crkbdをコピーしてsepsepkbdを作成

This commit is contained in:
t-ando 2024-04-04 22:10:44 +09:00
parent bc8ac86422
commit 532ba769e0
34 changed files with 2229 additions and 0 deletions

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{
"keyboard_name": "Corne",
"manufacturer": "foostan",
"url": "",
"maintainer": "qmk",
"usb": {
"vid": "0x4653",
"pid": "0x0001",
"device_version": "0.0.1"
},
"rgb_matrix": {
"driver": "ws2812"
},
"features": {
"bootmagic": true,
"extrakey": true,
"mousekey": true,
"nkro": true,
"oled": true
},
"build": {
"lto": true
},
"matrix_pins": {
"cols": [ "F4", "F5", "F6", "F7", "B1", "B3" ],
"rows": [ "D4", "C6", "D7", "E6" ]
},
"diode_direction": "COL2ROW",
"split": {
"enabled": true
},
"processor": "atmega32u4",
"community_layouts": [ "split_3x5_3", "split_3x6_3" ]
}

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/*
Copyright 2019 @foostan
Copyright 2023 @asdfire1
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGB_MATRIX_ENABLE
//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_MATRIX_SLEEP // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Enable the animations you want/need. You may need to enable only a small number of these because *
* they take up a lot of space. Enable and confirm that you can still successfully compile your firmware. */
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
//# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
//# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
//# define ENABLE_RGB_MATRIX_BREATHING
//# define ENABLE_RGB_MATRIX_BAND_SAT
//# define ENABLE_RGB_MATRIX_BAND_VAL
//# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
//# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
//# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
//# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
//# define ENABLE_RGB_MATRIX_CYCLE_ALL
//# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
//# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
//# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
//# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
//# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
//# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
//# define ENABLE_RGB_MATRIX_DUAL_BEACON
//# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
//# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//# define ENABLE_RGB_MATRIX_RAINDROPS
//# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
//# define ENABLE_RGB_MATRIX_HUE_BREATHING
//# define ENABLE_RGB_MATRIX_HUE_PENDULUM
//# define ENABLE_RGB_MATRIX_HUE_WAVE
//# define ENABLE_RGB_MATRIX_PIXEL_RAIN
//# define ENABLE_RGB_MATRIX_PIXEL_FLOW
//# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
//# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//# define ENABLE_RGB_MATRIX_SPLASH
//# define ENABLE_RGB_MATRIX_MULTISPLASH
//# define ENABLE_RGB_MATRIX_SOLID_SPLASH
//# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_WPM_ENABLE //Enable WPM across split keyboards (+268).
#define NO_ACTION_ONESHOT
//#define SPLIT_OLED_ENABLE
#define DYNAMIC_KEYMAP_LAYER_COUNT 6

