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https://github.com/qmk/qmk_firmware.git
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Merge remote-tracking branch 'origin/develop' into xap
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commit
6cba8fbf73
@ -33,7 +33,7 @@ export default defineConfig(({ mode }) => {
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},
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title: 'QMK Firmware',
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nav: [{ text: "Home", link: "./" }],
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nav: [{ text: "Home", link: "/" }],
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search: {
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provider: "local",
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@ -85,9 +85,9 @@ Your `keymap.c` will then need an encoder mapping defined (for four layers and t
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = { ENCODER_CCW_CW(MS_WHLU, MS_WHLD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[1] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
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[2] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
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[3] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
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[1] = { ENCODER_CCW_CW(UG_HUED, UG_HUEU), ENCODER_CCW_CW(UG_SATD, UG_SATU) },
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[2] = { ENCODER_CCW_CW(UG_VALD, UG_VALU), ENCODER_CCW_CW(UG_SPDD, UG_SPDU) },
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[3] = { ENCODER_CCW_CW(UG_PREV, UG_NEXT), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
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};
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#endif
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```
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@ -59,30 +59,32 @@ Changing the **Value** sets the overall brightness.<br>
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## Keycodes
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|Key |Aliases |Description |
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|-------------------|----------|--------------------------------------------------------------------|
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|`RGB_TOG` | |Toggle RGB lighting on or off |
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|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
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|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
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|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
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|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
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|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
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|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
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|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
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|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
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|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
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|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
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|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
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|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode |
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|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode |
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|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
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|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
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|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
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|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
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|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode |
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|Key |Aliases |Description |
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|------------------------------|----------|---------------------------------------------------------------------|
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|`QK_UNDERGLOW_TOGGLE` |`UG_TOGG` |Toggle RGB lighting on or off |
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|`QK_UNDERGLOW_MODE_NEXT` |`UG_NEXT` |Cycle through modes, reverse direction when Shift is held |
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|`QK_UNDERGLOW_MODE_PREVIOUS` |`UG_PREV` |Cycle through modes in reverse, forward direction when Shift is held |
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|`QK_UNDERGLOW_HUE_UP` |`UG_HUEU` |Increase hue, decrease hue when Shift is held |
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|`QK_UNDERGLOW_HUE_DOWN` |`UG_HUED` |Decrease hue, increase hue when Shift is held |
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|`QK_UNDERGLOW_SATURATION_UP` |`UG_SATU` |Increase saturation, decrease saturation when Shift is held |
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|`QK_UNDERGLOW_SATURATION_DOWN`|`UG_SATD` |Decrease saturation, increase saturation when Shift is held |
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|`QK_UNDERGLOW_VALUE_UP` |`UG_VALU` |Increase value (brightness), decrease value when Shift is held |
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|`QK_UNDERGLOW_VALUE_DOWN` |`UG_VALD` |Decrease value (brightness), increase value when Shift is held |
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|`QK_UNDERGLOW_SPEED_UP` |`UG_SPDU` |Increase effect speed (brightness), decrease speed when Shift is held|
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|`QK_UNDERGLOW_SPEED_DOWN` |`UG_SPDD` |Decrease effect speed (brightness), increase speed when Shift is held|
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|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode (deprecated) |
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|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode (deprecated) |
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|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode (deprecated) |
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|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode (deprecated) |
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|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode (deprecated) |
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|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode (deprecated) |
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|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode (deprecated) |
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|`RGB_MODE_GRADIENT` |`RGB_M_G` |Static gradient animation mode (deprecated) |
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|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode (deprecated) |
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|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode (deprecated) |
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::: tip
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`RGB_*` keycodes cannot be used with functions like `tap_code16(RGB_HUI)` as they're not USB HID keycodes. If you wish to replicate similar behaviour in custom code within your firmware (e.g. inside `encoder_update_user()` or `process_record_user()`), the equivalent [RGB functions](#functions) should be used instead.
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These keycodes cannot be used with functions like `tap_code16()` as they are not USB HID keycodes. If you wish to replicate similar behaviour in custom code within your firmware (e.g. inside `encoder_update_user()` or `process_record_user()`), the equivalent [RGB functions](#functions) should be used instead.
