Fix lighting map

This commit is contained in:
zvecr 2023-03-26 03:54:33 +01:00
parent e953b72835
commit 79d031d27e

View File

@ -18,7 +18,16 @@
#include <xap.h>
#include "secure.h"
#include "lighting_map.h"
#ifdef RGBLIGHT_ENABLE
# include "rgblight/lighting_map.h"
#endif
#ifdef RGB_MATRIX_ENABLE
# include "rgb_matrix/lighting_map.h"
#endif
#ifdef LED_MATRIX_ENABLE
# include "led_matrix/lighting_map.h"
#endif
#include "config_blob_gz.h"
bool get_config_blob_chunk(uint16_t offset, uint8_t *data, uint8_t data_len) {
if (offset >= CONFIG_BLOB_GZ_LEN) {