diff --git a/keyboards/jones/v.0.2/config.h b/keyboards/jones/v.0.2/config.h
index e5c5ddc648c..202d5e4344a 100644
--- a/keyboards/jones/v.0.2/config.h
+++ b/keyboards/jones/v.0.2/config.h
@@ -68,15 +68,15 @@ along with this program. If not, see .
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
- #define RGBLIGHT_LIMIT_VAL 127 /* The maximum brightness level */
+ #define RGBLIGHT_LIMIT_VAL 50 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== Lighting Layers ==*/
-#define RGBLIGHT_LAYERS
+ /*== Lighting Layers ==*/
+ #define RGBLIGHT_LAYERS
// #define RGBLIGHT_MAX_LAYERS 2
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status
-/*== all animations enable ==*/
+ /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
-/*== or choose animations ==*/
+ /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
@@ -84,7 +84,7 @@ along with this program. If not, see .
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- #define RGBLIGHT_EFFECT_RGB_TEST
+ // #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
diff --git a/keyboards/jones/v.0.2/keymaps/default/keymap.c b/keyboards/jones/v.0.2/keymaps/default/keymap.c
index ce3021d98ad..fcee0ce19f8 100644
--- a/keyboards/jones/v.0.2/keymaps/default/keymap.c
+++ b/keyboards/jones/v.0.2/keymaps/default/keymap.c
@@ -20,12 +20,16 @@
extern rgblight_config_t rgblight_config;
#endif
+
+
// Defines names for use in layer keycodes and the keymap
enum layer_number {
_MAC = 0,
_WIN,
+ _NUM,
_LOWER,
_RAISE,
+ _NUM_RAISE,
_ADJUST
};
@@ -33,61 +37,121 @@ enum layer_number {
enum custom_keycodes {
MAC = SAFE_RANGE,
WIN,
+ NUM,
LOWER,
RAISE,
+ NUM_RAISE,
ADJUST,
ALT_US,
- ALT_JP
+ ALT_JP,
+ MAC_IME,
+ WIN_IME,
};
+// Tap Dance
+enum tap_dances{
+ TD_GRV_ESC = 0 ,
+ TD_Y_LBRC,
+ TD_LSFT_CAPS,
+ TD_LBRC_RBRC,
+ TD_ESC_NUM
+};
+
+// Tap Dance state
+// for toggle layer by ESC
+enum {
+ SINGLE_TAP = 1,
+ SINGLE_HOLD,
+ DOUBLE_TAP
+};
+
+// Declare the functions to be used with your tap dance key(s)
+
+// Function associated with all tap dances
+uint8_t cur_dance(qk_tap_dance_state_t *state);
+
+// Functions associated with individual tap dances
+void ql_finished(qk_tap_dance_state_t *state, void *user_data);
+void ql_reset(qk_tap_dance_state_t *state, void *user_data);
+
+// Tap Dance definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // [TD_GRV_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_ESC),
+ [TD_Y_LBRC] = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_LBRC),
+ [TD_LSFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
+ [TD_LBRC_RBRC] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_RBRC),
+ [TD_ESC_NUM] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275)
+};
+
+#define ESC_NUM TD(TD_ESC_NUM)
+// #define ESC_NUM LT(_NUM, KC_ESC)
+// #define GRV_ESC TD(TD_GRV_ESC)
+#define Y_LBRC TD(TD_Y_LBRC)
+#define S_CAP TD(TD_LSFT_CAPS)
+#define L_R_BRC TD(TD_LBRC_RBRC)
//#define TG_NUM TT(_NUM)
#define SP_LOW LT(_LOWER, KC_SPC)
#define SP_RAI LT(_RAISE, KC_SPC)
+#define SP_NRAI LT(_NUM_RAISE, KC_SPC)
#define SP_ADJ LT(_ADJUST, KC_SPC)
#define SP_GUI MT(MOD_LGUI, KC_SPC)
#define SP_SFT MT(MOD_LSFT, KC_SPC)
-
+// #define ZERO_NR LT(_NUM_RAISE, KC_P0)
#define S_SLS RSFT_T(KC_SLSH)
-
#define C_SCLN RCTL_T(KC_SCLN)
// #define RAI_OP LALT_T(IME_US)
#define C_E LCTL(KC_E)
#define C_A LCTL(KC_A)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAC] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,KC_RBRC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ ESC_NUM, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_GRV,KC_BSLS,KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, L_R_BRC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_QUOT,KC_H, KC_J, KC_K, KC_L, C_SCLN, KC_ENT, \
- RAISE, KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, LOWER, \
- RAISE, ALT_US, KC_LGUI,SP_SFT, SP_SFT, SP_SFT, SP_RAI, SP_RAI, KC_LGUI,KC_LALT,LOWER, KC_MUTE \
+ RAISE, S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LEFT,KC_RGHT,KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, LOWER, \
+ RAISE, RAISE, ALT_US, KC_LGUI,SP_SFT, MAC_IME, SP_RAI, SP_RAI, KC_LGUI,ALT_JP, LOWER, KC_MUTE \
),