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:::
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@ -358,7 +360,7 @@ Lighting layers on split keyboards will require layer state synced to the slave
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### Overriding RGB Lighting on/off status
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Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
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Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `UG_TOGG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
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### Retain brightness
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@ -704,26 +704,29 @@ See also: [Dynamic Tapping Term](tap_hold#dynamic-tapping-term)
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See also: [RGB Lighting](features/rgblight)
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|Key |Aliases |Description |
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|-------------------|----------|--------------------------------------------------------------------|
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|`RGB_TOG` | |Toggle RGB lighting on or off |
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|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
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|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
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|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
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|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
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|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
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|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
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|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
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|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
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|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
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|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
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|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
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|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode |
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|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode |
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|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
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|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
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|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
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|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red,Green,Blue test animation mode |
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|Key |Aliases |Description |
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|------------------------------|----------|---------------------------------------------------------------------|
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|`QK_UNDERGLOW_TOGGLE` |`UG_TOGG` |Toggle RGB lighting on or off |
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|`QK_UNDERGLOW_MODE_NEXT` |`UG_NEXT` |Cycle through modes, reverse direction when Shift is held |
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|`QK_UNDERGLOW_MODE_PREVIOUS` |`UG_PREV` |Cycle through modes in reverse, forward direction when Shift is held |
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|`QK_UNDERGLOW_HUE_UP` |`UG_HUEU` |Increase hue, decrease hue when Shift is held |
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|`QK_UNDERGLOW_HUE_DOWN` |`UG_HUED` |Decrease hue, increase hue when Shift is held |
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|`QK_UNDERGLOW_SATURATION_UP` |`UG_SATU` |Increase saturation, decrease saturation when Shift is held |
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|`QK_UNDERGLOW_SATURATION_DOWN`|`UG_SATD` |Decrease saturation, increase saturation when Shift is held |
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|`QK_UNDERGLOW_VALUE_UP` |`UG_VALU` |Increase value (brightness), decrease value when Shift is held |
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|`QK_UNDERGLOW_VALUE_DOWN` |`UG_VALD` |Decrease value (brightness), increase value when Shift is held |
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|`QK_UNDERGLOW_SPEED_UP` |`UG_SPDU` |Increase effect speed (brightness), decrease speed when Shift is held|
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|`QK_UNDERGLOW_SPEED_DOWN` |`UG_SPDD` |Decrease effect speed (brightness), increase speed when Shift is held|
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|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode (deprecated) |
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|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode (deprecated) |
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|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode (deprecated) |
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|`RGB_MODE_SWIRL` |`RGB_M_SW`|Swirl animation mode (deprecated) |
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|`RGB_MODE_SNAKE` |`RGB_M_SN`|Snake animation mode (deprecated) |
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|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode (deprecated) |
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|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode (deprecated) |
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|`RGB_MODE_GRADIENT` |`RGB_M_G` |Static gradient animation mode (deprecated) |
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|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode (deprecated) |
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|`RGB_MODE_TWINKLE` |`RGB_M_TW`|Twinkle animation mode (deprecated) |
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## RGB Matrix Lighting {#rgb-matrix-lighting}
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@ -36,8 +36,11 @@
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},
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"processor": "atmega32u4",
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"bootloader": "atmel-dfu",
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"layout_aliases": {
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"LAYOUT_all": "LAYOUT"
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},
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"layouts": {
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"LAYOUT_all": {
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"LAYOUT": {
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"layout": [
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [1, 0], "x": 1, "y": 0, "w": 1.5},
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@ -26,19 +26,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DRV2605L_V_PEAK 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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[0] = LAYOUT(
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KC_ESC , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL ,
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KC_F13 , KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_HOME,
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KC_F14 , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_END ,
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KC_F15 , KC_LCTL, KC_LALT, KC_SPC , KC_MUTE, MO(1) , MO(2) , KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT_all(
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[1] = LAYOUT(
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_______, _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_all(
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[2] = LAYOUT(
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_______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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@ -26,28 +26,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define DRV2605L_V_PEAK 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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[0] = LAYOUT(
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KC_ESC , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL ,
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KC_F13 , KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_HOME,
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KC_F14 , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_END ,
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KC_F15 , KC_LCTL, KC_LALT, KC_SPC , KC_MUTE, MO(1) , MO(2) , KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT_all(
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[1] = LAYOUT(
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_______, _______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_all(
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[2] = LAYOUT(
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_______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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)
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};
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