Whitefox LED control (#1432)

* use new grave_esc functionality

* Port LED control from Ergodox Infinity to Whitefox
This commit is contained in:
Ethan Madden 2017-06-25 18:30:40 -07:00 committed by Jack Humbert
parent 43579a80a7
commit 42e6ecc36b
17 changed files with 1080 additions and 36 deletions

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@ -56,6 +56,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VISUALIZER_USER_DATA_SIZE 16 #define VISUALIZER_USER_DATA_SIZE 16
#define LCD_DISPLAY_NUMBER 0
#define LED_DISPLAY_NUMBER 1
#define LED_NUM_ROWS 7
#define LED_NUM_COLS 7
/* /*
* Feature disable options * Feature disable options
* These options are also useful to firmware size reduction. * These options are also useful to firmware size reduction.

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@ -0,0 +1,128 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(VISUALIZER_ENABLE)
#include "animations.h"
#include "visualizer.h"
#ifdef BACKLIGHT_ENABLE
#include "led_keyframes.h"
#endif
#include "visualizer_keyframes.h"
#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef BACKLIGHT_ENABLE
led_keyframe_enable(animation, state);
#endif
return false;
}
static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef BACKLIGHT_ENABLE
led_keyframe_disable(animation, state);
#endif
return false;
}
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
keyframe_animation_t default_startup_animation = {
.num_frames = 2,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(5000)},
.frame_functions = {
keyframe_enable,
keyframe_fade_in,
},
};
keyframe_animation_t default_suspend_animation = {
.num_frames = 2,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(1000), 0},
.frame_functions = {
keyframe_fade_out,
keyframe_disable,
},
};
#endif
#if defined(BACKLIGHT_ENABLE)
#define CROSSFADE_TIME 1000
#define GRADIENT_TIME 3000
keyframe_animation_t led_test_animation = {
.num_frames = 14,
.loop = true,
.frame_lengths = {
gfxMillisecondsToTicks(1000), // fade in
gfxMillisecondsToTicks(1000), // no op (leds on)
gfxMillisecondsToTicks(1000), // fade out
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // mirror leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // normal leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
},
.frame_functions = {
led_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
},
};
#endif
#endif

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@ -0,0 +1,30 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#include "visualizer.h"
// You can use these default animations, but of course you can also write your own custom ones instead
extern keyframe_animation_t default_startup_animation;
extern keyframe_animation_t default_suspend_animation;
// An animation for testing and demonstrating the led support, should probably not be used for real world
// cases
extern keyframe_animation_t led_test_animation;
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */

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@ -35,6 +35,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 9 #define MATRIX_ROWS 9
#define MATRIX_COLS 8 #define MATRIX_COLS 8
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define LED_BRIGHTNESS_LO 100
#define LED_BRIGHTNESS_HI 255
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
@ -76,3 +82,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_FUNCTION //#define NO_ACTION_FUNCTION
#endif #endif
// The visualizer needs gfx thread priorities
#define LED_DISPLAY_NUMBER 0
#define LED_NUM_ROWS 5
#define LED_NUM_COLS 16
#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)

