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https://github.com/qmk/qmk_firmware.git
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clean-up
This commit is contained in:
parent
8e7537560d
commit
4582dfb103
@ -45,173 +45,88 @@ void AdjustIconLevel(uint16_t IconNo, uint16_t IconLevel) {
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case 0: //Location in R
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if (BumpNoTemp == 1) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeRedValue(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Only 1 RGB data, go directly to the Data Send
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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return;
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} else if (BumpNoTemp == 2) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeRG_Value(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Only 1 RGB data, go directly to the Data Send
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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} else if (BumpNoTemp >= 3) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = SetRGB_Value(IconLevel);
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}
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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if (BumpNoTemp <= 3) {
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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return;
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} else if (BumpNoTemp == 3) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = SetRGB_Value(IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Only 1 RGB data, go directly to the Data Send
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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return;
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} else if (BumpNoTemp > 3) //Said that Bump is greater than 3 (more than 1 RGB16bit data)
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{
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = SetRGB_Value(IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Store the first SEG data in Buffer
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8; //Store the first data in Buffer 0 & 1
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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} else {
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BumpNoTemp = BumpNoTemp - 3;
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}
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break;
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case 1: //Location in G
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if (BumpNoTemp == 1) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeGreenValue(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Only 1 RGB data, go directly to the Data Send
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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return;
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} else if (BumpNoTemp >= 2) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeGB_Value(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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}
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} else if (BumpNoTemp == 2) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeGB_Value(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Only 1 RGB data, go directly to the Data Send
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8; //Store the first data in Buffer 0 & 1
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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if (BumpNoTemp <= 2) {
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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return;
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} else if (BumpNoTemp > 2) //Said that Bump is greater than 3 (more than 1 RGB16bit data)
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{
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeGB_Value(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Store the first SEG data in Buffer
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8; //Store the first data in Buffer 0 & 1
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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} else {
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BumpNoTemp = BumpNoTemp - 2;
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}
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break;
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case 2: //Location in B