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/*
Copyright 2019 @foostan
Copyright 2021 @HellSingCoder
Copyright 2023 @asdfire1
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//#include <stdio.h>
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//COLEMAK
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(3), KC_SPC, KC_ENT, MO(4), KC_RALT
//`--------------------------' `--------------------------'
),
//GAME1
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LALT, MO(2), KC_SPC, KC_ENT, MO(4), KC_RALT
//`--------------------------' `--------------------------'
),
//GAME2
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_F1, KC_F2, XXXXXXX, XXXXXXX, KC_6, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F13, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F13,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, MO(5), KC_RALT
//`--------------------------' `--------------------------'
),
//LOWER
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, KC_MPRV, XXXXXXX, KC_MINS, KC_P7, KC_P8, KC_P9, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, KC_MPLY, XXXXXXX, KC_PLUS, KC_P4, KC_P5, KC_P6, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MNXT, XXXXXXX, KC_EQL, KC_P1, KC_P2, KC_P3, KC_F13,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_SPC, MO(5), KC_P0
//`--------------------------' `--------------------------'
),
//RAISE
[4] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_CIRC, KC_AMPR, KC_LCBR, KC_LBRC, KC_LPRN, KC_RPRN, KC_RBRC, KC_RCBR, XXXXXXX, KC_END, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_ASTR, KC_UNDS, KC_BSLS, KC_PIPE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(5), KC_BSPC, _______, _______, KC_LALT
//`--------------------------' `--------------------------'
),
//ADJUST
[5] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, TG(1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, _______, _______, _______, KC_LALT
//`--------------------------' `--------------------------'
)
};
// clang-format on
#ifdef OLED_ENABLE
/* 32 * 32 logo */
static void render_logo(void) {
static const char PROGMEM hexagram_logo[] = {
0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x70, 0x18, 0x06,
0x06, 0x18, 0x70, 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x00, 0x01, 0x07, 0x1f, 0x32, 0x66, 0xc4, 0x6c, 0x38, 0x1e, 0x37, 0x61, 0xc0, 0x80, 0x80,
0x80, 0x80, 0xc0, 0x61, 0x37, 0x1e, 0x38, 0x6c, 0xc4, 0x66, 0x32, 0x1f, 0x07, 0x01, 0x00, 0x00,
0x00, 0x00, 0x80, 0xe0, 0xf8, 0x4c, 0x66, 0x23, 0x36, 0x1c, 0x78, 0xec, 0x86, 0x03, 0x01, 0x01,
0x01, 0x01, 0x03, 0x86, 0xec, 0x78, 0x1c, 0x36, 0x23, 0x66, 0x4c, 0xf8, 0xe0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x0e, 0x18, 0x60,
0x60, 0x18, 0x0e, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00
};
oled_write_raw_P(hexagram_logo, sizeof(hexagram_logo));
}
/* KEYBOARD PET START */
/* settings */
# define MIN_WALK_SPEED 10
# define MIN_RUN_SPEED 40
/* advanced settings */
# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
/* timers */
uint32_t anim_timer = 0;
uint32_t anim_sleep = 0;
/* current frame */
uint8_t current_frame = 0;
/* status variables */
int current_wpm = 0;
led_t led_usb_state;
bool isSneaking = false;
bool isJumping = false;
bool showedJump = true;
bool isBarking = false;
/* logic */
static void render_luna(int LUNA_X, int LUNA_Y) {
/* Sit */
static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'sit2', 32x22px */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
/* Walk */
static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'walk2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Run */
static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'run2', 32x22px */
{
0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Bark */
static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
{
0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
/* 'bark2', 32x22px */
{
0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* Sneak */
static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
},
/* 'sneak2', 32x22px */
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
}};
/* animation */
void animate_luna(void) {
/* jump */
if (isJumping || !showedJump) {
/* clear */
oled_set_cursor(LUNA_X, LUNA_Y + 2);
oled_write(" ", false);
oled_set_cursor(LUNA_X, LUNA_Y - 1);
showedJump = true;
} else {
/* clear */
oled_set_cursor(LUNA_X, LUNA_Y - 1);
oled_write(" ", false);
oled_set_cursor(LUNA_X, LUNA_Y);
}
/* switch frame */
current_frame = (current_frame + 1) % 2;
/* current status */
if (led_usb_state.caps_lock) {
oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
} else if (isSneaking) {
oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
} else if (current_wpm <= MIN_WALK_SPEED) {
oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
} else if (current_wpm <= MIN_RUN_SPEED) {
oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
} else {
oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
}
}
/* animation timer */
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
anim_timer = timer_read32();
animate_luna();
}
/* this fixes the screen on and off bug */
if (current_wpm > 0) {
oled_on();
anim_sleep = timer_read32();
} else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
/* clear */
oled_set_cursor(0,0);
oled_write(" ", false);
oled_off();
oled_set_cursor(LUNA_X,LUNA_Y);
}
}
/* KEYBOARD PET END */
static void print_logo_narrow(void) {
render_logo();
if (current_wpm > 0) {
anim_sleep = timer_read32();
/* wpm counter */
oled_set_cursor(0, 14);
oled_write(get_u8_str(get_current_wpm(), '0'), false);
oled_set_cursor(0, 15);
oled_write(" wpm", false);
/* this fixes the screen on and off bug */
} else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
/* clear */
oled_set_cursor(0,0);
oled_write(" ", false);
oled_off();
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case 0:
rgb_matrix_reload_from_eeprom();
break;
case 1:
rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS);
rgb_matrix_sethsv_noeeprom(HSV_TEAL);
break;
case 2:
rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS);
rgb_matrix_sethsv_noeeprom(HSV_PURPLE);
break;
case 5:
rgb_matrix_mode_noeeprom(RGB_MATRIX_ALPHAS_MODS);
rgb_matrix_sethsv_noeeprom(HSV_YELLOW);
break;
}
return state;
}
static void print_status_narrow(void) {
/* Print current layer */
oled_write("LAYER", false);
oled_set_cursor(0, 6);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write("Base ", false);
break;
case 1:
oled_write("Game ", false);
break;
case 2:
oled_write("Game2", false);
break;
case 3:
oled_write("Lower", false);
break;
case 4:
oled_write("Raise", false);
break;
case 5:
oled_write("Adj ", false);
break;
default:
oled_write("Undef", false);
}
/* KEYBOARD PET RENDER START */
render_luna(0, 13);
/* KEYBOARD PET RENDER END */
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
bool oled_task_user(void) {
/* KEYBOARD PET VARIABLES START */
current_wpm = get_current_wpm();
led_usb_state = host_keyboard_led_state();
/* KEYBOARD PET VARIABLES END */
if (is_keyboard_master()) {
print_status_narrow();
} else {
print_logo_narrow();
}
return false;
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
/* KEYBOARD PET STATUS START */
case KC_LCTL:
isSneaking = record->event.pressed;
break;
case KC_SPC:
isJumping = record->event.pressed;
if (isJumping) {
showedJump = false;
}
break;
case KC_CAPS:
isBarking = record->event.pressed;
break;
/* KEYBOARD PET STATUS END */
}
return true;
}

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# Personal keymap for the CRKBD
My own keymap with some custom OLED features, Colemak base layer and gaming layers. The F13 key on multiple layers can be bound to something, I use it as toggle mute microphone on Discord.
## Layers
- Colemak - Default layer
- Lower - Has numbers and arrows
- Raise - Has symbols
- Game1 - A QWERTY Gaming layer
- Game2 - An alternate lower layer when Game1 is active, has numbers and other keys that may be needed
- Adjust - Has F-keys and settings, allows to set the Game1 as base layer.
## Custom OLED
- Left side:
- Layer indicator
- Keyboard pet Luna from @HellSingCoder <https://github.com/HellSingCoder/qmk_firmware/tree/master/keyboards/sofle/keymaps/helltm>
- Right side
- Unicursal hexagram pixel art logo
- WPM counter

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MOUSEKEY_ENABLE = no # Mouse keys
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = yes # Enable WS2812 RGB underlight.
VIA_ENABLE = yes # Enable VIA
OLED_ENABLE = yes
LTO_ENABLE = yes
WPM_ENABLE = yes

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
//#define QUICK_TAP_TERM 0
//#define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(1), KC_SPC, KC_ENT, MO(2), KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, MO(3), KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(3), KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
//#define QUICK_TAP_TERM 0
//#define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(1), KC_SPC, KC_ENT, MO(2), KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, MO(3), KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(3), KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #define RGBLIGHT_EFFECT_TWINKLE
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, TL_LOWR, KC_SPC, KC_ENT, TL_UPPR, KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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@ -0,0 +1,3 @@
MOUSEKEY_ENABLE = no # Mouse keys
VIA_ENABLE = yes # Enable VIA
LTO_ENABLE = yes