[_WIN] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,KC_RBRC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
- KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_QUOT,KC_H, KC_J, KC_K, KC_L, C_SCLN, KC_ENT, \
- RAISE, KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, LOWER, \
- RAISE, KC_LGUI,KC_LALT,SP_SFT, SP_SFT, SP_SFT, SP_RAI, SP_RAI, KC_LALT,KC_APP, LOWER, KC_MUTE \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
+ _______,_______,KC_LGUI,KC_LALT,_______, WIN_IME, _______,_______,KC_LALT,KC_APP, _______,_______ \
),
- [_LOWER] = LAYOUT(
- _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_UP, KC_END, KC_VOLU, \
- _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT,_______,KC_VOLD, \
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,_______,_______, \
- ADJUST, _______,_______,_______,_______, _______, ADJUST, ADJUST, _______,_______,_______,_______ \
+ [_NUM] = LAYOUT(
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSLS,KC_PSLS,KC_PSLS,KC_PAST,_______,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_P7, KC_P8, KC_P9, KC_PPLS,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_P4, KC_P5, KC_P6, KC_P6, _______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_P1, KC_P2, KC_P3, KC_PENT,_______, \
+ _______,_______,_______,_______,_______, _______, SP_NRAI,SP_NRAI,KC_P0, KC_PDOT,_______,_______ \
+ ),
+ [_LOWER] = LAYOUT(
+ KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_INS, KC_DEL, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ KC_PSCR,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_UP, KC_END, KC_DEL, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT,_______,KC_INS, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,KC_VOLD,KC_VOLU,_______, \
+ ADJUST, _______,_______,_______,_______, _______, ADJUST, ADJUST, _______,KC_MUTE,_______,_______ \
),
[_RAISE] = LAYOUT(
- _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
- _______,_______,_______,C_E, _______,_______,_______,_______,_______,_______,KC_PGUP,KC_DEL, _______,KC_VOLU, \
- _______,C_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______,_______,KC_VOLD, \
- _______,_______,_______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,_______,_______,_______,_______,ADJUST, \
- _______,_______,_______,_______,_______, _______, _______,_______,_______,ADJUST, _______,_______ \
+ KC_PAUS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
+ KC_PSCR,_______,_______,C_E, _______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_DEL, \
+ _______,C_A, _______,KC_DEL, KC_RGHT,KC_ESC, _______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,KC_INS, \
+ _______,_______,_______,_______,_______,_______,KC_LEFT,_______,_______,KC_PGDN,KC_ENT, _______,KC_MRWD,KC_MFFD,ADJUST, \
+ _______,_______,_______,_______,_______, _______, _______,_______,_______,KC_MPLY,ADJUST, _______ \
+ ),
+ [_NUM_RAISE] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_GRV, KC_BSLS,KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, L_R_BRC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_QUOT,KC_H, KC_J, KC_K, KC_L, C_SCLN, KC_ENT, \
+ RAISE, S_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LEFT,KC_RGHT,KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, ADJUST, \
+ _______,_______,_______,_______,_______, _______, _______,_______,_______,_______,ADJUST, _______ \
),
[_ADJUST] = LAYOUT(
- _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
- _______,_______,DF(_WIN),_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
- _______,_______,_______,_______,_______,_______,_______,_______,RGB_M_P, RGB_TOG,RGB_MOD,_______,_______,_______, \
- _______,_______,_______,_______,_______,_______,_______,_______,DF(_MAC),_______,_______,_______,_______,_______,_______, \
+ _______,RGB_HUI,RGB_SAI,RGB_VAI,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
+ _______,_______,DF(_WIN),_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_M_P,RGB_TOG,RGB_MOD,_______, \
+ _______,_______,_______,_______,_______,_______,_______,_______,_______,TG(_NUM),DF(_MAC),_______,_______,_______,_______, \
_______,_______,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______ \
)
};
@@ -124,19 +188,19 @@ switch (keycode) {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
