mirror of
https://github.com/qmk/qmk_firmware.git
synced 2025-07-19 22:22:03 +00:00
-Se agrega indicador rgb para el bloq mayús.
-Se agrega manejo del rgb_tog. -Se agrega botón para reset(del teclado). -Ajustes de keymap varios. -Limpieza de código.
This commit is contained in:
parent
dd2763cb70
commit
60e960c99f
@ -2,7 +2,7 @@
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"version": 1,
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"version": 1,
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"notes": "",
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"notes": "",
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"documentation": "\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n",
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"documentation": "\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n",
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"keyboard": "helix/rev2/back",
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"keyboard": "helix/rev2/under",
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"keymap": "franco_rosi_latinoamerica",
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"keymap": "franco_rosi_latinoamerica",
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"layout": "LAYOUT",
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"layout": "LAYOUT",
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"layers": [
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"layers": [
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@ -158,8 +158,8 @@
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"RGB_TOG",
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"RGB_TOG",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"RGB_MOD",
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"RGB_RMOD",
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"RGB_RMOD",
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"RGB_MOD",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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@ -170,8 +170,8 @@
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"RGB_M_X",
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"RGB_M_X",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"RGB_HUI",
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"RGB_HUD",
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"RGB_HUD",
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"RGB_HUI",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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@ -181,7 +181,7 @@
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"RESET",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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"KC_NO",
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@ -16,10 +16,13 @@
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extern rgblight_config_t rgblight_config;
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extern rgblight_config_t rgblight_config;
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uint8_t RGB_current_mode;
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uint8_t RGB_current_mode;
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HSV CURRENT_COLOR;
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HSV CURRENT_COLOR;
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void keyboard_post_init_user(void) {
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bool caps_is_active = false;
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void keyboard_post_init_user(void) {
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rgblight_enable(); // Enables RGB, without saving settings
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rgblight_enable(); // Enables RGB, without saving settings
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rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
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rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5);
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RGB_current_mode = rgblight_config.mode;
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RGB_current_mode = rgblight_config.mode;
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rgblight_sethsv(HSV_RED);
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CURRENT_COLOR = (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
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}
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}
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#endif
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#endif
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@ -29,214 +32,19 @@ extern uint8_t is_master;
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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// entirely and just use numbers.
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enum layer_number { _QWERTY = 0, _COLEMAK, _DVORAK, _LOWER, _RAISE };
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enum layer_number { _QWERTY = 0, _LOWER, _RAISE };
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enum custom_keycodes { QWERTY = SAFE_RANGE, COLEMAK, DVORAK, LOWER, RAISE, RGBRST };
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enum custom_keycodes { QWERTY = SAFE_RANGE, LOWER, RAISE, RGBRST };
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#define LOWER MO(1)
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#define LOWER MO(1)
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#define RAISE MO(2)
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#define RAISE MO(2)
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// HELIX_ROWS == 5
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// HELIX_ROWS == 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {[_QWERTY] = LAYOUT(
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {[_QWERTY] = LAYOUT(KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_QUOT, KC_NUHS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, KC_RALT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RCTL),
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KC_GRV,
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KC_1,
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KC_2,
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KC_3,
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KC_4,
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KC_5,
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KC_6,
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KC_7,
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KC_8,
