degrees if offhand } return OLED_ROTATION_270; } # define L_BASE 0 -# define L_LOWER 2 -# define L_RAISE 4 +# define L_GAME 2 +# define L_LOWER 4 +# define L_RAISE 6 # define L_ADJUST 8 void oled_render_layer_state(void) { @@ -42,18 +43,21 @@ void oled_render_layer_state(void) { case L_BASE: oled_write_ln_P(PSTR("Main"), false); break; + case L_GAME: + oled_write_ln_P(PSTR("Game"), false); + break; case L_LOWER: oled_write_ln_P(PSTR("Bot"), false); break; case L_RAISE: oled_write_ln_P(PSTR("Top"), false); break; - case L_ADJUST: - case L_ADJUST | L_LOWER: - case L_ADJUST | L_RAISE: - case L_ADJUST | L_LOWER | L_RAISE: - oled_write_ln_P(PSTR("Comb"), false); - break; +// case L_ADJUST: +// case L_ADJUST | L_LOWER: +// case L_ADJUST | L_RAISE: +// case L_ADJUST | L_LOWER | L_RAISE: +// oled_write_ln_P(PSTR("Comb"), false); +// break; } } @@ -122,7 +126,7 @@ void render_bootmagic_status(void) { } bool oled_task_user(void) { - if (is_master) { + if (is_keyboard_master()) { oled_render_layer_state(); oled_render_keylog(); render_bootmagic_status(); diff --git a/users/snowe/snowe.h b/users/snowe/snowe.h index 21764ca5076..6a2fc2aba1a 100644 --- a/users/snowe/snowe.h +++ b/users/snowe/snowe.h @@ -40,4 +40,4 @@ along with this program. If not, see . #endif -enum layers { _MAIN, _LOWER, _UPPER, _ADJUST }; +enum layers { _MAIN, _GAMING, _LOWER, _UPPER, _ADJUST }; diff --git a/users/snowe/wrappers.h b/users/snowe/wrappers.h index 485f8de5428..9ef7dce607e 100644 --- a/users/snowe/wrappers.h +++ b/users/snowe/wrappers.h @@ -85,7 +85,7 @@ NOTE: These are all the same length. If you do a search/replace #define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG -#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM +#define _________________ADJUST_L2_________________ MU_TOG , TG(_GAMING), AU_ON, AU_OFF, AG_NORM #define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, _______ #define _________________ADJUST_R1_________________ _______, _______, _______, _______, _______ #define _________________ADJUST_R2_________________ RESET, CG_TOGG, _______, _______, _______