mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-28 14:10:13 +00:00
Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
51e4e91285
132
keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c
Normal file
132
keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c
Normal file
@ -0,0 +1,132 @@
|
||||
/*
|
||||
* Copyright 2022 Paul Ewing
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#include "key_repeater.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
enum {
|
||||
LAYER_DEFAULT,
|
||||
LAYER_FN,
|
||||
LAYER_MACRO,
|
||||
|
||||
__LAYER_COUNT,
|
||||
};
|
||||
|
||||
#define TO_MACRO TO(LAYER_MACRO)
|
||||
#define TO_DFLT TO(LAYER_DEFAULT)
|
||||
#define MO_FN MO(LAYER_FN)
|
||||
|
||||
#define RGB_N RGB_MOD // Rotate to next RGB mode
|
||||
#define RGB_P RGB_RMOD // Rotate to next RGB mode
|
||||
|
||||
#define KC_YANK LCTL(KC_INS) // Copy shortcut in most terminal emulators
|
||||
#define KC_PUT LSFT(KC_INS) // Paste shortcut in most terminal emulators
|
||||
|
||||
// Custom keycodes
|
||||
enum {
|
||||
SH_TOG = SAFE_RANGE, // Toggle shift
|
||||
SH_BTN1, // Shift left click
|
||||
RP_BTN1, // Click repeatedly while key is held
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[__LAYER_COUNT][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[LAYER_DEFAULT] = LAYOUT(
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_UP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LEFT, KC_RGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DOWN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO_FN, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_RALT, KC_RGUI, KC_RCTL
|
||||
),
|
||||
|
||||
[LAYER_FN] = LAYOUT(
|
||||
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, RESET,
|
||||
_______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, RGB_TOG, KC_YANK, KC_GRV, KC_LBRC, KC_RBRC, KC_PUT, _______,
|
||||
KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, RGB_N, RGB_P, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_PAUS, RGB_M_P, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, TO_MACRO, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[LAYER_MACRO] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, RP_BTN1, SH_TOG, _______, _______, _______, _______, _______, _______, _______,
|
||||
TO_DFLT, _______, _______, KC_BTN1, SH_BTN1, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, KC_1, KC_6, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, KC_BTN1, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
static bool shift_enabled = false;
|
||||
|
||||
static struct key_repeater_t* click_repeater = NULL;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case SH_TOG:
|
||||
if (record->event.pressed) {
|
||||
if (shift_enabled) {
|
||||
unregister_code(KC_LSFT);
|
||||
} else {
|
||||
register_code(KC_LSFT);
|
||||
}
|
||||
shift_enabled = !shift_enabled;
|
||||
}
|
||||
return false; // Skip all further processing of this key
|
||||
case SH_BTN1:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_LSFT);
|
||||
register_code(KC_BTN1);
|
||||
} else {
|
||||
unregister_code(KC_BTN1);
|
||||
unregister_code(KC_LSFT);
|
||||
}
|
||||
return false;
|
||||
case RP_BTN1:
|
||||
if (record->event.pressed) {
|
||||
kr_enable(click_repeater);
|
||||
} else {
|
||||
kr_disable(click_repeater);
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
return true; // Process all other keycodes normally
|
||||
}
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
// Seed the random number generator which is used by the key repeater
|
||||
srand(timer_read32());
|
||||
|
||||
// Configure and instantiate a key repeater for mouse button 1 "rapid fire"
|
||||
struct key_repeater_config_t cfg = {
|
||||
.key = KC_BTN1,
|
||||
.key_duration_min = 20,
|
||||
.key_duration_max = 50,
|
||||
.wait_duration_min = 90,
|
||||
.wait_duration_max = 140,
|
||||
};
|
||||
|
||||
click_repeater = kr_new(&cfg);
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
kr_poll(click_repeater);
|
||||
}
|
85
users/pcewing/README.md
Normal file
85
users/pcewing/README.md
Normal file
@ -0,0 +1,85 @@
|
||||
# User Space Code for Paul Ewing
|
||||
|
||||
This folder contains my user space code.