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KC_9,
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KC_0,
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KC_DEL,
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KC_TAB,
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KC_Q,
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KC_W,
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KC_E,
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KC_R,
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KC_T,
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KC_Y,
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KC_U,
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KC_I,
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KC_O,
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KC_P,
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KC_BSPC,
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KC_CAPS,
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KC_A,
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KC_S,
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KC_D,
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KC_F,
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KC_G,
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KC_H,
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KC_J,
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KC_K,
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KC_L,
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KC_SCLN,
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KC_ENT,
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KC_LSFT,
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KC_Z,
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KC_X,
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KC_C,
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KC_V,
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KC_B,
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KC_QUOT,
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KC_NUHS,
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KC_N,
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KC_M,
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KC_COMM,
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KC_DOT,
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KC_SLSH,
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KC_RSFT,
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KC_LCTL,
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KC_ESC,
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KC_LGUI,
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KC_LALT,
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MO(2),
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MO(1),
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KC_SPC,
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KC_SPC,
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KC_RALT,
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KC_LEFT,
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KC_UP,
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KC_DOWN,
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KC_RGHT,
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KC_RCTL
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),
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[_LOWER] = LAYOUT(
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[_LOWER] = LAYOUT(KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_BRID, KC_BRIU, KC_TRNS, KC_TRNS, KC_PSCR, KC_INS, KC_TRNS, KC_MINS, KC_EQL, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_NUBS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_TRNS),
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KC_F1,
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KC_F2,
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KC_F3,
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KC_F4,
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KC_F5,
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KC_F6,
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KC_F7,
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KC_F8,
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KC_F9,
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KC_F10,
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KC_F11,
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KC_F12,
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KC_TRNS,
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KC_TRNS,
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KC_BRID,
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KC_BRIU,
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KC_TRNS,
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KC_TRNS,
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KC_PSCR,
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KC_INS,
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KC_TRNS,
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KC_MINS,
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KC_EQL,
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KC_TRNS,
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KC_TRNS,
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KC_MUTE,
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KC_VOLD,
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KC_VOLU,
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KC_MPLY,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_LBRC,
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KC_RBRC,
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KC_TRNS,
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KC_TRNS,
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KC_NUBS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_TRNS,
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KC_HOME,
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KC_PGUP,
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KC_PGDN,
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KC_END,
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KC_TRNS
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),
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[_RAISE] = LAYOUT(
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[_RAISE] = LAYOUT(KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_M_R, RGB_M_K, RGB_M_SN, RGB_M_SW, RGB_TOG, KC_NO, KC_NO, RGB_RMOD, RGB_MOD, KC_NO, KC_NO, KC_NO, RGB_M_G, RGB_M_B, RGB_M_P, RGB_M_T, RGB_M_X, KC_NO, KC_NO, RGB_HUD, RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO)};