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
Copyright 2021 Elliot Powell <@e11i0t23>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
Copyright 2021 Elliot Powell <@e11i0t23>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, TL_LOWR, KC_SPC, KC_ENT, TL_UPPR, KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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@ -0,0 +1,10 @@
# Default Via keymap for the Corne R2G by Mechboards UK
Corne R2G is an edition of the classic CRKBD by foostan remade to feature full smd assembly
In this folder can be found the default via enabled keymap that can be in conjunction with the mechboards R2G PCB.
Flash example for this Keymap:
```sh
qmk flash -kb crkbd/r2g -km via_mechboards
```

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MOUSEKEY_ENABLE = no # Mouse keys
VIA_ENABLE = yes # Enable VIA

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@ -0,0 +1,232 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#include "progmem.h"
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0xE0,
0xF0, 0xF8, 0xF8, 0x18, 0x00, 0xC0,
0xF0, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x7E, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0xC0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0xE0, 0xE0, 0xC0,
0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0x00,
0x00, 0xE0, 0xE0, 0xC0, 0xC0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xC0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xF8, 0xFC, 0xFE,
0xFF, 0xE0, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x80, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x1F, 0x07, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x81, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x81,
0xC3, 0xC3, 0xC3, 0x00, 0x00, 0xFF,
0xFF, 0xFF, 0x81, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x81, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x01, 0x00,
0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x9D, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x9D, 0xDF, 0xDF, 0xDF, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
0x3F, 0x3F, 0x3F, 0x3F, 0x1F, 0x1F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x3F,
0x3F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7C, 0x78, 0x78, 0x38, 0x1C,
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x03, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x03, 0x01, 0x00, 0x00, 0x00, 0x00,
0x01, 0x03, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x03, 0x01,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x07, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00, 0x01, 0x03,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x03, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

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#include <stdio.h>
#include "quantum.h"
char host_led_state_str[24];
const char *read_host_led_state(void)
{
led_t led_state = host_keyboard_led_state();
snprintf(host_led_state_str, sizeof(host_led_state_str), "NL:%s CL:%s SL:%s",
(led_state.num_lock) ? "on" : "- ",
(led_state.caps_lock) ? "on" : "- ",
(led_state.scroll_lock) ? "on" : "- ");
return host_led_state_str;
}

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#include <stdio.h>
#include "quantum.h"
char keylog_str[24] = {};
char keylogs_str[21] = {};
int keylogs_str_idx = 0;
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', ' ', ' ', ' ', ' ', ' ', ' ',
' ', ';', '\'', ' ', ',', '.', '/', ' ', ' ', ' '};
void set_keylog(uint16_t keycode, keyrecord_t *record) {
char name = ' ';
if (keycode < 60) {
name = code_to_name[keycode];
}
// update keylog
snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c",
record->event.key.row, record->event.key.col,
keycode, name);
// update keylogs
if (keylogs_str_idx == sizeof(keylogs_str) - 1) {
keylogs_str_idx = 0;
for (int i = 0; i < sizeof(keylogs_str) - 1; i++) {
keylogs_str[i] = ' ';
}
}
keylogs_str[keylogs_str_idx] = name;
keylogs_str_idx++;
}
const char *read_keylog(void) {
return keylog_str;
}
const char *read_keylogs(void) {
return keylogs_str;
}

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#include "quantum.h"
#include <stdio.h>
// in the future, should use (1U<<_LAYER_NAME) instead, but needs to be moved to keymap,c
#define L_BASE 0
#define L_LOWER 2
#define L_RAISE 4
#define L_ADJUST 8
#define L_ADJUST_TRI 14
char layer_state_str[24];
const char *read_layer_state(void) {
switch (layer_state)
{
case L_BASE:
snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Default");
break;
case L_RAISE:
snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Raise");
break;
case L_LOWER:
snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Lower");
break;
case L_ADJUST:
case L_ADJUST_TRI:
snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Adjust");
break;
default:
#if defined (LAYER_STATE_32BIT)
snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%ld", layer_state);
#else
snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%d", layer_state);
#endif
}
return layer_state_str;
}

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#include "quantum.h"
const char *read_logo(void) {
static char logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
return logo;
}

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#include <stdio.h>
#include "quantum.h"
char mode_icon[24];
const char *read_mode_icon(bool swap) {
static char logo[][2][3] = {{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}};
if (swap == false) {
snprintf(mode_icon, sizeof(mode_icon), "%s\n%s", logo[0][0], logo[0][1]);
} else {
snprintf(mode_icon, sizeof(mode_icon), "%s\n%s", logo[1][0], logo[1][1]);
}
return mode_icon;
}

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#ifdef RGBLIGHT_ENABLE
#include <stdio.h>
#include "quantum.h"
extern rgblight_config_t rgblight_config;
char rbf_info_str[24];
const char *read_rgb_info(void) {
snprintf(rbf_info_str, sizeof(rbf_info_str), "%s %2d h%3d s%3d v%3d",
rgblight_config.enable ? "on" : "- ", rgblight_config.mode,
rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
return rbf_info_str;
}
#endif

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#include <stdio.h>
#include "quantum.h"
char timelog_str[24] = {};
int last_time = 0;
int elapsed_time = 0;
void set_timelog(void) {
elapsed_time = timer_elapsed(last_time);
last_time = timer_read();
snprintf(timelog_str, sizeof(timelog_str), "lt:%5d, et:%5d", last_time, elapsed_time);
}
const char *read_timelog(void) {
return timelog_str;
}

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/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef BOOTMAGIC_ROW
# define BOOTMAGIC_ROW 0
#endif
#ifndef BOOTMAGIC_COLUMN
# define BOOTMAGIC_COLUMN 1
#endif
#ifndef BOOTMAGIC_ROW_RIGHT
# define BOOTMAGIC_ROW_RIGHT 4
#endif
#ifndef BOOTMAGIC_COLUMN_RIGHT
# define BOOTMAGIC_COLUMN_RIGHT 1
#endif
#ifdef RGBLIGHT_ENABLE
# ifndef RGBLIGHT_LIMIT_VAL
# define RGBLIGHT_LIMIT_VAL 120
# endif
#endif
#ifdef RGB_MATRIX_ENABLE
# ifndef RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
# endif
#endif
#ifdef OLED_ENABLE
#ifndef OLED_FONT_H
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"
#endif
#endif

