From 7aacb4c5cc103593ac026664b168c35718886cd9 Mon Sep 17 00:00:00 2001 From: Takeshi Nishio Date: Tue, 20 Oct 2020 21:34:56 +0900 Subject: [PATCH] =?UTF-8?q?New=20v.0.3.1=E3=81=AE=E5=88=9D=E6=9C=9F?= =?UTF-8?q?=E3=82=B3=E3=83=9F=E3=83=83=E3=83=88?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- keyboards/jones/v.0.3.1/config.h | 268 +++++++++ .../v.0.3.1/keymaps/default_ansi/config.h | 26 + .../v.0.3.1/keymaps/default_ansi/keymap.c | 517 ++++++++++++++++++ .../v.0.3.1/keymaps/default_ansi/readme.md | 1 + .../v.0.3.1/keymaps/default_ansi/rules.mk | 12 + keyboards/jones/v.0.3.1/matrix.c | 236 ++++++++ keyboards/jones/v.0.3.1/rules.mk | 38 ++ keyboards/jones/v.0.3.1/v.0.3.1.c | 50 ++ keyboards/jones/v.0.3.1/v.0.3.1.h | 108 ++++ 9 files changed, 1256 insertions(+) create mode 100644 keyboards/jones/v.0.3.1/config.h create mode 100644 keyboards/jones/v.0.3.1/keymaps/default_ansi/config.h create mode 100644 keyboards/jones/v.0.3.1/keymaps/default_ansi/keymap.c create mode 100644 keyboards/jones/v.0.3.1/keymaps/default_ansi/readme.md create mode 100644 keyboards/jones/v.0.3.1/keymaps/default_ansi/rules.mk create mode 100644 keyboards/jones/v.0.3.1/matrix.c create mode 100644 keyboards/jones/v.0.3.1/rules.mk create mode 100644 keyboards/jones/v.0.3.1/v.0.3.1.c create mode 100644 keyboards/jones/v.0.3.1/v.0.3.1.h diff --git a/keyboards/jones/v.0.3.1/config.h b/keyboards/jones/v.0.3.1/config.h new file mode 100644 index 00000000000..d6f6e377479 --- /dev/null +++ b/keyboards/jones/v.0.3.1/config.h @@ -0,0 +1,268 @@ +/* +Copyright 2020 Takeshi Nishio + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x175A +#define DEVICE_VER 0x0031 +#define MANUFACTURER jpskenn +#define PRODUCT Jones +#define DESCRIPTION Jones is a 60% keyboard combined with Ortho-Linear and Row-staggered. It has gapless R2-R3 row. GH60 case compatible PCB and keyplate. + +/* key matrix size */ +#define MATRIX_ROWS 11 +#define MATRIX_COLS 11 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } +#define MATRIX_COL_PINS { D4, D7, C7, F1, F4, F5, D6, D5, E6, B0, B1 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +// We're using custom matrix file. So, no need to define DIODE_DIRECTION. +//#define DIODE_DIRECTION COL2ROW + +/* Rotary Encoder */ +#define ENCODERS_PAD_A { F7, B3, B5, B4 } +#define ENCODERS_PAD_B { F6, B2, D3, D2 } +#define ENCODER_RESOLUTION 4 //the default & suggested is 4 + +/* Audio */ +#ifdef AUDIO_ENABLE + #define B7_AUDIO + #define C6_AUDIO + #define AUDIO_CLICKY +#endif + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +#define RGB_DI_PIN F0 +#ifdef RGB_DI_PIN + #define RGBLED_NUM 14 + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 + #define RGBLIGHT_LIMIT_VAL 220 /* The maximum brightness level */ + // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ + /*== Lighting Layers ==*/ + #define RGBLIGHT_LAYERS + // #define RGBLIGHT_MAX_LAYERS 2 + #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status + /*== all animations enable ==*/ + // #define RGBLIGHT_ANIMATIONS + /*== or choose animations ==*/ + // #define RGBLIGHT_EFFECT_BREATHING + // #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + // #define RGBLIGHT_EFFECT_SNAKE + // #define RGBLIGHT_EFFECT_KNIGHT + // #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + // #define RGBLIGHT_EFFECT_RGB_TEST + // #define RGBLIGHT_EFFECT_ALTERNATING + // /*== customize breathing effect ==*/ + // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ + // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 + // /*==== use exp() and sin() ====*/ + // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 + // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +// #define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +// #define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ +/* defined by default; to change, uncomment and set to the combination you want */ +// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP H +//#define MAGIC_KEY_HELP_ALT SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER0_ALT GRAVE +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER B +//#define MAGIC_KEY_BOOTLOADER_ALT ESC +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_EEPROM_CLEAR BSPACE +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line +#endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/jones/v.0.3.1/keymaps/default_ansi/config.h b/keyboards/jones/v.0.3.1/keymaps/default_ansi/config.h new file mode 100644 index 00000000000..9450bddd672 --- /dev/null +++ b/keyboards/jones/v.0.3.1/keymaps/default_ansi/config.h @@ -0,0 +1,26 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +// place overrides here +#define TAPPING_TOGGLE 2 + +// time for long press +#define TAPPING_TERM 200 + +// music map for music-mode +#define MUSIC_MAP diff --git a/keyboards/jones/v.0.3.1/keymaps/default_ansi/keymap.c b/keyboards/jones/v.0.3.1/keymaps/default_ansi/keymap.c new file mode 100644 index 00000000000..8d4f03c392c --- /dev/null +++ b/keyboards/jones/v.0.3.1/keymaps/default_ansi/keymap.c @@ -0,0 +1,517 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +#ifdef RGBLIGHT_ENABLE +#include "rgblight.h" +extern rgblight_config_t rgblight_config; +#endif + + + +// Defines names for use in layer keycodes and the keymap +enum layer_number { + _MAC = 0, + _WIN, + _NUM, + _LOWER, + _RAISE, + _NUM_RAISE, + _ADJUST +}; + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + MAC = SAFE_RANGE, + WIN, + NUM, + LOWER, + RAISE, + NUM_RAISE, + ADJUST, + ALT_US, + ALT_JP, + // A_IME_M, + // A_IME_W, + OPT_IME, + ALT_GRV, +}; + +// Tap Dance +enum tap_dances{ + TD_GRV_ESC = 0 , + TD_LSFT_CAPS, + TD_LBRC_RBRC, + TD_ESC_NUM, +}; + +// Tap Dance state +// for toggle layer by ESC +enum { + SINGLE_TAP = 1, + DOUBLE_TAP, + TRIPLE_TAP, + TAP_HOLD, +}; + +// Declare the functions to be used with your tap dance key(s) +// Function associated with all tap dances +uint8_t cur_dance(qk_tap_dance_state_t *state); +// Functions associated with individual tap dances +void ql_finished(qk_tap_dance_state_t *state, void *user_data); +void ql_reset(qk_tap_dance_state_t *state, void *user_data); +void ql_each(qk_tap_dance_state_t *state, void *user_data); + +// Tap Dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS), + [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275), +}; + +#define ESC_NUM TD(TD_ESC_NUM) +#define S_CAP TD(TD_LSFT_CAPS) +#define SP_LOW LT(_LOWER, KC_SPC) +#define SP_RAI LT(_RAISE, KC_SPC) +#define SP_NRAI LT(_NUM_RAISE, KC_SPC) +#define SP_ADJ LT(_ADJUST, KC_SPC) +#define SP_GUI MT(MOD_LGUI, KC_SPC) +#define SP_SFT MT(MOD_LSFT, KC_SPC) +#define S_SLS RSFT_T(KC_SLSH) +#define C_SCLN RCTL_T(KC_SCLN) +#define C_QUOT RCTL_T(KC_QUOT) +#define C_MINS RCTL_T(KC_MINS) +#define C_SLSH RCTL_T(KC_SLSH) +#define CT_E LCTL(KC_E) +#define CT_A LCTL(KC_A) +#define ALT_GRV LALT(KC_GRV) +#define OPT_IME RALT_T(LCTL(KC_SPC)) + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_MAC] = LAYOUT_ANSI( + ESC_NUM,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_ENT, KC_QUOT, \ + S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, C_SLSH, KC_RSFT,KC_UP, LOWER, \ + KC_MUTE,KC_LANG2,KC_LALT,KC_LGUI, SP_SFT, SP_RAI, KC_RGUI,OPT_IME,KC_LANG1,KC_LEFT,KC_DOWN,KC_RGHT \ + ), + [_WIN] = LAYOUT_ANSI( + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______,_______,KC_LGUI,KC_LALT, _______, _______, KC_APP, ALT_GRV,_______,_______,_______,_______ \ + ), + [_NUM] = LAYOUT_ANSI( + _______,_______,_______,_______,_______,_______,_______,XXXXXXX,KC_PSLS,KC_PSLS,KC_PAST,_______,_______,_______,_______, \ + _______, _______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS,_______, _______,_______, \ + _______, _______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, XXXXXXX,_______, _______, \ + _______, _______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______,_______,_______, \ + _______,_______,_______,_______, _______, SP_NRAI, KC_P0, KC_PDOT,_______,_______,_______,_______ \ + ), + [_LOWER] = LAYOUT_ANSI( + KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \ + KC_PSCR, _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_UP, KC_END, KC_VOLU, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT, KC_VOLD, \ + _______, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,KC_PGUP,_______, \ + ADJUST, _______,_______,_______, _______, ADJUST, _______,_______,_______,KC_HOME,KC_PGDN,KC_END \ + ), + [_RAISE] = LAYOUT_ANSI( + KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \ + KC_PSCR, _______,_______,CT_E, _______,_______,_______,_______,_______,_______,KC_PGUP,KC_DEL, _______,_______,\ + _______, CT_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,KC_MINS,KC_INS, _______, \ + _______, _______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,_______,KC_PGUP,ADJUST, \ + _______,_______,_______,_______, _______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END \ + ), + [_NUM_RAISE] = LAYOUT_ANSI( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LBRC,KC_RBRC, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_QUOT, \ + S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, KC_RSFT,XXXXXXX,ADJUST, \ + _______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ \ + ), + [_ADJUST] = LAYOUT_ANSI( + _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______, _______,WIN, _______,RESET, _______,_______,_______,_______,_______,_______,_______, _______,_______, \ + _______, _______,_______,_______,_______,_______,_______,_______,RGB_M_P,RGB_TOG,RGB_MOD,_______, _______, \ + _______, _______,_______,_______,_______,_______,TG(_NUM),MAC, _______,_______,_______,_______,_______,_______, \ + _______,_______,_______,_______, _______, _______, _______,_______,_______,_______,_______,_______ \ + ) +}; + +#if defined(AUDIO_ENABLE) && defined(MUSIC_MAP) +const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_JP( + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 +); +#endif + +// レイヤーキーを変換・無変換キーと共用する際に動作を改善する。 +static bool lower_pressed = false; +static uint16_t lower_pressed_time = 0; +static bool raise_pressed = false; +static uint16_t raise_pressed_time = 0; +// static bool alt_ime_pressed = false; +// static uint16_t alt_ime_pressed_time = 0; + +// デフォルトレイヤー格納用 +static uint16_t current_default_layer = 0; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + +switch (keycode) { + case MAC: // Write default layer to EEPROM + if (record->event.pressed) { + set_single_persistent_default_layer(_MAC); + } + return false; + break; + case WIN: // Write default layer to EEPROM + if (record->event.pressed) { + set_single_persistent_default_layer(_WIN); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + lower_pressed = true; + lower_pressed_time = record->event.time; + + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + + // /* + // 長押し時に入力キャンセルする場合 + // if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) { + // + // 長押しキャンセルなしの場合 + // if (lower_pressed) { + // */ + // if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) { + // register_code(KC_LANG1); // for macOS + // register_code(KC_HENK); + // unregister_code(KC_HENK); + // unregister_code(KC_LANG1); + // } + lower_pressed = false; + } + return false; + break; + case RAISE: + if (record->event.pressed) { + raise_pressed = true; + raise_pressed_time = record->event.time; + + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + + // /* + // 長押し時に入力キャンセルする場合はこれ + // if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) { + // */ + // if (raise_pressed) { + // register_code(KC_LANG2); // for macOS + // register_code(KC_MHEN); + // unregister_code(KC_MHEN); + // unregister_code(KC_LANG2); + // } + raise_pressed = false; + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + // case A_IME_M: + // if (record->event.pressed) { + // alt_ime_pressed = true; + // alt_ime_pressed_time = record->event.time; + // register_code(KC_RALT); + // } else { + // unregister_code(KC_RALT); + // /* + // 長押し時に入力キャンセルする場合はこれ + // if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) { + // */ + // // if (alt_ime_pressed) { + // if (alt_ime_pressed && (TIMER_DIFF_16(record->event.time, alt_ime_pressed_time) < TAPPING_TERM)) { + // register_code(KC_LCTL); // for macOS + // register_code(KC_SPC); + // unregister_code(KC_SPC); + // unregister_code(KC_LCTL); + // } + // alt_ime_pressed = false; + // } + // return false; + // break; + // case A_IME_W: + // if (record->event.pressed) { + // alt_ime_pressed = true; + // alt_ime_pressed_time = record->event.time; + // register_code(KC_RALT); + // } else { + // unregister_code(KC_RALT); + // /* + // 長押し時に入力キャンセルする場合はこれ + // if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) { + // */ + // // if (alt_ime_pressed) { + // if (alt_ime_pressed && (TIMER_DIFF_16(record->event.time, alt_ime_pressed_time) < TAPPING_TERM)) { + // // register_code(KC_LALT); + // // register_code(KC_GRV); + // // unregister_code(KC_GRV); + // // unregister_code(KC_LALT); + // SEND_STRING(SS_LALT("`")); + // } + // alt_ime_pressed = false; + // } + // return false; + // break; + default: + if (record->event.pressed) { + // reset the flags + lower_pressed = false; + raise_pressed = false; + // alt_ime_pressed = false; + } + break; + } + return true; +} + +//------------------------------------------------------------------------------ +// RGB Light settings +#ifdef RGBLIGHT_LAYERS + +#define JONES_LED_INDICATOR_INDEX 4 +#define JONES_LED_INDICATOR_COUNT 2 +#define JONES_LED_INDICATOR_CHANGE_COUNT 1 +#define JONES_LED_DIMMER_LEVEL 200 + +// 1st LED +const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_WHITE - JONES_LED_DIMMER_LEVEL} +); +const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_BLUE - JONES_LED_DIMMER_LEVEL} +); +const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_COUNT, HSV_YELLOW - JONES_LED_DIMMER_LEVEL} +); + +// 2nd LED +const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_MAGENTA - JONES_LED_DIMMER_LEVEL} +); + +const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GREEN - JONES_LED_DIMMER_LEVEL} +); + +const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_CYAN - JONES_LED_DIMMER_LEVEL} +); + +const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_GOLD - JONES_LED_DIMMER_LEVEL} +); + +const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {JONES_LED_INDICATOR_INDEX , JONES_LED_INDICATOR_CHANGE_COUNT, HSV_RED - JONES_LED_DIMMER_LEVEL} +); + + +// Define the array of layers. Later layers take precedence +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + my_mac_layer, + my_win_layer, + my_num_layer, + my_caps_layer, + my_lower_layer, + my_raise_layer, + my_num_raise_layer, + my_adjust_layer +); + +void keyboard_post_init_user(void) { + // Enable the LED layers + rgblight_layers = my_rgb_layers; +} + +// Enabling and disabling lighting layers +layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); + rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER)); + rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE)); + rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE)); + rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST)); + + return state; +} + +// Enabling and disabling lighting layers for default layer +layer_state_t default_layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(0, layer_state_cmp(state, _MAC)); + rgblight_set_layer_state(1, layer_state_cmp(state, _WIN)); + rgblight_set_layer_state(2, layer_state_cmp(state, _NUM)); + + if (layer_state_cmp(state, _MAC)) { + current_default_layer = _MAC; + } else if (layer_state_cmp(state, _WIN)) { + current_default_layer = _WIN; + } + + return state; +} + +bool led_update_user(led_t led_state) { + rgblight_set_layer_state(3, led_state.caps_lock); + return true; +} +#endif + +//------------------------------------------------------------------------------ +// TEST LEDs +// void keyboard_post_init_user(void) { +// rgblight_enable_noeeprom(); +// rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST); +// } + +//------------------------------------------------------------------------------ +// Rotary Encoder +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* First encoder, Right side */ + if (clockwise) { + tap_code(KC_VOLD); + } else { + tap_code(KC_VOLU); + } + } + if (index == 1) { /* Second encoder, Left side */ + if (clockwise) { + tap_code(KC_VOLD); + } else { + tap_code(KC_VOLU); + } + } +} + + +//------------------------------------------------------------------------------ +// Tap Dance function + +// ESCキーの動作を、次のようにする設定 +// シングルタップ:ESC +// シングルタップしてホールド:NUMレイヤー +// トリプルタップ:Numレイヤーをトグル +// NOTE:ESCを連打(=タブルタップ)して、Numレイヤーになるのを防止するためトリプルに。 + +typedef struct { + bool is_press_action; + uint8_t state; +} tap; + +// Determine the current tap dance state +uint8_t cur_dance(qk_tap_dance_state_t *state) { + if (state->count == 1) { + if (!state->pressed) return SINGLE_TAP; + else return TAP_HOLD; + } else if (state->count == 2) { + if (!state->pressed) return DOUBLE_TAP; + else return TAP_HOLD; + } else if (state->count == 3) return TRIPLE_TAP; + else return 8; // Magic number. At some point this method will expand to work for more presses +} + +// Initialize tap structure associated with example tap dance key +static tap ql_tap_state = { + .is_press_action = true, + .state = 0 +}; + +// Functions that control what our tap dance key does +void ql_each(qk_tap_dance_state_t *state, void *user_data) { +} + +void ql_finished(qk_tap_dance_state_t *state, void *user_data) { + ql_tap_state.state = cur_dance(state); + + switch(state->keycode) { + case TD(TD_ESC_NUM): + switch (ql_tap_state.state) { + case SINGLE_TAP: + case DOUBLE_TAP: + tap_code(KC_ESC); + break; + case TAP_HOLD: + layer_on(_NUM); + break; + case TRIPLE_TAP: + // Check to see if the layer is already set + if (layer_state_is(_NUM)) { + // If already set, then switch it off + layer_off(_NUM); + } else { + // If not already set, then switch the layer on + layer_on(_NUM); + } + break; + } + break; + } +} + +void ql_reset(qk_tap_dance_state_t *state, void *user_data) { + switch(state->keycode) { + case TD(TD_ESC_NUM): + // If the key was held down and now is released then switch off the layer + if (ql_tap_state.state == TAP_HOLD) { + layer_off(_NUM); + } + ql_tap_state.state = 0; + break; + } +} + +//------------------------------------------------------------------------------ +/* +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool led_update_user(led_t led_state) { + return true; +} +*/ diff --git a/keyboards/jones/v.0.3.1/keymaps/default_ansi/readme.md b/keyboards/jones/v.0.3.1/keymaps/default_ansi/readme.md new file