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeBlueValue(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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if (BumpNoTemp == 1) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeBlueValue(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Only 1 RGB data, go directly to the Data Send
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8;
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], 2, SendDataBuffer);
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return;
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} else //Said that Bump is greater than 3 (more than 1 RGB16bit data)
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{
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos] = ChangeBlueValue(IconRamMap[IconData[IconNo].DriverNo][StartBytePos], IconLevel);
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//Set the position setting to write
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SendDataBuffer[0] = 0x0A;
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SendDataBuffer[1] = StartBytePos >> 4; //X Start
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SendDataBuffer[2] = StartBytePos & 0x0F;
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SendDataBuffer[3] = 0x07; //X End
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SendDataBuffer[4] = 0x0F;
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SendDataBuffer[5] = 0; //Y Start
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SendDataBuffer[6] = 0;
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SendDataBuffer[7] = 0; //Y End
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SendDataBuffer[8] = 0;
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IIC_Write_Command1(IIC_Addr[IconData[IconNo].DriverNo], 9, SendDataBuffer);
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//Store the first SEG data in Buffer
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SendDataBuffer[0] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF00) >> 8; //Store the first data in Buffer 0 & 1
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SendDataBuffer[1] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos] & 0xFF;
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} else {
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BumpNoTemp = BumpNoTemp - 1;
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}
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break;
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@ -222,8 +137,7 @@ void AdjustIconLevel(uint16_t IconNo, uint16_t IconLevel) {
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EndBytePos = BumpNoTemp / 3;
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EndRGBPos = BumpNoTemp % 3;
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Counter = 1; //Previous [0], [1] store the data of the first SEG
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if (EndBytePos >= 1) //Process complete
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{
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if (EndBytePos >= 1) { // Process complete
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//So far there are several complete RGB (16bit) data
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for (Temp_I = 1; Temp_I <= EndBytePos; Temp_I++) {
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos + Temp_I] = SetRGB_Value(IconLevel);
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@ -244,23 +158,17 @@ void AdjustIconLevel(uint16_t IconNo, uint16_t IconLevel) {
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switch (EndRGBPos) {
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case 1: //Location in R
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] = ChangeRedValue(IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1], IconLevel);
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Counter = Counter + 1;
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//With this last data send out
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SendDataBuffer[Counter] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] & 0xFF00) >> 8;
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Counter = Counter + 1;
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SendDataBuffer[Counter] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], Counter + 1, SendDataBuffer);
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break;
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case 2: //Location in G
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IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] = ChangeRG_Value(IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1], IconLevel);
