Merge remote-tracking branch 'origin/develop' into xap

This commit is contained in:
Drashna Jael're 2022-09-29 13:30:12 -07:00
commit 5db8ab38d9
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225 changed files with 5934 additions and 1391 deletions

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@ -27,7 +27,7 @@ jobs:
fetch-depth: 0
- name: Bump version and push tag
uses: anothrNick/github-tag-action@1.46.0
uses: anothrNick/github-tag-action@1.50.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BUMP: 'patch'

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@ -20,7 +20,7 @@ $(TEST)_SRC := \
$(TMK_COMMON_SRC) \
$(QUANTUM_SRC) \
$(SRC) \
tests/test_common/keymap.c \
$(QUANTUM_PATH)/keymap_introspection.c \
tests/test_common/matrix.c \
tests/test_common/test_driver.cpp \
tests/test_common/keyboard_report_util.cpp \
@ -29,7 +29,7 @@ $(TEST)_SRC := \
tests/test_common/test_logger.cpp \
$(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
$(TEST)_DEFS := $(TMK_COMMON_DEFS) $(OPT_DEFS)
$(TEST)_DEFS := $(TMK_COMMON_DEFS) $(OPT_DEFS) "-DKEYMAP_C=\"keymap.c\""
$(TEST)_CONFIG := $(TEST_PATH)/config.h

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@ -902,7 +902,7 @@ ifeq ($(strip $(BLUETOOTH_ENABLE)), yes)
OPT_DEFS += -DBLUETOOTH_ENABLE
NO_USB_STARTUP_CHECK := yes
COMMON_VPATH += $(DRIVER_PATH)/bluetooth
SRC += outputselect.c
SRC += outputselect.c bluetooth.c
ifeq ($(strip $(BLUETOOTH_DRIVER)), BluefruitLE)
OPT_DEFS += -DBLUETOOTH_BLUEFRUIT_LE -DHAL_USE_SPI=TRUE

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@ -2,7 +2,17 @@
QMK is nearly infinitely configurable. Wherever possible we err on the side of allowing users to customize their keyboard, even at the expense of code size. That level of flexibility makes for a daunting configuration experience, however.
There are two main types of configuration files in QMK- `config.h` and `rules.mk`. These files exist at various levels in QMK and all files of the same type are combined to build the final configuration. The levels, from lowest priority to highest priority, are:
There are three main types of configuration files in QMK:
* `config.h`, which contains various preprocessor directives (`#define`, `#ifdef`)
* `rules.mk`, which contains additional variables
* `info.json`, which is utilized for [data-driven configuration](https://docs.qmk.fm/#/data_driven_config)
This page will only discuss the first two types, `config.h` and `rules.mk`.
?> While not all settings have data-driven equivalents yet, keyboard makers are encouraged to utilize the `info.json` file to set the metadata for their boards when possible. See the [`info.json` Format](https://docs.qmk.fm/#/reference_info_json) page for more details.
These files exist at various levels in QMK and all files of the same type are combined to build the final configuration. The levels, from lowest priority to highest priority, are:
* QMK Default
* Keyboard

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@ -70,71 +70,44 @@ When the ADC reads 900 or higher, the returned axis value will be -127, whereas
In this example, the first axis will be read from the `A4` pin while `B0` is set high and `A7` is set low, using `analogReadPin()`, whereas the second axis will not be read.
In order to give a value to the second axis, you can do so in any customizable entry point: as an action, in `process_record_user()` or in `matrix_scan_user()`, or even in `joystick_task()` which is called even when no key has been pressed.
You assign a value by writing to `joystick_status.axes[axis_index]` a signed 8-bit value (ranging from -127 to 127). Then it is necessary to assign the flag `JS_UPDATED` to `joystick_status.status` in order for an updated HID report to be sent.
#### Virtual Axes
The following example writes two axes based on keypad presses, with `KC_P5` as a precision modifier:
To give a value to virtual axes, call `joystick_set_axis(axis, value)`.
The following example adjusts two virtual axes (X and Y) based on keypad presses, with `KC_P5` as a precision modifier:
```c
#ifdef ANALOG_JOYSTICK_ENABLE
static uint8_t precision_val = 70;
static uint8_t axesFlags = 0;
enum axes {
Precision = 1,
Axis1High = 2,
Axis1Low = 4,
Axis2High = 8,
Axis2Low = 16
joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
[0] = JOYSTICK_AXIS_VIRTUAL, // x
[1] = JOYSTICK_AXIS_VIRTUAL // y
};
#endif
static bool precision = false;
static uint16_t precision_mod = 64;
static uint16_t axis_val = 127;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
#ifdef ANALOG_JOYSTICK_ENABLE
// virtual joystick
# if JOYSTICK_AXES_COUNT > 1
int16_t precision_val = axis_val;
if (precision) {
precision_val -= precision_mod;
}
switch (keycode) {
case KC_P8:
if (record->event.pressed) {
axesFlags |= Axis2Low;
} else {
axesFlags &= ~Axis2Low;
}
joystick_status.status |= JS_UPDATED;
break;
joystick_set_axis(1, record->event.pressed ? -precision_val : 0);
return false;
case KC_P2:
if (record->event.pressed) {
axesFlags |= Axis2High;
} else {
axesFlags &= ~Axis2High;
}
joystick_status.status |= JS_UPDATED;
break;
# endif
joystick_set_axis(1, record->event.pressed ? precision_val : 0);
return false;
case KC_P4:
if (record->event.pressed) {
axesFlags |= Axis1Low;
} else {
axesFlags &= ~Axis1Low;
}
joystick_status.status |= JS_UPDATED;
break;
joystick_set_axis(0, record->event.pressed ? -precision_val : 0);
return false;
case KC_P6:
if (record->event.pressed) {
axesFlags |= Axis1High;
} else {
axesFlags &= ~Axis1High;
}
joystick_status.status |= JS_UPDATED;
break;
joystick_set_axis(0, record->event.pressed ? precision_val : 0);
return false;
case KC_P5:
if (record->event.pressed) {
axesFlags |= Precision;
} else {
axesFlags &= ~Precision;
}
joystick_status.status |= JS_UPDATED;
break;
#endif
precision = record->event.pressed;
return false;
}
return true;
}

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@ -42,7 +42,7 @@ For more complicated cases, like blink the LEDs, fiddle with the backlighting, a
Well, that's the bulk of it! You should now be able to work through the examples below, and to develop your own Tap Dance functionality. But if you want a deeper understanding of what's going on behind the scenes, then read on for the explanation of how it all works!
Let's go over the three functions mentioned in `ACTION_TAP_DANCE_FN_ADVANCED` in a little more detail. They all receive the same too arguments: a pointer to a structure that holds all dance related state information, and a pointer to a use case specific state variable. The three functions differ in when they are called. The first, `on_each_tap_fn()`, is called every time the tap dance key is *pressed*. Before it is called, the counter is incremented and the timer is reset. The second function, `on_dance_finished_fn()`, is called when the tap dance is interrupted or ends because `TAPPING_TERM` milliseconds have passed since the last tap. When the `finished` field of the dance state structure is set to `true`, the `on_dance_finished_fn()` is skipped. After `on_dance_finished_fn()` was called or would have been called, but no sooner than when the tap dance key is *released*, `on_dance_reset_fn()` is called. It is possible to end a tap dance immediately, skipping `on_dance_finished_fn()`, but not `on_dance_reset_fn`, by calling `reset_tap_dance(state)`.
Let's go over the three functions mentioned in `ACTION_TAP_DANCE_FN_ADVANCED` in a little more detail. They all receive the same two arguments: a pointer to a structure that holds all dance related state information, and a pointer to a use case specific state variable. The three functions differ in when they are called. The first, `on_each_tap_fn()`, is called every time the tap dance key is *pressed*. Before it is called, the counter is incremented and the timer is reset. The second function, `on_dance_finished_fn()`, is called when the tap dance is interrupted or ends because `TAPPING_TERM` milliseconds have passed since the last tap. When the `finished` field of the dance state structure is set to `true`, the `on_dance_finished_fn()` is skipped. After `on_dance_finished_fn()` was called or would have been called, but no sooner than when the tap dance key is *released*, `on_dance_reset_fn()` is called. It is possible to end a tap dance immediately, skipping `on_dance_finished_fn()`, but not `on_dance_reset_fn`, by calling `reset_tap_dance(state)`.
To accomplish this logic, the tap dance mechanics use three entry points. The main entry point is `process_tap_dance()`, called from `process_record_quantum()` *after* `process_record_kb()` and `process_record_user()`. This function is responsible for calling `on_each_tap_fn()` and `on_dance_reset_fn()`. In order to handle interruptions of a tap dance, another entry point, `preprocess_tap_dance()` is run right at the beginning of `process_record_quantum()`. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. Finally, `tap_dance_task()` periodically checks whether `TAPPING_TERM` has passed since the last key press and finishes a tap dance if that is the case.

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@ -40,7 +40,7 @@ Open your `keymap.c` file in your text editor. Inside this file you'll find the
This line indicates where the list of Layers begins. Below that you'll find lines containing `LAYOUT`, and these lines indicate the start of a layer. Below that line is the list of keys that comprise a particular layer.
!> When editing your keymap file be careful not to add or remove any commas. If you do you will prevent your firmware from compiling and it may not be easy to figure out where the extra, or missing, comma is.
!> When editing your keymap file be careful not to add or remove any commas. If you do, you will prevent your firmware from compiling and it may not be easy to figure out where the extra, or missing, comma is.
## Customize The Layout To Your Liking

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@ -1,12 +1,12 @@
# `info.json`
This file is used by the [QMK API](https://github.com/qmk/qmk_api). It contains the information [QMK Configurator](https://config.qmk.fm/) needs to display a representation of your keyboard. You can also set metadata here.
The information contained in `info.json` is combined with the `config.h` and `rules.mk` files, dynamically generating the necessary configuration for your keyboard at compile time. It is also used by the [QMK API](https://github.com/qmk/qmk_api), and contains the information [QMK Configurator](https://config.qmk.fm/) needs to display a representation of your keyboard.
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>`. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
## `info.json` Format
The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
The `info.json` file is a JSON formatted dictionary. The first six keys noted here must be defined in `info.json`, or your keyboard will not be accepted into the QMK repository.
* `keyboard_name`
* A free-form text string describing the keyboard.
@ -20,6 +20,11 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
* `maintainer`
* GitHub username of the maintainer, or `qmk` for community maintained boards.
* Example: `skullydazed`
* `usb`
* Configure USB VID, PID, and device version. See the [USB](#USB) section for more detail.
There are many more optional keys, some of which are described below. Others may be found by examining `data/schemas`.
* `debounce`
* The amount of time in milliseconds to wait for debounce to happen.
* Default: `5`
@ -33,8 +38,6 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
* Configure the pins corresponding to columns and rows, or direct pins. See the [Matrix Pins](#matrix-pins) section for more detail.
* `rgblight`
* Configure the [RGB Lighting feature](feature_rgblight.md). See the [RGB Lighting](#rgb-lighting) section for more detail.
* `usb`
* Configure USB VID, PID, and other parameters. See the [USB](#USB) section for more detail.
### Layout Format
@ -45,7 +48,7 @@ Within our `info.json` file the `layouts` portion of the dictionary contains sev
### Key Dictionary Format
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <https://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Data for <https://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
@ -91,6 +94,8 @@ Direct pins are when you connect one side of the switch to GND and the other sid
When specifying direct pins you need to arrange them in nested arrays. The outer array consists of rows, while the inner array uses text strings to identify the pins used in each row. You can use `null` to indicate an empty spot in the matrix.
Notice that when using direct pins, `diode_direction` is left undefined.
Example:
```json
@ -113,6 +118,14 @@ Example:
This section controls basic 2-pin LEDs, which typically pass through keyswitches and are soldered into the PCB, or are placed in PCB sockets.
### Backlight
Enable by setting
```json
"features": {
"backlight": true
}
```
* `breathing`
* Enable backlight breathing, if supported
* `breathing_period`
@ -145,6 +158,13 @@ Used for indicating Num Lock, Caps Lock, and Scroll Lock. May be soldered in-swi
* The pin that controls the `Caps Lock` LED
* `scroll_lock`
* The pin that controls the `Scroll Lock` LED
* `compose`
* The pin that controls the `Compose` LED
* `kana`
* The pin that controls the `Kana` LED
* `on_state`
* The state of the indicator pins when the LED is "on" - `1` for high, `0` for low
* Default: `1`
Example:
@ -177,8 +197,9 @@ The following items can be set. Not every value is required.
* Set to `true` to enable synchronization functionality between split halves
* `split_count`
* For split keyboards, the number of LEDs on each side
* Example `[ 10 , 10 ]`
* `max_brightness`
* (0-255) What the maxmimum brightness (value) level is
* What the maximum brightness (value) level is (0-255)
* `hue_steps`
* How many steps of adjustment to have for hue
* `saturation_steps`
@ -197,7 +218,8 @@ Example:
"saturation_steps": 17,
"brightness_steps": 17,
"animations": {
"all": true
"knight": true,
"rainbow_swirl": true
}
}
}
@ -243,6 +265,14 @@ The device version is a BCD (binary coded decimal) value, in the format `MMmr`,
This section controls the basic [rotary encoder](feature_encoders.md) support.
Enable by setting
```json
"features": {
"encoder": true
}
```
The following items can be set. Not every value is required.
* `pin_a`