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@ -0,0 +1,109 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
#define GDISP_SCREEN_WIDTH 16
#define GDISP_SCREEN_HEIGHT 5
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */
0xFF, 0x00, /* C3-1 -> C3-16 */
0xFF, 0x00, /* C4-1 -> C4-16 */
0xFF, 0x00, /* C5-1 -> C5-16 */
0xFF, 0x00, /* C6-1 -> C6-16 */
0xFF, 0x00, /* C7-1 -> C7-16 */
0xFF, 0x00, /* C8-1 -> C8-16 */
0xFE, 0x00, /* C9-1 -> C9-16 */
};
// The address of the LED
#define LA(c, r) (c + r * 16 )
// Need to be an address that is not mapped, but inside the range of the controller matrix
#define NA LA(8, 8)
// The numbers in the comments are the led numbers DXX on the PCB
// The mapping is taken from the schematic of left hand side
static const uint8_t led_mapping[GDISP_SCREEN_HEIGHT][GDISP_SCREEN_WIDTH] = {
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
{ LA(0, 0), LA(1, 0), LA(2, 0), LA(3, 0), LA(4, 0), LA(5, 0), LA(6, 0), LA(7, 0), LA(0, 1), LA(1, 1), LA(2, 1), LA(3, 1), LA(4, 1), LA(5, 1), LA(6, 1), LA(7, 1)},
// 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
{ LA(0, 2), LA(1, 2), LA(2, 2), LA(3, 2), LA(4, 2), LA(5, 2), LA(6, 2), LA(7, 2), LA(0, 3), LA(1, 3), NA, LA(2, 3), LA(3, 3), LA(4, 3), LA(5, 3), LA(6, 3)},
// 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46
{ LA(7, 3), LA(0, 4), LA(1, 4), LA(2, 4), LA(3, 4), LA(4, 4), LA(5, 4), LA(6, 4), LA(7, 4), LA(0, 5), NA, LA(1, 5), LA(2, 5), LA(3, 5), LA(4, 5), LA(5, 5)},
// 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61
{ LA(6, 5), LA(7, 5), LA(0, 6), LA(1, 6), LA(2, 6), LA(3, 6), LA(4, 6), LA(5, 6), LA(6, 6), LA(7, 6), NA, LA(0, 7), LA(1, 7), LA(2, 7), LA(3, 7), LA(4, 7)},
// 62 63 64 65 66 67 68 69 70 71
{ LA(5, 7), LA(6, 7), LA(7, 7), NA, NA, NA, LA(0, 8), NA, NA, NA, LA(1, 8), LA(2, 8), LA(3, 8), LA(4, 8), LA(5, 8), LA(6, 8)},
};
#define IS31_ADDR_DEFAULT 0x74 // AD connected to GND
#define IS31_TIMEOUT 5000
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
/* I2C pins */
palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
palSetPadMode(GPIOB, 1, PAL_MODE_ALTERNATIVE_2); // PTB1/I2C0/SDA
palSetPadMode(GPIOB, 16, PAL_MODE_OUTPUT_PUSHPULL);
palClearPad(GPIOB, 16);
/* start I2C */
i2cStart(&I2CD1, &i2ccfg);
// try high drive (from kiibohd)
I2CD1.i2c->C2 |= I2Cx_C2_HDRS;
// try glitch fixing (from kiibohd)
I2CD1.i2c->FLT = 4;
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
}
static GFXINLINE const uint8_t* get_led_mask(GDisplay* g) {
(void) g;
return led_mask;
}
static GFXINLINE uint8_t get_led_address(GDisplay* g, uint16_t x, uint16_t y)
{
(void) g;
return led_mapping[y][x];
}
static GFXINLINE void set_hardware_shutdown(GDisplay* g, bool shutdown) {
(void) g;
if(!shutdown) {
palSetPad(GPIOB, 16);
}
else {
palClearPad(GPIOB, 16);
}
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
i2cMasterTransmitTimeout(&I2CD1, IS31_ADDR_DEFAULT, data, length, 0, 0, US2ST(IS31_TIMEOUT));
}
#endif /* _GDISP_LLD_BOARD_H */

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@ -0,0 +1,2 @@
GFXINC += drivers/gdisp/IS31FL3731C
GFXSRC += drivers/gdisp/IS31FL3731C/gdisp_IS31FL3731C.c