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{
"features": {
"rgb_matrix": true
},
"split": {
"soft_serial_pin": "D2",
"transport": {
"sync": {
"matrix_state": true
}
},
"usb_detect": {
"enabled": true
}
},
"rgblight": {
"led_count": 54,
"split_count": [27, 27],
"animations": {
"breathing": true,
"rainbow_mood": true,
"rainbow_swirl": true,
"snake": true,
"knight": true,
"christmas": true,
"static_gradient": true,
"rgb_test": true,
"alternating": true,
"twinkle": true
}
},
"ws2812": {
"pin": "D3"
},
"bootloader": "atmel-dfu",
"layout_aliases": {
"LAYOUT": "LAYOUT_split_3x6_3"
},
"layouts": {
"LAYOUT_split_3x5_3": {
"layout": [
{"matrix": [0, 1], "x": 0, "y": 0.3},
{"matrix": [0, 2], "x": 1, "y": 0.1},
{"matrix": [0, 3], "x": 2, "y": 0},
{"matrix": [0, 4], "x": 3, "y": 0.1},
{"matrix": [0, 5], "x": 4, "y": 0.2},
{"matrix": [4, 5], "x": 8, "y": 0.2},
{"matrix": [4, 4], "x": 9, "y": 0.1},
{"matrix": [4, 3], "x": 10, "y": 0},
{"matrix": [4, 2], "x": 11, "y": 0.1},
{"matrix": [4, 1], "x": 12, "y": 0.3},
{"matrix": [1, 1], "x": 0, "y": 1.3},
{"matrix": [1, 2], "x": 1, "y": 1.1},
{"matrix": [1, 3], "x": 2, "y": 1},
{"matrix": [1, 4], "x": 3, "y": 1.1},
{"matrix": [1, 5], "x": 4, "y": 1.2},
{"matrix": [5, 5], "x": 8, "y": 1.2},
{"matrix": [5, 4], "x": 9, "y": 1.1},
{"matrix": [5, 3], "x": 10, "y": 1},
{"matrix": [5, 2], "x": 11, "y": 1.1},
{"matrix": [5, 1], "x": 12, "y": 1.3},
{"matrix": [2, 1], "x": 0, "y": 2.3},
{"matrix": [2, 2], "x": 1, "y": 2.1},
{"matrix": [2, 3], "x": 2, "y": 2},
{"matrix": [2, 4], "x": 3, "y": 2.1},
{"matrix": [2, 5], "x": 4, "y": 2.2},
{"matrix": [6, 5], "x": 8, "y": 2.2},
{"matrix": [6, 4], "x": 9, "y": 2.1},
{"matrix": [6, 3], "x": 10, "y": 2},
{"matrix": [6, 2], "x": 11, "y": 2.1},
{"matrix": [6, 1], "x": 12, "y": 2.3},
{"matrix": [3, 3], "x": 3, "y": 3.7},
{"matrix": [3, 4], "x": 4, "y": 3.7},
{"matrix": [3, 5], "x": 5, "y": 3.2, "h": 1.5},
{"matrix": [7, 5], "x": 7, "y": 3.2, "h": 1.5},
{"matrix": [7, 4], "x": 8, "y": 3.7},
{"matrix": [7, 3], "x": 9, "y": 3.7}
]
},
"LAYOUT_split_3x6_3": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0.3},
{"matrix": [0, 1], "x": 1, "y": 0.3},
{"matrix": [0, 2], "x": 2, "y": 0.1},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0.1},
{"matrix": [0, 5], "x": 5, "y": 0.2},
{"matrix": [4, 5], "x": 9, "y": 0.2},
{"matrix": [4, 4], "x": 10, "y": 0.1},
{"matrix": [4, 3], "x": 11, "y": 0},
{"matrix": [4, 2], "x": 12, "y": 0.1},
{"matrix": [4, 1], "x": 13, "y": 0.3},
{"matrix": [4, 0], "x": 14, "y": 0.3},
{"matrix": [1, 0], "x": 0, "y": 1.3},
{"matrix": [1, 1], "x": 1, "y": 1.3},
{"matrix": [1, 2], "x": 2, "y": 1.1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1.1},
{"matrix": [1, 5], "x": 5, "y": 1.2},
{"matrix": [5, 5], "x": 9, "y": 1.2},
{"matrix": [5, 4], "x": 10, "y": 1.1},
{"matrix": [5, 3], "x": 11, "y": 1},
{"matrix": [5, 2], "x": 12, "y": 1.1},
{"matrix": [5, 1], "x": 13, "y": 1.3},
{"matrix": [5, 0], "x": 14, "y": 1.3},
{"matrix": [2, 0], "x": 0, "y": 2.3},
{"matrix": [2, 1], "x": 1, "y": 2.3},
{"matrix": [2, 2], "x": 2, "y": 2.1},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2.1},
{"matrix": [2, 5], "x": 5, "y": 2.2},
{"matrix": [6, 5], "x": 9, "y": 2.2},
{"matrix": [6, 4], "x": 10, "y": 2.1},
{"matrix": [6, 3], "x": 11, "y": 2},
{"matrix": [6, 2], "x": 12, "y": 2.1},
{"matrix": [6, 1], "x": 13, "y": 2.3},
{"matrix": [6, 0], "x": 14, "y": 2.3},
{"matrix": [3, 3], "x": 4, "y": 3.7},
{"matrix": [3, 4], "x": 5, "y": 3.7},
{"matrix": [3, 5], "x": 6, "y": 3.2, "h": 1.5},
{"matrix": [7, 5], "x": 8, "y": 3.2, "h": 1.5},
{"matrix": [7, 4], "x": 9, "y": 3.7},
{"matrix": [7, 3], "x": 10, "y": 3.7}
]
}
},
"rgb_matrix": {
"animations": {
"alphas_mods": true,
"gradient_up_down": true,
"gradient_left_right": true,
"breathing": true,
"band_sat": true,
"band_val": true,
"band_spiral_sat": true,
"band_spiral_val": true,
"cycle_all": true,
"rainbow_moving_chevron": true,
"cycle_spiral": true,
"raindrops": true,
"hue_breathing": true,
"pixel_fractal": true
},
"split_count": [27, 27],
"layout": [
{"x": 85, "y": 16, "flags": 2},
{"x": 50, "y": 13, "flags": 2},
{"x": 16, "y": 20, "flags": 2},
{"x": 16, "y": 38, "flags": 2},
{"x": 50, "y": 48, "flags": 2},
{"x": 85, "y": 52, "flags": 2},
{"matrix": [3, 5], "x": 95, "y": 63, "flags": 1},
{"matrix": [2, 5], "x": 85, "y": 39, "flags": 4},
{"matrix": [1, 5], "x": 85, "y": 21, "flags": 4},
{"matrix": [0, 5], "x": 85, "y": 4, "flags": 4},
{"matrix": [0, 4], "x": 68, "y": 2, "flags": 4},
{"matrix": [1, 4], "x": 68, "y": 19, "flags": 4},
{"matrix": [2, 4], "x": 68, "y": 37, "flags": 4},
{"matrix": [3, 4], "x": 80, "y": 58, "flags": 1},
{"matrix": [3, 3], "x": 60, "y": 55, "flags": 1},
{"matrix": [2, 3], "x": 50, "y": 35, "flags": 4},
{"matrix": [1, 3], "x": 50, "y": 13, "flags": 4},
{"matrix": [0, 3], "x": 50, "y": 0, "flags": 4},
{"matrix": [0, 2], "x": 33, "y": 3, "flags": 4},
{"matrix": [1, 2], "x": 33, "y": 20, "flags": 4},
{"matrix": [2, 2], "x": 33, "y": 37, "flags": 4},
{"matrix": [2, 1], "x": 16, "y": 42, "flags": 4},
{"matrix": [1, 1], "x": 16, "y": 24, "flags": 4},
{"matrix": [0, 1], "x": 16, "y": 7, "flags": 4},
{"matrix": [0, 0], "x": 0, "y": 7, "flags": 1},
{"matrix": [1, 0], "x": 0, "y": 24, "flags": 1},
{"matrix": [2, 0], "x": 0, "y": 41, "flags": 1},
{"x": 139, "y": 16, "flags": 2},
{"x": 174, "y": 13, "flags": 2},
{"x": 208, "y": 20, "flags": 2},
{"x": 208, "y": 38, "flags": 2},
{"x": 174, "y": 48, "flags": 2},
{"x": 139, "y": 52, "flags": 2},
{"matrix": [7, 5], "x": 129, "y": 63, "flags": 1},
{"matrix": [6, 5], "x": 139, "y": 39, "flags": 4},
{"matrix": [5, 5], "x": 139, "y": 21, "flags": 4},
{"matrix": [4, 5], "x": 139, "y": 4, "flags": 4},
{"matrix": [4, 4], "x": 156, "y": 2, "flags": 4},
{"matrix": [5, 4], "x": 156, "y": 19, "flags": 4},
{"matrix": [6, 4], "x": 156, "y": 37, "flags": 4},
{"matrix": [7, 4], "x": 144, "y": 58, "flags": 1},
{"matrix": [7, 3], "x": 164, "y": 55, "flags": 1},
{"matrix": [6, 3], "x": 174, "y": 35, "flags": 4},
{"matrix": [5, 3], "x": 174, "y": 13, "flags": 4},
{"matrix": [4, 3], "x": 174, "y": 0, "flags": 4},
{"matrix": [4, 2], "x": 191, "y": 3, "flags": 4},
{"matrix": [5, 2], "x": 191, "y": 20, "flags": 4},
{"matrix": [6, 2], "x": 191, "y": 37, "flags": 4},
{"matrix": [6, 1], "x": 208, "y": 42, "flags": 4},
{"matrix": [5, 1], "x": 208, "y": 24, "flags": 4},
{"matrix": [4, 1], "x": 208, "y": 7, "flags": 4},
{"matrix": [4, 0], "x": 224, "y": 7, "flags": 1},
{"matrix": [5, 0], "x": 224, "y": 24, "flags": 1},
{"matrix": [6, 0], "x": 224, "y": 41, "flags": 1}
]
}
}

