Merge branch 'third-layer'

This commit is contained in:
Richard Baptist 2019-07-09 16:41:36 +02:00
commit 52b3e94fa1
No known key found for this signature in database
GPG Key ID: 115D8B1815981F35
2 changed files with 39 additions and 29 deletions

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@ -59,8 +59,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont.c"
#define LCPO_KEYS KC_LCTL, KC_RSFT, KC_COMM
#define RCPC_KEYS KC_RCTL, KC_RSFT, KC_DOT
// #define LCPO_KEYS KC_LCTL, KC_RSFT, KC_COMM
// #define RCPC_KEYS KC_RCTL, KC_RSFT, KC_DOT
#define NO_ACTION_FUNCTION
#define NO_ACTION_MACRO

View File

@ -23,8 +23,8 @@ enum layer_names {
_GAMING_EXT,
_FN,
_SYM,
_UTIL,
_NAV
_NAV,
_UTIL
};
#define KC_CLMK DF(_COLEMAKDHM)
@ -33,12 +33,10 @@ enum layer_names {
#define KC_T_NAV TT(_NAV)
#define KC_S_NAV MO(_NAV)
#define KC_FNESC LT(_FN, KC_ESC)
#define KC_UTTAB LT(_UTIL, KC_TAB)
#define KC_FNTAB LT(_FN, KC_TAB)
#define KC_SMSPC LT(_SYM, KC_SPC)
#define KC_GMSPC LT(_GAMING_EXT, KC_SPC)
#define KC_FNGRV LT(_FN, KC_GRV)
#define KC_LCTLT LCTL_T(KC_LT)
@ -69,9 +67,9 @@ enum layer_names {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAKDHM] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
FNESC, Q, W, F, P, B, J, L, U, Y, SCLN, BSPC,\
ESC, Q, W, F, P, B, J, L, U, Y, SCLN, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
UTTAB, A, R, S, T, G, M, N, E, I, O, QUOT,\
FNTAB, A, R, S, T, G, M, N, E, I, O, QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
CTGUI, Z, X, C, D, V, K, H, COMM, DOT, SLSH, CTENT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
@ -93,13 +91,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_GAMING_EXT] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
GRV, 1, 2, _____, 3, 4, VOLU, F1, F2, F3, F4, F5,\
GRV, 1, 2, _____, 3, 4, MINS, F1, F2, F3, F4, F5,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LBRC, RBRC, _____, _____, _____, BSLS, VOLD, F6, F7, F8, F9, F10,\
LBRC, RBRC, _____, _____, _____, BSLS, EQL, F6, F7, F8, F9, F10,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
5, 6, 7, 8, 9, 0, MUTE, F11, F12, MINS, EQL, ENT,\
5, 6, 7, 8, 9, 0, DEL, F11, F12, F13, F14, F15,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, CLMK, _____, _____ \
_____, _____, _____, _____, _____, _____ \
//`--------------------' `--------------------'
),
@ -109,9 +107,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|------+------+------+------+------+------| |------+------+------+------+------+------|
TILD, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, MINS, PLUS, PIPE,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LCPO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, EQL, RCPC,\
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, EQL, _____,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, GAME, _____, RGUI \
_____, _____, _____, _____, _____, RGUI \
//`--------------------' `--------------------'
),
@ -123,31 +121,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, WH_L, XXXXX, WH_R, XXXXX, XXXXX, ACL0, ACL1, ACL2, XXXXX, _____,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+-----+-------|
_____, _____, SPC, S_NAV, _____, RGUI \
_____, _____, _____, S_NAV, _____, RGUI \
//`--------------------' `--------------------'
),
[_FN] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
_____, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11,\
ESC, F1, F2, F3, F4, F5, NLCK, KP_7, KP_8, KP_9, PSLS, PAST,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
RST, XXXXX, XXXXX, XXXXX, SLEP, WAKE, LTOG, LFMOD, LHUI, LSAI, LVAI, F12,\
_____, F6, F7, F8, F9, F10, CAPS, KP_4, KP_5, KP_6, PMNS, PPLS,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LRMOD, LHUD, LSAD, LVAD, _____,\
_____, F11, F12, PAUSE, INS, PSCR, SLCK, KP_1, KP_2, KP_3, PEQL, PENT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, SPC, XXXXX, _____, _____ \
_____, _____, SPC, KP_0, PDOT, BSPC \
//`--------------------' `--------------------'
),
[_UTIL] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
ESC, XXXXX, MSTP, VOLU, MNXT, PAUS, NLCK, KP_7, KP_8, KP_9, PSLS, PAST,\
RST, XXXXX, MSTP, VOLU, MNXT, XXXXX, CLMK, GAME, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, MPRV, VOLD, MPLY, INS, CAPS, KP_4, KP_5, KP_6, PMNS, PPLS,\
XXXXX, XXXXX, MPRV, VOLD, MPLY, XXXXX, LTOG, LFMOD, LHUI, LSAI, LVAI, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, XXXXX, MUTE, XXXXX, PSCR, SLCK, KP_1, KP_2, KP_3, PEQL, PENT,\
XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LRMOD, LHUD, LSAD, LVAD, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, SPC, KP_0, PDOT, BSPC \
_____, _____, _____, _____, _____, _____ \
//`--------------------' `--------------------'
)
@ -166,6 +164,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
};
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(default_layer_state)) {
case _COLEMAKDHM:
state = update_tri_layer_state(state, _SYM, _NAV, _UTIL);
break;
case _GAMING:
state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
break;
}
return state;
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_master) {
@ -203,20 +213,20 @@ void render_status(void) {
oled_write_P(PSTR(" "), false);
break;
case _FN:
oled_write_P(PSTR("Abort"), false);
oled_write_P(PSTR("Stage"), false);
break;
case _SYM:
oled_write_P(PSTR("Comm "), false);
break;
case _UTIL:
oled_write_P(PSTR("Stage"), false);
break;
case _NAV:
oled_write_P(PSTR("Gyro "), false);
break;
case _GAMING_EXT:
oled_write_P(PSTR("Ext "), false);
break;
case _UTIL:
oled_write_P(PSTR("Util "), false);
break;
default:
oled_write_P(PSTR("Unkn "), false);
break;