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@ -5,7 +5,7 @@
#include <alloca.h>
#include "debug.h"
#include "timer.h"
#include "action_util.h"
#include "gpio.h"
#include "ringbuffer.hpp"
#include <string.h>
#include "spi_master.h"
@ -288,7 +288,7 @@ static void resp_buf_wait(const char *cmd) {
}
}
static bool ble_init(void) {
void bluefruit_le_init(void) {
state.initialized = false;
state.configured = false;
state.is_connected = false;
@ -307,7 +307,6 @@ static bool ble_init(void) {
wait_ms(1000); // Give it a second to initialize
state.initialized = true;
return state.initialized;
}
static inline uint8_t min(uint8_t a, uint8_t b) {
@ -431,7 +430,7 @@ bool bluefruit_le_is_connected(void) {
bool bluefruit_le_enable_keyboard(void) {
char resbuf[128];
if (!state.initialized && !ble_init()) {
if (!state.initialized) {
return false;
}
@ -613,41 +612,24 @@ static bool process_queue_item(struct queue_item *item, uint16_t timeout) {
}
}
void bluefruit_le_send_keys(uint8_t hid_modifier_mask, uint8_t *keys, uint8_t nkeys) {
void bluefruit_le_send_keyboard(report_keyboard_t *report) {
struct queue_item item;
bool didWait = false;
item.queue_type = QTKeyReport;
item.key.modifier = hid_modifier_mask;
item.added = timer_read();
item.key.modifier = report->mods;
item.key.keys[0] = report->keys[0];
item.key.keys[1] = report->keys[1];
item.key.keys[2] = report->keys[2];
item.key.keys[3] = report->keys[3];
item.key.keys[4] = report->keys[4];
item.key.keys[5] = report->keys[5];
while (nkeys >= 0) {
item.key.keys[0] = keys[0];
item.key.keys[1] = nkeys >= 1 ? keys[1] : 0;
item.key.keys[2] = nkeys >= 2 ? keys[2] : 0;
item.key.keys[3] = nkeys >= 3 ? keys[3] : 0;
item.key.keys[4] = nkeys >= 4 ? keys[4] : 0;
item.key.keys[5] = nkeys >= 5 ? keys[5] : 0;
if (!send_buf.enqueue(item)) {
if (!didWait) {
dprint("wait for buf space\n");
didWait = true;
}
send_buf_send_one();
continue;
}
if (nkeys <= 6) {
return;
}
nkeys -= 6;
keys += 6;
while (!send_buf.enqueue(item)) {
send_buf_send_one();
}
}
void bluefruit_le_send_consumer_key(uint16_t usage) {
void bluefruit_le_send_consumer(uint16_t usage) {
struct queue_item item;
item.queue_type = QTConsumer;
@ -658,15 +640,15 @@ void bluefruit_le_send_consumer_key(uint16_t usage) {
}
}
void bluefruit_le_send_mouse_move(int8_t x, int8_t y, int8_t scroll, int8_t pan, uint8_t buttons) {
void bluefruit_le_send_mouse(report_mouse_t *report) {
struct queue_item item;
item.queue_type = QTMouseMove;
item.mousemove.x = x;
item.mousemove.y = y;
item.mousemove.scroll = scroll;
item.mousemove.pan = pan;
item.mousemove.buttons = buttons;
item.mousemove.x = report->x;
item.mousemove.y = report->y;
item.mousemove.scroll = report->v;
item.mousemove.pan = report->h;
item.mousemove.buttons = report->buttons;
while (!send_buf.enqueue(item)) {
send_buf_send_one();

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@ -7,9 +7,7 @@
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include "config_common.h"
#include "report.h"
#ifdef __cplusplus
extern "C" {
@ -26,6 +24,8 @@ extern bool bluefruit_le_query_is_connected(void);
* calling ble_task() periodically. */
extern bool bluefruit_le_is_connected(void);
extern void bluefruit_le_init(void);
/* Call this periodically to process BLE-originated things */
extern void bluefruit_le_task(void);
@ -34,16 +34,16 @@ extern void bluefruit_le_task(void);
* this set of keys.
* Also sends a key release indicator, so that the keys do not remain
* held down. */
extern void bluefruit_le_send_keys(uint8_t hid_modifier_mask, uint8_t *keys, uint8_t nkeys);
extern void bluefruit_le_send_keyboard(report_keyboard_t *report);
/* Send a consumer usage.
* (milliseconds) */
extern void bluefruit_le_send_consumer_key(uint16_t usage);
extern void bluefruit_le_send_consumer(uint16_t usage);
/* Send a mouse/wheel movement report.
* The parameters are signed and indicate positive or negative direction
* change. */
extern void bluefruit_le_send_mouse_move(int8_t x, int8_t y, int8_t scroll, int8_t pan, uint8_t buttons);
extern void bluefruit_le_send_mouse(report_mouse_t *report);
/* Compute battery voltage by reading an analog pin.
* Returns the integer number of millivolts */

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@ -0,0 +1,62 @@
/*
* Copyright 2022
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bluetooth.h"
#if defined(BLUETOOTH_BLUEFRUIT_LE)
# include "bluefruit_le.h"
#elif defined(BLUETOOTH_RN42)
# include "rn42.h"
#endif
void bluetooth_init(void) {
#if defined(BLUETOOTH_BLUEFRUIT_LE)
bluefruit_le_init();
#elif defined(BLUETOOTH_RN42)
rn42_init();
#endif
}
void bluetooth_task(void) {
#if defined(BLUETOOTH_BLUEFRUIT_LE)
bluefruit_le_task();
#endif
}
void bluetooth_send_keyboard(report_keyboard_t *report) {
#if defined(BLUETOOTH_BLUEFRUIT_LE)
bluefruit_le_send_keyboard(report);
#elif defined(BLUETOOTH_RN42)
rn42_send_keyboard(report);
#endif
}
void bluetooth_send_mouse(report_mouse_t *report) {
#if defined(BLUETOOTH_BLUEFRUIT_LE)
bluefruit_le_send_mouse(report);
#elif defined(BLUETOOTH_RN42)
rn42_send_mouse(report);
#endif
}
void bluetooth_send_consumer(uint16_t usage) {
#if defined(BLUETOOTH_BLUEFRUIT_LE)
bluefruit_le_send_consumer(usage);
#elif defined(BLUETOOTH_RN42)
rn42_send_consumer(usage);
#endif
}

