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Reordered the callback methods, shortened brief documentation
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@ -47,54 +47,6 @@ extern inline void add_key(uint8_t key);
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extern inline void del_key(uint8_t key);
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extern inline void clear_keys(void);
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/** \brief Callback which is called when the one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_set_user(uint8_t mods) { }
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/** \brief Callback which is called when the locked one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_set_kb(uint8_t mods) {
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oneshot_locked_mods_set_user(mods);
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}
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/** \brief Callback which is called when the one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_cleared_user(void) { }
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/** \brief Callback which is called when the locked one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_cleared_kb(void) {
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oneshot_locked_mods_cleared_user();
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}
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/** \brief Callback which is called when the one shot modifiers have been set.
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*/
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__attribute__((weak))
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void oneshot_mods_set_user(uint8_t mods) { }
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/** \brief Callback which is called when the one shot modifiers have been cleared.
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*/
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__attribute__((weak))
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void oneshot_mods_cleared_user(void) { }
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/** \brief Callback which is called when the one shot modifiers have been set.
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*/
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__attribute__((weak))
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void oneshot_mods_set_kb(uint8_t mods) {
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oneshot_mods_set_user(mods);
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}
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/** \brief Callback which is called when the one shot modifiers have been cleared.
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*/
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__attribute__((weak))
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void oneshot_mods_cleared_kb() {
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oneshot_mods_cleared_user();
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}
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#ifndef NO_ACTION_ONESHOT
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static int8_t oneshot_mods = 0;
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static int8_t oneshot_locked_mods = 0;
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@ -339,6 +291,54 @@ uint8_t get_oneshot_mods(void)
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}
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#endif
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/** \brief Called when the one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_set_user(uint8_t mods) { }
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/** \brief Called when the locked one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_set_kb(uint8_t mods) {
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oneshot_locked_mods_set_user(mods);
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}
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/** \brief Called when the one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_cleared_user(void) { }
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/** \brief Called when the locked one shot modifiers have been locked.
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*/
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__attribute__((weak))
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void oneshot_locked_mods_cleared_kb(void) {
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oneshot_locked_mods_cleared_user();
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}
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/** \brief Called when the one shot modifiers have been set.
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*/
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__attribute__((weak))
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void oneshot_mods_set_user(uint8_t mods) { }
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/** \brief Called when the one shot modifiers have been set.
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*/
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__attribute__((weak))
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void oneshot_mods_set_kb(uint8_t mods) {
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oneshot_mods_set_user(mods);
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}
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/** \brief Called when the one shot modifiers have been cleared.
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*/
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__attribute__((weak))
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void oneshot_mods_cleared_user(void) { }
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/** \brief Called when the one shot modifiers have been cleared.
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*/
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__attribute__((weak))
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void oneshot_mods_cleared_kb() {
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oneshot_mods_cleared_user();
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}
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/** \brief inspect keyboard state
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*
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* FIXME: needs doc
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@ -28,15 +28,6 @@ extern report_keyboard_t *keyboard_report;
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void send_keyboard_report(void);
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void oneshot_locked_mods_set_user(uint8_t mods);
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void oneshot_locked_mods_set_kb(uint8_t mods);
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void oneshot_locked_mods_cleared_user(void);
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void oneshot_locked_mods_cleared_kb(void);
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void oneshot_mods_set_user(uint8_t mods);
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void oneshot_mods_set_kb(uint8_t mods);
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void oneshot_mods_cleared_user(void);
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void oneshot_mods_cleared_kb(void);
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/* key */
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inline void add_key(uint8_t key) {
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add_key_to_report(keyboard_report, key);
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@ -98,6 +89,15 @@ bool is_oneshot_layer_active(void);
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uint8_t get_oneshot_layer_state(void);
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bool has_oneshot_layer_timed_out(void);
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void oneshot_locked_mods_set_user(uint8_t mods);
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void oneshot_locked_mods_set_kb(uint8_t mods);
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void oneshot_locked_mods_cleared_user(void);
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void oneshot_locked_mods_cleared_kb(void);
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void oneshot_mods_set_user(uint8_t mods);
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void oneshot_mods_set_kb(uint8_t mods);
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void oneshot_mods_cleared_user(void);
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void oneshot_mods_cleared_kb(void);
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/* inspect */
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uint8_t has_anymod(void);
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