- /*
- 長押し時に入力キャンセルする場合
- if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) {
-
- 長押しキャンセルなしの場合
- if (lower_pressed) {
- */
- if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) {
- register_code(KC_LANG1); // for macOS
- register_code(KC_HENK);
- unregister_code(KC_HENK);
- unregister_code(KC_LANG1);
- }
+ // /*
+ // 長押し時に入力キャンセルする場合
+ // if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) {
+ //
+ // 長押しキャンセルなしの場合
+ // if (lower_pressed) {
+ // */
+ // if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) {
+ // register_code(KC_LANG1); // for macOS
+ // register_code(KC_HENK);
+ // unregister_code(KC_HENK);
+ // unregister_code(KC_LANG1);
+ // }
lower_pressed = false;
}
return false;
@@ -152,16 +216,16 @@ switch (keycode) {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
- /*
- 長押し時に入力キャンセルする場合はこれ
- if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) {
- */
- if (raise_pressed) {
- register_code(KC_LANG2); // for macOS
- register_code(KC_MHEN);
- unregister_code(KC_MHEN);
- unregister_code(KC_LANG2);
- }
+ // /*
+ // 長押し時に入力キャンセルする場合はこれ
+ // if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) {
+ // */
+ // if (raise_pressed) {
+ // register_code(KC_LANG2); // for macOS
+ // register_code(KC_MHEN);
+ // unregister_code(KC_MHEN);
+ // unregister_code(KC_LANG2);
+ // }
raise_pressed = false;
}
return false;
@@ -185,7 +249,8 @@ switch (keycode) {
長押し時に入力キャンセルする場合はこれ
if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) {
*/
- if (alt_us_pressed) {
+ // if (alt_us_pressed) {
+ if (alt_us_pressed && (TIMER_DIFF_16(record->event.time, alt_us_pressed_time) < TAPPING_TERM)) {
register_code(KC_LANG2); // for macOS
register_code(KC_MHEN);
unregister_code(KC_MHEN);
@@ -206,7 +271,8 @@ switch (keycode) {
長押し時に入力キャンセルする場合はこれ
if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) {
*/
- if (alt_jp_pressed) {
+ // if (alt_jp_pressed) {
+ if (alt_jp_pressed && (TIMER_DIFF_16(record->event.time, alt_jp_pressed_time) < TAPPING_TERM)) {
register_code(KC_LANG1); // for macOS
register_code(KC_HENK);
unregister_code(KC_HENK);
@@ -216,6 +282,22 @@ switch (keycode) {
}
return false;
break;
+ case MAC_IME:
+ if (record->event.pressed) {
+ // when pressed
+ SEND_STRING(SS_LCTL(" "));
+ } else {
+ // when released
+ }
+ break;
+ case WIN_IME:
+ if (record->event.pressed) {
+ // when pressed
+ SEND_STRING(SS_LALT("`"));
+ } else {
+ // when released
+ }
+ break;
default:
if (record->event.pressed) {
// reset the flags
@@ -229,70 +311,95 @@ switch (keycode) {
return true;
}
-// レイヤー切り替えにともなって、インジケータLEDを発光
-// layer_state_t layer_state_set_user(layer_state_t state) {
-// #ifdef RGBLIGHT_ENABLE
-// // rgblight_sethsv_at (200,200,200, 0);
-//
-// switch (get_highest_layer(state)) {
-// case _LOWER:
-// rgblight_sethsv_range(HSV_CYAN,0,2);
-// break;
-// case _RAISE:
-// rgblight_sethsv_range(HSV_RED,0,1);
-// break;
-// case _ADJUST:
-// rgblight_sethsv_range(HSV_GREEN,0,1);
-// break;
-// default: // for any other layers, or the default layer
-// rgblight_sethsv_range(200,200,200,0,2);
-// break;
-// }
-// rgblight_set_effect_range(0,1);
-// #endif
-// return state;
-// }
-
+//------------------------------------------------------------------------------
+// RGB Light settings
#ifdef RGBLIGHT_LAYERS
-// Light LEDs 1 in cyan when keyboard layer 1 is active
-const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 2, HSV_RED}
+
+// 1st LED
+const rgblight_segment_t PROGMEM my_mac_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 1, HSV_WHITE}
);
-// Light LEDs 1 in red when keyboard layer 2 is active
-const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 2, HSV_CYAN}
+const rgblight_segment_t PROGMEM my_win_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 1, HSV_BLUE}
);
-// Light LEDs 1 in green when keyboard layer 3 is active
-const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {0, 2, HSV_GREEN}
+const rgblight_segment_t PROGMEM my_num_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 1, HSV_YELLOW}
);
+
+// 2nd LED
+const rgblight_segment_t PROGMEM my_caps_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 1, HSV_MAGENTA}
+);
+