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@ -0,0 +1,312 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gfx.h"
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_WHITEFOX
#include "drivers/gdisp/IS31FL3731C/gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_IS31FL3731C.h"
// Can't include led_tables from here
extern const uint8_t CIE1931_CURVE[];
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 9
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 16
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 0
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 0
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define IS31_ADDR_DEFAULT 0x74
#define IS31_REG_CONFIG 0x00
// bits in reg
#define IS31_REG_CONFIG_PICTUREMODE 0x00
#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
// D2:D0 bits are starting frame for autoplay mode
#define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
#define IS31_REG_AUTOPLAYCTRL1 0x02
// D6:D4 number of loops (000=infty)
// D2:D0 number of frames to be used
#define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
#define IS31_REG_DISPLAYOPT 0x05
#define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
#define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
// D2:D0 bits blink period time (*0.27s)
#define IS31_REG_AUDIOSYNC 0x06
#define IS31_REG_AUDIOSYNC_ENABLE 0x1
#define IS31_REG_FRAMESTATE 0x07
#define IS31_REG_BREATHCTRL1 0x08
// D6:D4 fade out time (26ms*2^i)
// D2:D0 fade in time (26ms*2^i)
#define IS31_REG_BREATHCTRL2 0x09
#define IS31_REG_BREATHCTRL2_ENABLE 0x10
// D2:D0 extinguish time (3.5ms*2^i)
#define IS31_REG_SHUTDOWN 0x0A
#define IS31_REG_SHUTDOWN_OFF 0x0
#define IS31_REG_SHUTDOWN_ON 0x1
#define IS31_REG_AGCCTRL 0x0B
#define IS31_REG_ADCRATE 0x0C
#define IS31_COMMANDREGISTER 0xFD
#define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
#define IS31_FUNCTIONREG_SIZE 0xD
#define IS31_FRAME_SIZE 0xB4
#define IS31_PWM_REG 0x24
#define IS31_PWM_SIZE 0x90
#define IS31_LED_MASK_SIZE 0x12
#define IS31_SCREEN_WIDTH 16
#define IS31
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
typedef struct{
uint8_t write_buffer_offset;
uint8_t write_buffer[IS31_FRAME_SIZE];
uint8_t frame_buffer[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH];
uint8_t page;
}__attribute__((__packed__)) PrivData;
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
static GFXINLINE void write_page(GDisplay* g, uint8_t page) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = IS31_COMMANDREGISTER;
tx[1] = page;
write_data(g, tx, 2);
}
static GFXINLINE void write_register(GDisplay* g, uint8_t page, uint8_t reg, uint8_t data) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = reg;
tx[1] = data;
write_page(g, page);
write_data(g, tx, 2);
}
static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint16_t length) {
PRIV(g)->write_buffer_offset = offset;
write_page(g, page);
write_data(g, (uint8_t*)PRIV(g), length + 1);
}
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
__builtin_memset(PRIV(g), 0, sizeof(PrivData));
PRIV(g)->page = 0;
// Initialise the board interface
init_board(g);
gfxSleepMilliseconds(10);
// zero function page, all registers (assuming full_page is all zeroes)
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
set_hardware_shutdown(g, false);
gfxSleepMilliseconds(10);
// software shutdown
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
gfxSleepMilliseconds(10);
// zero function page, all registers
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
gfxSleepMilliseconds(10);
// zero all LED registers on all 8 pages, and enable the mask
__builtin_memcpy(PRIV(g)->write_buffer, get_led_mask(g), IS31_LED_MASK_SIZE);
for(uint8_t i=0; i<8; i++) {
write_ram(g, i, 0, IS31_FRAME_SIZE);
gfxSleepMilliseconds(1);
}
// software shutdown disable (i.e. turn stuff on)
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
gfxSleepMilliseconds(10);
// Finish Init
post_init_board(g);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOff;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
PRIV(g)->page++;
PRIV(g)->page %= 2;
// TODO: some smarter algorithm for this
// We should run only one physical page at a time
// This way we don't need to send so much data, and
// we could use slightly less memory
uint8_t* src = PRIV(g)->frame_buffer;
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
++src;
}
}
write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
gfxSleepMilliseconds(1);
write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
}
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
break;
case powerOn:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if (g->g.Backlight == (unsigned)g->p.ptr)
return;
unsigned val = (unsigned)g->p.ptr;
g->g.Backlight = val > 100 ? 100 : val;
g->flags |= GDISP_FLG_NEEDFLUSH;
return;
}
}
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP

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/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_CONFIG_H
#define _GDISP_LLD_CONFIG_H
#if GFX_USE_GDISP
/*===========================================================================*/
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */

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/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults.
*
* Only remove the comments from lines where you want to change the
* default value. This allows definitions to be included from
* driver makefiles when required and provides the best future
* compatibility for your project.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS FALSE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL FALSE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_RAW32 FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// These are not defined by default for some reason
#define GOS_NEED_X_THREADS FALSE
#define GOS_NEED_X_HEAP FALSE
// Options that (should where relevant) apply to all operating systems
#define GFX_NO_INLINE FALSE
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
// #define GFX_CPU GFX_CPU_UNKNOWN
// #define GFX_OS_HEAP_SIZE 0
// #define GFX_OS_NO_INIT FALSE
// #define GFX_OS_INIT_NO_WARNING FALSE
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//#define GDISP_NEED_VALIDATION TRUE
//#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_ARCSECTORS TRUE
#define GDISP_NEED_CONVEX_POLYGON TRUE
//#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD TRUE
#define GDISP_NEED_CONTROL TRUE
//#define GDISP_NEED_QUERY FALSE
//#define GDISP_NEED_MULTITHREAD FALSE
//#define GDISP_NEED_STREAMING FALSE
#define GDISP_NEED_TEXT TRUE
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
// #define GDISP_NEED_ANTIALIAS FALSE
// #define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_TEXT_KERNING TRUE
// #define GDISP_INCLUDE_FONT_UI1 FALSE
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
// #define GDISP_INCLUDE_USER_FONTS FALSE
//#define GDISP_NEED_IMAGE FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
// #define GDISP_NEED_IMAGE_GIF FALSE
// #define GDISP_NEED_IMAGE_BMP FALSE
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
// #define GDISP_NEED_IMAGE_JPG FALSE
// #define GDISP_NEED_IMAGE_PNG FALSE
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#ifdef EMULATOR
#define GDISP_NEED_PIXMAP TRUE
#endif
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 2
#ifndef EMULATOR
#define GDISP_DRIVER_LIST GDISPVMT_IS31FL3731C_WHITEFOX
#endif
#ifdef GDISP_DRIVER_LIST
// For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
#define GDISP_HARDWARE_STREAM_WRITE FALSE
#define GDISP_HARDWARE_STREAM_READ FALSE
#define GDISP_HARDWARE_STREAM_POS FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS FALSE
//#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#endif
// The custom format is not defined for some reason, so define it as error
// so we don't get compiler warnings
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN FALSE
//#define GWIN_NEED_WINDOWMANAGER FALSE
// #define GWIN_REDRAW_IMMEDIATE FALSE
// #define GWIN_REDRAW_SINGLEOP FALSE
// #define GWIN_NEED_FLASHING FALSE
// #define GWIN_FLASHING_PERIOD 250
//#define GWIN_NEED_CONSOLE FALSE
// #define GWIN_CONSOLE_USE_HISTORY FALSE
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
// #define GWIN_CONSOLE_ESCSEQ FALSE
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
// #define GWIN_CONSOLE_USE_FLOAT FALSE
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
// #define GWIN_NEED_SLIDER FALSE
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
// #define GWIN_NEED_CHECKBOX FALSE
// #define GWIN_NEED_IMAGE FALSE
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
// #define GWIN_NEED_RADIO FALSE
// #define GWIN_NEED_LIST FALSE
// #define GWIN_NEED_LIST_IMAGES FALSE
// #define GWIN_NEED_PROGRESSBAR FALSE
// #define GWIN_PROGRESSBAR_AUTO FALSE
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE
//#define GWIN_NEED_CONTAINERS FALSE
// #define GWIN_NEED_CONTAINER FALSE
// #define GWIN_NEED_FRAME FALSE
// #define GWIN_NEED_TABSET FALSE
// #define GWIN_TABSET_TABHEIGHT 18
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT TRUE
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//#define GEVENT_MAXIMUM_SIZE 32
//#define GEVENT_MAX_SOURCE_LISTENERS 32
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER FALSE
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE FALSE
//#define GQUEUE_NEED_ASYNC FALSE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT FALSE
//#define GINPUT_NEED_MOUSE FALSE
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
//#define GINPUT_NEED_KEYBOARD FALSE
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GFILE FALSE
//#define GFILE_NEED_PRINTG FALSE
//#define GFILE_NEED_SCANG FALSE
//#define GFILE_NEED_STRINGS FALSE
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//#define GFILE_NEED_ROMFS FALSE
//#define GFILE_NEED_RAMFS FALSE
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//#define GFILE_MAX_GFILES 3
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
//#define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIO FALSE
// There seems to be a bug in the ugfx code, the wrong define is used
// So define it in order to avoid warnings
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC TRUE
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
#define GMISC_NEED_MATRIXFLOAT2D TRUE
#define GMISC_NEED_MATRIXFIXED2D FALSE
#endif /* _GFXCONF_H */