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@ -0,0 +1,52 @@
/*
* Copyright 2022
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include "report.h"
/**
* \brief Initialize the Bluetooth system.
*/
void bluetooth_init(void);
/**
* \brief Perform housekeeping tasks.
*/
void bluetooth_task(void);
/**
* \brief Send a keyboard report.
*
* \param report The keyboard report to send.
*/
void bluetooth_send_keyboard(report_keyboard_t *report);
/**
* \brief Send a mouse report.
*
* \param report The mouse report to send.
*/
void bluetooth_send_mouse(report_mouse_t *report);
/**
* \brief Send a consumer usage.
*
* \param usage The consumer usage to send.
*/
void bluetooth_send_consumer(uint16_t usage);

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@ -16,7 +16,7 @@
"nkro": false
},
"usb": {
"vid": "0x4B47",
"vid": "0xABA7",
"pid": "0x0001",
"device_version": "2.0.0"
},

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@ -1,5 +1,5 @@
/*
Copyright 2021 adpenrose
Copyright 2022 adpenrose
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -56,9 +56,6 @@ increase the value. If you need 2 clicks for 1 keycode, decrease*/
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
// # define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
@ -79,56 +76,6 @@ increase the value. If you need 2 clicks for 1 keycode, decrease*/
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0

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@ -1,15 +1,15 @@
{
"keyboard_name": "Kintsugi",
"manufacturer": "adpenrose",
"manufacturer": "ADPenrose",
"url": "https://github.com/ADPenrose/kintsugi_keeb",
"maintainer": "adpenrose",
"maintainer": "Arturo Avila",
"usb": {
"vid": "0x4450",
"pid": "0x0001",
"device_version": "0.0.1"
"device_version": "1.0.0"
},
"layouts": {
"LAYOUT_65_ansi_blocker": {
"LAYOUT": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"1", "x":1, "y":0},

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@ -1,4 +1,4 @@
/* Copyright 2021 adpenrose
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -23,26 +23,33 @@
* |---------------------------------------------------------------------|
* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M0(3) |
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |Alt |MO(1)| |Lt |Dn |Rt |
* |Ctrl|GUI |Alt | Space |MO(1) |MO(2)| |Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_65_ansi_blocker(
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_A, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(3),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_65_ansi_blocker(
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, RGB_VAI, RGB_VAD, RGB_MODE_FORWARD, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_SPC, _______, _______, _______, _______, _______
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
};
#endif

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@ -0,0 +1 @@
ENCODER_MAP_ENABLE = yes

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@ -0,0 +1,405 @@
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef OLED_ENABLE
// Enable OLED bitmpa compression selectively.
#define USE_OLED_BITMAP_COMPRESSION
#define NUM_IDLE_FRAMES 5
#define NUM_TAP_FRAMES 2
#define NUM_OLED_BYTES 512
#ifdef USE_OLED_BITMAP_COMPRESSION
static const char PROGMEM idle_1_block_map[] = { //IDLE_1 and IDLE_2 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0xf0, 0xb0, 0xc1, 0x07,
0xf0, 0xcf, 0x00, 0x1c, 0x00, 0xb8, 0x8f, 0x3f, 0x00, 0x98, 0xff, 0x00, 0x00, 0xf0, 0x03, 0x00,
0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xc0, 0x01
};
static const char PROGMEM idle_2_block_map[] = { //IDLE_3 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x00, 0xf0, 0xd8, 0xe0, 0x03,
0xf0, 0x6f, 0x00, 0x3e, 0x00, 0xf8, 0xc7, 0x7f, 0x00, 0x98, 0x7f, 0x00, 0x00, 0xf0, 0x03, 0x00,
0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xc0, 0x01
};
static const char PROGMEM idle_3_block_map[] = { //IDLE_4 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x01, 0xf0, 0xb0, 0xc1, 0x07,
0xf0, 0xcf, 0x00, 0x7c, 0x00, 0xb8, 0x8f, 0xff, 0x00, 0x98, 0xff, 0x00, 0x00, 0xf0, 0x03, 0x00,
0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xc0, 0x01
};
static const char PROGMEM idle_4_block_map[] = { //IDLE_5 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x00, 0xf0, 0xb0, 0xc1, 0x07,
0xf0, 0xcf, 0x00, 0x3c, 0x00, 0xb8, 0x8f, 0x7f, 0x00, 0x98, 0xff, 0x00, 0x00, 0xf0, 0x03, 0x00,
0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xc0, 0x01
};
static const char PROGMEM tap_1_block_map[] = { //TAP_1 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0x01, 0x80, 0xff, 0xc1, 0x07,
0x00, 0xce, 0x00, 0x7c, 0x00, 0xb8, 0x8d, 0xff, 0x00, 0x98, 0xff, 0x1f, 0xc0, 0xff, 0xff, 0x1f,
0x00, 0x3f, 0xfe, 0x01, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xc0, 0x01
};
static const char PROGMEM tap_2_block_map[] = { //TAP_2 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xde, 0xff, 0xff, 0x01, 0xfc, 0x80, 0xc1, 0x07,
0xf1, 0xcf, 0x00, 0x7c, 0x00, 0xb8, 0x8d, 0xff, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x80, 0x3f, 0x00,
0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0xc0, 0x01
};
static const char PROGMEM idle_1_block_list[] = { //IDLE_1 and IDLE_2 flipped
0x3e, 0xc0, 0x07, 0xf8, 0x1f, 0xe0, 0x03, 0x7c, 0x80, 0x07, 0xf9, 0x01, 0x01, 0x02, 0x02, 0x02,
0x04, 0x08, 0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x04, 0xf8, 0xe0, 0x18, 0x06, 0x01, 0x78, 0x78,
0xc0, 0xc0, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x30,
0xc8, 0x01, 0x3e, 0xc0, 0x01, 0x3e, 0xc0, 0x03, 0xc2, 0xc0, 0x18, 0x18, 0x80, 0x40, 0x20, 0x10,
0x10, 0x08, 0x07, 0xfc, 0x03, 0x80, 0x83, 0x43, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x01, 0x01,
0x01, 0x07, 0x78, 0x80, 0x07, 0x78, 0x80, 0x07, 0xf8, 0x1f, 0xe0, 0x01, 0x1e, 0xe0
};
static const char PROGMEM idle_2_block_list[] = { //IDLE_3 flipped
0x3e, 0xc0, 0x07, 0xf8, 0x1f, 0xe0, 0x03, 0x7c, 0x80, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x06, 0x04,
0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0xe0, 0x18, 0x06, 0x01, 0x78,
0x78, 0xc0, 0xc0, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0,
0x30, 0xc8, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x01, 0x3e, 0xc0, 0x03, 0xc2, 0xc0, 0x18, 0x18, 0x80,
0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03, 0xfc, 0x03, 0x83, 0x43, 0x20, 0x10, 0x08, 0x04,
0x02, 0x01, 0x01, 0x01, 0x01, 0x07, 0x78, 0x80, 0x07, 0x78, 0x80, 0x07, 0xf8, 0x1f, 0xe0, 0x01,
0x1e, 0xe0
};
static const char PROGMEM idle_3_block_list[] = { //IDLE_4 flipped
0x3e, 0xc0, 0x07, 0xf8, 0x1f, 0xe0, 0x03, 0x7c, 0x80, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x02, 0x04,
0x04, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0xe0, 0x18, 0x06, 0x01,
0x78, 0x78, 0xc0, 0xc0, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c,
0xe0, 0x30, 0xc8, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x01, 0x3e, 0xc0, 0x03, 0xc2, 0xc0, 0x18, 0x18,
0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03, 0xfc, 0x03, 0x80, 0x83, 0x43, 0x20, 0x10,
0x08, 0x04, 0x02, 0x01, 0x01, 0x01, 0x01, 0x07, 0x78, 0x80, 0x07, 0x78, 0x80, 0x07, 0xf8, 0x1f,
0xe0, 0x01, 0x1e, 0xe0
};
static const char PROGMEM idle_4_block_list[] = { //IDLE_5 flipped
0x3e, 0xc0, 0x07, 0xf8, 0x1f, 0xe0, 0x03, 0x7c, 0x80, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x02, 0x04,
0x04, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xe4, 0x18, 0xe0, 0x18, 0x06, 0x01, 0x78,
0x78, 0xc0, 0xc0, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0,
0x30, 0xc8, 0x01, 0x1e, 0x60, 0x80, 0x01, 0x3e, 0xc0, 0x03, 0xc2, 0xc0, 0x18, 0x18, 0x80, 0x40,
0x20, 0x10, 0x10, 0x10, 0x08, 0x07, 0xfc, 0x03, 0x80, 0x83, 0x43, 0x20, 0x10, 0x08, 0x04, 0x02,
0x01, 0x01, 0x01, 0x01, 0x07, 0x78, 0x80, 0x07, 0x78, 0x80, 0x07, 0xf8, 0x1f, 0xe0, 0x01, 0x1e,
0xe0
};
static const char PROGMEM tap_1_block_list[] = { //TAP_1 flipped
0x3e, 0xc0, 0x07, 0xf8, 0x1f, 0xe0, 0x03, 0x7c, 0x80, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x42, 0x44,
0x84, 0x88, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0x01, 0x0e, 0xf0, 0x20,
0x26, 0x26, 0x29, 0x10, 0xd5, 0xce, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x03, 0x1c, 0xe0, 0x30, 0xc8,
0x01, 0x1e, 0x20, 0x40, 0x80, 0x01, 0x3e, 0xc0, 0x03, 0x02, 0x18, 0x18, 0x80, 0x40, 0x20, 0x10,
0x10, 0x08, 0x08, 0x04, 0x03, 0xfc, 0x03, 0x80, 0x80, 0x40, 0x20, 0x10, 0x08, 0x84, 0xc2, 0xc1,
0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfc, 0xfd, 0xfd, 0x01, 0x07, 0x78,
0x80, 0x38, 0xf8, 0xf8, 0xf1, 0xe1, 0xc3, 0x83, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01, 0x03, 0x03,
0x07, 0x07, 0x07, 0x78, 0x81, 0x07, 0x07, 0x03, 0x03, 0x01, 0x07, 0xf8, 0x1f, 0xe0, 0x01, 0x1e,
0xe0
};
static const char PROGMEM tap_2_block_list[] = { //TAP_2 flipped
0x3e, 0xc0, 0x07, 0xf8, 0x1f, 0xe0, 0x03, 0x7c, 0x80, 0x7e, 0xfe, 0xfe, 0xfe, 0x07, 0xf9, 0x01,
0x02, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18,
0x01, 0x01, 0xe0, 0x18, 0x06, 0x01, 0xc0, 0xc0, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x0f, 0x03, 0x04,
0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x30, 0xc8, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x01, 0x3e, 0xc0,
0x03, 0x02, 0x18, 0x18, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03, 0x0f, 0x70, 0x80,
0x81, 0x01, 0x31, 0x32, 0x8a, 0x24, 0x86, 0x79, 0x07, 0x78, 0x81, 0x01, 0x01, 0x01, 0x01, 0x07,
0x78, 0x80, 0x07, 0xf8, 0x1f, 0xe0, 0x01, 0x1e, 0xe0
};
// idle_1 and idle_2 are identical, so share them and save some space
const char* idle_frames[NUM_IDLE_FRAMES] = {
idle_1_block_list,
idle_1_block_list,
idle_2_block_list,
idle_3_block_list,
idle_4_block_list
};
const char* tap_frames[NUM_TAP_FRAMES] = {
tap_1_block_list,
tap_2_block_list
};
// idle_1 and idle_2 are identical, so save some space
const char* idle_block_map[NUM_IDLE_FRAMES] = {
idle_1_block_map,
idle_1_block_map,
idle_2_block_map,
idle_3_block_map,
idle_4_block_map
};
const char* tap_block_map[NUM_TAP_FRAMES] = {
tap_1_block_map,
tap_2_block_map
};
#else
static const char PROGMEM idle_frames[NUM_IDLE_FRAMES][NUM_OLED_BYTES] = {
{ // IDLE 1 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf9, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x08, 0x08,
0x08, 0x04, 0x04, 0x02, 0x02, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x78, 0x78, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x00, 0x00, 0x30, 0xc8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x03,
0xc2, 0xc0, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x80,
0x83, 0x43, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07,
0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{ //IDLE 2 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf9, 0x01, 0x01, 0x02, 0x02, 0x02, 0x04, 0x08, 0x08,
0x08, 0x04, 0x04, 0x02, 0x02, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x78, 0x78, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x00, 0x00, 0x30, 0xc8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x03,
0xc2, 0xc0, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x80,
0x83, 0x43, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07,
0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{ //IDLE 3 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x06, 0x04, 0x08, 0x08, 0x04,
0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x78, 0x78, 0x00, 0xc0, 0xc0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x00, 0x30, 0xc8, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x03, 0xc2,
0xc0, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x83,
0x43, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07,
0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{ //IDLE 4 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x78, 0x78, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x00, 0x00, 0x30, 0xc8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x03,
0xc2, 0xc0, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x80,
0x83, 0x43, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07,
0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{ //IDLE 5 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0xe4, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x78, 0x78, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x00, 0x00, 0x30, 0xc8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x60, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x03,
0xc2, 0xc0, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x10, 0x08, 0x07, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x80,
0x83, 0x43, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07,
0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
}
};
static const char PROGMEM tap_frames[NUM_TAP_FRAMES][NUM_OLED_BYTES] = {
{ //Tap 1 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x42, 0x44, 0x84, 0x88, 0x08,
0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x0e, 0xf0, 0x20, 0x26, 0x26, 0x29, 0x10, 0xd5,
0xce, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0xe0, 0x00, 0x00, 0x30, 0xc8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x03,
0x02, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00, 0x80,
0x80, 0x40, 0x20, 0x10, 0x08, 0x84, 0xc2, 0xc1, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc, 0xfc, 0xfd, 0xfd, 0x01, 0x07,
0x78, 0x80, 0x38, 0xf8, 0xf8, 0xf1, 0xe1, 0xc3, 0x83, 0x03, 0x03, 0x03, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x00, 0x00,
0x00, 0x07, 0x78, 0x81, 0x07, 0x07, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
{ //Tap 2 flipped
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3e, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x7c, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7e, 0xfe, 0xfe, 0xfe, 0x00, 0x07, 0xf9, 0x01, 0x02, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x82, 0x64, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x18, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0f, 0x00, 0x00, 0x00, 0x03, 0x04, 0x04, 0x04, 0x04, 0x02, 0x1c, 0xe0, 0x00, 0x00, 0x30, 0xc8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x20, 0x40, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x3e, 0xc0, 0x00, 0x03,
0x02, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x70, 0x80,
0x81, 0x01, 0x31, 0x32, 0x8a, 0x24, 0x86, 0x79, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x78, 0x81, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
},
};
#endif //USE_BITMAP_COMPRESSION
#endif //OLED_ENABLE