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@ -0,0 +1,61 @@
/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
Copyright 2021 Elliot Powell @e11i0t23
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef OLED_ENABLE
void oled_render_logo(void) {
static const char PROGMEM mb_logo[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f,
0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x83, 0x83, 0x83, 0x83, 0x83, 0xff, 0xff,
0x83, 0x83, 0x83, 0x83, 0xff, 0xff, 0x83, 0x83, 0x83, 0x83, 0x83, 0xff, 0xff, 0x83, 0x83, 0x83,
0x83, 0xff, 0xff, 0x83, 0x83, 0x83, 0x83, 0x83, 0xff, 0xff, 0xff, 0xff, 0x82, 0x82, 0x82, 0x82,
0x82, 0xff, 0xff, 0x83, 0x83, 0x83, 0x83, 0xff, 0xff, 0x83, 0x83, 0x83, 0x83, 0x83, 0xff, 0xff,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xfc, 0xfc, 0xfc,
0x9c, 0x9c, 0xfc, 0xfc, 0xf8, 0xf8, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x78, 0x7c, 0x3c,
0x9c, 0xfc, 0xfc, 0xf8, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0x3c, 0x3c,
0x9c, 0xbc, 0xfc, 0xb8, 0xb8, 0xa0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x41, 0x41, 0x41, 0x41, 0x41, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x41, 0x41, 0x41, 0x41, 0x41, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x41, 0x41, 0x41, 0x41, 0x41, 0xff, 0xff, 0xff, 0xff, 0x41, 0x41, 0x41, 0x41,
0x41, 0xff, 0xff, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0x41, 0x41, 0x41, 0x41, 0x41, 0xff, 0xff,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f,
0x03, 0x07, 0x0f, 0x3f, 0x3f, 0x3e, 0x38, 0x20, 0x00, 0x00, 0x00, 0x00, 0x38, 0x3c, 0x3e, 0x3f,
0x3f, 0x3f, 0x3b, 0x39, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0f, 0x1f, 0x3f, 0x3c, 0x38,
0x3b, 0x3b, 0x3f, 0x1f, 0x1f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff,
0xff, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(mb_logo, sizeof(mb_logo));
//oled_set_cursor(oled_max_chars()/2,oled_max_lines()/2);
//oled_write_P(PSTR("R2G"), false);
}
#endif