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@ -76,7 +76,7 @@
* @brief Enables the I2C subsystem. * @brief Enables the I2C subsystem.
*/ */
#if !defined(HAL_USE_I2C) || defined(__DOXYGEN__) #if !defined(HAL_USE_I2C) || defined(__DOXYGEN__)
#define HAL_USE_I2C FALSE #define HAL_USE_I2C TRUE
#endif #endif
/** /**

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@ -0,0 +1,5 @@
ifndef QUANTUM_DIR
include ../../../Makefile
endif
BACKLIGHT_ENABLE = yes

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@ -31,11 +31,11 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `---------------------------------------------------------------' * `---------------------------------------------------------------'
*/ */
[0] = KEYMAP( \ [0] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL,KC_NO,KC_BSPC,KC_INS, \ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL,KC_NO,KC_BSPC,KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_BSLS, KC_DEL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC, KC_BSLS, KC_DEL, \
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, KC_PGUP,\ MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, KC_PGUP,\
KC_LSFT,KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,\ KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,\
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,KC_NO, KC_LEFT,KC_DOWN,KC_RGHT \ KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,KC_NO, KC_LEFT,KC_DOWN,KC_RGHT \
), ),
/* Layer 1: FN Layer /* Layer 1: FN Layer
* ,---------------------------------------------------------------. * ,---------------------------------------------------------------.
@ -52,8 +52,8 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
[1] = KEYMAP( \ [1] = KEYMAP( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_TRNS,KC_MUTE,\ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_TRNS,KC_MUTE,\
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS, KC_TRNS,\ KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,BL_TOGG,KC_TRNS,KC_TRNS,BL_INC, KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS, KC_TRNS,\
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_VOLU,\ KC_TRNS,KC_TRNS,KC_TRNS,BL_DEC, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_VOLU,\
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP,KC_VOLD,\ KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP,KC_VOLD,\
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_HOME,KC_PGDN,KC_END \ KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_HOME,KC_PGDN,KC_END \
), ),

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@ -1,6 +1,7 @@
# project specific files # project specific files
SRC = matrix.c \ SRC = matrix.c \
led.c led.c \
animations.c
## chip/board settings ## chip/board settings
# - the next two should match the directories in # - the next two should match the directories in
@ -66,3 +67,7 @@ COMMAND_ENABLE ?= yes # Commands for debug and configuration
#SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend #SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover NKRO_ENABLE ?= yes # USB Nkey Rollover
CUSTOM_MATRIX ?= yes # Custom matrix file CUSTOM_MATRIX ?= yes # Custom matrix file
BACKLIGHT_ENABLE ?= yes
VISUALIZER_ENABLE ?= yes
include $(KEYBOARD_PATH)/drivers/gdisp/IS31FL3731C/driver.mk

