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https://github.com/qmk/qmk_firmware.git
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Add basic timing support, and SFT_T tests
Also expose some bugs...
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@ -20,5 +20,4 @@
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 10
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#endif /* TESTS_BASIC_CONFIG_H_ */
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@ -24,7 +24,7 @@
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = {
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// 0 1 2 3 4 5 6 7 8 9
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{KC_A, KC_B, KC_NO, KC_LSFT, KC_RSFT, KC_LCTL, COMBO1, KC_NO, KC_NO, KC_NO},
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{KC_A, KC_B, KC_NO, KC_LSFT, KC_RSFT, KC_LCTL, COMBO1, SFT_T(KC_P), KC_NO, KC_NO},
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{KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
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{KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
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{KC_C, KC_D, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
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@ -14,14 +14,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "gtest/gtest.h"
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#include "gmock/gmock.h"
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#include "quantum.h"
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#include "test_driver.h"
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#include "test_matrix.h"
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#include "keyboard_report_util.h"
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#include "test_fixture.h"
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#include "test_common.h"
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using testing::_;
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using testing::Return;
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96
tests/basic/tapping.cpp
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96
tests/basic/tapping.cpp
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@ -0,0 +1,96 @@
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/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "test_common.h"
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#include "action_tapping.h"
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using testing::_;
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using testing::InSequence;
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class Tapping : public TestFixture {};
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TEST_F(Tapping, TapA_SHFT_T_KeyReportsKey) {
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TestDriver driver;
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InSequence s;
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press_key(7, 0);
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// Tapping keys does nothing on press
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EXPECT_CALL(driver, send_keyboard_mock(_)).Times(0);
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run_one_scan_loop();
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release_key(7, 0);
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// First we get the key press
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_P)));
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// Then the release
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
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run_one_scan_loop();
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}
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TEST_F(Tapping, HoldA_SHFT_T_KeyReportsShift) {
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TestDriver driver;
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InSequence s;
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press_key(7, 0);
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// Tapping keys does nothing on press
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EXPECT_CALL(driver, send_keyboard_mock(_)).Times(0);
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idle_for(TAPPING_TERM);
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
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run_one_scan_loop();
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}
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TEST_F(Tapping, ANewTapWithinTappingTermIsBuggy) {
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TestDriver driver;
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InSequence s;
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press_key(7, 0);
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// Tapping keys does nothing on press
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EXPECT_CALL(driver, send_keyboard_mock(_)).Times(0);
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run_one_scan_loop();
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release_key(7, 0);
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// First we get the key press
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_P)));
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// Then the release
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
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run_one_scan_loop();
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// This sends KC_P, even if it should do nothing
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press_key(7, 0);
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// This test should not succed if everything works correctly
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_P)));
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run_one_scan_loop();
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release_key(7, 0);
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
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idle_for(TAPPING_TERM + 1);
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// On the other hand, nothing is sent if we are outside the tapping term
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press_key(7, 0);
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EXPECT_CALL(driver, send_keyboard_mock(_)).Times(0);
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run_one_scan_loop();
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release_key(7, 0);
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// First we get the key press
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_P)));
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// Then the release
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
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idle_for(TAPPING_TERM + 1);
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// Now we are geting into strange territory, as the hold registers too early here
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// But the stranges part is:
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// If TAPPING_TERM + 1 above is changed to TAPPING_TERM or TAPPING_TERM + 2 it doesn't
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press_key(7, 0);
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// Shouldn't be called here really
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT))).Times(1);
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idle_for(TAPPING_TERM);
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}
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24
tests/test_common/test_common.h
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24
tests/test_common/test_common.h
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@ -0,0 +1,24 @@
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/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "gtest/gtest.h"
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#include "gmock/gmock.h"
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#include "quantum.h"
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#include "test_driver.h"
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#include "test_matrix.h"
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#include "keyboard_report_util.h"
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#include "test_fixture.h"
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@ -3,6 +3,13 @@
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#include "test_driver.h"
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#include "test_matrix.h"
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#include "keyboard.h"
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#include "action.h"
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#include "action_tapping.h"
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extern "C" {
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void set_time(uint32_t t);
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void advance_time(uint32_t ms);
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}
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using testing::_;
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using testing::AnyNumber;
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@ -25,12 +32,20 @@ TestFixture::~TestFixture() {
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TestDriver driver;
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clear_all_keys();
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// Run for a while to make sure all keys are completely released
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// Should probably wait until tapping term etc, has timed out
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EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
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for (int i=0; i<100; i++) {
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keyboard_task();
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}
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idle_for(TAPPING_TERM + 10);
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testing::Mock::VerifyAndClearExpectations(&driver);
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// Verify that the matrix really is cleared
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
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}
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void TestFixture::run_one_scan_loop() {
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keyboard_task();
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advance_time(1);
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}
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void TestFixture::idle_for(uint time) {
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for (uint i=0; i<time; i++) {
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run_one_scan_loop();
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}
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}
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@ -25,4 +25,6 @@ public:
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static void SetUpTestCase();
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static void TearDownTestCase();
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void run_one_scan_loop();
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void idle_for(uint ms);
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};
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@ -16,15 +16,16 @@
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#include "timer.h"
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// TODO: the timer should work, but at a much faster rate than realtime
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// It should also have some kind of integration with the testing system
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static uint32_t current_time = 0;
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void timer_init(void) {}
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void timer_init(void) {current_time = 0;}
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void timer_clear(void) {}
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void timer_clear(void) {current_time = 0;}
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uint16_t timer_read(void) { return 0; }
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uint32_t timer_read32(void) { return 0; }
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uint16_t timer_elapsed(uint16_t last) { return 0; }
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uint32_t timer_elapsed32(uint32_t last) { return 0; }
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uint16_t timer_read(void) { return current_time & 0xFFFF; }
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uint32_t timer_read32(void) { return current_time; }
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uint16_t timer_elapsed(uint16_t last) { return TIMER_DIFF_16(timer_read(), last); }
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uint32_t timer_elapsed32(uint32_t last) { return TIMER_DIFF_32(timer_read32(), last); }
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void set_time(uint32_t t) { current_time = t; }
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void advance_time(uint32_t ms) { current_time += ms; }
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