mode 100644 index 00000000000..1f06d6c63d5 --- /dev/null +++ b/keyboards/jones/v.0.3.1/keymaps/default_ansi/readme.md @@ -0,0 +1 @@ +# Defalut ANSI keymap for Jones diff --git a/keyboards/jones/v.0.3.1/keymaps/default_ansi/rules.mk b/keyboards/jones/v.0.3.1/keymaps/default_ansi/rules.mk new file mode 100644 index 00000000000..bdc2de01460 --- /dev/null +++ b/keyboards/jones/v.0.3.1/keymaps/default_ansi/rules.mk @@ -0,0 +1,12 @@ +# Enabling options for FA (Full Armor) version. +# Disabling options to reduce firmware size. +# Add Link Time Optimization option. + +# Build Options +# change yes to no to disableß +# + +MOUSEKEY_ENABLE = no # Mouse keys +AUDIO_ENABLE = yes # Audio output + +EXTRAFLAGS += -flto diff --git a/keyboards/jones/v.0.3.1/matrix.c b/keyboards/jones/v.0.3.1/matrix.c new file mode 100644 index 00000000000..0de499f28e0 --- /dev/null +++ b/keyboards/jones/v.0.3.1/matrix.c @@ -0,0 +1,236 @@ +/* +Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ +#include +#include +#include "util.h" +#include "matrix.h" +#include "debounce.h" +#include "quantum.h" +#include "wait.h" +#include "print.h" +#include "debug.h" + +#if (MATRIX_COLS <= 8) +# define print_matrix_header() print("\nr/c 01234567\n") +# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop(matrix[i]) +# define ROW_SHIFTER ((uint8_t)1) +#elif (MATRIX_COLS <= 16) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop16(matrix[i]) +# define ROW_SHIFTER ((uint16_t)1) +#elif (MATRIX_COLS <= 32) +# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n") +# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row)) +# define matrix_bitpop(i) bitpop32(matrix[i]) +# define ROW_SHIFTER ((uint32_t)1) +#endif + +#ifdef MATRIX_MASKED + extern const matrix_row_t matrix_mask[]; +#endif + +static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; +static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; + +/* matrix state(1:on, 0:off) */ +static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values +static matrix_row_t matrix[MATRIX_ROWS]; // debounced values + +// user functions? +__attribute__ ((weak)) +void matrix_init_quantum(void) { + matrix_init_kb(); +} + +__attribute__ ((weak)) +void matrix_scan_quantum(void) { + matrix_scan_kb(); +} + +__attribute__ ((weak)) +void matrix_init_kb(void) { + matrix_init_user(); +} + +__attribute__ ((weak)) +void matrix_scan_kb(void) { + matrix_scan_user(); +} + +__attribute__ ((weak)) +void matrix_init_user(void) { +} + +__attribute__ ((weak)) +void matrix_scan_user(void) { +} + +inline +uint8_t matrix_rows(void) { + return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) { + return MATRIX_COLS; +} + +//Deprecated. +bool matrix_is_modified(void) +{ + if (debounce_active()) return false; + return true; +} + +inline +bool matrix_is_on(uint8_t row, uint8_t col) +{ + return (matrix[row] & ((matrix_row_t)1<. + */ + +#include "v.0.3.1.h" + +// Optional override functions below. +// You can leave any or all of these undefined. +// These are only required if you want to perform custom actions. + +/* +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +bool led_update_kb(led_t led_state) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + return led_update_user(led_state); +} +*/ diff --git a/keyboards/jones/v.0.3.1/v.0.3.1.h b/keyboards/jones/v.0.3.1/v.0.3.1.h new file mode 100644 index 00000000000..d5abb51f0e6 --- /dev/null +++ b/keyboards/jones/v.0.3.1/v.0.3.1.h @@ -0,0 +1,108 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT_ANSI( \ + k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ + k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, k92, ka2, kb2, \ + k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, kb3, \ + k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ + k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ +) \ +{ \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, k92, ka2, kb2 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, KC_NO, kb3 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ + { k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ + { k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ + { k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ + { k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ + { k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ +} + +#define LAYOUT_JP( \ + k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ + k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, ka2, kb2, \ + k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \ + k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ + k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5 \ +) \ +{ \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k81, k91, ka1, kb1 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k82, KC_NO, ka2, kb2 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k83, k93, ka3, kb3 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k84, k94, ka4, kb4 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k85, k95, ka5, kb5 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ + { k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ + { k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ + { k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ + { k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ + { k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ +} + +#define LAYOUT_FA( \ + k17, k27, k37, k47, k57, k67, k76, k86, k96, ka6, kb6, k81, k91, ka1, kb1, \ + k18, k38, k48, k58, k68, k78, k87, k97, ka7, kb7, k82, ka2, kb2, \ + k19, k39, k49, k59, k69, k79, k89, k98, ka8, kb8, k83, k93, ka3, kb3, \ + k1a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, ka9, kb9, k84, k94, ka4, kb4, \ + k1b, k2b, k3b, k4b, k6b, k8b, k9b, kab, k85, k95, ka5, kb5, \ + k71, k51, k61, k41, k16, k26, k36, k46, \ + k72, k52, k62, k42, \ + k73, k53, k63, k43, \ + k74, k54, k64, \ + k75, k65, k45 \ +) \ +{ \ + { KC_NO, KC_NO, KC_NO, k41, k51, k61, k71, k81, k91, ka1, kb1 }, \ + { KC_NO, KC_NO, KC_NO, k42, k52, k62, k72, k82, KC_NO, ka2, kb2 }, \ + { KC_NO, KC_NO, KC_NO, k43, k53, k63, k73, k83, k93, ka3, kb3 }, \ + { KC_NO, KC_NO, KC_NO, KC_NO, k54, k64, k74, k84, k94, ka4, kb4 }, \ + { KC_NO, KC_NO, KC_NO, k45, KC_NO, k65, k75, k85, k95, ka5, kb5 }, \ + { KC_NO, KC_NO, KC_NO, k46, KC_NO, KC_NO, k76, k86, k96, ka6, kb6 }, \ + { k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ + { k18, KC_NO, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ + { k19, KC_NO, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ + { k1a, KC_NO, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, KC_NO }, \ + { k1b, k2b, k3b, k4b, KC_NO, k6b, KC_NO, k8b, k9b, kab, KC_NO } \ +} + +/* for Reference : FULL 11x11 ROUND-ROBIN MATRIX +{ KC_NO, k21, k31, k41, k51, k61, k71, k81, k91, ka1, kb1 }, \ +{ k12, KC_NO, k32, k42, k52, k62, k72, k82, k92, ka2, kb2 }, \ +{ k13, k23, KC_NO, k43, k53, k63, k73, k83, k93, ka3, kb3 }, \ +{ k14, k24, k34, KC_NO, k54, k64, k74, k84, k94, ka4, kb4 }, \ +{ k15, k25, k35, k45, KC_NO, k65, k75, k85, k95, ka5, kb5 }, \ +{ k16, k26, k36, k46, k56, KC_NO, k76, k86, k96, ka6, kb6 }, \ +{ k17, k27, k37, k47, k57, k67, KC_NO, k87, k97, ka7, kb7 }, \ +{ k18, k28, k38, k48, k58, k68, k78, KC_NO, k98, ka8, kb8 }, \ +{ k19, k29, k39, k49, k59, k69, k79, k89, KC_NO, ka9, kb9 }, \ +{ k1a, k2a, k3a, k4a, k5a, k6a, k7a, k8a, k9a, KC_NO, kba }, \ +{ k1b, k2b, k3b, k4b, k5b, k6b, k7b, k8b, k9b, kab, KC_NO } \*/