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# Corne R2G
![r2g](https://cdn.shopify.com/s/files/1/0582/0242/3501/products/HelidoxCorneR2GPCB_1800x1800.png)
An Eddition of the popular CRKBD featuring a full smd assembly
Keyboard Maintainer: [e11i0t23](https://github.com/e11i0t23/), [Mechboards UK](https://mechboards.co.uk)
Hardware Supported: CRKBD R2G PCB
Hardware Availability: [Mechboards UK](https://mechboards.co.uk/products/helidox-corne-kit?variant=40391708213453)
Make example for this keyboard (after setting up your build environment):
```sh
make crkbd/r2g:mb_via
```
Flash example for this keyboard:
```sh
qmk flash -kb crkbd/r2g -km mb_via
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
These PCBs have a reset on the underside of the PCB next to the TRRS jack to enter in to the bootloader.
Additionally, if you hold down the "Q" or "P" buttons when plugging in that half of the keyboard (per the default QWERTY layout), this will jump to the bootloader and reset the EEPROM (persistent storage).

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# Corne Keyboard (CRKBD)
Also known (incorrectly) as the `HeliDox`.
![Crkbd](https://user-images.githubusercontent.com/736191/40575636-6fba63a4-6123-11e8-9ca0-3f990f1f9f4c.jpg)
![Crkbd](https://user-images.githubusercontent.com/736191/40887871-0eead5dc-678a-11e8-9518-e3ad9e5d2bac.png)
A split keyboard with 3x6 vertically staggered keys and 3 thumb keys.
Keyboard Maintainer: [foostan](https://github.com/foostan/) [@foostan](https://twitter.com/foostan)
Hardware Supported: Crkbd PCB, Pro Micro
Hardware Availability: [PCB & Case Data](https://github.com/foostan/crkbd)
Make example for this keyboard (after setting up your build environment):
```sh
make crkbd:default
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
The Corne PCBs have a reset button next to the TRRS jack to enter in to the bootloader.
Additionally, if you hold down the "Q" or "P" buttons when plugging in that half of the keyboard (per the default QWERTY layout), this will jump to the bootloader and reset the EEPROM (persistent storage). This would normally be the very top corner-most position, but due to the breakaway column, it's left at Q and P for compatibility.
## RGB Matrix
The Corne Keyboard also supports using the RGB Matrix feature, in place of RGB Light. This provides a better experience when using the keyboard, as it supports a number of per key effects properly. If you're not using the in switch LEDs, then you may want to pass on doing this.
In your keymap's `rules.mk` file, add the following:
```make
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = yes
```
And in your `config.h` file, add the following:
```c
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
# define RGB_MATRIX_SLEEP // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Enable the animations you want/need. You may need to enable only a small number of these because *
* they take up a lot of space. Enable and confirm that you can still successfully compile your firmware. */
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
```
After this is done, you should be able to use the normal RGB keycodes, but you'll see the RGB Matrix effects in use, giving a much better experience.