|
||||
|
||||
## Key Repeater
|
||||
|
||||
I've implemented a key repeater utility in [./key_repeater.h](./key_repeater.h)
|
||||
and [./key_repeater.c](./key_repeater.c) that is similar in concept to the
|
||||
"rapid fire" feature many game controllers come with. The intent behind this is
|
||||
that the user can hold down a key and while it is pressed, a keycode will be
|
||||
repeatedly sent. I have found this useful in certain games and during game
|
||||
development.
|
||||
|
||||
The duration of the key press as well as the time between key presses is
|
||||
slightly randomized by design. This is to simulate more realistic human
|
||||
behavior. By setting the minimum and maximum duration fields to the same value
|
||||
in the configuration, this randomization can be disabled.
|
||||
|
||||
**Note:** Please be aware that this might be against the terms of service in
|
||||
certain games so use your own discretion before using this feature.
|
||||
|
||||
### How to Use
|
||||
|
||||
Define the repeater and then configure and allocate it in your keymap's
|
||||
initialization process:
|
||||
|
||||
```c
|
||||
static struct key_repeater_t* click_repeater = NULL;
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
// Seed the random number generator which is used by the key repeater
|
||||
srand(timer_read32());
|
||||
|
||||
// Configure and instantiate a key repeater for mouse button 1 "rapid fire"
|
||||
struct key_repeater_config_t cfg = {
|
||||
.key = KC_BTN1, // Press mouse button 1 (Left click)
|
||||
.key_duration_min = 20, // Press key for 20 to 50 milliseconds
|
||||
.key_duration_max = 50,
|
||||
.wait_duration_min = 90, // Wait for 90 to 140 milliseconds before pressing again
|
||||
.wait_duration_max = 140,
|
||||
};
|
||||
|
||||
click_repeater = kr_new(&cfg);
|
||||
}
|
||||
```
|
||||
|
||||
Make sure the key repeater is polled during matrix scanning:
|
||||
|
||||
```c
|
||||
void matrix_scan_user(void) {
|
||||
kr_poll(click_repeater);
|
||||
}
|
||||
```
|
||||
|
||||
Define a custom keycode that will enable/disable the repeater:
|
||||
|
||||
```c
|
||||
enum {
|
||||
RP_BTN1 = SAFE_RANGE, // Click repeatedly while key is held
|
||||
};
|
||||
```
|
||||
|
||||
Assign the keycode to a key in your `LAYOUT(...)` macro.
|
||||
|
||||
Define the logic to enable/disable the repeater when the custom keycode is
|
||||
pressed or released:
|
||||
|
||||
```c
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case RP_BTN1:
|
||||
if (record->event.pressed) {
|
||||
kr_enable(click_repeater);
|
||||
} else {
|
||||
kr_disable(click_repeater);
|
||||
}
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
For a full working example in own of my own keymaps, see:
|
||||
[keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c](../../keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c)
|
168
users/pcewing/key_repeater.c
Normal file
168
users/pcewing/key_repeater.c
Normal file
@ -0,0 +1,168 @@
|
||||
/*
|
||||
* Copyright 2022 Paul Ewing
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "key_repeater.h"
|
||||
#include <stdlib.h>
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
enum key_repeater_state {
|
||||
KR_DISABLED,
|
||||
KR_WAITING,
|
||||
KR_BUTTON_DOWN,
|
||||
|
||||
__KR_STATE_COUNT
|
||||
};
|
||||
|
||||
struct key_repeater_t {
|
||||
int key;
|
||||