+const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 1, HSV_GREEN}
+);
+
+const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 1, HSV_CYAN}
+);
+
+const rgblight_segment_t PROGMEM my_num_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 1, HSV_GOLD}
+);
+
+const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {1, 1, HSV_RED}
+);
+
+
// Define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
- my_layer1_layer,
- my_layer2_layer, // Overrides other layers
- my_layer3_layer // Overrides other layers
+ my_mac_layer,
+ my_win_layer,
+ my_num_layer,
+ my_caps_layer,
+ my_lower_layer,
+ my_raise_layer,
+ my_num_raise_layer,
+ my_adjust_layer
);
+
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
}
+
// Enabling and disabling lighting layers
layer_state_t layer_state_set_user(layer_state_t state) {
- // Both layers will light up if both kb layers are active
- rgblight_set_layer_state(0, layer_state_cmp(state, 2));
- rgblight_set_layer_state(1, layer_state_cmp(state, 3));
- rgblight_set_layer_state(2, layer_state_cmp(state, 4));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
+ rgblight_set_layer_state(4, layer_state_cmp(state, _LOWER));
+ rgblight_set_layer_state(5, layer_state_cmp(state, _RAISE));
+ rgblight_set_layer_state(6, layer_state_cmp(state, _NUM_RAISE));
+ rgblight_set_layer_state(7, layer_state_cmp(state, _ADJUST));
return state;
}
+
+// Enabling and disabling lighting layers for default layer
+layer_state_t default_layer_state_set_user(layer_state_t state) {
+ // TODO change color when CAPS Lock is enebled
+ rgblight_set_layer_state(0, layer_state_cmp(state, _MAC));
+ rgblight_set_layer_state(1, layer_state_cmp(state, _WIN));
+ rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
+
+ return state;
+}
+
+bool led_update_user(led_t led_state) {
+ rgblight_set_layer_state(3, led_state.caps_lock);
+ return true;
+}
#endif
+//------------------------------------------------------------------------------
// TEST LEDs
// void keyboard_post_init_user(void) {
// rgblight_enable_noeeprom();
// rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
// }
+//------------------------------------------------------------------------------
// Rotary Encoder
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
@@ -304,6 +411,65 @@ void encoder_update_user(uint8_t index, bool clockwise) {
}
}
+
+//------------------------------------------------------------------------------
+// ESCキーの動作を、次のようにする設定
+// シングルタップ:ESC
+// シングルタップしてホールド:NUMレイヤー
+// ダブルタップ:Numレイヤーをトグル
+
+typedef struct {
+ bool is_press_action;
+ uint8_t state;
+} tap;
+
+// Determine the current tap dance state
+uint8_t cur_dance(qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (!state->pressed) return SINGLE_TAP;
+ else return SINGLE_HOLD;
+ } else if (state->count == 2) return DOUBLE_TAP;
+ else return 8;
+}
+
+// Initialize tap structure associated with example tap dance key
+static tap ql_tap_state = {
+ .is_press_action = true,
+ .state = 0
+};
+
+// Functions that control what our tap dance key does
+void ql_finished(qk_tap_dance_state_t *state, void *user_data) {
+ ql_tap_state.state = cur_dance(state);
+ switch (ql_tap_state.state) {
+ case SINGLE_TAP:
+ tap_code(KC_ESC);
+ break;
+ case SINGLE_HOLD:
+ layer_on(_NUM);
+ break;
+ case DOUBLE_TAP:
+ // Check to see if the layer is already set
+ if (layer_state_is(_NUM)) {
+ // If already set, then switch it off
+ layer_off(_NUM);
+ } else {
+ // If not already set, then switch the layer on
+ layer_on(_NUM);
+ }
+ break;
+ }
+}
+
+void ql_reset(qk_tap_dance_state_t *state, void *user_data) {
+ // If the key was held down and now is released then switch off the layer
+ if (ql_tap_state.state == SINGLE_HOLD) {
+ layer_off(_NUM);
+ }
+ ql_tap_state.state = 0;
+}
+//------------------------------------------------------------------------------
+
/*
void matrix_init_user(void) {
diff --git a/keyboards/jones/v.0.2/rules.mk b/keyboards/jones/v.0.2/rules.mk
index 2d9f9d763ac..9cf43e38c50 100644
--- a/keyboards/jones/v.0.2/rules.mk
+++ b/keyboards/jones/v.0.2/rules.mk
@@ -33,3 +33,4 @@ FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
ENCODER_ENABLE = yes # Rotary Encoder
+TAP_DANCE_ENABLE = yes # Tap Dance