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{
"features": {
"rgblight": true
},
"split": {
"soft_serial_pin": "D2",
"transport": {
"sync": {
"matrix_state": true
}
}
},
"rgblight": {
"led_count": 54,
"split_count": [27, 27]
},
"ws2812": {
"pin": "D3"
},
"rgb_matrix": {
"split_count": [27, 27],
"layout": [
{"x": 85, "y": 16, "flags": 2},
{"x": 50, "y": 13, "flags": 2},
{"x": 16, "y": 20, "flags": 2},
{"x": 16, "y": 38, "flags": 2},
{"x": 50, "y": 48, "flags": 2},
{"x": 85, "y": 52, "flags": 2},
{"matrix": [3, 5], "x": 95, "y": 63, "flags": 1},
{"matrix": [2, 5], "x": 85, "y": 39, "flags": 4},
{"matrix": [1, 5], "x": 85, "y": 21, "flags": 4},
{"matrix": [0, 5], "x": 85, "y": 4, "flags": 4},
{"matrix": [0, 4], "x": 68, "y": 2, "flags": 4},
{"matrix": [1, 4], "x": 68, "y": 19, "flags": 4},
{"matrix": [2, 4], "x": 68, "y": 37, "flags": 4},
{"matrix": [3, 4], "x": 80, "y": 58, "flags": 1},
{"matrix": [3, 3], "x": 60, "y": 55, "flags": 1},
{"matrix": [2, 3], "x": 50, "y": 35, "flags": 4},
{"matrix": [1, 3], "x": 50, "y": 13, "flags": 4},
{"matrix": [0, 3], "x": 50, "y": 0, "flags": 4},
{"matrix": [0, 2], "x": 33, "y": 3, "flags": 4},
{"matrix": [1, 2], "x": 33, "y": 20, "flags": 4},
{"matrix": [2, 2], "x": 33, "y": 37, "flags": 4},
{"matrix": [2, 1], "x": 16, "y": 42, "flags": 4},
{"matrix": [1, 1], "x": 16, "y": 24, "flags": 4},
{"matrix": [0, 1], "x": 16, "y": 7, "flags": 4},
{"matrix": [0, 0], "x": 0, "y": 7, "flags": 1},
{"matrix": [1, 0], "x": 0, "y": 24, "flags": 1},
{"matrix": [2, 0], "x": 0, "y": 41, "flags": 1},
{"x": 139, "y": 16, "flags": 2},
{"x": 174, "y": 13, "flags": 2},
{"x": 208, "y": 20, "flags": 2},
{"x": 208, "y": 38, "flags": 2},
{"x": 174, "y": 48, "flags": 2},
{"x": 139, "y": 52, "flags": 2},
{"matrix": [7, 5], "x": 129, "y": 63, "flags": 1},
{"matrix": [6, 5], "x": 139, "y": 39, "flags": 4},
{"matrix": [5, 5], "x": 139, "y": 21, "flags": 4},
{"matrix": [4, 5], "x": 139, "y": 4, "flags": 4},
{"matrix": [4, 4], "x": 156, "y": 2, "flags": 4},
{"matrix": [5, 4], "x": 156, "y": 19, "flags": 4},
{"matrix": [6, 4], "x": 156, "y": 37, "flags": 4},
{"matrix": [7, 4], "x": 144, "y": 58, "flags": 1},
{"matrix": [7, 3], "x": 164, "y": 55, "flags": 1},
{"matrix": [6, 3], "x": 174, "y": 35, "flags": 4},
{"matrix": [5, 3], "x": 174, "y": 13, "flags": 4},
{"matrix": [4, 3], "x": 174, "y": 0, "flags": 4},
{"matrix": [4, 2], "x": 191, "y": 3, "flags": 4},
{"matrix": [5, 2], "x": 191, "y": 20, "flags": 4},
{"matrix": [6, 2], "x": 191, "y": 37, "flags": 4},
{"matrix": [6, 1], "x": 208, "y": 42, "flags": 4},
{"matrix": [5, 1], "x": 208, "y": 24, "flags": 4},
{"matrix": [4, 1], "x": 208, "y": 7, "flags": 4},
{"matrix": [4, 0], "x": 224, "y": 7, "flags": 1},
{"matrix": [5, 0], "x": 224, "y": 24, "flags": 1},
{"matrix": [6, 0], "x": 224, "y": 41, "flags": 1}
]
},
"development_board": "promicro",
"layout_aliases": {
"LAYOUT": "LAYOUT_split_3x6_3"
},
"layouts": {
"LAYOUT_split_3x5_3": {
"layout": [
{"matrix": [0, 1], "x": 0, "y": 0.3},
{"matrix": [0, 2], "x": 1, "y": 0.1},
{"matrix": [0, 3], "x": 2, "y": 0},
{"matrix": [0, 4], "x": 3, "y": 0.1},
{"matrix": [0, 5], "x": 4, "y": 0.2},
{"matrix": [4, 5], "x": 8, "y": 0.2},
{"matrix": [4, 4], "x": 9, "y": 0.1},
{"matrix": [4, 3], "x": 10, "y": 0},
{"matrix": [4, 2], "x": 11, "y": 0.1},
{"matrix": [4, 1], "x": 12, "y": 0.3},
{"matrix": [1, 1], "x": 0, "y": 1.3},
{"matrix": [1, 2], "x": 1, "y": 1.1},
{"matrix": [1, 3], "x": 2, "y": 1},
{"matrix": [1, 4], "x": 3, "y": 1.1},
{"matrix": [1, 5], "x": 4, "y": 1.2},
{"matrix": [5, 5], "x": 8, "y": 1.2},
{"matrix": [5, 4], "x": 9, "y": 1.1},
{"matrix": [5, 3], "x": 10, "y": 1},
{"matrix": [5, 2], "x": 11, "y": 1.1},
{"matrix": [5, 1], "x": 12, "y": 1.3},
{"matrix": [2, 1], "x": 0, "y": 2.3},
{"matrix": [2, 2], "x": 1, "y": 2.1},
{"matrix": [2, 3], "x": 2, "y": 2},
{"matrix": [2, 4], "x": 3, "y": 2.1},
{"matrix": [2, 5], "x": 4, "y": 2.2},
{"matrix": [6, 5], "x": 8, "y": 2.2},
{"matrix": [6, 4], "x": 9, "y": 2.1},
{"matrix": [6, 3], "x": 10, "y": 2},
{"matrix": [6, 2], "x": 11, "y": 2.1},
{"matrix": [6, 1], "x": 12, "y": 2.3},
{"matrix": [3, 3], "x": 3, "y": 3.7},
{"matrix": [3, 4], "x": 4, "y": 3.7},
{"matrix": [3, 5], "x": 5, "y": 3.2, "h": 1.5},
{"matrix": [7, 5], "x": 7, "y": 3.2, "h": 1.5},
{"matrix": [7, 4], "x": 8, "y": 3.7},
{"matrix": [7, 3], "x": 9, "y": 3.7}
]
},
"LAYOUT_split_3x6_3": {
"layout": [
{"matrix": [0, 0], "x": 0, "y": 0.3},
{"matrix": [0, 1], "x": 1, "y": 0.3},
{"matrix": [0, 2], "x": 2, "y": 0.1},
{"matrix": [0, 3], "x": 3, "y": 0},
{"matrix": [0, 4], "x": 4, "y": 0.1},
{"matrix": [0, 5], "x": 5, "y": 0.2},
{"matrix": [4, 5], "x": 9, "y": 0.2},
{"matrix": [4, 4], "x": 10, "y": 0.1},
{"matrix": [4, 3], "x": 11, "y": 0},
{"matrix": [4, 2], "x": 12, "y": 0.1},
{"matrix": [4, 1], "x": 13, "y": 0.3},
{"matrix": [4, 0], "x": 14, "y": 0.3},
{"matrix": [1, 0], "x": 0, "y": 1.3},
{"matrix": [1, 1], "x": 1, "y": 1.3},
{"matrix": [1, 2], "x": 2, "y": 1.1},
{"matrix": [1, 3], "x": 3, "y": 1},
{"matrix": [1, 4], "x": 4, "y": 1.1},
{"matrix": [1, 5], "x": 5, "y": 1.2},
{"matrix": [5, 5], "x": 9, "y": 1.2},
{"matrix": [5, 4], "x": 10, "y": 1.1},
{"matrix": [5, 3], "x": 11, "y": 1},
{"matrix": [5, 2], "x": 12, "y": 1.1},
{"matrix": [5, 1], "x": 13, "y": 1.3},
{"matrix": [5, 0], "x": 14, "y": 1.3},
{"matrix": [2, 0], "x": 0, "y": 2.3},
{"matrix": [2, 1], "x": 1, "y": 2.3},
{"matrix": [2, 2], "x": 2, "y": 2.1},
{"matrix": [2, 3], "x": 3, "y": 2},
{"matrix": [2, 4], "x": 4, "y": 2.1},
{"matrix": [2, 5], "x": 5, "y": 2.2},
{"matrix": [6, 5], "x": 9, "y": 2.2},
{"matrix": [6, 4], "x": 10, "y": 2.1},
{"matrix": [6, 3], "x": 11, "y": 2},
{"matrix": [6, 2], "x": 12, "y": 2.1},
{"matrix": [6, 1], "x": 13, "y": 2.3},
{"matrix": [6, 0], "x": 14, "y": 2.3},
{"matrix": [3, 3], "x": 4, "y": 3.7},
{"matrix": [3, 4], "x": 5, "y": 3.7},
{"matrix": [3, 5], "x": 6, "y": 3.2, "h": 1.5},
{"matrix": [7, 5], "x": 8, "y": 3.2, "h": 1.5},
{"matrix": [7, 4], "x": 9, "y": 3.7},
{"matrix": [7, 3], "x": 10, "y": 3.7}
]
}
}
}