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Counter = Counter + 1;
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//Together with this last data send out
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SendDataBuffer[Counter] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] & 0xFF00) >> 8;
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Counter = Counter + 1;
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SendDataBuffer[Counter] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], Counter + 1, SendDataBuffer);
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break;
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}
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Counter = Counter + 1;
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//With this last data send out
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SendDataBuffer[Counter] = (IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] & 0xFF00) >> 8;
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Counter = Counter + 1;
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SendDataBuffer[Counter] = IconRamMap[IconData[IconNo].DriverNo][StartBytePos + EndBytePos + 1] & 0xFF;
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IIC_Write_Data1(IIC_Addr[IconData[IconNo].DriverNo], Counter + 1, SendDataBuffer);
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}
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@ -357,11 +265,46 @@ void NumericalTo4BCD(uint16_t S_Number, uint8_t * BCD_Ptr) {
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//=======================================================================================================
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//The following for HUD231 standard products
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//=======================================================================================================
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#define GET_MACRO(_1,_2,_3,_4,_5,_6,_7,_8,_9,_A,_B,NAME,...) NAME
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#define AdjustIconsOn(...) GET_MACRO(__VA_ARGS__,AIOnB,AIOnA,AIOn9,AIOn8,AIOn7,AIOn6,AIOn5,AIOn4,AIOn3,AIOn2)(__VA_ARGS__)
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#define AdjustIconsOfff(...) GET_MACRO(__VA_ARGS__,AIOffB,AIOffA,AIOff9,AIOff8,AIOff7,AIOff6,AIOff5,AIOff4,AIOff3,AIOff2)(__VA_ARGS__)
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#define AIOn2(a, b) AIOn(a); AIOn(b)
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#define AIOn3(a, b, c) AIOn(a); AIOn(b); AIOn(c)
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#define AIOn4(a, b, c, d) AIOn(a); AIOn(b); AIOn(c); AIOn(d)
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#define AIOn5(a, b, c, d, e) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e)
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#define AIOn6(a, b, c, d, e, f) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e); AIOn(f)
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#define AIOn7(a, b, c, d, e, f, g) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e); AIOn(f); AIOn(g)
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#define AIOn8(a, b, c, d, e, f, g, h) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e); AIOn(f); AIOn(g); AIOn(h)
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#define AIOn9(a, b, c, d, e, f, g, h, i) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e); AIOn(f); AIOn(g); AIOn(h); AIOn(i)
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#define AIOnA(a, b, c, d, e, f, g, h, i, j) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e); AIOn(f); AIOn(g); AIOn(h); AIOn(i); AIOn(j)
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#define AIOnB(a, b, c, d, e, f, g, h, i, j, k) AIOn(a); AIOn(b); AIOn(c); AIOn(d); AIOn(e); AIOn(f); AIOn(g); AIOn(h); AIOn(i); AIOn(j); AIOn(k)
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#define AIOff2(a, b) AIoff(a); AIoff(b)
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#define AIOff3(a, b, c) AIoff(a); AIoff(b); AIoff(c)
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#define AIOff4(a, b, c, d) AIoff(a); AIoff(b); AIoff(c); AIoff(d)
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#define AIOff5(a, b, c, d, e) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e)
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#define AIOff6(a, b, c, d, e, f) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e); AIoff(f)
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#define AIOff7(a, b, c, d, e, f, g) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e); AIoff(f); AIoff(g)