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@ -0,0 +1,60 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_WHITEFOX_SIMPLE_VISUALIZER_H_
#define KEYBOARDS_WHITEFOX_SIMPLE_VISUALIZER_H_
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "led.h"
#include "animations.h"
static bool initial_update = true;
// Feel free to modify the animations below, or even add new ones if needed
void initialize_user_visualizer(visualizer_state_t* state) {
// The brightness will be dynamically adjustable in the future
// But for now, change it here.
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
// Add more tests, change the colors and layer texts here
// Usually you want to check the high bits (higher layers first)
// because that's the order layers are processed for keypresses
// You can for check for example:
// state->status.layer
// state->status.default_layer
// state->status.leds (see led.h for available statuses)
if (initial_update) { initial_update=false; start_keyframe_animation(&led_test_animation); }
}
void user_visualizer_suspend(visualizer_state_t* state) {
start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
initial_update = true;
start_keyframe_animation(&default_startup_animation);
}
#endif /* KEYBOARDS_WHITEFOX_SIMPLE_VISUALIZER_H_ */

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@ -41,8 +41,8 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
} }
// TODO: Should be customizable per keyboard // TODO: Should be customizable per keyboard
#define NUM_ROWS 7 #define NUM_ROWS LED_NUM_ROWS
#define NUM_COLS 7 #define NUM_COLS LED_NUM_COLS
static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS]; static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS]; static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];

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@ -105,15 +105,19 @@ static remote_object_t* remote_objects[] = {
GDisplay* LCD_DISPLAY = 0; GDisplay* LCD_DISPLAY = 0;
GDisplay* LED_DISPLAY = 0; GDisplay* LED_DISPLAY = 0;
#ifdef LCD_DISPLAY_NUMBER
__attribute__((weak)) __attribute__((weak))
GDisplay* get_lcd_display(void) { GDisplay* get_lcd_display(void) {
return gdispGetDisplay(0); return gdispGetDisplay(LCD_DISPLAY_NUMBER);
} }
#endif
#ifdef LED_DISPLAY_NUMBER
__attribute__((weak)) __attribute__((weak))
GDisplay* get_led_display(void) { GDisplay* get_led_display(void) {
return gdispGetDisplay(1); return gdispGetDisplay(LED_DISPLAY_NUMBER);
} }
#endif
void start_keyframe_animation(keyframe_animation_t* animation) { void start_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = -1; animation->current_frame = -1;
@ -251,9 +255,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
.mods = 0xFF, .mods = 0xFF,
.leds = 0xFFFFFFFF, .leds = 0xFFFFFFFF,
.suspended = false, .suspended = false,
#ifdef VISUALIZER_USER_DATA_SIZE #ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0}, .user_data = {0},
#endif #endif
}; };
visualizer_state_t state = { visualizer_state_t state = {
@ -379,25 +383,26 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
void visualizer_init(void) { void visualizer_init(void) {
gfxInit(); gfxInit();
#ifdef LCD_BACKLIGHT_ENABLE #ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_init(); lcd_backlight_init();
#endif #endif
#ifdef SERIAL_LINK_ENABLE #ifdef SERIAL_LINK_ENABLE
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) ); add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
#endif #endif
#ifdef LCD_ENABLE #ifdef LCD_ENABLE
LCD_DISPLAY = get_lcd_display(); LCD_DISPLAY = get_lcd_display();
#endif #endif
#ifdef BACKLIGHT_ENABLE
#ifdef BACKLIGHT_ENABLE
LED_DISPLAY = get_led_display(); LED_DISPLAY = get_led_display();
#endif #endif
// We are using a low priority thread, the idea is to have it run only // We are using a low priority thread, the idea is to have it run only
// when the main thread is sleeping during the matrix scanning // when the main thread is sleeping during the matrix scanning
gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack), gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL); VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
} }
void update_status(bool changed) { void update_status(bool changed) {

View File

@ -51,19 +51,23 @@ GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS))) GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","") ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
else else
ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","") ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","") ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")
$(error "$(KEYMAP_PATH)/visualizer.c" does not exist) ifeq ("$(wildcard $(KEYBOARD_PATH)/visualizer.c)","")
else $(error "visualizer.c" not found")
SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c else
endif SRC += keyboards/$(KEYBOARD)/visualizer.c
else endif
SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c else
endif SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c
endif
else
SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c
endif
endif endif
ifdef EMULATOR ifdef EMULATOR
UINCDIR += $(TMK_DIR)/common UINCDIR += $(TMK_DIR)/common
endif endif