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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RGB_M_R,
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RGB_M_K,
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RGB_M_SN,
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RGB_M_SW,
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RGB_TOG,
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KC_NO,
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KC_NO,
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RGB_MOD,
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RGB_RMOD,
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KC_NO,
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KC_NO,
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KC_NO,
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RGB_M_G,
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RGB_M_B,
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RGB_M_P,
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RGB_M_T,
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RGB_M_X,
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KC_NO,
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KC_NO,
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RGB_HUI,
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RGB_HUD,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_TRNS,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO,
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KC_NO
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)};
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// define variables for reactive RGB
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// define variables for reactive RGB
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bool TOG_STATUS = false;
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bool TOG_STATUS = false;
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@ -248,33 +56,6 @@ void persistent_default_layer_set(uint16_t default_layer) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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persistent_default_layer_set(1UL << _QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_colemak);
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#endif
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persistent_default_layer_set(1UL << _COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_dvorak);
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#endif
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persistent_default_layer_set(1UL << _DVORAK);
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}
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return false;
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break;
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case LOWER:
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case LOWER:
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if (record->event.pressed) {
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if (record->event.pressed) {
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// not sure how to have keyboard check mode and set it to a variable, so my work around
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// not sure how to have keyboard check mode and set it to a variable, so my work around
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@ -294,7 +75,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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rgblight_mode(RGB_current_mode);
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rgblight_mode(RGB_current_mode);
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rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
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rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
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CURRENT_COLOR = (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
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#endif
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#endif
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TOG_STATUS = false;
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TOG_STATUS = false;
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layer_off(_LOWER);
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layer_off(_LOWER);
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@ -320,7 +100,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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rgblight_mode(RGB_current_mode);
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rgblight_mode(RGB_current_mode);
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rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
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rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
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CURRENT_COLOR = (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
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#endif
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#endif
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layer_off(_RAISE);
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layer_off(_RAISE);
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TOG_STATUS = false;
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TOG_STATUS = false;
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@ -363,7 +142,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case RGB_M_K:
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case RGB_M_K:
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
rgblight_mode(RGBLIGHT_MODE_KNIGHT + 1);
|
rgblight_mode(RGBLIGHT_MODE_KNIGHT);
|
||||||
RGB_current_mode = rgblight_config.mode;
|
RGB_current_mode = rgblight_config.mode;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@ -372,7 +151,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||||||
case RGB_M_SN:
|
case RGB_M_SN:
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
rgblight_mode(RGBLIGHT_MODE_SNAKE + 3);
|
rgblight_mode(RGBLIGHT_MODE_SNAKE);
|
||||||
RGB_current_mode = rgblight_config.mode;
|
RGB_current_mode = rgblight_config.mode;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@ -399,7 +178,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||||||
case RGB_M_B:
|
case RGB_M_B:
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
rgblight_mode(RGBLIGHT_MODE_BREATHING + 2);
|
rgblight_mode(RGBLIGHT_MODE_BREATHING + 3);
|
||||||
RGB_current_mode = rgblight_config.mode;
|
