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quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()
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@ -1059,7 +1059,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
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if (high_bound <= 0 || low_bound >= RGBLIGHT_EFFECT_KNIGHT_LED_NUM - 1) {
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increment = -increment;
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if (low_bound == 0 && increment == 1) {
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if (increment == 1) {
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anim->pos = 0;
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}
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}
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@ -268,7 +268,7 @@ typedef struct _animation_status_t {
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union {
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uint16_t pos16;
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uint8_t pos;
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uint16_t current_hue;
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int16_t current_hue;
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uint16_t current_offset;
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};
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} animation_status_t;
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