diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h index 67f568ca385..d11dda50c34 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h @@ -4,6 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static hsv_t SOLID_REACTIVE_math(hsv_t hsv, uint16_t offset) { + if (offset > 255) offset = 255; # ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4); # endif diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h index f20f1b1fb6a..22ba42296fa 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h @@ -4,6 +4,7 @@ RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static hsv_t SOLID_REACTIVE_SIMPLE_math(hsv_t hsv, uint16_t offset) { + if (offset > 255) offset = 255; # ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE hsv.h = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 8) >> 4); # endif