View File

@ -0,0 +1,181 @@
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "animation_frames.h"
/* Base layout:
* ,---------------------------------------------------------------------|
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |Backspace| OLED|
* |--------------------------------------------------------------- |
* |Tab |Q |W |E |R |T |Y |U |I |O |P |[ | ] | \ OLED|
* |---------------------------------------------------------------------|
* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M0(3) |
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |MO(1) |MO(2)| |Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(3),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
/* Encoder */
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
};
#endif
#ifdef OLED_ENABLE
#define IDLE_FRAME_DURATION 200 // Idle animation iteration rate in ms
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
uint8_t current_idle_frame = 0;
bool tap_anim = false;
bool tap_anim_toggle = false;
// Decompress and write a precompressed bitmap frame to the OLED.
// Documentation and python compression script available at:
// https://github.com/nullbitsco/squeez-o
#ifdef USE_OLED_BITMAP_COMPRESSION
static void oled_write_compressed_P(const char* input_block_map, const char* input_block_list) {
uint16_t block_index = 0;
for (uint16_t i=0; i<NUM_OLED_BYTES; i++) {
uint8_t bit = i%8;
uint8_t map_index = i/8;
uint8_t _block_map = (uint8_t)pgm_read_byte_near(input_block_map + map_index);
uint8_t nonzero_byte = (_block_map & (1 << bit));
if (nonzero_byte) {
const char data = (const char)pgm_read_byte_near(input_block_list + block_index++);
oled_write_raw_byte(data, i);
} else {
const char data = (const char)0x00;
oled_write_raw_byte(data, i);
}
}
}
#endif
static void render_anim(void) {
// Idle animation
void animation_phase(void) {
if (!tap_anim) {
current_idle_frame = (current_idle_frame + 1) % NUM_IDLE_FRAMES;
uint8_t idx = abs((NUM_IDLE_FRAMES - 1) - current_idle_frame);
#ifdef USE_OLED_BITMAP_COMPRESSION
oled_write_compressed_P(idle_block_map[idx], idle_frames[idx]);
#else
oled_write_raw_P(idle_frames[idx], NUM_OLED_BYTES);
#endif
}
}
// Idle behaviour
if (get_current_wpm() != 000) { // prevent sleep
oled_on();
if (timer_elapsed32(anim_timer) > IDLE_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase();
}
anim_sleep = timer_read32();
} else { // Turn off screen when timer threshold elapsed or reset time since last input
if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
oled_off();
} else {
if (timer_elapsed32(anim_timer) > IDLE_FRAME_DURATION) {
anim_timer = timer_read32();
animation_phase();
}
}
}
}
bool oled_task_user(void) {
render_anim();
oled_set_cursor(0, 0);
uint8_t n = get_current_wpm();
char wpm_counter[6];
wpm_counter[5] = '\0';
wpm_counter[4] = '0' + n % 10;
wpm_counter[3] = '0' + (n /= 10) % 10;
wpm_counter[2] = '0' + n / 10 ;
wpm_counter[1] = '0';
wpm_counter[0] = '>';
oled_write_ln(wpm_counter, false);
return false;
}
#endif
// Animate tap
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef OLED_ENABLE
// Check if non-mod
if ((keycode >= KC_A && keycode <= KC_0) || (keycode >= KC_TAB && keycode <= KC_SLASH)) {
if (record->event.pressed) {
// Display tap frames
tap_anim_toggle = !tap_anim_toggle;
#ifdef USE_OLED_BITMAP_COMPRESSION
oled_write_compressed_P(tap_block_map[tap_anim_toggle], tap_frames[tap_anim_toggle]);
#else
oled_write_raw_P(tap_frames[tap_anim_toggle], NUM_OLED_BYTES);
#endif
}
}
#endif
return true;
}

View File

@ -0,0 +1,6 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
WPM_ENABLE = yes
SPACE_CADET_ENABLE = no
MAGIC_ENABLE = no
ENCODER_MAP_ENABLE = yes

