Merge branch 'third-layer'

This commit is contained in:
Richard Baptist 2019-07-09 16:41:36 +02:00
commit 52b3e94fa1
No known key found for this signature in database
GPG Key ID: 115D8B1815981F35
2 changed files with 39 additions and 29 deletions

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@ -59,8 +59,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont.c" #define OLED_FONT_H "keyboards/crkbd/keymaps/rpbaptist/glcdfont.c"
#define LCPO_KEYS KC_LCTL, KC_RSFT, KC_COMM // #define LCPO_KEYS KC_LCTL, KC_RSFT, KC_COMM
#define RCPC_KEYS KC_RCTL, KC_RSFT, KC_DOT // #define RCPC_KEYS KC_RCTL, KC_RSFT, KC_DOT
#define NO_ACTION_FUNCTION #define NO_ACTION_FUNCTION
#define NO_ACTION_MACRO #define NO_ACTION_MACRO

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@ -23,8 +23,8 @@ enum layer_names {
_GAMING_EXT, _GAMING_EXT,
_FN, _FN,
_SYM, _SYM,
_UTIL, _NAV,
_NAV _UTIL
}; };
#define KC_CLMK DF(_COLEMAKDHM) #define KC_CLMK DF(_COLEMAKDHM)
@ -33,12 +33,10 @@ enum layer_names {
#define KC_T_NAV TT(_NAV) #define KC_T_NAV TT(_NAV)
#define KC_S_NAV MO(_NAV) #define KC_S_NAV MO(_NAV)
#define KC_FNESC LT(_FN, KC_ESC) #define KC_FNTAB LT(_FN, KC_TAB)
#define KC_UTTAB LT(_UTIL, KC_TAB)
#define KC_SMSPC LT(_SYM, KC_SPC) #define KC_SMSPC LT(_SYM, KC_SPC)
#define KC_GMSPC LT(_GAMING_EXT, KC_SPC) #define KC_GMSPC LT(_GAMING_EXT, KC_SPC)
#define KC_FNGRV LT(_FN, KC_GRV)
#define KC_LCTLT LCTL_T(KC_LT) #define KC_LCTLT LCTL_T(KC_LT)
@ -69,9 +67,9 @@ enum layer_names {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAKDHM] = LAYOUT_kc( \ [_COLEMAKDHM] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------. //,-----------------------------------------. ,-----------------------------------------.
FNESC, Q, W, F, P, B, J, L, U, Y, SCLN, BSPC,\ ESC, Q, W, F, P, B, J, L, U, Y, SCLN, BSPC,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
UTTAB, A, R, S, T, G, M, N, E, I, O, QUOT,\ FNTAB, A, R, S, T, G, M, N, E, I, O, QUOT,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
CTGUI, Z, X, C, D, V, K, H, COMM, DOT, SLSH, CTENT,\ CTGUI, Z, X, C, D, V, K, H, COMM, DOT, SLSH, CTENT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
@ -93,13 +91,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_GAMING_EXT] = LAYOUT_kc( \ [_GAMING_EXT] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------. //,-----------------------------------------. ,-----------------------------------------.
GRV, 1, 2, _____, 3, 4, VOLU, F1, F2, F3, F4, F5,\ GRV, 1, 2, _____, 3, 4, MINS, F1, F2, F3, F4, F5,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
LBRC, RBRC, _____, _____, _____, BSLS, VOLD, F6, F7, F8, F9, F10,\ LBRC, RBRC, _____, _____, _____, BSLS, EQL, F6, F7, F8, F9, F10,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
5, 6, 7, 8, 9, 0, MUTE, F11, F12, MINS, EQL, ENT,\ 5, 6, 7, 8, 9, 0, DEL, F11, F12, F13, F14, F15,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, CLMK, _____, _____ \ _____, _____, _____, _____, _____, _____ \
//`--------------------' `--------------------' //`--------------------' `--------------------'
), ),
@ -109,9 +107,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
TILD, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, MINS, PLUS, PIPE,\ TILD, EXLM, AT, HASH, DLR, PERC, CIRC, AMPR, ASTR, MINS, PLUS, PIPE,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
LCPO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, EQL, RCPC,\ _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, EQL, _____,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, GAME, _____, RGUI \ _____, _____, _____, _____, _____, RGUI \
//`--------------------' `--------------------' //`--------------------' `--------------------'