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# Build Options
# change yes to no to disable
#
DEFAULT_FOLDER = crkbd/rev1
RGBLIGHT_SUPPORTED = yes
RGB_MATRIX_SUPPORTED = yes

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/*
Copyright 2019 @foostan
Copyright 2020 Drashna Jaelre <@drashna>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifdef SWAP_HANDS_ENABLE
__attribute__((weak)) const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
// Left
{{0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4}},
{{0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5}},
{{0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6}},
{{0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7}},
// Right
{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}},
{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}},
{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}},
{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}}
};
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
}
return rotation;
}
static void oled_render_layer_state(void) {
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_ln_P(PSTR("Default"), false);
break;
case 1:
oled_write_ln_P(PSTR("Lower"), false);
break;
case 2:
oled_write_ln_P(PSTR("Raise"), false);
break;
case 3:
oled_write_ln_P(PSTR("Adjust"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
break;
}
}
char key_name = ' ';
uint16_t last_keycode;
uint8_t last_row;
uint8_t last_col;
static const char PROGMEM code_to_name[60] = {' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0', 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\', '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
static void set_keylog(uint16_t keycode, keyrecord_t *record) {
// save the row and column (useful even if we can't find a keycode to show)
last_row = record->event.key.row;
last_col = record->event.key.col;
key_name = ' ';
last_keycode = keycode;
if (IS_QK_MOD_TAP(keycode)) {
if (record->tap.count) {
keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
} else {
keycode = 0xE0 + biton(QK_MOD_TAP_GET_MODS(keycode) & 0xF) + biton(QK_MOD_TAP_GET_MODS(keycode) & 0x10);
}
} else if (IS_QK_LAYER_TAP(keycode) && record->tap.count) {
keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
} else if (IS_QK_MODS(keycode)) {
keycode = QK_MODS_GET_BASIC_KEYCODE(keycode);
} else if (IS_QK_ONE_SHOT_MOD(keycode)) {
keycode = 0xE0 + biton(QK_ONE_SHOT_MOD_GET_MODS(keycode) & 0xF) + biton(QK_ONE_SHOT_MOD_GET_MODS(keycode) & 0x10);
}
if (keycode > ARRAY_SIZE(code_to_name)) {
return;
}
// update keylog
key_name = pgm_read_byte(&code_to_name[keycode]);
}
static const char *depad_str(const char *depad_str, char depad_char) {
while (*depad_str == depad_char)
++depad_str;
return depad_str;
}
static void oled_render_keylog(void) {
oled_write_char('0' + last_row, false);
oled_write_P(PSTR("x"), false);
oled_write_char('0' + last_col, false);
oled_write_P(PSTR(", k"), false);
const char *last_keycode_str = get_u16_str(last_keycode, ' ');
oled_write(depad_str(last_keycode_str, ' '), false);
oled_write_P(PSTR(":"), false);
oled_write_char(key_name, false);
}
// static void render_bootmagic_status(bool status) {
// /* Show Ctrl-Gui Swap options */
// static const char PROGMEM logo[][2][3] = {
// {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
// {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
// };
// if (status) {
// oled_write_ln_P(logo[0][0], false);
// oled_write_ln_P(logo[0][1], false);
// } else {
// oled_write_ln_P(logo[1][0], false);
// oled_write_ln_P(logo[1][1], false);
// }
// }
__attribute__((weak)) void oled_render_logo(void) {
// clang-format off
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
// clang-format on
oled_write_P(crkbd_logo, false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) {
oled_render_layer_state();
oled_render_keylog();
} else {
oled_render_logo();
}
return false;
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
set_keylog(keycode, record);
}
return process_record_user(keycode, record);
}
#endif // OLED_ENABLE