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#define AIOff8(a, b, c, d, e, f, g, h) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e); AIoff(f); AIoff(g); AIoff(h)
|
||||
#define AIOff9(a, b, c, d, e, f, g, h, i) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e); AIoff(f); AIoff(g); \AIoff(h); AIoff(i)
|
||||
#define AIOffA(a, b, c, d, e, f, g, h, i, j) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e); AIoff(f); AIoff(g); AIoff(h); AIoff(i); AIoff(j)
|
||||
#define AIOffB(a, b, c, d, e, f, g, h, i, j, k) AIoff(a); AIoff(b); AIoff(c); AIoff(d); AIoff(e); AIoff(f); AIoff(g); AIoff(h); AIoff(i); AIoff(j); AIoff(k)
|
||||
|
||||
void AIOn(uint16_t IconNo) {
|
||||
AdjustIconLevel(IconNo, IconData[IconNo].Level);
|
||||
}
|
||||
|
||||
void AIoff(uint16_t IconNo) {
|
||||
AdjustIconLevel(IconNo, 0x00);
|
||||
}
|
||||
|
||||
void AdjustIconAction(uint16_t IconNo, bool Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(IconNo, IconData[IconNo].Level);
|
||||
AIOn(IconNo);
|
||||
} else {
|
||||
AdjustIconLevel(IconNo, 0x00);
|
||||
AIoff(IconNo);
|
||||
}
|
||||
}
|
||||
|
||||
@ -374,6 +317,8 @@ void AdjustIconAction(uint16_t IconNo, bool Action) {
|
||||
#define D07(Action) AdjustIconAction(29, Action)
|
||||
#define D08(Action) AdjustIconAction(31, Action)
|
||||
|
||||
#define D0A(a, b, c, d, e, f, g, h) D01(a); D02(b); D03(c); D04(d); D05(e); D06(f); D07(g); D08(h)
|
||||
|
||||
#define CC1(Action) AdjustIconAction(1, Action)
|
||||
#define CC2(Action) AdjustIconAction(3, Action)
|
||||
#define CC3(Action) AdjustIconAction(5, Action)
|
||||
@ -383,27 +328,29 @@ void AdjustIconAction(uint16_t IconNo, bool Action) {
|
||||
#define CC7(Action) AdjustIconAction(28, Action)
|
||||
#define CC8(Action) AdjustIconAction(30, Action)
|
||||
|
||||
#define CCA(a, b, c, d, e, f, g, h) CC1(a); CC2(b); CC3(c); CC4(d); CC5(e); CC6(f); CC7(g); CC8(h)
|
||||
|
||||
//0-9 00-full off 1-8 => specify which CCx goes off 9-all bright 10-17=> specifies which CCx is on (inverse with 1-8)
|
||||
void compassCircle(uint8_t Select) {
|
||||
switch (Select) {
|
||||
case 0: CC1(0); CC2(0); CC3(0); CC4(0); CC5(0); CC6(0); CC7(0); CC8(0); break;
|
||||
case 1: CC1(1); CC2(0); CC3(0); CC4(0); CC5(0); CC6(0); CC7(0); CC8(0); break;
|
||||
case 2: CC1(0); CC2(1); CC3(0); CC4(0); CC5(0); CC6(0); CC7(0); CC8(0); break;
|
||||
case 3: CC1(0); CC2(0); CC3(1); CC4(0); CC5(0); CC6(0); CC7(0); CC8(0); break;
|
||||
case 4: CC1(0); CC2(0); CC3(0); CC4(1); CC5(0); CC6(0); CC7(0); CC8(0); break;
|
||||
case 5: CC1(0); CC2(0); CC3(0); CC4(0); CC5(1); CC6(0); CC7(0); CC8(0); break;
|
||||
case 6: CC1(0); CC2(0); CC3(0); CC4(0); CC5(0); CC6(1); CC7(0); CC8(0); break;
|
||||
case 7: CC1(0); CC2(0); CC3(0); CC4(0); CC5(0); CC6(0); CC7(1); CC8(0); break;
|
||||
case 8: CC1(0); CC2(0); CC3(0); CC4(0); CC5(0); CC6(0); CC7(0); CC8(1); break;
|
||||
case 9: CC1(1); CC2(1); CC3(1); CC4(1); CC5(1); CC6(1); CC7(1); CC8(1); break;
|
||||
case 10: CC1(0); CC2(1); CC3(1); CC4(1); CC5(1); CC6(1); CC7(1); CC8(1); break;
|
||||
case 11: CC1(1); CC2(0); CC3(1); CC4(1); CC5(1); CC6(1); CC7(1); CC8(1); break;
|
||||
case 12: CC1(1); CC2(1); CC3(0); CC4(1); CC5(1); CC6(1); CC7(1); CC8(1); break;
|
||||
case 13: CC1(1); CC2(1); CC3(1); CC4(0); CC5(1); CC6(1); CC7(1); CC8(1); break;
|
||||
case 14: CC1(1); CC2(1); CC3(1); CC4(1); CC5(0); CC6(1); CC7(1); CC8(1); break;
|
||||
case 15: CC1(1); CC2(1); CC3(1); CC4(1); CC5(1); CC6(0); CC7(1); CC8(1); break;
|
||||
case 16: CC1(1); CC2(1); CC3(1); CC4(1); CC5(1); CC6(1); CC7(0); CC8(1); break;
|
||||
case 17: CC1(1); CC2(1); CC3(1); CC4(1); CC5(1); CC6(1); CC7(1); CC8(0); break;
|
||||
case 0: CCA(0, 0, 0, 0, 0, 0, 0, 0); break;
|
||||
case 1: CCA(1, 0, 0, 0, 0, 0, 0, 0); break;
|
||||
case 2: CCA(0, 1, 0, 0, 0, 0, 0, 0); break;
|
||||
case 3: CCA(0, 0, 1, 0, 0, 0, 0, 0); break;
|
||||
case 4: CCA(0, 0, 0, 1, 0, 0, 0, 0); break;
|
||||
case 5: CCA(0, 0, 0, 0, 1, 0, 0, 0); break;
|
||||
case 6: CCA(0, 0, 0, 0, 0, 1, 0, 0); break;
|
||||
case 7: CCA(0, 0, 0, 0, 0, 0, 1, 0); break;
|
||||
case 8: CCA(0, 0, 0, 0, 0, 0, 0, 1); break;
|
||||
case 9: CCA(1, 1, 1, 1, 1, 1, 1, 1); break;
|
||||
case 10: CCA(0, 1, 1, 1, 1, 1, 1, 1); break;
|
||||
case 11: CCA(1, 0, 1, 1, 1, 1, 1, 1); break;
|
||||
case 12: CCA(1, 1, 0, 1, 1, 1, 1, 1); break;
|
||||
case 13: CCA(1, 1, 1, 0, 1, 1, 1, 1); break;
|
||||
case 14: CCA(1, 1, 1, 1, 0, 1, 1, 1); break;
|
||||
case 15: CCA(1, 1, 1, 1, 1, 0, 1, 1); break;
|
||||
case 16: CCA(1, 1, 1, 1, 1, 1, 0, 1); break;
|
||||
case 17: CCA(1, 1, 1, 1, 1, 1, 1, 0); break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -418,24 +365,24 @@ void D0x(uint8_t Action) {
|
||||
//0-9 00-full off 1-8 => specify which one is off D0x 9-all bright 10-17=> specify which one D0x is on (inverse with 1-8)
