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Keymap header for the BÉPO layout
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quantum/keymap_extras/keymap_bepo.h
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quantum/keymap_extras/keymap_bepo.h
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/* Keymap macros for the French BÉPO layout - http://bepo.fr */
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#ifndef KEYMAP_BEPO_H
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#define KEYMAP_BEPO_H
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#include "keymap_common.h"
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// Alt gr
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#ifndef ALTGR
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#define ALTGR(kc) RALT(kc)
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#endif
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#ifndef ALGR
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#define ALGR(kc) ALTGR(kc)
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#endif
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#define BP_ALGR KC_RALT
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// Normal characters
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// First row (on usual keyboards)
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#define BP_DOLLAR KC_GRAVE // $
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#define BP_DLR BP_DOLLAR
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#define BP_DOUBLE_QUOTE KC_1 // "
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#define BP_DQOT BP_DOUBLE_QUOTE
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#define BP_LEFT_GUILLEMET KC_2 // «
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#define BP_LGIL BP_LEFT_GUILLEMET
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#define BP_RIGHT_GUILLEMET KC_3 // »
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#define BP_RGIL BP_RIGHT_GUILLEMET
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#define BP_LEFT_PAREN KC_4 // (
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#define BP_LPRN BP_LEFT_PAREN
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#define BP_RIGHT_PAREN KC_5 // )
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#define BP_RPRN BP_RIGHT_PAREN
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#define BP_AT KC_6 // @
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#define BP_PLUS KC_7 // +
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#define BP_MINUS KC_8 // -
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#define BP_MINS BP_MINUS
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#define BP_SLASH KC_9 // /
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#define BP_SLSH BP_SLASH
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#define BP_ASTERISK KC_0 // *
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#define BP_ASTR BP_ASTERISK
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#define BP_EQUAL KC_MINUS // =
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#define BP_EQL BP_EQUAL
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#define BP_PERCENT KC_EQUAL // %
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#define BP_PERC BP_PERCENT
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// Second row
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#define BP_B KC_Q
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#define BP_E_ACUTE KC_W // é
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#define BP_ECUT BP_E_ACUTE
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#define BP_P KC_E
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#define BP_O KC_R
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#define BP_E_GRAVE KC_T // è
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#define BP_EGRV BP_E_GRAVE
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#define BP_DEAD_CIRCUMFLEX KC_Y // dead ^
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#define BP_DCRC BP_DEAD_CIRCUMFLEX
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#define BP_V KC_U
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#define BP_D KC_I
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#define BP_L KC_O
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#define BP_J KC_P
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#define BP_Z KC_LBRACKET
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#define BP_W KC_RBRACKET
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// Third row
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#define BP_A KC_A
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#define BP_U KC_S
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#define BP_I KC_D
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#define BP_E KC_F
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#define BP_COMMA KC_G // ,
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#define BP_COMM BP_COMMA
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#define BP_C KC_H
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#define BP_T KC_J
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#define BP_S KC_K
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#define BP_R KC_L
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#define BP_N KC_SCOLON
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#define BP_M KC_QUOTE
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#define BP_C_CEDILLA KC_BSLASH // ç
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#define BP_CCED BP_C_CEDILLA
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// Fourth row
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#define BP_E_CIRCUMFLEX KC_NONUS_BSLASH // ê
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#define BP_ECRC BP_E_CIRCUMFLEX
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#define BP_A_GRAVE KC_Z // à
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#define BP_AGRV BP_A_GRAVE
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#define BP_Y KC_X
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#define BP_X KC_C
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#define BP_DOT KC_V // .
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#define BP_K KC_B
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#define BP_APOSTROPHE KC_N
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#define BP_APOS BP_APOSTROPHE // '
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#define BP_Q KC_M
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#define BP_G KC_COMMA
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#define BP_H KC_DOT
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#define BP_F KC_SLASH
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// Shifted characters
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// First row
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#define BP_HASH LSFT(BP_DOLLAR) // #
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#define BP_1 LSFT(KC_1)
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#define BP_2 LSFT(KC_2)
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#define BP_3 LSFT(KC_3)
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#define BP_4 LSFT(KC_4)
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#define BP_5 LSFT(KC_5)
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#define BP_6 LSFT(KC_6)
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#define BP_7 LSFT(KC_7)
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#define BP_8 LSFT(KC_8)
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#define BP_9 LSFT(KC_9)
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#define BP_0 LSFT(KC_0)
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#define BP_DEGREE LSFT(BP_EQUAL) // °
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#define BP_DEGR BP_DEGREE
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#define BP_GRAVE LSFT(BP_PERCENT) // `
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#define BP_GRV BP_GRAVE
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// Second row
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#define BP_EXCLAIM LSFT(BP_DEAD_CIRCUMFLEX) // !
