Update priyadi's keymap for Planck; added readme

This commit is contained in:
Priyadi Iman Nurcahyo 2016-10-22 18:47:51 +07:00
parent 2e2b9962cd
commit 5fa44c594f
2 changed files with 97 additions and 57 deletions

View File

@ -5,24 +5,24 @@
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "musical_notes.h"
#endif
#include "eeconfig.h"
#include "process_unicode.h"
#include "quantum.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _WORKMAN 2
#define _PUNC 9
#define _NUM 10
#define _FUNC 11
#define _EMOJI 12
#define _ADJUST 16
enum layers {
_QWERTY,
_COLEMAK,
_WORKMAN,
_PUNC,
_NUM,
_FUNC,
_EMOJI,
_GUI,
};
enum planck_keycodes {
// layouts
@ -35,6 +35,7 @@ enum planck_keycodes {
NUM,
FUNC,
EMOJI,
GUI,
// os switchers
LINUX,
@ -43,10 +44,12 @@ enum planck_keycodes {
};
// Fillers to make layering clearer
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// unicode map
enum unicode_name {
GRIN, // grinning face 😊
TJOY, // tears of joy 😂
@ -147,6 +150,18 @@ const uint32_t PROGMEM unicode_map[] = {
[SKULL] = 0x1F480,
};
// hybrid shift - =
// #undef KC_LSFT
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
// #undef KC_RSFT
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
// hybrid right-gui & scroll lock (mapped to Compose in OS)
#undef KC_RCTL
#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
// keymaps
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -189,11 +204,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Workman
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
* | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
@ -207,56 +222,56 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Punc
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | | | | | | | | _ | + | { | } | " |
* | | | \ | - | = | < | > | ( | ) | ' | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | \ | - | = | [ | ] | ' |
* | | | | | _ | + | { | } | [ | ] | " | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | < | > | |
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PUNC] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_GRV, _______, _______, _______, _______, _______, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_DQUO},
{_______, _______, _______, _______, _______, _______, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT},
{_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, KC_LABK, KC_RABK, _______}
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV },
{XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Num
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | @ | A | B | C | [ | ] | 4 | 5 | 6 | : |Enter |
* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | D | E | F | & | # | 1 | 2 | 3 | | |
* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | x | | | | 0 | , | . | | |
* | | | | x | | | 0 | , | . | + | - |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{ KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_COLN, KC_BSLS},
{_______, _______, S(KC_D), S(KC_E), S(KC_F), KC_AMPR, KC_HASH, KC_1, KC_2, KC_3, _______, _______},
{_______, _______, KC_X, _______, _______, KC_SPC, KC_SPC, KC_0, KC_COMM,KC_KP_DOT,_______, _______}
{KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{ KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT},
{KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR},
{_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS}
},
/* Func
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Bksp |
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | | | Left | Down | Right| PgDn | |
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | Home | End | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |Print |
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_BSPC},
{_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______},
{_______, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_HOME, KC_END, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,_______,KC_PSCREEN}
{XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL},
{XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS},
{_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Emoji
@ -274,27 +289,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW)},
{X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS)},
{X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH)},
{ X(POO), X(EYES),X(HUNRD),X(TONGU),X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)}
{ X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)}
},
/* Adjust
/* GUI
* ,-----------------------------------------------------------------------------------.
* | | |Linux | Win | OSX | | |Qwerty|Colemk|Workmm| | |
* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* | Win | | Prev | Play | Next | | | | | | |Colmak|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | OSX | | | | | BL- | BL+ | | | | |Workmn|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, _______, LINUX, WIN, OSX, _______, _______, QWERTY, COLEMAK, WORKMAN, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
[_GUI] = {
{_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______},
{ LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY},
{ WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, COLEMAK},
{ OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, _______, _______, WORKMAN}
},
};
@ -304,6 +318,10 @@ float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_workman[][2] = SONG(DVORAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
#endif
void persistant_default_layer_set(uint16_t default_layer) {
@ -312,6 +330,9 @@ void persistant_default_layer_set(uint16_t default_layer) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// faux clicky
if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
@ -343,20 +364,20 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case PUNC:
if (record->event.pressed) {
layer_on(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
update_tri_layer(_PUNC, _EMOJI, _GUI);
} else {
layer_off(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
update_tri_layer(_PUNC, _EMOJI, _GUI);
}
return false;
break;
case EMOJI:
if (record->event.pressed) {
layer_on(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
update_tri_layer(_PUNC, _EMOJI, _GUI);
} else {
layer_off(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _ADJUST);
update_tri_layer(_PUNC, _EMOJI, _GUI);
}
return false;
break;
@ -378,14 +399,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case LINUX:
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_linux, false, 0);
#endif
return false;
break;
case WIN:
set_unicode_input_mode(UC_WIN);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_windows, false, 0);
#endif
return false;
break;
case OSX:
set_unicode_input_mode(UC_OSX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_osx, false, 0);
#endif
return false;
break;
}

View File

@ -1 +1,11 @@
# Priyadi's Planck Layout
Features:
- Supports QWERTY, Colemak and Workman layouts.
- Cursor and nav cluster on home row.
- Hybrid number row and numpad, located on home row.
- Number layer supports hexadecimal input.
- Left and right side modifiers.
- Emoji layer. An entire layer filled with common emojis.
- Faux-clickey (poor man's replacement for Cherry blue switches)