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Fix compile issues due to LED changes (#13821)
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@ -21,7 +21,7 @@
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#include <string.h>
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#include "quantum.h"
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#include "rgblight.h"
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#include "issi/is31fl3731.h"
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#include "drivers/led/issi/is31fl3731.h"
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#include "i2c_master.h"
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@ -18,8 +18,7 @@
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#ifdef RGB_MATRIX_ENABLE
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL] = {
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{0, CS9_SW1, CS8_SW1, CS7_SW1}, /* RGB1 */
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{0, CS9_SW2, CS8_SW2, CS7_SW2}, /* RGB2 */
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{0, CS9_SW3, CS8_SW3, CS7_SW3}, /* RGB3 */
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@ -15,7 +15,7 @@
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*/
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#include "ranger.h"
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#ifdef RGB_MATRIX_ENABLE
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL] = {
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{0, C3_3, C2_3, C1_3}, // L01
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{0, C3_4, C2_4, C1_4}, // L02
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@ -81,7 +81,7 @@
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{1, C3_15, C2_15, C1_15}, // L61
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{1, C3_16, C2_16, C1_16}, // L62
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{2, C3_14, C2_14, C1_14}, // L63
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{2, C6_2, C5_2, C4_2 }, // L30
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{2, C6_2, C5_2, C4_2}, // L30
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{0, C6_9, C5_9, C4_9}, // L64
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{0, C6_10, C5_10, C4_10}, // L65
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@ -95,7 +95,7 @@
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{1, C6_15, C5_15, C4_15}, // L73
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{1, C6_16, C5_16, C4_16}, // L74
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{2, C3_15, C2_15, C1_15}, // L75
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{2, C9_2, C8_2, C7_2 }, // L47
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{2, C9_2, C8_2, C7_2}, // L47
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{2, C9_14, C8_14, C7_14}, // L76
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{0, C9_9, C8_9, C7_9}, // L77
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@ -108,11 +108,11 @@
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{2, C9_10, C8_10, C7_10}, // L84
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{2, C9_11, C8_11, C7_11}, // L85
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{2, C9_12, C8_12, C7_12}, // L86
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{2, C9_13, C8_13, C7_13}, // L87
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{2, C9_13, C8_13, C7_13}, // L87n
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};
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};
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led_config_t g_led_config = { {
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// clang-format off
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led_config_t g_led_config = { {
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 },
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{ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 },
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{ 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47 },
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@ -133,10 +133,11 @@
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
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} };
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}
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};
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// clang-format on
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__attribute__ ((weak)) void rgb_matrix_indicators_user(void) {
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__attribute__((weak)) void rgb_matrix_indicators_user(void) {
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if (host_keyboard_led_state().caps_lock) {
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rgb_matrix_set_color(48, 0xFF, 0xFF, 0xFF);
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}
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