RGB_current_mode = rgblight_config.mode;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@ -417,7 +196,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||||||
case RGB_M_T:
|
case RGB_M_T:
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
|
rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5);
|
||||||
RGB_current_mode = rgblight_config.mode;
|
RGB_current_mode = rgblight_config.mode;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
@ -454,6 +233,36 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||||||
#endif
|
#endif
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
|
case RGB_TOG:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
if (!rgblight_config.enable) {
|
||||||
|
rgblight_enable();
|
||||||
|
rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5);
|
||||||
|
RGB_current_mode = rgblight_config.mode;
|
||||||
|
CURRENT_COLOR = (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||||
|
} else {
|
||||||
|
rgblight_disable();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case KC_CAPS:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
register_code(KC_CAPS);
|
||||||
|
caps_is_active = !caps_is_active;
|
||||||
|
if (caps_is_active) {
|
||||||
|
RGB_current_mode = rgblight_config.mode;
|
||||||
|
CURRENT_COLOR = (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val};
|
||||||
|
rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
|
||||||
|
rgblight_sethsv(HSV_WHITE);
|
||||||
|
} else if (!caps_is_active) {
|
||||||
|
unregister_code(KC_CAPS);
|
||||||
|
rgblight_mode(RGB_current_mode);
|
||||||
|
rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
case RGBRST:
|
case RGBRST:
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
@ -480,126 +289,3 @@ void matrix_init_user(void) {
|
|||||||
iota_gfx_init(!has_usb()); // turns on the display
|
iota_gfx_init(!has_usb()); // turns on the display
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef AUDIO_ENABLE
|
|
||||||
|
|
||||||
void startup_user() {
|
|
||||||
_delay_ms(20); // gets rid of tick
|
|
||||||
}
|
|
||||||
|
|
||||||
void shutdown_user() {
|
|
||||||
_delay_ms(150);
|
|
||||||
stop_all_notes();
|
|
||||||
}
|
|
||||||
|
|
||||||
void music_on_user(void) { music_scale_user(); }
|
|
||||||
|
|
||||||
void music_scale_user(void) { PLAY_SONG(music_scale); }
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
|
||||||
#ifdef SSD1306OLED
|
|
||||||
|
|
||||||
void matrix_scan_user(void) {
|
|
||||||
iota_gfx_task(); // this is what updates the display continuously
|
|
||||||
}
|
|
||||||
|
|
||||||
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
|
|
||||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
|
||||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
|
||||||
dest->dirty = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// assign the right code to your layers for OLED display
|
|
||||||
# define L_BASE 0
|
|
||||||
# define L_LOWER (1 << _LOWER)
|
|
||||||
# define L_RAISE (1 << _RAISE)
|
|
||||||
static void render_logo(struct CharacterMatrix *matrix) {
|
|
||||||
static const char helix_logo[] PROGMEM = {0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0};
|
|
||||||
matrix_write_P(matrix, helix_logo);
|
|
||||||
// matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
|
||||||
}
|
|
||||||
|
|
||||||
static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) {
|
|
||||||
# ifdef RGBLIGHT_ENABLE
|
|
||||||
char buf[30];
|
|
||||||
if (RGBLIGHT_MODES > 1 && rgblight_config.enable) {
|
|
||||||
if (full) {
|
|
||||||
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", rgblight_config.mode, rgblight_config.hue / RGBLIGHT_HUE_STEP, rgblight_config.sat / RGBLIGHT_SAT_STEP, rgblight_config.val / RGBLIGHT_VAL_STEP);
|
|
||||||
} else {
|
|
||||||
snprintf(buf, sizeof(buf), "[%2d] ", rgblight_config.mode);
|
|
||||||
}
|
|
||||||
matrix_write(matrix, buf);
|
|
||||||
}
|
|
||||||
# endif
|
|
||||||
}
|
|
||||||
|
|
||||||
static void render_layer_status(struct CharacterMatrix *matrix) {
|
|
||||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
||||||
char buf[10];
|
|
||||||
matrix_write_P(matrix, PSTR("Layer: "));
|
|
||||||
switch (layer_state) {
|
|
||||||
case L_BASE:
|
|
||||||
matrix_write_P(matrix, PSTR("Default"));
|
|
||||||
break;
|
|
||||||
case L_RAISE:
|
|
||||||
matrix_write_P(matrix, PSTR("Raise"));
|
|
||||||
break;
|
|
||||||
case L_LOWER:
|
|
||||||
matrix_write_P(matrix, PSTR("Lower"));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
matrix_write_P(matrix, PSTR("Undef-"));
|
|
||||||
snprintf(buf, sizeof(buf), "%ld", layer_state);
|
|
||||||
matrix_write(matrix, buf);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void render_status(struct CharacterMatrix *matrix) {
|
|
||||||
// Render to mode icon
|
|
||||||
static const char os_logo[][2][3] PROGMEM = {{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}};
|
|
||||||
if (keymap_config.swap_lalt_lgui == false) {
|
|
||||||
matrix_write_P(matrix, os_logo[0][0]);
|
|
||||||
matrix_write_P(matrix, PSTR("\n"));
|
|
||||||
matrix_write_P(matrix, os_logo[0][1]);
|
|
||||||
} else {
|
|
||||||
matrix_write_P(matrix, os_logo[1][0]);
|
|
||||||
matrix_write_P(matrix, PSTR("\n"));
|
|
||||||
matrix_write_P(matrix, os_logo[1][1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
matrix_write_P(matrix, PSTR(" "));
|
|
||||||
render_layer_status(matrix);
|
|
||||||
matrix_write_P(matrix, PSTR("\n"));
|
|
||||||
|
|
||||||
// Host Keyboard LED Status
|
|
||||||
matrix_write_P(matrix, (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ? PSTR("NUMLOCK") : PSTR(" "));
|
|
||||||
matrix_write_P(matrix, (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) ? PSTR("CAPS") : PSTR(" "));
|
|
||||||
matrix_write_P(matrix, (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) ? PSTR("SCLK") : PSTR(" "));
|
|
||||||
matrix_write_P(matrix, PSTR("\n"));
|
|
||||||
render_rgbled_status(true, matrix);
|
|
||||||
}
|
|
||||||
|
|
||||||
void iota_gfx_task_user(void) {
|
|
||||||
struct CharacterMatrix matrix;
|
|
||||||
|
|
||||||
# if DEBUG_TO_SCREEN
|
|
||||||
if (debug_enable) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
# endif
|
|
||||||
|
|
||||||
matrix_clear(&matrix);
|
|
||||||
if (is_master) {
|
|
||||||
render_status(&matrix);
|
|
||||||
} else {
|
|
||||||
render_logo(&matrix);
|
|
||||||
render_rgbled_status(false, &matrix);
|
|
||||||
render_layer_status(&matrix);
|
|
||||||
}
|
|
||||||
matrix_update(&display, &matrix);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
@ -12,5 +12,5 @@ The keymap has multiple layers, moving extra keys to different layers.
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||

|

|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user