mirror of
https://github.com/qmk/qmk_firmware.git
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New 2乗マトリクス配線のキーボードを追加
This commit is contained in:
parent
9d3f491fb7
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50
keyboards/atreus50_rr/atreus50_rr.c
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50
keyboards/atreus50_rr/atreus50_rr.c
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/* Copyright 2020 Takeshi Nishio
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "atreus50_rr.h"
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// Optional override functions below.
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// You can leave any or all of these undefined.
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// These are only required if you want to perform custom actions.
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/*
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record);
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}
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bool led_update_kb(led_t led_state) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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return led_update_user(led_state);
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}
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*/
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44
keyboards/atreus50_rr/atreus50_rr.h
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44
keyboards/atreus50_rr/atreus50_rr.h
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/* Copyright 2020 Takeshi Nishio
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k18, k28, k38, k48, k58, k68, k14, k24, k34, k54, k64, k74, \
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k81, k21, k31, k41, k51, k61, k15, k25, k35, k45, k65, k75, \
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k82, k12, k32, k42, k52, k62, k16, k26, k36, k46, k56, k76, \
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k83, k13, k23, k43, k53, k63, k73, k87, k17, k27, k37, k47, k57, k67 \
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) \
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{ \
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{ KC_NO, k21, k31, k41, k51, k61, KC_NO, k81 }, \
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{ k12, KC_NO, k32, k42, k52, k62, KC_NO, k82 }, \
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{ k13, k23, KC_NO, k43, k53, k63, k73, k83 }, \
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{ k14, k24, k34, KC_NO, k54, k64, k74, KC_NO }, \
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{ k15, k25, k35, k45, KC_NO, k65, k75, KC_NO }, \
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{ k16, k26, k36, k46, k56, KC_NO, k76, KC_NO }, \
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{ k17, k27, k37, k47, k57, k67, KC_NO, k87 }, \
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{ k18, k28, k38, k48, k58, k68, KC_NO, KC_NO } \
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}
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258
keyboards/atreus50_rr/config.h
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258
keyboards/atreus50_rr/config.h
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/*
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Copyright 2019 e3w2q
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER jpskenn
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#define PRODUCT atreus50_rr
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#define DESCRIPTION A custom keyboard
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/* key matrix size */
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// 2乗マトリクスで8ピンを使用し、8*7=56キーまで認識可能とする。
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 8
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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// 同一のピンを行と列に使用する
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#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } // 各行に割り当てるピン番号
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } // 各列に割り当てるピン番号
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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// #define DIODE_DIRECTION CUSTOM_MATRIX // COL(列)のピンからROW(行)のピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX
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// #define DIODE_DIRECTION CUSTOM_MATRIX
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// #define COL2COL 101
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// #define DIODE_DIRECTION COL2COL
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D2 // 右手側と左手側のシリアル通信用のピン番号
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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#define RGB_DI_PIN D3 // LEDテープ用のピン番号
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_SPLIT { 3, 3 } // LEDテープの左手側と右手側のLEDの数
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#define RGBLED_NUM 6 // LEDテープのLEDの計
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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// #ifndef LINK_TIME_OPTIMIZATION_ENABLE
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// #define NO_ACTION_MACRO
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// #define NO_ACTION_FUNCTION
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// #endif
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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|
||||
/* Bootmagic Lite key configuration */
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||||
// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
|
18
keyboards/atreus50_rr/info.json
Normal file
18
keyboards/atreus50_rr/info.json
Normal file
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{
|
||||
"keyboard_name": "atreus50_rr",
|
||||
"url": "",
|
||||
"maintainer": "Takeshi Nishio",
|
||||
"width": 3,
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||||
"height": 2,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"label":"k00", "x":0, "y":0},
