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Re-add in DFU bootloader Manufacturer string, as the dfu-programmer utility breaks if it is not present.
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c128d8783e
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@ -57,8 +57,8 @@ const USB_Descriptor_Device_t DeviceDescriptor =
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.ProductID = PRODUCT_ID_CODE,
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.ProductID = PRODUCT_ID_CODE,
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.ReleaseNumber = VERSION_BCD(00.00),
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.ReleaseNumber = VERSION_BCD(00.00),
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.ManufacturerStrIndex = NO_DESCRIPTOR,
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.ManufacturerStrIndex = 0x01,
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.ProductStrIndex = 0x01,
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.ProductStrIndex = 0x02,
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.SerialNumStrIndex = NO_DESCRIPTOR,
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.SerialNumStrIndex = NO_DESCRIPTOR,
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.NumberOfConfigurations = FIXED_NUM_CONFIGURATIONS
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.NumberOfConfigurations = FIXED_NUM_CONFIGURATIONS
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@ -126,6 +126,17 @@ const USB_Descriptor_String_t LanguageString =
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.UnicodeString = {LANGUAGE_ID_ENG}
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.UnicodeString = {LANGUAGE_ID_ENG}
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};
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};
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/** Manufacturer descriptor string. This is a Unicode string containing the manufacturer's details in human readable
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* form, and is read out upon request by the host when the appropriate string ID is requested, listed in the Device
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* Descriptor.
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*/
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const USB_Descriptor_String_t PROGMEM ManufacturerString =
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{
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.Header = {.Size = USB_STRING_LEN(11), .Type = DTYPE_String},
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.UnicodeString = L"Dean Camera"
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};
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/** Product descriptor string. This is a Unicode string containing the product's details in human readable form,
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/** Product descriptor string. This is a Unicode string containing the product's details in human readable form,
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* and is read out upon request by the host when the appropriate string ID is requested, listed in the Device
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* and is read out upon request by the host when the appropriate string ID is requested, listed in the Device
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* Descriptor.
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* Descriptor.
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@ -169,7 +180,12 @@ uint16_t CALLBACK_USB_GetDescriptor(const uint16_t wValue,
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Address = &LanguageString;
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Address = &LanguageString;
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Size = LanguageString.Header.Size;
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Size = LanguageString.Header.Size;
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}
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}
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else
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else if (DescriptorNumber == 0x01)
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{
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Address = &ManufacturerString;
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Size = ManufacturerString.Header.Size;
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}
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else if (DescriptorNumber == 0x02)
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{
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{
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Address = &ProductString;
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Address = &ProductString;
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Size = ProductString.Header.Size;
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Size = ProductString.Header.Size;
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