uint32_t key_duration_min;
|
||||
uint32_t key_duration_max;
|
||||
uint32_t wait_duration_min;
|
||||
uint32_t wait_duration_max;
|
||||
|
||||
enum key_repeater_state state;
|
||||
uint32_t previous_button_down;
|
||||
uint32_t previous_button_up;
|
||||
uint32_t key_duration;
|
||||
uint32_t wait_duration;
|
||||
};
|
||||
|
||||
// Utility functions
|
||||
uint32_t get_rand(uint32_t min, uint32_t max);
|
||||
|
||||
// State handler function table
|
||||
void kr_waiting(struct key_repeater_t *kr);
|
||||
void kr_button_down(struct key_repeater_t *kr);
|
||||
|
||||
typedef void (*kr_state_handler)(struct key_repeater_t *kr);
|
||||
static kr_state_handler kr_state_handlers[] = {
|
||||
[KR_DISABLED] = NULL,
|
||||
[KR_WAITING] = kr_waiting,
|
||||
[KR_BUTTON_DOWN] = kr_button_down,
|
||||
};
|
||||
|
||||
struct key_repeater_t* kr_new(struct key_repeater_config_t* cfg) {
|
||||
struct key_repeater_t* kr = (struct key_repeater_t*)malloc(sizeof(struct key_repeater_t));
|
||||
|
||||
if (cfg) {
|
||||
kr->key = cfg->key;
|
||||
kr->key_duration_min = cfg->key_duration_min;
|
||||
kr->key_duration_max = cfg->key_duration_max;
|
||||
kr->wait_duration_min = cfg->wait_duration_min;
|
||||
kr->wait_duration_max = cfg->wait_duration_max;
|
||||
} else {
|
||||
kr->key = KC_NO;
|
||||
kr->key_duration_min = 0;
|
||||
kr->key_duration_max = 0;
|
||||
kr->wait_duration_min = 0;
|
||||
kr->wait_duration_max = 0;
|
||||
}
|
||||
|
||||
kr->state = KR_DISABLED;
|
||||
kr->previous_button_down = 0;
|
||||
kr->previous_button_up = 0;
|
||||
kr->key_duration = 0;
|
||||
kr->wait_duration = 0;
|
||||
|
||||
return kr;
|
||||
}
|
||||
|
||||
void kr_free(struct key_repeater_t **kr) {
|
||||
if (kr && *kr) {
|
||||
free(*kr);
|
||||
*kr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void kr_enable(struct key_repeater_t *kr) {
|
||||
if (!kr || kr->key == KC_NO) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (kr->state != KR_DISABLED) {
|
||||
return;
|
||||
}
|
||||
kr->state = KR_WAITING;
|
||||
kr->previous_button_down = 0;
|
||||
kr->previous_button_up = 0;
|
||||
kr->key_duration = 0;
|
||||
kr->wait_duration = 0;
|
||||
}
|
||||
|
||||
void kr_disable(struct key_repeater_t *kr) {
|
||||
if (!kr || kr->key == KC_NO) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (kr->state == KR_BUTTON_DOWN) {
|
||||
unregister_code(kr->key);
|
||||
}
|
||||
kr->state = KR_DISABLED;
|
||||
}
|
||||
|
||||
void kr_poll(struct key_repeater_t *kr) {
|
||||
if (!kr || kr->key == KC_NO) {
|
||||
return;
|
||||
}
|
||||
|
||||
kr_state_handler handler = kr_state_handlers[kr->state];
|
||||
if (handler) {
|
||||
(handler)(kr);
|
||||
}
|
||||
}
|
||||
|
||||
void kr_waiting(struct key_repeater_t *kr) {
|
||||
if (!kr || kr->key == KC_NO) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t now = timer_read32();
|
||||
if (now > (kr->previous_button_up + kr->wait_duration)) {
|
||||
kr->state = KR_BUTTON_DOWN;
|
||||
kr->previous_button_down = now;
|
||||
if (kr->key_duration_min == kr->key_duration_max) {
|
||||
kr->key_duration = kr->key_duration_min;
|
||||
} else {
|
||||
kr->key_duration = get_rand(kr->key_duration_min, kr->key_duration_max);
|
||||
}
|
||||
register_code(kr->key);
|
||||
}
|
||||
}
|
||||
|
||||
void kr_button_down(struct key_repeater_t *kr) {
|
||||
if (!kr || kr->key == KC_NO) {