|
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{"label":"k01", "x":1, "y":0},
|
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{"label":"k02", "x":2, "y":0},
|
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{"label":"k10", "x":0, "y":1, "w":1.5},
|
||||
{"label":"k12", "x":1.5, "y":1, "w":1.5}
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||||
]
|
||||
}
|
||||
}
|
||||
}
|
19
keyboards/atreus50_rr/keymaps/default/config.h
Normal file
19
keyboards/atreus50_rr/keymaps/default/config.h
Normal file
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|
||||
/* Copyright 2020 Takeshi Nishio
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
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||||
|
||||
// place overrides here
|
206
keyboards/atreus50_rr/keymaps/default/keymap.c
Normal file
206
keyboards/atreus50_rr/keymaps/default/keymap.c
Normal file
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// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
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||||
#define _LOWER 1
|
||||
#define _RAISE 2
|
||||
#define _ADJUST 10
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_QWERTY] = LAYOUT( /* Qwerty */
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_T(KC_SLSH),
|
||||
KC_MUTE, KC_VOLD, KC_VOLU, KC_LALT, KC_LGUI, KC_SPC, LOWER, RAISE, KC_BSPC, KC_LGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
/*
|
||||
* ! @ # $ % || ^ & * ( )
|
||||
* del left down right pgdn || down F4 F5 F6 F11
|
||||
* volup reset || F1 F2 F3 F12
|
||||
* voldn super shift space bspc|| alt ent L0 prtsc scroll pause
|
||||
*/
|
||||
[_LOWER] = LAYOUT( /* [> LOWER <] */
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_HOME,KC_PGDN,KC_PGUP,KC_END, KC_BSLS,KC_QUOT,
|
||||
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,KC_LBRC,KC_RBRC,KC_PGUP,_______,
|
||||
KC_MRWD,KC_MPLY,KC_MFFD,_______,_______,_______,_______, _______,_______,_______,_______,KC_HOME,KC_PGDN,KC_END
|
||||
),
|
||||
|
||||
/*
|
||||
* 1 2 3 4 5 || 6 7 8 9 0
|
||||
* # left down right $ || pgdn 4 5 6 +
|
||||
* [ ] ( ) & || ` 1 2 3 \
|
||||
* lower insert super shift space bksp|| alt Ent fn . 0 =
|
||||
*/
|
||||
[_RAISE] = LAYOUT( /* [> RAISE <] */
|
||||
KC_TILD,KC_EXLM,KC_AT, KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_PLUS,
|
||||
_______,_______,_______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_PIPE,KC_DQUO,
|
||||
_______,_______,_______,_______,_______,KC_LEFT, _______,_______,KC_LCBR,KC_RCBR,_______,_______,
|
||||
KC_MRWD,KC_MPLY,KC_MFFD,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,_______
|
||||
),
|
||||
|
||||
/*
|
||||
* ! @ # $ % || ^ & * ( )
|
||||
* del left down right pgdn || down F4 F5 F6 F11
|
||||
* volup reset || F1 F2 F3 F12
|
||||
* voldn super shift space bspc|| alt ent L0 prtsc scroll pause
|
||||
*/
|
||||
[_ADJUST] = LAYOUT( /* [> ADJUST <] */
|
||||
_______,_______,_______,_______,RESET, _______, _______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,_______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
// レイヤーキーを変換・無変換キーと共用する際に動作を改善する。
|
||||
static bool lower_pressed = false;
|
||||
static uint16_t lower_pressed_time = 0;
|
||||
static bool raise_pressed = false;
|
||||
static uint16_t raise_pressed_time = 0;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
lower_pressed = true;
|
||||
lower_pressed_time = record->event.time;
|
||||
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
|
||||
/*
|
||||
長押し時に入力キャンセルする場合はこれ
|
||||
if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) {
|
||||
*/
|
||||
if (lower_pressed) {
|
||||
register_code(KC_LANG2); // for macOS
|
||||
register_code(KC_MHEN);
|
||||
unregister_code(KC_MHEN);
|
||||
unregister_code(KC_LANG2);
|
||||
}
|
||||
lower_pressed = false;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
raise_pressed = true;
|
||||
raise_pressed_time = record->event.time;
|
||||
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
|
||||
/*
|
||||
長押し時に入力キャンセルする場合はこれ
|
||||
if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) {
|
||||
*/
|
||||
if (raise_pressed) {
|
||||
register_code(KC_LANG1); // for macOS
|
||||
register_code(KC_HENK);
|
||||
unregister_code(KC_HENK);
|
||||
unregister_code(KC_LANG1);
|
||||
}
|
||||
raise_pressed = false;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
default:
|
||||
if (record->event.pressed) {
|
||||
// reset the flags
|
||||
lower_pressed = false;
|
||||
raise_pressed = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
/*
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
print("mode just switched to qwerty and this is a huge string\n");
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
*/
|
1
keyboards/atreus50_rr/keymaps/default/readme.md
Normal file
1
keyboards/atreus50_rr/keymaps/default/readme.md
Normal file
@ -0,0 +1 @@
|
||||
# The default keymap for atreus50_rr
|
236
keyboards/atreus50_rr/matrix.c
Normal file
236
keyboards/atreus50_rr/matrix.c
Normal file
@ -0,0 +1,236 @@
|
||||
/*
|
||||
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "debounce.h"
|
||||
#include "quantum.h"
|
||||
#include "wait.h"
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
|
||||
#if (MATRIX_COLS <= 8)
|
||||
# define print_matrix_header() print("\nr/c 01234567\n")
|
||||
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop(matrix[i])
|
||||
# define ROW_SHIFTER ((uint8_t)1)
|
||||
#elif (MATRIX_COLS <= 16)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop16(matrix[i])
|
||||
# define ROW_SHIFTER ((uint16_t)1)
|
||||
#elif (MATRIX_COLS <= 32)
|
||||
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
|
||||
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
|
||||
# define matrix_bitpop(i) bitpop32(matrix[i])
|
||||
# define ROW_SHIFTER ((uint32_t)1)
|
||||
#endif
|
||||
|
||||
#ifdef MATRIX_MASKED
|
||||
extern const matrix_row_t matrix_mask[];
|
||||
#endif
|
||||
|
||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
|
||||
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
|
||||
|
||||
// user functions?