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#define BP_EXLM BP_EXCLAIM
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// Third row
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#define BP_SCOLON LSFT(BP_COMMA) // ;
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#define BP_SCLN BP_SCOLON
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// Fourth row
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#define BP_COLON LSFT(BP_DOT) // :
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#define BP_COLN BP_COLON
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#define BP_QUESTION LSFT(BP_QUOTE) // ?
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#define BP_QEST BP_QUESTION
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// Space bar
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#define BP_NON_BREAKING_SPACE LSFT(KC_SPACE)
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#define BP_NBSP BP_NON_BREAKING_SPACE
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// AltGr-ed characters
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// First row
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#define BP_EN_DASH ALTGR(BP_DOLLAR) // –
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#define BP_NDSH BP_EN_DASH
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#define BP_EM_DASH ALTGR(KC_1) // —
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#define BP_MDSH BP_EM_DASH
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#define BP_LESS ALTGR(KC_2) // <
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#define BP_GREATER ALTGR(KC_3) // >
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#define BP_GRTR BP_GREATER
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#define BP_LBRACKET ALTGR(KC_4) // [
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#define BP_LBRC BP_LBRACKET
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#define BP_RBRACKET ALTGR(KC_5) // ]
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#define BP_RBRC BP_RBRACKET
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#define BP_CIRCUMFLEX ALTGR(KC_6) // ^
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#define BP_CIRC BP_CIRCUMFLEX
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#define BP_PLUS_MINUS ALTGR(KC_7) // ±
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#define BP_PSMS BP_PLUS_MINUS
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#define BP_MATH_MINUS ALTGR(KC_8) // −
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#define BP_MMNS BP_MATH_MINUS
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#define BP_OBELUS ALTGR(KC_9) // ÷
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#define BP_OBEL BP_OBELUS
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// more conventional name of the symbol
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#define BP_DIVISION_SIGN BP_OBELUS
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#define BP_DVSN BP_DIVISION_SIGN
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#define BP_TIMES ALTGR(KC_0) // ×
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#define BP_TIMS BP_TIMES
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#define BP_DIFFERENT ALTGR(BP_EQUAL) // ≠
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#define BP_DIFF BP_DIFFERENT
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#define BP_PERMILLE ALTGR(BP_PERCENT) // ‰
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#define BP_PMIL BP_PERMILLE
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// Second row
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#define BP_PIPE ALTGR(BP_B) // |
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#define BP_DEAD_ACUTE ALTGR(BP_E_ACUTE) // dead ´
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#define BP_DACT BP_DEAD_ACUTE
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#define BP_AMPERSAND ALTGR(BP_P) // &
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#define BP_AMPR BP_AMPERSAND
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#define BP_OE_LIGATURE ALTGR(BP_O) // œ
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#define BP_OE BP_OE_LIGATURE
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#define BP_DEAD_GRAVE ALTGR(BP_E_GRAVE) // `
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#define BP_DGRV BP_DEAD_GRAVE
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#define BP_INVERTED_EXCLAIM ALTGR(BP_DEAD_CIRCUMFLEX) // ¡
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#define BP_IXLM BP_INVERTED_EXCLAIM
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#define BP_DEAD_CARON ALTGR(BP_V) // dead ˇ
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#define BP_DCAR BP_DEAD_CARON
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#define BP_ETH ALTGR(BP_D) // ð
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#define BP_DEAD_SLASH ALTGR(BP_L) // dead /
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#define BP_DSLH BP_DEAD_SLASH
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#define BP_IJ_LIGATURE ALTGR(BP_J) // ij
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#define BP_IJ BP_IJ_LIGATURE
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#define BP_SCHWA ALTGR(BP_Z) // ə
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#define BP_SCWA BP_SCHWA
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#define BP_DEAD_BREVE ALTGR(BP_W) // dead ˘
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#define BP_DBRV BP_DEAD_BREVE