|
||||
void compassArrows(uint8_t Select) {
|
||||
switch (Select) {
|
||||
case 0: D01(0); D02(0); D03(0); D04(0); D05(0); D06(0); D07(0); D08(0); break;
|
||||
case 1: D01(1); D02(0); D03(0); D04(0); D05(0); D06(0); D07(0); D08(0); break;
|
||||
case 2: D01(0); D02(1); D03(0); D04(0); D05(0); D06(0); D07(0); D08(0); break;
|
||||
case 3: D01(0); D02(0); D03(1); D04(0); D05(0); D06(0); D07(0); D08(0); break;
|
||||
case 4: D01(0); D02(0); D03(0); D04(1); D05(0); D06(0); D07(0); D08(0); break;
|
||||
case 5: D01(0); D02(0); D03(0); D04(0); D05(1); D06(0); D07(0); D08(0); break;
|
||||
case 6: D01(0); D02(0); D03(0); D04(0); D05(0); D06(1); D07(0); D08(0); break;
|
||||
case 7: D01(0); D02(0); D03(0); D04(0); D05(0); D06(0); D07(1); D08(0); break;
|
||||
case 8: D01(0); D02(0); D03(0); D04(0); D05(0); D06(0); D07(0); D08(1); break;
|
||||
case 9: D01(1); D02(1); D03(1); D04(1); D05(1); D06(1); D07(1); D08(1); break;
|
||||
case 10: D01(0); D02(1); D03(1); D04(1); D05(1); D06(1); D07(1); D08(1); break;
|
||||
case 11: D01(1); D02(0); D03(1); D04(1); D05(1); D06(1); D07(1); D08(1); break;
|
||||
case 12: D01(1); D02(1); D03(0); D04(1); D05(1); D06(1); D07(1); D08(1); break;
|
||||
case 13: D01(1); D02(1); D03(1); D04(0); D05(1); D06(1); D07(1); D08(1); break;
|
||||
case 14: D01(1); D02(1); D03(1); D04(1); D05(0); D06(1); D07(1); D08(1); break;
|
||||
case 15: D01(1); D02(1); D03(1); D04(1); D05(1); D06(0); D07(1); D08(1); break;
|
||||
case 16: D01(1); D02(1); D03(1); D04(1); D05(1); D06(1); D07(0); D08(1); break;
|
||||
case 17: D01(1); D02(1); D03(1); D04(1); D05(1); D06(1); D07(1); D08(0); break;
|
||||
case 0: D0A(0, 0, 0, 0, 0, 0, 0, 0); break;
|
||||
case 1: D0A(1, 0, 0, 0, 0, 0, 0, 0); break;
|
||||
case 2: D0A(0, 1, 0, 0, 0, 0, 0, 0); break;
|
||||
case 3: D0A(0, 0, 1, 0, 0, 0, 0, 0); break;
|
||||
case 4: D0A(0, 0, 0, 1, 0, 0, 0, 0); break;
|
||||
case 5: D0A(0, 0, 0, 0, 1, 0, 0, 0); break;
|
||||
case 6: D0A(0, 0, 0, 0, 0, 1, 0, 0); break;
|
||||
case 7: D0A(0, 0, 0, 0, 0, 0, 1, 0); break;
|
||||
case 8: D0A(0, 0, 0, 0, 0, 0, 0, 1); break;
|
||||
case 9: D0A(1, 1, 1, 1, 1, 1, 1, 1); break;
|
||||
case 10: D0A(0, 1, 1, 1, 1, 1, 1, 1); break;
|
||||
case 11: D0A(1, 0, 1, 1, 1, 1, 1, 1); break;
|
||||
case 12: D0A(1, 1, 0, 1, 1, 1, 1, 1); break;
|
||||
case 13: D0A(1, 1, 1, 0, 1, 1, 1, 1); break;
|
||||
case 14: D0A(1, 1, 1, 1, 0, 1, 1, 1); break;
|
||||
case 15: D0A(1, 1, 1, 1, 1, 0, 1, 1); break;
|
||||
case 16: D0A(1, 1, 1, 1, 1, 1, 0, 1); break;
|
||||
case 17: D0A(1, 1, 1, 1, 1, 1, 1, 0); break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -532,115 +479,49 @@ void turnDistanceUnits(uint8_t iconUnits) {
|
||||
|
||||
void leftTunnel(uint8_t Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(91, IconData[91].Level);
|
||||
AdjustIconLevel(92, IconData[92].Level);
|
||||
AdjustIconLevel(93, IconData[93].Level);
|
||||
AdjustIconLevel(94, IconData[94].Level);
|
||||
AdjustIconLevel(95, IconData[95].Level);
|
||||
AdjustIconLevel(96, IconData[96].Level);
|
||||
AdjustIconLevel(97, IconData[97].Level);
|
||||
AdjustIconLevel(98, IconData[98].Level);
|
||||
AdjustIconLevel(99, IconData[99].Level);
|
||||
AdjustIconsOn(91, 92, 93, 94, 95, 96, 97, 98, 99);
|
||||
} else {
|
||||
AdjustIconLevel(91, 0x00);
|
||||
AdjustIconLevel(92, 0x00);
|
||||
AdjustIconLevel(93, 0x00);
|
||||
AdjustIconLevel(94, 0x00);
|
||||
AdjustIconLevel(95, 0x00);
|
||||
AdjustIconLevel(96, 0x00);
|
||||
AdjustIconLevel(97, 0x00);
|
||||
AdjustIconLevel(98, 0x00);
|
||||
AdjustIconLevel(99, 0x00);
|
||||
AdjustIconsOff(91, 92, 93, 94, 95, 96, 97, 98, 99);
|
||||
}
|
||||
}
|
||||
|
||||
void middleTunnel(uint8_t Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(89, IconData[89].Level);
|
||||
AdjustIconLevel(90, IconData[90].Level);
|
||||
AdjustIconLevel(100, IconData[100].Level);
|
||||
AdjustIconLevel(101, IconData[101].Level);
|
||||
AdjustIconLevel(102, IconData[102].Level);
|
||||
AdjustIconLevel(198, IconData[198].Level);
|
||||
AdjustIconLevel(199, IconData[199].Level);
|
||||
AdjustIconLevel(209, IconData[209].Level);
|
||||
AdjustIconLevel(210, IconData[210].Level);
|
||||
AdjustIconsOn(89, 90, 100, 101, 102, 198, 199, 209, 210);
|
||||
} else {
|
||||
AdjustIconLevel(89, 0x00);
|
||||
AdjustIconLevel(90, 0x00);
|
||||
AdjustIconLevel(100, 0x00);
|
||||
AdjustIconLevel(101, 0x00);
|
||||
AdjustIconLevel(102, 0x00);
|
||||
AdjustIconLevel(198, 0x00);
|
||||
AdjustIconLevel(199, 0x00);
|
||||
AdjustIconLevel(209, 0x00);
|
||||
AdjustIconLevel(210, 0x00);
|
||||
AdjustIconsOff(89, 90, 100, 101, 102, 198, 199, 209, 210);
|
||||
}
|
||||
}
|
||||
|
||||