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_quantum(void) {
|
||||
matrix_init_kb();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_quantum(void) {
|
||||
matrix_scan_kb();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_kb(void) {
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_user(void) {
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void) {
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void) {
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
//Deprecated.
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
if (debounce_active()) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
|
||||
// switch blocker installed and the switch is always pressed.
|
||||
#ifdef MATRIX_MASKED
|
||||
return matrix[row] & matrix_mask[row];
|
||||
#else
|
||||
return matrix[row];
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print_matrix_header();
|
||||
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
print_matrix_row(row);
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += matrix_bitpop(i);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// user-defined overridable functions
|
||||
__attribute__((weak)) void matrix_slave_scan_user(void) {}
|
||||
|
||||
// matrix code
|
||||
|
||||
static void select_row(uint8_t row) {
|
||||
setPinOutput(row_pins[row]);
|
||||
writePinLow(row_pins[row]);
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
|
||||
|
||||
static void unselect_rows(void) {
|
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_rows();
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
//TODO
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
// matrix_io_delay();
|
||||
wait_us(30);
|
||||
|
||||
uint8_t col_in_matrix_index = 0;
|
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
// // Select the col pin to read (active low)
|
||||
// uint8_t pin_state = readPin(col_pins[col_index]);
|
||||
//
|
||||
// // Populate the matrix row with the state of the col pin
|
||||
// current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
|
||||
|
||||
// rowと同じインデックスのcol(=同じピン)は読まない
|
||||
if (col_index != current_row) {
|
||||
// Check col pin pin_state
|
||||
if (readPin(col_pins[col_index]) == 0) {
|
||||
// Pin LO, set col bit
|
||||
current_matrix[current_row] |= (ROW_SHIFTER << col_in_matrix_index);
|
||||
} else {
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[current_row] &= ~(ROW_SHIFTER << col_in_matrix_index);
|
||||
}
|
||||
}
|
||||
|
||||
col_in_matrix_index++;
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
|
||||
void matrix_init(void) {
|
||||
// initialize key pins
|
||||
init_pins();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
raw_matrix[i] = 0;
|
||||
matrix[i] = 0;
|
||||
}
|
||||
|
||||
debounce_init(MATRIX_ROWS);
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void) {
|
||||
bool changed = false;
|
||||
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
|
||||
changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
|
||||
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
|
||||
|
||||
matrix_scan_quantum();
|
||||
return (uint8_t)changed;
|
||||
}
|
15
keyboards/atreus50_rr/readme.md
Normal file
15
keyboards/atreus50_rr/readme.md
Normal file
@ -0,0 +1,15 @@
|
||||
# atreus50_rr
|
||||
|
||||

|
||||
|
||||
A short description of the keyboard/project
|
||||
|
||||
* Keyboard Maintainer: [Takeshi Nishio](https://github.com/yourusername)
|
||||
* Hardware Supported: The PCBs, controllers supported
|
||||
* Hardware Availability: Links to where you can find this hardware
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make atreus50_rr:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
35
keyboards/atreus50_rr/rules.mk
Normal file
35
keyboards/atreus50_rr/rules.mk
Normal file
@ -0,0 +1,35 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# ATmega32A bootloadHID
|
||||
# ATmega328P USBasp
|
||||
BOOTLOADER = caterina
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI support
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
|
||||
CUSTOM_MATRIX = yes
|
||||
|
||||
SRC += matrix.c
|
Loading…
Reference in New Issue
Block a user