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// Third row
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#define BP_AE_LIGATURE ALTGR(BP_A) // æ
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#define BP_AE BP_AE_LIGATURE
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#define BP_U_GRAVE AGR(BP_U) // ù
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#define BP_UGRV BP_U_GRAVE
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#define BP_DEAD_TREMA ALTGR(BP_I) // dead ¨ (trema/umlaut/diaresis)
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#define BP_DTRM BP_DEAD_TREMA
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#define BP_EURO ALTGR(BP_E) // €
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#define BP_TYPOGRAPHICAL_APOSTROPHE ALTGR(BP_COMMMA) // ’
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#define BP_TAPO BP_TYPOGRAPHICAL_APOSTROPHE
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#define BP_COPYRIGHT ALTGR(BP_C) // ©
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#define BP_CPRT BP_COPYRIGHT
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#define BP_THORN ALTGR(BP_T) // þ
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#define BP_THRN BP_THORN
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#define BP_SHARP_S ALTGR(BP_S) // ß
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#define BP_SRPS BP_SHARP_S
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#define BP_REGISTERED_TRADEMARK ALTGR(BP_R) // ®
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#define BP_RTM BP_REGISTERED_TRADEMARK
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#define BP_DEAD_TILDE ALTGR(BP_N) // dead ~
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#define BP_DTLD BP_DEAD_TILDE
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#define BP_DEAD_MACRON ALTGR(BP_M) // dead ¯
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#define BP_DMCR BP_DEAD_MACRON
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#define BP_DEAD_CEDILLA ALTGR(BP_C_CEDILLA) // dead ¸
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#define BP_DCED BP_DEAD_CEDILLA
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// Fourth row
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#define BP_NONUS_SLASH ALTGR(BP_E_CIRCUMFLEX) // / on non-us backslash key (102nd key, ê in bépo)
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#define BP_NUSL BP_NONUS_SLASH
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#define BP_BACKSLASH ALTGR(BP_A_GRAVE) /* \ */
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#define BP_BSLS BP_BACKSLASH
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#define BP_LEFT_CURLY_BRACE ALTGR(BP_Y) // {
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#define BP_LCBR BP_LEFT_CURLY_BRACE
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#define BP_RIGHT_CURLY_BRACE ALTGR(BP_X) // }
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#define BP_RCBR BP_RIGHT_CURLY_BRACE
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#define BP_ELLIPSIS ALTGR(BP_DOT) // …
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#define BP_ELPS BP_ELLIPSIS
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#define BP_TILDE ALTGR(BP_K) // ~
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#define BP_TILD BP_TILDE
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#define BP_INVERTED_QUESTION ALTGR(BP_QUESTION) // ¿
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#define BP_IQST BP_INVERTED_QUESTION
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#define BP_DEAD_RING ALTGR(BP_Q) // dead °
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#define BP_DRNG BP_DEAD_RING
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#define BP_DEAD_GREEK ALTGR(BP_G) // dead Greek key (following key will make a Greek letter)
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#define BP_DGRK BP_DEAD_GREEK
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#define BP_DAGGER ALTGR(BP_H) // †
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#define BP_DAGR BP_DAGGER
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#define BP_DEAD_OGONEK ALTGR(BP_F) // dead ˛
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#define BP_DOGO BP_DEAD_OGONEK
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// Space bar
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#define BP_UNDERSCORE ALTGR(KC_SPACE) // _
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#define BP_UNDS BP_UNDERSCORE
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// AltGr-Shifted characters (different from capitalised AltGr-ed characters)
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// First row
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#define BP_PARAGRAPH ALTGR(BP_HASH) // ¶
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#define BP_PARG BP_PARAGRAPH
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#define BP_LOW_DOUBLE_QUOTE ALTGR(BP_1) // „
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#define BP_LWQT BP_LOW_DOUBLE_QUOTE
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#define BP_LEFT_DOUBLE_QUOTE ALTGR(BP_2) // “
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#define BP_LDQT BP_LEFT_DOUBLE_QUOTE
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#define BP_RIGHT_DOUBLE_QUOTE ALTGR(BP_3) // ”
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#define BP_RDQT BP_RIGHT_DOUBLE_QUOTE
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#define BP_LESS_OR_EQUAL ALTGR(BP_4) // ≤