void rightTunnel(uint8_t Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(200, IconData[200].Level);
|
||||
AdjustIconLevel(201, IconData[201].Level);
|
||||
AdjustIconLevel(202, IconData[202].Level);
|
||||
AdjustIconLevel(203, IconData[203].Level);
|
||||
AdjustIconLevel(204, IconData[204].Level);
|
||||
AdjustIconLevel(205, IconData[205].Level);
|
||||
AdjustIconLevel(206, IconData[206].Level);
|
||||
AdjustIconLevel(207, IconData[207].Level);
|
||||
AdjustIconLevel(208, IconData[208].Level);
|
||||
AdjustIconsOn(200, 201, 202, 203, 204, 205, 206, 207, 208);
|
||||
} else {
|
||||
AdjustIconLevel(200, 0x00);
|
||||
AdjustIconLevel(201, 0x00);
|
||||
AdjustIconLevel(202, 0x00);
|
||||
AdjustIconLevel(203, 0x00);
|
||||
AdjustIconLevel(204, 0x00);
|
||||
AdjustIconLevel(205, 0x00);
|
||||
AdjustIconLevel(206, 0x00);
|
||||
AdjustIconLevel(207, 0x00);
|
||||
AdjustIconLevel(208, 0x00);
|
||||
AdjustIconsOff(200, 201, 202, 203, 204, 205, 206, 207, 208);
|
||||
}
|
||||
}
|
||||
|
||||
void leftRoad(uint8_t Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(91, IconData[91].Level);
|
||||
AdjustIconLevel(94, IconData[94].Level);
|
||||
AdjustIconLevel(95, IconData[95].Level);
|
||||
AdjustIconLevel(99, IconData[99].Level);
|
||||
AdjustIconsOn(91, 94, 95, 99);
|
||||
} else {
|
||||
AdjustIconLevel(91, 0x00);
|
||||
AdjustIconLevel(94, 0x00);
|
||||
AdjustIconLevel(95, 0x00);
|
||||
AdjustIconLevel(99, 0x00);
|
||||
AdjustIconsOff(91, 94, 95, 99);
|
||||
}
|
||||
}
|
||||
|
||||
void middleRoad(uint8_t Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(90, IconData[90].Level);
|
||||
AdjustIconLevel(100, IconData[100].Level);
|
||||
AdjustIconLevel(199, IconData[199].Level);
|
||||
AdjustIconLevel(209, IconData[209].Level);
|
||||
AdjustIconsOn(90, 100, 199, 209);
|
||||
} else {
|
||||
AdjustIconLevel(90, 0x00);
|
||||
AdjustIconLevel(100, 0x00);
|
||||
AdjustIconLevel(199, 0x00);
|
||||
AdjustIconLevel(209, 0x00);
|
||||
AdjustIconsOff(90, 100, 199, 209);
|
||||
}
|
||||
}
|
||||
|
||||
void rightRoad(uint8_t Action) {
|
||||
if (Action) {
|
||||
AdjustIconLevel(200, IconData[200].Level);
|
||||
AdjustIconLevel(204, IconData[204].Level);
|
||||
AdjustIconLevel(205, IconData[205].Level);
|
||||
AdjustIconLevel(208, IconData[208].Level);
|
||||
AdjustIconsOn(200, 204, 205, 208);
|
||||
} else {
|
||||
AdjustIconLevel(200, 0x00);
|
||||
AdjustIconLevel(204, 0x00);
|
||||
AdjustIconLevel(205, 0x00);
|
||||
AdjustIconLevel(208, 0x00);
|
||||
AdjustIconsOff(200, 204, 205, 208);
|
||||
}
|
||||
}
|
||||
|
||||
@ -665,139 +546,42 @@ void nav_Group(uint8_t Action) {
|
||||
}
|
||||
|
||||
void nav_KeepLeft(uint8_t Action) {
|
||||
|
||||
if (Action) {
|
||||
AdjustIconLevel(107, IconData[107].Level);
|
||||
AdjustIconLevel(108, IconData[108].Level);
|
||||
AdjustIconLevel(109, IconData[109].Level);
|
||||
AdjustIconLevel(106, IconData[106].Level);
|
||||
AdjustIconLevel(111, IconData[111].Level);
|
||||
AdjustIconLevel(112, IconData[112].Level);
|
||||
AdjustIconLevel(105, IconData[105].Level);
|
||||
AdjustIconLevel(128, IconData[128].Level);
|
||||
AdjustIconLevel(129, IconData[129].Level);
|
||||
AdjustIconLevel(155, IconData[155].Level);
|
||||
AdjustIconLevel(130, IconData[130].Level);
|
||||
AdjustIconsOn(107, 108, 109, 106, 111, 112, 105, 128, 129, 155, 130);
|
||||
} else {
|
||||
AdjustIconLevel(107, 0x00);
|
||||
AdjustIconLevel(108, 0x00);
|
||||
AdjustIconLevel(109, 0x00);
|
||||
AdjustIconLevel(106, 0x00);
|
||||
AdjustIconLevel(111, 0x00);
|
||||
AdjustIconLevel(112, 0x00);
|
||||
AdjustIconLevel(105, 0x00);
|
||||
AdjustIconLevel(128, 0x00);
|
||||
AdjustIconLevel(129, 0x00);
|
||||
AdjustIconLevel(155, 0x00);
|
||||
AdjustIconLevel(130, 0x00);
|
||||
AdjustIconsOff(107, 108, 109, 106, 111, 112, 105, 128, 129, 155, 130);
|
||||
}
|
||||
}
|
||||
|
||||
void nav_TurnLeft(uint8_t Action) {
|
||||
|
||||
if (Action) {
|
||||
AdjustIconLevel(113, IconData[113].Level);
|
||||
AdjustIconLevel(114, IconData[114].Level);
|
||||
AdjustIconLevel(121, IconData[121].Level);
|
||||
AdjustIconLevel(111, IconData[111].Level);
|
||||
AdjustIconLevel(112, IconData[112].Level);
|
||||
AdjustIconLevel(115, IconData[116].Level);
|
||||
AdjustIconLevel(128, IconData[128].Level);
|
||||
AdjustIconLevel(129, IconData[129].Level);
|
||||
AdjustIconLevel(155, IconData[155].Level);
|
||||
AdjustIconLevel(130, IconData[130].Level);
|
||||
AdjustIconsOn(113, 114, 121, 111, 112, 115, 128, 129, 155, 130);
|
||||
} else {
|
||||
AdjustIconLevel(113, 0x00);
|
||||
AdjustIconLevel(114, 0x00);
|
||||
AdjustIconLevel(121, 0x00);
|
||||
AdjustIconLevel(111, 0x00);
|
||||
AdjustIconLevel(112, 0x00);
|
||||
AdjustIconLevel(115, 0x00);
|
||||
AdjustIconLevel(128, 0x00);
|
||||
AdjustIconLevel(129, 0x00);
|
||||