View File

@ -1,4 +1,4 @@
/* Copyright 2021 adpenrose
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -23,105 +23,52 @@
* |---------------------------------------------------------------------|
* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M0(3) |
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |MO(2) |MO(3)| |Lt |Dn |Rt |
* |Ctrl|GUI |Alt | Space |MO(1) |MO(2)| |Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_65_ansi_blocker(
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(2), MO(3), KC_LEFT, KC_DOWN, KC_RIGHT
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(3),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_65_ansi_blocker(
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
/* Encoder */
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
/* Used to change the layer using the encoder. */
static int8_t selected_layer = 0;
if (clockwise){
/* Check if left shift is pressed: */
if (selected_layer < 4 && get_mods() & MOD_BIT(KC_LSFT)){
selected_layer ++;
/* If already on the last layer, jumps back to the first layer: */
if (selected_layer == 4) {
selected_layer = 0;
}
/* Move to the selected layer. */
layer_move(selected_layer);
} else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
switch (get_highest_layer(layer_state)){
default:
/* Go to the next track. */
tap_code(KC_MNXT);
break;
}
} else {
/* If shift isn't pressed, encoder will do this stuff: */
switch (get_highest_layer(layer_state)){
default:
/* Turn up the volume of the system. */
tap_code(KC_VOLU);
break;
}
}
} else {
/* Check if left shift is pressed: */
if (selected_layer > -1 && get_mods() & MOD_BIT(KC_LSFT)){
selected_layer --;
/* If already on the first layer, jumps up to the last layer: */
if (selected_layer == -1) {
selected_layer = 3;
}
/* Move to the selected layer. */
layer_move(selected_layer);
} else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
switch (get_highest_layer(layer_state)){
default:
/* Go to the previous track. */
tap_code(KC_MPRV);
break;
}
} else {
/* If shift isn't pressed, encoder will do this stuff: */
switch (get_highest_layer(layer_state)){
default:
/* Turn down the volume of the system. */
tap_code(KC_VOLD);
break;
}
}
}
return false;
}
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
};
#endif
#ifdef OLED_ENABLE
@ -134,9 +81,9 @@ int icon_med_wpm = 50; // WPM required to display the medium sn
int icon_fast_wpm = 72; // WPM required to display the fast snail
// Layer names: Should be exactly 5 characters in length if vertical display, or 6 characters if horizontal
#define MA_LAYER_NAME "QWRTY" // Layer 0 name
#define L1_LAYER_NAME "KICAD" // Layer 1 name
#define L1_LAYER_NAME "FUNCT" // Layer 1 name
#define L2_LAYER_NAME "NMPAD" // Layer 2 name
#define L3_LAYER_NAME "FUNCT" // Layer 3 name
#define L3_LAYER_NAME "RANDM" // Layer 3 name
// Constants required for the background render, the graph render and the WPM counter. THESE VALUES SHOULD NOT BE CHANGED.
bool first_loop = true;
int timer = 0;

View File

@ -3,3 +3,4 @@ LTO_ENABLE = yes
WPM_ENABLE = yes
SPACE_CADET_ENABLE = no
MAGIC_ENABLE = no
ENCODER_MAP_ENABLE = yes

View File

@ -1,4 +1,4 @@
/* Copyright 2021 adpenrose
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -23,36 +23,36 @@
* |---------------------------------------------------------------------|
* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
* |---------------------------------------------------------------------|
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M0(3) |
* |---------------------------------------------------------------------|
* |Ctrl|GUI |Alt | Space |MO(2) |MO(3)| |Lt |Dn |Rt |
* |Ctrl|GUI |Alt | Space |MO(1) |MO(2)| |Lt |Dn |Rt |
* `---------------------------------------------------------------------|'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_65_ansi_blocker(
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(3),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
[1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_SPC, _______, _______, _______, _______, _______
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_ansi_blocker(
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -60,3 +60,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
};
#endif

View File

@ -1,2 +1,3 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
ENCODER_MAP_ENABLE = yes

View File

@ -1,4 +1,4 @@
/* Copyright 2021 adpenrose
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -16,34 +16,6 @@
#include "kintsugi.h"
/* Encoder */
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false;
} else {
/* The switch case allows for different encoder mappings on different layers, "default" map gets applied for all unspecified layers */
switch(get_highest_layer(layer_state)){
case 1:
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
break;
default:
if (clockwise){
tap_code(KC_VOLU);
} else{
tap_code(KC_VOLD);
}
break;
}
}
return true;
}
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_270;

View File

@ -1,4 +1,4 @@
/* Copyright 2021 adpenrose
/* Copyright 2022 adpenrose
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -26,7 +26,7 @@
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_65_ansi_blocker( \
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K50, K51, K52, K53, K54, K55, K56, \
K10, K11, K12, K13, K14, K15, K16, K60, K61, K62, K63, K64, K65, K66, \
K20, K21, K22, K23, K24, K25, K26, K70, K71, K72, K73, K74, K75, K76, \

View File

@ -15,7 +15,7 @@ A 65%-ish keyboard with some extra features.
## General info
* Keyboard Maintainer: [Arturo Avila](https://github.com/ADPenrose)
* Hardware Supported: Kintsugi V1 PCB
* Hardware Supported: Kintsugi v1 PCB
* Hardware Availability: [Arturo Avila](https://github.com/ADPenrose)
Make example for this keyboard (after setting up your build environment):

View File

@ -16,6 +16,6 @@ NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes # Encoder functionality
ENCODER_ENABLE = yes # Encoder functionality
OLED_ENABLE = yes # OLED functionality
OLED_DRIVER = SSD1306

View File

@ -0,0 +1,68 @@
// Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, C7, C6 }
#define MATRIX_COL_PINS { F6, B7, B6, B4, B5, D6, D5, D3, D7, D4, D2, D1, D0, B0 }
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*Rotary encoder - set the resolution fitting your encoder.
Most will need a value of 4. If 1 encoder click results in 2 keycodes sent
increase the value. If you need 2 clicks for 1 keycode, decrease*/
#define ENCODER_RESOLUTION 4
#define ENCODERS_PAD_A { F1 }
#define ENCODERS_PAD_B { F0 }
#define TAP_CODE_DELAY 10
/* Underglow options: */
#define RGB_DI_PIN F7
#ifdef RGB_DI_PIN
# define RGBLED_NUM 16
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_CHRISTMAS
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
# define RGBLIGHT_EFFECT_RGB_TEST
# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0

View File

@ -0,0 +1,70 @@
{
"manufacturer": "ADPenrose",
"keyboard_name": "Obi",
"maintainer": "Arturo Avila",
"usb": {
"device_version": "1.0.0",
"pid": "0x0002",
"vid": "0x4450"
},
"layouts": {
"LAYOUT_all": {
"layout": [
{"label":"F1", "x":0, "y":0},
{"label":"Tab", "x":1.25, "y":0, "w":1.5},
{"label":"Q", "x":2.75, "y":0},
{"label":"W", "x":3.75, "y":0},
{"label":"E", "x":4.75, "y":0},
{"label":"R", "x":5.75, "y":0},
{"label":"T", "x":6.75, "y":0},
{"label":"Y", "x":7.75, "y":0},
{"label":"U", "x":8.75, "y":0},
{"label":"I", "x":9.75, "y":0},
{"label":"O", "x":10.75, "y":0},
{"label":"P", "x":11.75, "y":0},
{"label":"{", "x":12.75, "y":0},
{"label":"Backspace", "x":13.75, "y":0, "w":1.5},
{"label":"F2", "x":0, "y":1},
{"label":"Caps Lock", "x":1.25, "y":1, "w":1.75},
{"label":"A", "x":3, "y":1},
{"label":"S", "x":4, "y":1},
{"label":"D", "x":5, "y":1},
{"label":"F", "x":6, "y":1},
{"label":"G", "x":7, "y":1},
{"label":"H", "x":8, "y":1},
{"label":"J", "x":9, "y":1},
{"label":"K", "x":10, "y":1},
{"label":"L", "x":11, "y":1},
{"label":":", "x":12, "y":1},
{"label":"Enter", "x":13, "y":1, "w":2.25},
{"label":"F3", "x":0, "y":2},
{"label":"Shift", "x":1.25, "y":2, "w":2.25},
{"label":"Z", "x":3.5, "y":2},
{"label":"X", "x":4.5, "y":2},
{"label":"C", "x":5.5, "y":2},
{"label":"V", "x":6.5, "y":2},
{"label":"B", "x":7.5, "y":2},
{"label":"N", "x":8.5, "y":2},
{"label":"M", "x":9.5, "y":2},
{"label":"<", "x":10.5, "y":2},
{"label":"Shift", "x":11.5, "y":2, "w":1.75},
{"label":"Up", "x":13.25, "y":2},
{"label":"?", "x":14.25, "y":2},
{"label":"F4", "x":0, "y":3},
{"label":"Ctrl", "x":1.25, "y":3, "w":1.25},
{"label":"Win", "x":2.5, "y":3},
{"label":"Alt", "x":3.5, "y":3, "w":1.25},
{"label":"Spacebar", "x":4.75, "y":3, "w":2.25},
{"label":"Spacebar", "x":7, "y":3, "w":1.25},
{"label":"Spacebar", "x":8.25, "y":3, "w":2.75},
{"label":"Alt", "x":11, "y":3, "w":1.25},
{"label":"Left", "x":12.25, "y":3},
{"label":"Down", "x":13.25, "y":3},
{"label":"Right", "x":14.25, "y":3}
]
}
}
}

View File

@ -0,0 +1,41 @@
// Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_all(
KC_ESC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_BSPC,
KC_MUTE, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_VOLU, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_RSFT, KC_UP, KC_SLSH,
KC_VOLD, KC_LCTL, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_all(
KC_DEL, KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_QUOT, KC_BSLS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all(
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_RBRC,
KC_TRNS, QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
};
#endif

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@ -0,0 +1 @@
ENCODER_MAP_ENABLE = yes

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@ -0,0 +1,41 @@
// Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[0] = LAYOUT_all(
KC_ESC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_BSPC,
KC_MUTE, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_VOLU, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_RSFT, KC_UP, KC_SLSH,
KC_VOLD, KC_LCTL, KC_LGUI, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
),
[1] = LAYOUT_all(
KC_DEL, KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_QUOT, KC_BSLS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all(
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_RBRC,
KC_TRNS, QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
[3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
};
#endif

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@ -0,0 +1,3 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
ENCODER_MAP_ENABLE = yes

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@ -0,0 +1,5 @@
// Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "obi.h"

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@ -0,0 +1,26 @@
// Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2C, K2D, \
K30, K31, K32, K33, K35, K36, K37, K3A, K3B, K3C, K3D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, KC_NO, K2C, K2D }, \
{ K30, K31, K32, K33, KC_NO, K35, K36, K37, KC_NO, KC_NO, K3A, K3B, K3C, K3D } \
}

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@ -0,0 +1,29 @@
# Obi
![obi](https://i.imgur.com/btQPol1h.png)
A 40% keyboard inspired by the TMOv2 and Nightmare boards.
# General info
* Keyboard Maintainer: [Arturo Avila](https://github.com/ADPenrose)
* Hardware Supported: Obi v1 PCB
* Hardware Availability: [Arturo Avila](https://github.com/ADPenrose)
Make example for this keyboard (after setting up your build environment):
make adpenrose/obi:default
Flashing example for this keyboard:
make adpenrose/obi:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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@ -0,0 +1,19 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes # Encoder functionality

