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Stefan Kerkmann 2025-07-16 10:20:33 -07:00 committed by GitHub
commit 550eb7bf4d
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GPG Key ID: B5690EEEBB952194
7 changed files with 50 additions and 8 deletions

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@ -20,10 +20,8 @@
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}

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@ -4,6 +4,9 @@
#include "suspend.h"
#include "matrix.h"
extern matrix_row_t matrix_previous[MATRIX_ROWS];
static matrix_row_t wakeup_matrix[MATRIX_ROWS];
// TODO: Move to more correct location
__attribute__((weak)) void matrix_power_up(void) {}
__attribute__((weak)) void matrix_power_down(void) {}
@ -44,8 +47,34 @@ bool suspend_wakeup_condition(void) {
matrix_power_up();
matrix_scan();
matrix_power_down();
for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
if (matrix_get_row(r)) return true;
bool wakeup = false;
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
wakeup_matrix[row] = matrix_get_row(row);
wakeup |= wakeup_matrix[row] != 0;
}
return wakeup;
}
void update_matrix_state_after_wakeup(void) {
matrix_power_up();
matrix_scan();
matrix_power_down();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
const matrix_row_t current_row = matrix_get_row(row);
wakeup_matrix[row] |= current_row & ~matrix_previous[row];
matrix_previous[row] |= current_row;
}
}
bool keypress_is_wakeup_key(uint8_t row, uint8_t col) {
return (wakeup_matrix[row] & ((matrix_row_t)1 << col));
}
void wakeup_matrix_handle_key_event(uint8_t row, uint8_t col, bool pressed) {
if (!pressed) {
wakeup_matrix[row] &= ~((matrix_row_t)1 << col);
}
return false;
}

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@ -14,6 +14,10 @@ void suspend_power_down_user(void);
void suspend_power_down_kb(void);
void suspend_power_down_quantum(void);
bool keypress_is_wakeup_key(uint8_t row, uint8_t col);
void update_matrix_state_after_wakeup(void);
void wakeup_matrix_handle_key_event(uint8_t row, uint8_t col, bool pressed);
#ifndef USB_SUSPEND_WAKEUP_DELAY
# define USB_SUSPEND_WAKEUP_DELAY 0
#endif

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@ -32,6 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "sendchar.h"
#include "eeconfig.h"
#include "action_layer.h"
#include "suspend.h"
#ifdef BOOTMAGIC_ENABLE
# include "bootmagic.h"
#endif
@ -561,6 +562,7 @@ void switch_events(uint8_t row, uint8_t col, bool pressed) {
#if defined(RGB_MATRIX_ENABLE)
rgb_matrix_handle_key_event(row, col, pressed);
#endif
wakeup_matrix_handle_key_event(row, col, pressed);
}
/**
@ -576,6 +578,8 @@ static inline void generate_tick_event(void) {
}
}
matrix_row_t matrix_previous[MATRIX_ROWS];
/**
* @brief This task scans the keyboards matrix and processes any key presses
* that occur.
@ -589,8 +593,6 @@ static bool matrix_task(void) {
return false;
}
static matrix_row_t matrix_previous[MATRIX_ROWS];
matrix_scan();
bool matrix_changed = false;
for (uint8_t row = 0; row < MATRIX_ROWS && !matrix_changed; row++) {
@ -624,7 +626,7 @@ static bool matrix_task(void) {
if (row_changes & col_mask) {
const bool key_pressed = current_row & col_mask;
if (process_keypress) {
if (process_keypress && !keypress_is_wakeup_key(row, col)) {
action_exec(MAKE_KEYEVENT(row, col, key_pressed));
}

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@ -191,6 +191,9 @@ void protocol_pre_task(void) {
//
// Pause for a while to let things settle...
wait_ms(USB_SUSPEND_WAKEUP_DELAY);
// ...and then update the wakeup matrix again as the waking key
// might have been released during the delay
update_matrix_state_after_wakeup();
# endif
}
}

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@ -826,6 +826,9 @@ void protocol_pre_task(void) {
//
// Pause for a while to let things settle...
wait_ms(USB_SUSPEND_WAKEUP_DELAY);
// ...and then update the wakeup matrix again as the waking key
// might have been released during the delay
update_matrix_state_after_wakeup();
# endif
}
}

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@ -125,6 +125,9 @@ void protocol_pre_task(void) {
//
// Pause for a while to let things settle...
wait_ms(USB_SUSPEND_WAKEUP_DELAY);
// ...and then update the wakeup matrix again as the waking key
// might have been released during the delay
update_matrix_state_after_wakeup();
# endif
}
}