Merge remote-tracking branch 'origin/develop' into xap

This commit is contained in:
QMK Bot 2024-07-06 06:24:42 +00:00
commit 6cba8fbf73
7 changed files with 63 additions and 61 deletions

View File

@ -33,7 +33,7 @@ export default defineConfig(({ mode }) => {
},
title: 'QMK Firmware',
nav: [{ text: "Home", link: "./" }],
nav: [{ text: "Home", link: "/" }],
search: {
provider: "local",

View File

@ -85,9 +85,9 @@ Your `keymap.c` will then need an encoder mapping defined (for four layers and t
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[0] = { ENCODER_CCW_CW(MS_WHLU, MS_WHLD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
[2] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[3] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
[1] = { ENCODER_CCW_CW(UG_HUED, UG_HUEU), ENCODER_CCW_CW(UG_SATD, UG_SATU) },
[2] = { ENCODER_CCW_CW(UG_VALD, UG_VALU), ENCODER_CCW_CW(UG_SPDD, UG_SPDU) },
[3] = { ENCODER_CCW_CW(UG_PREV, UG_NEXT), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
};
#endif
```

View File

@ -59,30 +59,32 @@ Changing the **Value** sets the overall brightness.<br>
## Keycodes
|Key |Aliases |Description |
|-------------------|----------|--------------------------------------------------------------------|
|`RGB_TOG` | |Toggle RGB lighting on or off |
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode |
|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode |
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode |
|Key |Aliases |Description |
|------------------------------|----------|---------------------------------------------------------------------|
|`QK_UNDERGLOW_TOGGLE` |`UG_TOGG` |Toggle RGB lighting on or off |
|`QK_UNDERGLOW_MODE_NEXT` |`UG_NEXT` |Cycle through modes, reverse direction when Shift is held |
|`QK_UNDERGLOW_MODE_PREVIOUS` |`UG_PREV` |Cycle through modes in reverse, forward direction when Shift is held |
|`QK_UNDERGLOW_HUE_UP` |`UG_HUEU` |Increase hue, decrease hue when Shift is held |
|`QK_UNDERGLOW_HUE_DOWN` |`UG_HUED` |Decrease hue, increase hue when Shift is held |
|`QK_UNDERGLOW_SATURATION_UP` |`UG_SATU` |Increase saturation, decrease saturation when Shift is held |
|`QK_UNDERGLOW_SATURATION_DOWN`|`UG_SATD` |Decrease saturation, increase saturation when Shift is held |
|`QK_UNDERGLOW_VALUE_UP` |`UG_VALU` |Increase value (brightness), decrease value when Shift is held |
|`QK_UNDERGLOW_VALUE_DOWN` |`UG_VALD` |Decrease value (brightness), increase value when Shift is held |
|`QK_UNDERGLOW_SPEED_UP` |`UG_SPDU` |Increase effect speed (brightness), decrease speed when Shift is held|
|`QK_UNDERGLOW_SPEED_DOWN` |`UG_SPDD` |Decrease effect speed (brightness), increase speed when Shift is held|
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode (deprecated) |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode (deprecated) |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode (deprecated) |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode (deprecated) |
|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode (deprecated) |
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode (deprecated) |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode (deprecated) |
|`RGB_MODE_GRADIENT` |`RGB_M_G` |Static gradient animation mode (deprecated) |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode (deprecated) |
|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode (deprecated) |
::: tip
`RGB_*` keycodes cannot be used with functions like `tap_code16(RGB_HUI)` as they're not USB HID keycodes. If you wish to replicate similar behaviour in custom code within your firmware (e.g. inside `encoder_update_user()` or `process_record_user()`), the equivalent [RGB functions](#functions) should be used instead.
These keycodes cannot be used with functions like `tap_code16()` as they are not USB HID keycodes. If you wish to replicate similar behaviour in custom code within your firmware (e.g. inside `encoder_update_user()` or `process_record_user()`), the equivalent [RGB functions](#functions) should be used instead.
:::
@ -358,7 +360,7 @@ Lighting layers on split keyboards will require layer state synced to the slave
### Overriding RGB Lighting on/off status
Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `UG_TOGG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
### Retain brightness

View File

@ -704,26 +704,29 @@ See also: [Dynamic Tapping Term](tap_hold#dynamic-tapping-term)
See also: [RGB Lighting](features/rgblight)
|Key |Aliases |Description |
|-------------------|----------|--------------------------------------------------------------------|
|`RGB_TOG` | |Toggle RGB lighting on or off |
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode |
|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode |
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red,Green,Blue test animation mode |
|Key |Aliases |Description |
|------------------------------|----------|---------------------------------------------------------------------|
|`QK_UNDERGLOW_TOGGLE` |`UG_TOGG` |Toggle RGB lighting on or off |
|`QK_UNDERGLOW_MODE_NEXT` |`UG_NEXT` |Cycle through modes, reverse direction when Shift is held |
|`QK_UNDERGLOW_MODE_PREVIOUS` |`UG_PREV` |Cycle through modes in reverse, forward direction when Shift is held |
|`QK_UNDERGLOW_HUE_UP` |`UG_HUEU` |Increase hue, decrease hue when Shift is held |
|`QK_UNDERGLOW_HUE_DOWN` |`UG_HUED` |Decrease hue, increase hue when Shift is held |
|`QK_UNDERGLOW_SATURATION_UP` |`UG_SATU` |Increase saturation, decrease saturation when Shift is held |
|`QK_UNDERGLOW_SATURATION_DOWN`|`UG_SATD` |Decrease saturation, increase saturation when Shift is held |
|`QK_UNDERGLOW_VALUE_UP` |`UG_VALU` |Increase value (brightness), decrease value when Shift is held |
|`QK_UNDERGLOW_VALUE_DOWN` |`UG_VALD` |Decrease value (brightness), increase value when Shift is held |
|`QK_UNDERGLOW_SPEED_UP` |`UG_SPDU` |Increase effect speed (brightness), decrease speed when Shift is held|
|`QK_UNDERGLOW_SPEED_DOWN` |`UG_SPDD` |Decrease effect speed (brightness), increase speed when Shift is held|
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode (deprecated) |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode (deprecated) |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode (deprecated) |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode (deprecated) |
|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode (deprecated) |
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode (deprecated) |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode (deprecated) |
|`RGB_MODE_GRADIENT` |`RGB_M_G` |Static gradient animation mode (deprecated) |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode (deprecated) |
|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode (deprecated) |
## RGB Matrix Lighting {#rgb-matrix-lighting}

View File

@ -36,8 +36,11 @@
},
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"layout_aliases": {
"LAYOUT_all": "LAYOUT"
},
"layouts": {
"LAYOUT_all": {
"LAYOUT": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0},
{"matrix": [1, 0], "x": 1, "y": 0, "w": 1.5},

View File

@ -26,19 +26,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRV2605L_V_PEAK 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
[0] = LAYOUT(
KC_ESC , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL ,
KC_F13 , KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_HOME,
KC_F14 , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_END ,
KC_F15 , KC_LCTL, KC_LALT, KC_SPC , KC_MUTE, MO(1) , MO(2) , KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
[1] = LAYOUT(
_______, _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
[2] = LAYOUT(
_______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View File

@ -26,28 +26,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRV2605L_V_PEAK 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
[0] = LAYOUT(
KC_ESC , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL ,
KC_F13 , KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_HOME,
KC_F14 , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_END ,
KC_F15 , KC_LCTL, KC_LALT, KC_SPC , KC_MUTE, MO(1) , MO(2) , KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
[1] = LAYOUT(
_______, _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_all(
[2] = LAYOUT(
_______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
)
};