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@ -28,7 +28,7 @@ const uint8_t led_map[RGB_MATRIX_LED_COUNT] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 0xff, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 68, 69,
// right side - 36 keys includes LP
0 + LPH, 1 + LPH, 2 + LPH, 3 + LPH, 4 + LPH, 5 + LPH, 6 + LPH, 15 + LPH, 8 + LPH, 9 + LPH, 10 + LPH, 11 + LPH, 12 + LPH, 13 + LPH, 14 + LPH, 7 + LPH, 16 + LPH, 17 + LPH, 18 + LPH, 19 + LPH,
0 + LPH, 1 + LPH, 2 + LPH, 3 + LPH, 4 + LPH, 5 + LPH, 6 + LPH, 7 + LPH, 8 + LPH, 9 + LPH, 10 + LPH, 11 + LPH, 12 + LPH, 13 + LPH, 14 + LPH, 15 + LPH, 16 + LPH, 17 + LPH, 18 + LPH, 19 + LPH,
20 + LPH, 21 + LPH, 22 + LPH, 23 + LPH, 24 + LPH, 25 + LPH, 26 + LPH, 27 + LPH, 28 + LPH, 29 + LPH, 30 + LPH, 31 + LPH, 32 + LPH, 33 + LPH, 68 + LPH, 69 + LPH,
// left under glow - 30
@ -50,11 +50,11 @@ led_config_t g_led_config = { {
{ 26 , 27 , 28 , 29 , 30 , NO_LED , 31 , 32 } ,
// right hand
{ NO_LED , 6 + LHK , 5 + LHK , 4 + LHK , 3 + LHK , 2 + LHK , 1 + LHK , 0 + LHK } ,
{ 14 + LHK , 13 + LHK , 12 + LHK , 11 + LHK , 10 + LHK , 9 + LHK , 8 + LHK , 7 + LHK } ,
{ NO_LED , 21 + LHK , 20 + LHK , 19 + LHK , 18 + LHK , 17 + LHK , 16 + LHK , 15 + LHK } ,
{ NO_LED , NO_LED , 27 + LHK , 26 + LHK , 25 + LHK , 24 + LHK , 23 + LHK , 22 + LHK } ,
{ 35 + LHK , 34 + LHK , 33 + LHK , 32 + LHK , 31 + LHK , 30 + LHK , 29 + LHK , 28 + LHK }
{ 33 , 34 , 35 , 36 , 37 , 38 , 39 , NO_LED } ,
{ 40 , 41 , 42 , 43 , 44 , 45 , 46 , 47 } ,
{ 48 , 49 , 50 , 51 , 52 , 53 , 54 , NO_LED } ,
{ 55 , 56 , 57 , 58 , 59 , 60 , NO_LED , NO_LED } ,
{ 61 , 62 , 63 , 64 , 65 , 66 , 67 , 68 }
}, {
// generated from the svg image of the keyboard, see create-led-config.js
{82, 3}, {88, 3}, {94, 3}, {100, 3}, {106, 3}, {112, 3}, {118, 3}, {84, 10}, {91, 10}, {97, 10}, {103, 10}, {109, 10},
@ -72,7 +72,7 @@ led_config_t g_led_config = { {
{173, 63}, {177, 59}, {178, 49}, {179, 40}, {179, 31}, {177, 25}, {175, 20}, {175, 15}, {123, 54}
}, {
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
0,
0,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,

View File

@ -25,3 +25,33 @@
#define DEBOUNCE 0
#define RGB_MATRIX_LED_COUNT 132
#ifdef RGB_MATRIX_ENABLE
// At the default flush limit of 16ms (~62.5 fps), the matrix scan rate is approximately
// ~140 scans per second under full load (when changes are being made to the LED state).
// Such a low scan rate will have impact the keyboard's accuracy for faster typists.
//
// With RGB completely disabled, the matrix scan rate is ~660 scans per second, and typing
// accuracy feels on par with the Dygma Raise Neuron.
//
// At 100ms (10 fps), the matrix scan rate is ~355 scans per second under full load, and typing
// accuracy is reasonably good.
#define RGB_MATRIX_LED_FLUSH_LIMIT 100
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#endif

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@ -50,21 +50,21 @@ led_config_t g_led_config = { {
{ 26 , 27 , 28 , 29 , 30 , NO_LED , 31 , 32 } ,
// right hand
{ NO_LED , 6 + LHK , 5 + LHK , 4 + LHK , 3 + LHK , 2 + LHK , 1 + LHK , 0 + LHK } ,
{ 14 + LHK , 13 + LHK , 12 + LHK , 11 + LHK , 10 + LHK , 9 + LHK , 8 + LHK , 7 + LHK } ,
{ NO_LED , 21 + LHK , 20 + LHK , 19 + LHK , 18 + LHK , 17 + LHK , 16 + LHK , 15 + LHK } ,
{ NO_LED , NO_LED , 27 + LHK , 26 + LHK , 25 + LHK , 24 + LHK , 23 + LHK , 22 + LHK } ,
{ 35 + LHK , 34 + LHK , 33 + LHK , 32 + LHK , 31 + LHK , 30 + LHK , 29 + LHK , 28 + LHK }
{ 33 , 34 , 35 , 36 , 37 , 38 , 39 , NO_LED } ,
{ 40 , 41 , 42 , 43 , 44 , 45 , 46 , 47 } ,
{ 48 , 49 , 50 , 51 , 52 , 53 , 54 , NO_LED } ,
{ 55 , 56 , 57 , 58 , 59 , 60 , NO_LED , NO_LED } ,
{ 61 , 62 , 63 , 64 , 65 , 66 , 67 , 68 }
}, {
// generated from the svg image of the keyboard, see create-led-config.js
{82, 3}, {88, 3}, {94, 3}, {100, 3}, {106, 3}, {112, 3}, {118, 3}, {84, 10}, {91, 10}, {97, 10}, {103, 10}, {109, 10},
{82, 3}, {88, 3}, {94, 3}, {100, 3}, {106, 3}, {112, 3}, {118, 3}, {84, 10}, {91, 10}, {97, 10}, {103, 10}, {109, 10},
{115, 10}, {84, 16}, {92, 16}, {98, 16}, {104, 16}, {110, 16}, {116, 16}, {82, 22}, {88, 22}, {94, 22}, {100, 22},
{106, 22}, {112, 22}, {118, 22}, {83, 28}, {90, 28}, {98, 28}, {106, 28}, {116, 28}, {111, 34}, {118, 34}, {168, 3},
{159, 3}, {153, 3}, {147, 3}, {141, 3}, {135, 3}, {129, 3}, {170, 13}, {162, 10}, {156, 10}, {150, 10}, {144, 10},
{139, 10}, {133, 10}, {127, 10}, {164, 16}, {158, 16}, {152, 16}, {146, 16}, {140, 16}, {134, 16}, {128, 16}, {166, 22},
{139, 10}, {133, 10}, {127, 10}, {164, 16}, {158, 16}, {152, 16}, {146, 16}, {140, 16}, {134, 16}, {128, 16}, {166, 22},
{154, 22}, {148, 22}, {142, 22}, {136, 22}, {130, 22}, {170, 28}, {163, 28}, {156, 28}, {149, 28}, {140, 28}, {131, 28},
{136, 34}, {128, 34}, {78, 13}, {78, 6}, {80, 0}, {87, 0}, {95, 0}, {103, 0}, {111, 0}, {119, 0}, {122, 3}, {121, 9},
{120, 15}, {122, 21}, {123, 27}, {123, 33}, {120, 38}, {116, 42}, {114, 48}, {112, 55}, {109, 61}, {103, 64}, {96, 64},
{120, 15}, {122, 21}, {123, 27}, {123, 33}, {120, 38}, {116, 42}, {114, 48}, {112, 55}, {109, 61}, {103, 64}, {96, 64},
{88, 64}, {81, 63}, {76, 60}, {75, 52}, {75, 46}, {74, 38}, {74, 32}, {75, 27}, {77, 21}, {175, 10}, {175, 4}, {172, 0},
{164, 0}, {157, 0}, {149, 0}, {142, 0}, {134, 0}, {127, 0}, {123, 3}, {122, 8}, {122, 15}, {124, 21}, {124, 27}, {124, 33},
{126, 38}, {131, 42}, {134, 48}, {135, 55}, {137, 61}, {143, 63}, {150, 63}, {158, 63}, {166, 63}, {173, 63}, {177, 59},