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t now = timer_read32();
|
||||
if (now > (kr->previous_button_down + kr->key_duration)) {
|
||||
kr->state = KR_WAITING;
|
||||
kr->previous_button_up = now;
|
||||
if (kr->wait_duration_min == kr->wait_duration_max) {
|
||||
kr->wait_duration = kr->wait_duration_min;
|
||||
} else {
|
||||
kr->wait_duration = get_rand(kr->wait_duration_min, kr->wait_duration_max);
|
||||
}
|
||||
unregister_code(kr->key);
|
||||
}
|
||||
}
|
||||
|
||||
// Return a random number between min and max; assumes that the random number
|
||||
// generator has already been seeded
|
||||
uint32_t get_rand(uint32_t min, uint32_t max) {
|
||||
return (rand() % (max - min)) + min;
|
||||
}
|
68
users/pcewing/key_repeater.h
Normal file
68
users/pcewing/key_repeater.h
Normal file
@ -0,0 +1,68 @@
|
||||
/*
|
||||
* Copyright 2022 Paul Ewing
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// The key_repeater_config_t type holds user configurable options set when
|
||||
// allocating a new key repeater.
|
||||
struct key_repeater_config_t {
|
||||
// The key code that will be repeatedly registered
|
||||
int key;
|
||||
|
||||
// The minimum amount of time to press down the key when registered
|
||||
const uint32_t key_duration_min;
|
||||
|
||||
// The maximum amount of time to press down the key when registered
|
||||
const uint32_t key_duration_max;
|
||||
|
||||
// The minimum amount of time to wait between registering key presses
|
||||
const uint32_t wait_duration_min;
|
||||
|
||||
// The maximum amount of time to wait between registering key presses
|
||||
const uint32_t wait_duration_max;
|
||||
};
|
||||
|
||||
// The key_repeater_t type represents a key repeater. This is similar to the
|
||||
// "Rapid fire" feature on many game controllers. The intention behind this is
|
||||
// to periodically send a key code while the user is pressing a key.
|
||||
//
|
||||
// The duration of the key press as well as the time between key presses is
|
||||
// slightly randomized by design. This is to simulate more realistic human
|
||||
// behavior. By setting the minimum and maximum duration fields to the same
|
||||
// value in the configuration, this randomization can be disabled.
|
||||
//
|
||||
// This type is intentionally opaque to avoid the user setting internal fields
|
||||
// directly. It must be allocated and destroyed using the kr_new() and
|
||||
// kr_free() functions respectively.
|
||||
struct key_repeater_t;
|
||||
|
||||
// Allocate a new key repeater.
|
||||
struct key_repeater_t* kr_new(struct key_repeater_config_t* cfg);
|
||||
|
||||
// Release an allocated key repeater.
|
||||
void kr_free(struct key_repeater_t** kr);
|
||||
|
||||
// Enable the key repeater such that it will start periodically registering the
|
||||
// configured key code.
|
||||
void kr_enable(struct key_repeater_t* kr);
|
||||
|
||||
// Disable the key repeater such that it will stop periodically registering the
|
||||
// configured key code.
|
||||
void kr_disable(struct key_repeater_t* kr);
|
||||
|
||||
// Poll the key repeater to execute, tyically called from matrix_scan_user().
|
||||
void kr_poll(struct key_repeater_t* kr);
|
1
users/pcewing/rules.mk
Normal file
1
users/pcewing/rules.mk
Normal file
@ -0,0 +1 @@
|
||||
SRC += key_repeater.c
|
Loading…
Reference in New Issue
Block a user