update keymap

This commit is contained in:
Micah 2025-06-23 23:30:15 +08:00
parent 539b6d0369
commit 62b99da18d

View File

@ -15,16 +15,6 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// enum custom_keycodes {
// QWERTY = SAFE_RANGE,
// LOWER,
// RAISE
// };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_numpad_5x4(
//1 2 3 4