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@ -24,16 +24,17 @@
#include "print.h"
#include "leds.h"
struct __attribute__((packed)) cRGB {
// Color order of LEDs is Green, Red, Blue.
typedef struct PACKED {
uint8_t r;
uint8_t g;
uint8_t b;
};
} raiseRGB;
#define LEDS_PER_HAND 72
#define LED_BANKS 9
#define LEDS_PER_BANK 8
#define LED_BYTES_PER_BANK (sizeof(cRGB) * LEDS_PER_BANK)
#define LED_BYTES_PER_BANK (sizeof(raiseRGB) * LEDS_PER_BANK)
// shifting << 1 is because drivers/chibios/i2c_master.h expects the address
// shifted.
@ -44,37 +45,28 @@ struct __attribute__((packed)) cRGB {
#define LEFT 0
#define RIGHT 1
static cRGB led_state[2 * LEDS_PER_HAND];
void set_all_leds_to(uint8_t r, uint8_t g, uint8_t b) {
uint8_t buf[] = {TWI_CMD_LED_SET_ALL_TO, b, g, r};
i2c_transmit(I2C_ADDR(LEFT), buf, sizeof(buf), I2C_TIMEOUT);
wait_us(10);
i2c_transmit(I2C_ADDR(RIGHT), buf, sizeof(buf), I2C_TIMEOUT);
wait_us(10);
}
void set_led_to(int led, uint8_t r, uint8_t g, uint8_t b) {
int sled = led_map[led];
uint8_t buf[] = {TWI_CMD_LED_SET_ONE_TO, sled & 0x1f, b, g, r};
int hand = (sled >= LEDS_PER_HAND) ? RIGHT : LEFT;
i2c_transmit(I2C_ADDR(hand), buf, sizeof(buf), I2C_TIMEOUT);
wait_us(10);
}
static raiseRGB led_pending[2 * LEDS_PER_HAND];
static raiseRGB led_state[2 * LEDS_PER_HAND];
static void set_color(int index, uint8_t r, uint8_t g, uint8_t b) {
int sled = led_map[index];
led_state[sled].r = r;
led_state[sled].g = g;
led_state[sled].b = b;
// The red component of the LED is apparently stronger than the others.
// From: https://github.com/keyboardio/Kaleidoscope/blob/aba8c9ee66bbb5ded15135618d2b2964ee82b2cc/plugins/Kaleidoscope-Hardware-Dygma-Raise/src/kaleidoscope/device/dygma/raise/RaiseSide.cpp#L235-L242
if (r >= 26) {
r -= 26;
}
led_pending[sled].r = r;
led_pending[sled].g = g;
led_pending[sled].b = b;
}
static void set_color_all(uint8_t r, uint8_t g, uint8_t b) {
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) set_color(i, r, g, b);
}
static void init(void) {}
static void init(void) {
set_color_all(0,0,0);
}
static void flush(void) {
uint8_t command[1 + LED_BYTES_PER_BANK];
@ -86,10 +78,17 @@ static void flush(void) {
for (int hand = 0; hand < 2; hand++) {
int addr = I2C_ADDR(hand);
int i = (hand * LEDS_PER_HAND) + (bank * LEDS_PER_BANK);
uint8_t *bank_data = (uint8_t *)&led_state[i];
if (memcmp(&led_state[i], &led_pending[i], LED_BYTES_PER_BANK) == 0) {
// No change.
continue;
}
// Update LED state
memcpy(&led_state[i], &led_pending[i], LED_BYTES_PER_BANK);
command[0] = TWI_CMD_LED_BASE + bank;
memcpy(&command[1], bank_data, LED_BYTES_PER_BANK);
memcpy(&command[1], &led_pending[i], LED_BYTES_PER_BANK);
i2c_transmit(addr, command, sizeof(command), I2C_TIMEOUT);
// delay to prevent issues with the i2c bus

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@ -0,0 +1,3 @@
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
SRC += leds.c
endif

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@ -17,6 +17,5 @@
#include "raise.h"
void keyboard_post_init_kb(void) {
set_all_leds_to(0, 0, 0);
keyboard_post_init_user();
}

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@ -10,7 +10,7 @@ BOOTLOADER = stm32-dfu
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
@ -28,6 +28,6 @@ CUSTOM_MATRIX = lite
RAW_ENABLE = yes
QUANTUM_LIB_SRC += i2c_master.c
SRC += leds.c matrix.c
SRC += matrix.c
DEFAULT_FOLDER = handwired/dygma/raise/ansi

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@ -18,13 +18,9 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B0 }
#define MATRIX_ROW_PINS { A7 }
#define BACKLIGHT_PIN A0
#define BACKLIGHT_PWM_DRIVER PWMD5
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0
#define RGB_CI_PIN A2

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@ -1,3 +1,14 @@
{
"keyboard_name": "Onekey Blackpill STM32F401"
"keyboard_name": "Onekey Blackpill STM32F401",
"development_board": "blackpill_f401",
"matrix_pins": {
"cols": ["B0"],
"rows": ["A7"]
},
"backlight": {
"pin": "A0"
},
"rgblight": {
"pin": "A1"
}
}

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@ -1,8 +1 @@
# MCU name
MCU = STM32F401
BOARD = BLACKPILL_STM32_F401
# Bootloader selection
BOOTLOADER = stm32-dfu
KEYBOARD_SHARED_EP = yes

View File

@ -18,17 +18,13 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B0 }
#define MATRIX_ROW_PINS { A7 }
#define BACKLIGHT_PIN A0
#define BACKLIGHT_PWM_DRIVER PWMD5
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0
#define RGB_CI_PIN A2
#define SOLENOID_PIN B12
#define SOLENOID_PINS { B12, B13, B14, B15 }
#define SOLENOID_PINS_ACTIVE_STATE { high, high, low }

View File

@ -1,3 +1,14 @@
{
"keyboard_name": "Onekey Blackpill STM32F411"
"keyboard_name": "Onekey Blackpill STM32F411",
"development_board": "blackpill_f411",
"matrix_pins": {
"cols": ["B0"],
"rows": ["A7"]
},
"backlight": {
"pin": "A0"
},
"rgblight": {
"pin": "A1"
}
}

View File

@ -1,8 +1 @@
# MCU name
MCU = STM32F411
BOARD = BLACKPILL_STM32_F411
# Bootloader selection
BOOTLOADER = stm32-dfu
KEYBOARD_SHARED_EP = yes

View File

@ -18,13 +18,9 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B0 }
#define MATRIX_ROW_PINS { A7 }
#define BACKLIGHT_PIN A0
#define BACKLIGHT_PWM_DRIVER PWMD5
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0
#define RGB_CI_PIN A2

View File

@ -1,3 +1,16 @@
{
"keyboard_name": "Onekey Blackpill STM32F411 TinyUF2"
"keyboard_name": "Onekey Blackpill STM32F411 TinyUF2",
"processor": "STM32F411",
"bootloader": "tinyuf2",
"board": "BLACKPILL_STM32_F411",
"matrix_pins": {
"cols": ["B0"],
"rows": ["A7"]
},
"backlight": {
"pin": "A0"
},
"rgblight": {
"pin": "A1"
}
}

View File

@ -1,8 +1 @@
# MCU name
MCU = STM32F411
BOARD = BLACKPILL_STM32_F411
# Bootloader selection
BOOTLOADER = tinyuf2
KEYBOARD_SHARED_EP = yes

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@ -18,13 +18,9 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B0 }
#define MATRIX_ROW_PINS { A7 }
#define BACKLIGHT_PIN A0
#define BACKLIGHT_PWM_DRIVER PWMD2
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0
#define RGB_CI_PIN A2

View File

@ -1,3 +1,14 @@
{
"keyboard_name": "Onekey Bluepill STM32F103"
"keyboard_name": "Onekey Bluepill STM32F103",
"development_board": "bluepill",
"matrix_pins": {
"cols": ["B0"],
"rows": ["A7"]
},
"backlight": {
"pin": "A0"
},
"rgblight": {
"pin": "A1"
}
}

View File

@ -1,8 +1,2 @@
# MCU name
MCU = STM32F103
# Bootloader selection
BOOTLOADER = stm32duino
# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE

View File

@ -18,18 +18,13 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B0 }
#define MATRIX_ROW_PINS { A7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN A0
#define BACKLIGHT_PWM_DRIVER PWMD2
#define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1
#define ADC_PIN A0
#define RGB_CI_PIN A2
// This code does not fit into the really small flash of STM32F103x6 together
// with CONSOLE_ENABLE=yes, and the debugging console is probably more
// important for the "okeney" testing firmware. In a real firmware you may be

View File

@ -1,3 +1,15 @@
{
"keyboard_name": "Onekey Bluepill STM32F103C6"
"keyboard_name": "Onekey Bluepill STM32F103C6",
"processor": "STM32F103",
"board": "STM32_F103_STM32DUINO",
"matrix_pins": {
"cols": ["B0"],
"rows": ["A7"]
},
"backlight": {
"pin": "A0"
},
"rgblight": {
"pin": "A1"
}
}

View File

@ -1,12 +1,8 @@
# MCU name
MCU = STM32F103
# Bootloader selection
# Cannot use `BOOTLOADER = stm32duino` due to the need to override
# `MCU_LDSCRIPT`, therefore all parameters need to be specified here manually.
OPT_DEFS += -DBOOTLOADER_STM32DUINO
MCU_LDSCRIPT = STM32F103x6_stm32duino_bootloader
BOARD = STM32_F103_STM32DUINO
BOOTLOADER_TYPE = stm32duino
DFU_ARGS = -d 1EAF:0003 -a 2 -R
DFU_SUFFIX_ARGS = -v 1EAF -p 0003

View File

@ -17,16 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 1
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

View File

@ -18,12 +18,6 @@
#include "config_common.h"
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define RGB_CI_PIN B1
#define ADC_PIN F6

View File

@ -1,3 +1,14 @@
{
"keyboard_name": "Onekey Elite-C"
"keyboard_name": "Onekey Elite-C",
"development_board": "elite_c",
"matrix_pins": {
"cols": ["F4"],
"rows": ["F5"]
},
"backlight": {
"pin": "B6"
},
"rgblight": {
"pin": "F6"
}
}

View File

@ -1,5 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu

View File

@ -1,8 +0,0 @@
// Copyright 2021 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
#define MATRIX_COL_PINS { B12 }
#define MATRIX_ROW_PINS { B13 }

View File

@ -1,3 +1,9 @@
{
"keyboard_name": "Onekey WB32F3G71 Eval"
"keyboard_name": "Onekey WB32F3G71 Eval",
"processor": "WB32F3G71",
"bootloader": "wb32-dfu",
"matrix_pins": {
"cols": ["B12"],
"rows": ["B13"]
}
}

View File

@ -1,9 +1,3 @@
# MCU name
MCU = WB32F3G71
# Bootloader selection
BOOTLOADER = wb32-dfu
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
NKRO_ENABLE = no # Enable N-Key Rollover

View File

@ -1,8 +0,0 @@
// Copyright 2021 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
#define MATRIX_COL_PINS { B12 }
#define MATRIX_ROW_PINS { B13 }

View File

@ -1,3 +1,9 @@
{
"keyboard_name": "Onekey WB32FQ95 Eval"
"keyboard_name": "Onekey WB32FQ95 Eval",
"processor": "WB32FQ95",
"bootloader": "wb32-dfu",
"matrix_pins": {
"cols": ["B12"],
"rows": ["B13"]
}
}

View File

@ -1,9 +1,3 @@
# MCU name
MCU = WB32FQ95
# Bootloader selection
BOOTLOADER = wb32-dfu
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
NKRO_ENABLE = no # Enable N-Key Rollover