AdjustIconLevel(155, 0x00);
|
||||
AdjustIconLevel(130, 0x00);
|
||||
AdjustIconsOff(113, 114, 121, 111, 112, 115, 128, 129, 155, 130);
|
||||
}
|
||||
}
|
||||
|
||||
void nav_TurnRight(uint8_t Action) {
|
||||
|
||||
if (Action) {
|
||||
AdjustIconLevel(171, IconData[171].Level);
|
||||
AdjustIconLevel(170, IconData[170].Level);
|
||||
AdjustIconLevel(163, IconData[163].Level);
|
||||
AdjustIconLevel(173, IconData[173].Level);
|
||||
AdjustIconLevel(172, IconData[172].Level);
|
||||
AdjustIconLevel(169, IconData[169].Level);
|
||||
AdjustIconLevel(156, IconData[156].Level);
|
||||
AdjustIconLevel(129, IconData[129].Level);
|
||||
AdjustIconLevel(155, IconData[155].Level);
|
||||
AdjustIconLevel(130, IconData[130].Level);
|
||||
AdjustIconsOn(171, 170, 163, 173, 172, 169, 156, 129, 155, 130);
|
||||
} else {
|
||||
AdjustIconLevel(171, 0x00);
|
||||
AdjustIconLevel(170, 0x00);
|
||||
AdjustIconLevel(163, 0x00);
|
||||
AdjustIconLevel(173, 0x00);
|
||||
AdjustIconLevel(172, 0x00);
|
||||
AdjustIconLevel(169, 0x00);
|
||||
AdjustIconLevel(156, 0x00);
|
||||
AdjustIconLevel(129, 0x00);
|
||||
AdjustIconLevel(155, 0x00);
|
||||
AdjustIconLevel(130, 0x00);
|
||||
AdjustIconsOff(171, 170, 163, 173, 172, 169, 156, 129, 155, 130);
|
||||
}
|
||||
}
|
||||
|
||||
void nav_HardRight(uint8_t Action) {
|
||||
|
||||
if (Action) {
|
||||
AdjustIconLevel(165, IconData[165].Level);
|
||||
AdjustIconLevel(159, IconData[159].Level);
|
||||
AdjustIconLevel(163, IconData[163].Level);
|
||||
AdjustIconLevel(160, IconData[160].Level);
|
||||
AdjustIconLevel(158, IconData[158].Level);
|
||||
AdjustIconLevel(166, IconData[166].Level);
|
||||
AdjustIconLevel(156, IconData[156].Level);
|
||||
AdjustIconLevel(129, IconData[129].Level);
|
||||
AdjustIconLevel(155, IconData[155].Level);
|
||||
AdjustIconLevel(130, IconData[130].Level);
|
||||
AdjustIconsOn(165, 159, 163, 160, 158, 166, 156, 129, 155, 130);
|
||||
} else {
|
||||
AdjustIconLevel(165, 0x00);
|
||||
AdjustIconLevel(159, 0x00);
|
||||
AdjustIconLevel(163, 0x00);
|
||||
AdjustIconLevel(160, 0x00);
|
||||
AdjustIconLevel(158, 0x00);
|
||||
AdjustIconLevel(166, 0x00);
|
||||
AdjustIconLevel(156, 0x00);
|
||||
AdjustIconLevel(129, 0x00);
|
||||
AdjustIconLevel(155, 0x00);
|
||||
AdjustIconLevel(130, 0x00);
|
||||
AdjustIconsOff(165, 159, 163, 160, 158, 166, 156, 129, 155, 130);
|
||||
}
|
||||
}
|
||||
|
||||
void nav_HardLeft(uint8_t Action) {
|
||||
|
||||
if (Action) {
|
||||
AdjustIconLevel(119, IconData[119].Level);
|
||||
AdjustIconLevel(125, IconData[125].Level);
|
||||
AdjustIconLevel(121, IconData[121].Level);
|
||||
AdjustIconLevel(124, IconData[124].Level);
|
||||
AdjustIconLevel(126, IconData[126].Level);
|
||||
AdjustIconLevel(118, IconData[118].Level);
|
||||
AdjustIconLevel(128, IconData[128].Level);
|
||||
AdjustIconLevel(129, IconData[129].Level);
|
||||
AdjustIconLevel(155, IconData[155].Level);
|
||||
AdjustIconLevel(130, IconData[130].Level);
|
||||
AdjustIconsOn(119, 125, 121, 124, 126, 118, 128, 129, 155, 130);
|
||||
} else {
|
||||
AdjustIconLevel(119, 0x00);
|
||||
AdjustIconLevel(125, 0x00);
|
||||
AdjustIconLevel(121, 0x00);
|
||||
AdjustIconLevel(124, 0x00);
|
||||
AdjustIconLevel(126, 0x00);
|
||||
AdjustIconLevel(118, 0x00);
|
||||
AdjustIconLevel(128, 0x00);
|
||||
AdjustIconLevel(129, 0x00);
|
||||
AdjustIconLevel(155, 0x00);
|
||||
AdjustIconLevel(130, 0x00);
|
||||
AdjustIconsOff(119, 125, 121, 124, 126, 118, 128, 129, 155, 130);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1088,156 +872,6 @@ void setSegmentedDisplay(uint8_t Display, uint8_t SpeedNo, bool Mode) {
|
||||
|
||||
}
|
||||
|
||||
void setHeading(uint8_t SpeedNo) {
|
||||
uint8_t BCDcode[4];
|
||||
|
||||
if (SpeedNo > S1_2_3_Limit) SpeedNo = S1_2_3_Limit;
|
||||
|
||||
NumericalTo4BCD(SpeedNo, BCDcode);
|
||||
|
||||
if (BCDcode[2] == 0 && BCDcode[1] == 0) {
|
||||
S01_BAR(0); //Number 1 Icon Clear
|
||||
DispNumber(S02SegIconTable, 10); //Clear
|
||||
DispNumber(S03SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
if (BCDcode[2] == 0) {
|
||||
S01_BAR(0); //Number 1 Icon Clear
|
||||
DispNumber(S02SegIconTable, BCDcode[1]);
|
||||
DispNumber(S03SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
S01_BAR(1); //Number 1 Icon Clear
|
||||
DispNumber(S02SegIconTable, BCDcode[1]);
|
||||
DispNumber(S03SegIconTable, BCDcode[0]);
|
||||
}
|
||||
|
||||
void setDestinationDistance(uint16_t SpeedNo, uint8_t Mode) {
|
||||
uint8_t BCDcode[4];
|
||||
|
||||
if (SpeedNo > S4_5_6_Limit) SpeedNo = S4_5_6_Limit;
|
||||
|
||||
NumericalTo4BCD(SpeedNo, BCDcode);
|
||||
|
||||
if (Mode) //1
|
||||
{
|
||||
if (BCDcode[2] == 0 && BCDcode[1] == 0) {
|
||||
DispNumber(S04SegIconTable, 10); //Clear
|
||||