), ),
@ -123,31 +121,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, WH_L, XXXXX, WH_R, XXXXX, XXXXX, ACL0, ACL1, ACL2, XXXXX, _____,\ _____, XXXXX, WH_L, XXXXX, WH_R, XXXXX, XXXXX, ACL0, ACL1, ACL2, XXXXX, _____,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+-----+-------| //|------+------+------+------+------+------+------| |------+------+------+------+------+-----+-------|
_____, _____, SPC, S_NAV, _____, RGUI \ _____, _____, _____, S_NAV, _____, RGUI \
//`--------------------' `--------------------' //`--------------------' `--------------------'
), ),
[_FN] = LAYOUT_kc( \ [_FN] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------. //,-----------------------------------------. ,-----------------------------------------.
_____, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11,\ ESC, F1, F2, F3, F4, F5, NLCK, KP_7, KP_8, KP_9, PSLS, PAST,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
RST, XXXXX, XXXXX, XXXXX, SLEP, WAKE, LTOG, LFMOD, LHUI, LSAI, LVAI, F12,\ _____, F6, F7, F8, F9, F10, CAPS, KP_4, KP_5, KP_6, PMNS, PPLS,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LRMOD, LHUD, LSAD, LVAD, _____,\ _____, F11, F12, PAUSE, INS, PSCR, SLCK, KP_1, KP_2, KP_3, PEQL, PENT,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, SPC, XXXXX, _____, _____ \ _____, _____, SPC, KP_0, PDOT, BSPC \
//`--------------------' `--------------------' //`--------------------' `--------------------'
), ),
[_UTIL] = LAYOUT_kc( \ [_UTIL] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------. //,-----------------------------------------. ,-----------------------------------------.
ESC, XXXXX, MSTP, VOLU, MNXT, PAUS, NLCK, KP_7, KP_8, KP_9, PSLS, PAST,\ RST, XXXXX, MSTP, VOLU, MNXT, XXXXX, CLMK, GAME, XXXXX, XXXXX, XXXXX, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, MPRV, VOLD, MPLY, INS, CAPS, KP_4, KP_5, KP_6, PMNS, PPLS,\ XXXXX, XXXXX, MPRV, VOLD, MPLY, XXXXX, LTOG, LFMOD, LHUI, LSAI, LVAI, XXXXX,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, XXXXX, XXXXX, MUTE, XXXXX, PSCR, SLCK, KP_1, KP_2, KP_3, PEQL, PENT,\ XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LRMOD, LHUD, LSAD, LVAD, XXXXX,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, SPC, KP_0, PDOT, BSPC \ _____, _____, _____, _____, _____, _____ \
//`--------------------' `--------------------' //`--------------------' `--------------------'
) )
@ -166,6 +164,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
}; };
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(default_layer_state)) {
case _COLEMAKDHM:
state = update_tri_layer_state(state, _SYM, _NAV, _UTIL);
break;
case _GAMING:
state = update_tri_layer_state(state, _GAMING_EXT, _NAV, _UTIL);
break;
}
return state;
}
#ifdef OLED_DRIVER_ENABLE #ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_master) { if (is_master) {
@ -203,20 +213,20 @@ void render_status(void) {
oled_write_P(PSTR(" "), false); oled_write_P(PSTR(" "), false);
break; break;
case _FN: case _FN:
oled_write_P(PSTR("Abort"), false); oled_write_P(PSTR("Stage"), false);
break; break;
case _SYM: case _SYM:
oled_write_P(PSTR("Comm "), false); oled_write_P(PSTR("Comm "), false);
break; break;
case _UTIL:
oled_write_P(PSTR("Stage"), false);
break;
case _NAV: case _NAV:
oled_write_P(PSTR("Gyro "), false); oled_write_P(PSTR("Gyro "), false);
break; break;
case _GAMING_EXT: case _GAMING_EXT:
oled_write_P(PSTR("Ext "), false); oled_write_P(PSTR("Ext "), false);
break; break;
case _UTIL:
oled_write_P(PSTR("Util "), false);
break;
default: default:
oled_write_P(PSTR("Unkn "), false); oled_write_P(PSTR("Unkn "), false);
break; break;