View File

@ -7,10 +7,23 @@
"pid": "0x6465",
"device_version": "0.0.1"
},
"diode_direction": "COL2ROW",
"features": {
"bootmagic": false,
"mousekey": true,
"extrakey": true,
"console": true,
"command": false,
"nkro": true,
"backlight": false,
"rgblight": false,
"audio": false
},
"community_layouts": ["ortho_1x1"],
"layouts": {
"LAYOUT_ortho_1x1": {
"layout": [
{"x": 0, "y": 0}
{"x": 0, "y": 0, "matrix": [0, 0]}
]
}
}

View File

@ -5,10 +5,6 @@
#include "config_common.h"
#define MATRIX_COL_PINS \
{ GP4 }
#define MATRIX_ROW_PINS \
{ GP5 }
#define DEBUG_MATRIX_SCAN_RATE
#define QMK_WAITING_TEST_BUSY_PIN GP8
@ -18,8 +14,6 @@
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP25
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U
#define RGB_DI_PIN A1
// settings for the oled keyboard demo with Adafruit 0.91" OLED display on the Stemma QT port
#define OLED_DISPLAY_128X32
#define I2C_DRIVER I2CD1

View File

@ -1,3 +1,11 @@
{
"keyboard_name": "Onekey KB2040"
"keyboard_name": "Onekey KB2040",
"development_board": "kb2040",
"matrix_pins": {
"cols": ["GP4"],
"rows": ["GP5"]
},
"rgblight": {
"pin": "A1"
}
}

View File

@ -1,9 +1,4 @@
# MCU name
MCU = RP2040
BOOTLOADER = rp2040
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
OPT_DEFS += -DHAL_USE_I2C=TRUE

View File

@ -10,11 +10,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
void matrix_scan_user() {
int16_t val = (((uint32_t)timer_read() % 5000 - 2500) * 255) / 5000;
if (val != joystick_status.axes[1]) {
joystick_status.axes[1] = val;
joystick_status.status |= JS_UPDATED;
}
joystick_set_axis(1, val);
}
// Joystick config

View File

@ -1,7 +1,7 @@
#include <handwired/onekey/onekey.h>
#include <quantum.h>
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LAYOUT_ortho_1x1(KC_A) };
const char *buf[30] = {
"#include <handwired/onekey/onekey.h>",
"#include <quantum.h>",
"const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { LAYOUT_ortho_1x1(KC_A) };",
"const char *buf[30] = {",
"",

View File

@ -4,15 +4,10 @@
#include "config_common.h"
#define MATRIX_COL_PINS { A2 }
#define MATRIX_ROW_PINS { A1 }
#define BACKLIGHT_PIN B8
#define BACKLIGHT_PWM_DRIVER PWMD4
#define BACKLIGHT_PWM_CHANNEL 3
#define BACKLIGHT_PAL_MODE 2
#define RGB_DI_PIN A0
#define RGB_CI_PIN B13
#define ADC_PIN A0

View File

@ -1,3 +1,15 @@
{
"keyboard_name": "Onekey Nucleo L432KC"
"keyboard_name": "Onekey Nucleo L432KC",
"processor": "STM32L432",
"bootloader": "stm32-dfu",
"matrix_pins": {
"cols": ["A2"],
"rows": ["A1"]
},
"backlight": {
"pin": "B8"
},
"rgblight": {
"pin": "A0"
}
}

View File

@ -1,5 +0,0 @@
# MCU name
MCU = STM32L432
# Bootloader selection
BOOTLOADER = stm32-dfu

View File

@ -1,7 +1,7 @@
// Copyright 2022 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include "onekey.h"
#include "quantum.h"
void keyboard_post_init_kb(void) {
debug_enable = true;

View File

@ -18,12 +18,6 @@
#include "config_common.h"
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define RGB_CI_PIN B1
#define ADC_PIN F6

View File

@ -1,3 +1,14 @@
{
"keyboard_name": "Onekey Pro Micro"
"keyboard_name": "Onekey Pro Micro",
"development_board": "promicro",
"matrix_pins": {
"cols": ["F4"],
"rows": ["F5"]
},
"backlight": {
"pin": "B6"
},
"rgblight": {
"pin": "F6"
}
}

View File

@ -1,5 +0,0 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina

View File

@ -18,15 +18,10 @@
#include "config_common.h"
#define MATRIX_COL_PINS { A2 }
#define MATRIX_ROW_PINS { A1 }
#define BACKLIGHT_PIN B8
#define BACKLIGHT_PWM_DRIVER PWMD4
#define BACKLIGHT_PWM_CHANNEL 3
#define BACKLIGHT_PAL_MODE 2
#define RGB_DI_PIN A0
#define RGB_CI_PIN B13
#define ADC_PIN A0

View File

@ -1,3 +1,14 @@
{
"keyboard_name": "Onekey Proton-C"
"keyboard_name": "Onekey Proton-C",
"development_board": "proton_c",
"matrix_pins": {
"cols": ["A2"],
"rows": ["A1"]
},
"backlight": {
"pin": "B8"
},
"rgblight": {
"pin": "A0"
}
}

View File

@ -1,6 +0,0 @@
# MCU name
MCU = STM32F303
BOARD = QMK_PROTON_C
# Bootloader selection
BOOTLOADER = stm32-dfu

View File

@ -5,10 +5,6 @@
#include "config_common.h"
#define MATRIX_COL_PINS \
{ GP4 }
#define MATRIX_ROW_PINS \
{ GP5 }
#define DEBUG_MATRIX_SCAN_RATE
#define QMK_WAITING_TEST_BUSY_PIN GP8
@ -17,5 +13,3 @@
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_LED GP25
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 500U
#define RGB_DI_PIN A1

View File

@ -1,3 +1,12 @@
{
"keyboard_name": "Onekey RP2040"
"keyboard_name": "Onekey RP2040",
"processor": "RP2040",
"bootloader": "rp2040",
"matrix_pins": {
"cols": ["GP4"],
"rows": ["GP5"]
},
"rgblight": {
"pin": "A1"
}
}

View File

@ -1,3 +0,0 @@
# MCU name
MCU = RP2040
BOOTLOADER = rp2040

View File

@ -1,16 +1 @@
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
DEFAULT_FOLDER = handwired/onekey/promicro
LAYOUTS = ortho_1x1

View File

@ -18,16 +18,9 @@
#include "config_common.h"
#define MATRIX_COL_PINS \
{ B0 }
#define MATRIX_ROW_PINS \
{ A7 }
#define BACKLIGHT_PIN A1 /* Green LED. */
#define BACKLIGHT_PWM_DRIVER PWMD5 /* GD32 numbering scheme starts from 0, TIMER4 on GD32 boards is TIMER5 on STM32 boards. */
#define BACKLIGHT_PWM_CHANNEL 2 /* GD32 numbering scheme starts from 0, Channel 1 on GD32 boards is Channel 2 on STM32 boards. */
#define RGB_DI_PIN A2
#define RGB_CI_PIN B13
#define ADC_PIN A0

View File

@ -1,3 +1,16 @@
{
"keyboard_name": "Onekey Sipeed Longan Nano"
"keyboard_name": "Onekey Sipeed Longan Nano",
"processor": "GD32VF103",
"bootloader": "gd32v-dfu",
"board": "SIPEED_LONGAN_NANO",
"matrix_pins": {
"cols": ["B0"],
"rows": ["A7"]
},
"backlight": {
"pin": "A1"
},
"rgblight": {
"pin": "A2"
}
}

View File

@ -1,11 +1 @@
# MCU name
MCU = GD32VF103
BOARD = SIPEED_LONGAN_NANO
# Bootloader selection
BOOTLOADER = gd32v-dfu
# Build Options
# change yes to no to disable
#
KEYBOARD_SHARED_EP = yes

View File

@ -18,14 +18,10 @@
#include "config_common.h"
#define MATRIX_COL_PINS { B4 }
#define MATRIX_ROW_PINS { B5 }
#define BACKLIGHT_PIN C8
#define BACKLIGHT_PWM_DRIVER PWMD3
#define BACKLIGHT_PWM_CHANNEL 3
#define BACKLIGHT_PAL_MODE 0
#define RGB_DI_PIN B15
#define ADC_PIN A0
#define RGB_CI_PIN B13

View File

@ -1,3 +1,15 @@
{
"keyboard_name": "Onekey STM32F072 Discovery"
"keyboard_name": "Onekey STM32F072 Discovery",
"processor": "STM32F072",
"bootloader": "stm32-dfu",
"matrix_pins": {
"cols": ["B4"],
"rows": ["B5"]
},
"backlight": {
"pin": "C8"
},
"rgblight": {
"pin": "B15"
}
}

View File

@ -1,8 +1,2 @@
# MCU name
MCU = STM32F072
# Bootloader selection
BOOTLOADER = stm32-dfu
# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE

View File

@ -1,3 +1,9 @@
{
"keyboard_name": "Onekey Adafruit Feather STM32F405"
"keyboard_name": "Onekey Adafruit Feather STM32F405",
"processor": "STM32F405",
"bootloader": "stm32-dfu",
"matrix_pins": {
"cols": ["C2"],
"rows": ["C3"],
}
}

View File

@ -1,8 +1,2 @@
# MCU name
MCU = STM32F405
# Bootloader selection
BOOTLOADER = stm32-dfu
# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE

View File

@ -18,14 +18,9 @@
#include "config_common.h"
#define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 }
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6
#define RGB_CI_PIN F7
#define QMK_WAITING_TEST_BUSY_PIN F6
#define QMK_WAITING_TEST_YIELD_PIN F7

View File

@ -1,3 +1,15 @@
{
"keyboard_name": "Onekey Teensy 2.0"
"keyboard_name": "Onekey Teensy 2.0",
"processor": "atmega32u4",
"bootloader": "halfkay",
"matrix_pins": {
"cols": ["F4"],
"rows": ["F5"]
},
"backlight": {
"pin": "B6"
},
"rgblight": {
"pin": "F6"
}
}

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