DispNumber(S05SegIconTable, 10); //Clear
|
||||
DispNumber(S06SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
if (BCDcode[2] == 0) {
|
||||
DispNumber(S04SegIconTable, 10); //Clear
|
||||
DispNumber(S05SegIconTable, BCDcode[1]);
|
||||
DispNumber(S06SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
} //0
|
||||
DispNumber(S04SegIconTable, BCDcode[2]);
|
||||
DispNumber(S05SegIconTable, BCDcode[1]);
|
||||
DispNumber(S06SegIconTable, BCDcode[0]);
|
||||
}
|
||||
|
||||
void setRadarDistance(uint16_t SpeedNo, uint8_t Mode) {
|
||||
uint8_t BCDcode[4];
|
||||
|
||||
if (SpeedNo > S7_8_9_Limit) SpeedNo = S7_8_9_Limit;
|
||||
|
||||
NumericalTo4BCD(SpeedNo, BCDcode);
|
||||
|
||||
if (Mode) //1
|
||||
{
|
||||
if (BCDcode[2] == 0 && BCDcode[1] == 0) {
|
||||
DispNumber(S07SegIconTable, 10); //Clear
|
||||
DispNumber(S08SegIconTable, 10); //Clear
|
||||
DispNumber(S09SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
if (BCDcode[2] == 0) {
|
||||
DispNumber(S07SegIconTable, 10); //Clear
|
||||
DispNumber(S08SegIconTable, BCDcode[1]);
|
||||
DispNumber(S09SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
} //0
|
||||
DispNumber(S07SegIconTable, BCDcode[2]);
|
||||
DispNumber(S08SegIconTable, BCDcode[1]);
|
||||
DispNumber(S09SegIconTable, BCDcode[0]);
|
||||
}
|
||||
|
||||
void setTurnDistance(uint16_t SpeedNo, uint8_t Mode) {
|
||||
uint8_t BCDcode[4];
|
||||
|
||||
if (SpeedNo > S10_11_12_Limit) SpeedNo = S10_11_12_Limit;
|
||||
|
||||
NumericalTo4BCD(SpeedNo, BCDcode);
|
||||
|
||||
if (Mode) //1
|
||||
{
|
||||
if (BCDcode[2] == 0 && BCDcode[1] == 0) {
|
||||
DispNumber(S10SegIconTable, 10); //Clear
|
||||
DispNumber(S11SegIconTable, 10); //Clear
|
||||
DispNumber(S12SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
if (BCDcode[2] == 0) {
|
||||
DispNumber(S10SegIconTable, 10); //Clear
|
||||
DispNumber(S11SegIconTable, BCDcode[1]);
|
||||
DispNumber(S12SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
} //0
|
||||
DispNumber(S10SegIconTable, BCDcode[2]);
|
||||
DispNumber(S11SegIconTable, BCDcode[1]);
|
||||
DispNumber(S12SegIconTable, BCDcode[0]);
|
||||
}
|
||||
|
||||
void setTirePressure(uint8_t SpeedNo, uint8_t Mode) {
|
||||
uint8_t BCDcode[4];
|
||||
|
||||
if (SpeedNo > S13_14_Limit) SpeedNo = S13_14_Limit;
|
||||
|
||||
NumericalTo4BCD(SpeedNo, BCDcode);
|
||||
|
||||
if (Mode) //1
|
||||
{
|
||||
if (BCDcode[1] == 0) {
|
||||
DispNumber(S13SegIconTable, 10); //Clear
|
||||
DispNumber(S14SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
} //0
|
||||
DispNumber(S13SegIconTable, BCDcode[1]);
|
||||
DispNumber(S14SegIconTable, BCDcode[0]);
|
||||
}
|
||||
|
||||
void setSpeedometer(uint8_t SpeedNo) {
|
||||
uint8_t BCDcode[4];
|
||||
|
||||
if (SpeedNo > S15_16_17_Limit) SpeedNo = S15_16_17_Limit;
|
||||
|
||||
NumericalTo4BCD(SpeedNo, BCDcode);
|
||||
|
||||
if (BCDcode[2] == 0 && BCDcode[1] == 0) {
|
||||
S15_BAR(0); //Number 1 Icon Clear
|
||||
DispNumber(S16SegIconTable, 10); //Clear
|
||||
DispNumber(S17SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
if (BCDcode[2] == 0) {
|
||||
S15_BAR(0); //Number 1 Icon Clear
|
||||
DispNumber(S16SegIconTable, BCDcode[1]);
|
||||
DispNumber(S17SegIconTable, BCDcode[0]);
|
||||
return;
|
||||
}
|
||||
|
||||
S15_BAR(1); //Number 1 Icon Clear
|
||||
DispNumber(S16SegIconTable, BCDcode[1]);
|
||||
DispNumber(S17SegIconTable, BCDcode[0]);
|
||||
}
|
||||
|
||||
void setCallIcon(uint8_t iconStatus) {
|
||||
|
||||
switch (iconStatus) {
|
||||
|
@ -72,13 +72,16 @@ void nav_UTurnRight(uint8_t Action);
|
||||
void nav_ContinueStraight(uint8_t Action);
|
||||
void nav_KeepRight(uint8_t Action);
|
||||
|
||||
void setSegmentedDisplay(uint8_t Display, uint8_t SpeedNo, bool Mode);
|
||||
|
||||
#define setHeading(SpeedNo) setSegmentedDisplay(0, SpeedNo, false)
|
||||
#define setDestinationDistance(SpeedNo, Mode) setSegmentedDisplay(1, SpeedNo, Mode)
|
||||
#define setRadarDistance(SpeedNo, Mode) setSegmentedDisplay(2, SpeedNo, Mode)
|
||||
#define setTurnDistance(SpeedNo, Mode) setSegmentedDisplay(3, SpeedNo, Mode)
|
||||
#define setTirePressure(SpeedNo, Mode) setSegmentedDisplay(4, SpeedNo, Mode)
|
||||
#define setSpeedometer(SpeedNo) setSegmentedDisplay(5, SpeedNo, false)
|
||||
|
||||
void radarDetector(uint8_t Level);
|
||||
void setHeading(uint8_t SpeedNo);
|
||||
void setDestinationDistance(uint16_t SpeedNo, uint8_t Mode);
|
||||
void setRadarDistance(uint16_t SpeedNo, uint8_t Mode);
|
||||
void setTurnDistance(uint16_t SpeedNo, uint8_t Mode);
|
||||
void setTirePressure(uint8_t SpeedNo, uint8_t Mode);
|
||||
void setSpeedometer(uint8_t SpeedNo);
|
||||
void setCallIcon(uint8_t iconStatus);
|
||||
|
||||
void clearAll(void);
|
||||
|
Loading…
Reference in New Issue
Block a user