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3x5_3 fix typo in default keymap
- accidentally put the wrong keycode name in, which broke the layers
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@ -24,8 +24,8 @@ enum dilemma_keymap_layers {
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LAYER_NUM,
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};
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#define NAV TRI_LAYER_LOWER_LAYER
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#define SYM TRI_LAYER_UPPER_LAYER
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#define NAV QK_TRI_LAYER_LOWER
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#define SYM QK_TRI_LAYER_UPPER
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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