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#define BP_LEQL BP_LESS_OR_EQUAL
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#define BP_GREATER_OR_EQUAL ALTGR(BP_5) // ≥
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#define BP_GEQL BP_GREATER_OR_EQUAL
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// nothing on ALTGR(BP_6)
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#define BP_NEGATION ALTGR(BP_7) // ¬
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#define BP_NEGT BP_NEGATION
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#define BP_ONE_QUARTER ALTGR(BP_8) // ¼
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#define BP_1QRT BP_ONE_QUARTER
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#define BP_ONE_HALF ALTGR(BP_9) // ½
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#define BP_1HLF BP_ONE_HALF
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#define BP_THREE_QUARTERS ALTGR(BP_0) // ¾
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#define BP_3QRT BP_THREE_QUARTERS
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#define BP_MINUTES ALTGR(BP_DEGREE) // ′
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#define BP_MNUT BP_MINUTES
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#define BP_SECONDS ALTGR(BP_GRAVE) // ″
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#define BP_SCND BP_SECONDS
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// Second row
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#define BP_BROKEN_PIPE LSFT(BP_PIPE) // ¦
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#define BP_BPIP BP_BROKEN_PIPE
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#define BP_DEAD_DOUBLE_ACUTE LSFT(BP_DEAD_ACUTE) // ˝
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#define BP_DDCT BP_DEAD_DOUBLE_ACUTE
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#define BP_SECTION ALTGR(LSFT(BP_P)) // §
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#define BP_SECT BP_SECTION
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// LSFT(BP_DEAD_GRAVE) is actually the same character as LSFT(BP_PERCENT)
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#define BP_GRAVE_BIS LSFT(BP_DEAD_GRAVE) // `
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#define BP_GRVB BP_GRAVE_BIS
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// Third row
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#define BP_DEAD_DOT_ABOVE LSFT(BP_DEAD_TREMA) // dead ˙
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#define BP_DDTA BP_DEAD_DOT_ABOVE
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#define BP_DEAD_CURRENCY LSFT(BP_EURO) // dead ¤ (next key will generate a currency code like ¥ or £)
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#define BP_DCUR BP_DEAD_CURRENCY
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#define BP_DEAD_HORN LSFT(ALTGR(BP_COMMA)) // dead ̛
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#define BP_DHRN BP_DEAD_HORN
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#define BP_LONG_S LSFT(ALTGR(BP_C)) // ſ
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#define BP_LNGS BP_LONG_S
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#define BP_TRADEMARK LSFT(BP_REGISTERED_TRADEMARK) // ™
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#define BP_TM BP_TRADEMARK
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#define BP_ORDINAL_INDICATOR_O LSFT(ALTGR(BP_M)) // º
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#define BP_ORDO BP_ORDINAL_INDICATOR_O
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#define BP_DEAD_COMMA LSFT(BP_DEAD_CEDILLA) // dead ˛
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#define BP_DCOM BP_DEAD_COMMA
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// Fourth row
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#define BP_LEFT_QUOTE LSFT(ALTGR(BP_Y)) // ‘
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#define BP_LQOT BP_LEFT_QUOTE
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#define BP_RIGHT_QUOTE LSFT(ALTGR(BP_X)) // ’
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#define BP_RQOT BP_RIGHT_QUOTE
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#define BP_INTERPUNCT LSFT(ALTGR(BP_DOT)) // ·
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#define BP_IPCT BP_INTERPUNCT
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#define BP_DEAD_HOOK_ABOVE LSFT(ALTGR(BP_QUESTION)) // dead ̉
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#define BP_DHKA BP_DEAD_HOOK_ABOVE
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#define BP_DEAD_UNDERDOT LSFT(BP_DEAD_RING) // dead ̣
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#define BP_DUDT BP_DEAD_UNDERDOT
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#define BP_DOUBLE_DAGGER LSFT(BP_DAGGER) // ‡
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#define BP_DDGR BP_DOUBLE_DAGGER
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#define BP_ORDINAL_INDICATOR_A LSFT(ALTGR(BP_F)) // ª
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#define BP_ORDA BP_ORDINAL_INDICATOR_A
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// Space bar
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#define BP_NARROW_NON_BREAKING_SPACE ALTGR(BP_NON_BREAKING_SPACE)
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#define BP_NNBS BP_NARROW_NON_BREAKING_SPACE
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#endif
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