Remove QWERTY, switch to game and back faster

This commit is contained in:
Richard Baptist 2019-07-07 18:11:18 +02:00
parent a326eeb0c9
commit 41108a210f
No known key found for this signature in database
GPG Key ID: 115D8B1815981F35

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@ -16,7 +16,6 @@ extern uint8_t is_master;
enum layer_names { enum layer_names {
_COLEMAKDHM, _COLEMAKDHM,
_QWERTY,
_GAMING, _GAMING,
_GAMING_EXT, _GAMING_EXT,
_FN, _FN,
@ -26,7 +25,6 @@ enum layer_names {
}; };
#define KC_CLMK DF(_COLEMAKDHM) #define KC_CLMK DF(_COLEMAKDHM)
#define KC_QWERT DF(_QWERTY)
#define KC_GAME DF(_GAMING) #define KC_GAME DF(_GAMING)
#define KC_T_NAV TT(_NAV) #define KC_T_NAV TT(_NAV)
@ -78,18 +76,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`--------------------' `--------------------' //`--------------------' `--------------------'
), ),
[_QWERTY] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------.
_____, _____, _____, E, R, T, Y, U, I, O, P, _____,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, _____, S, D, F, _____, H, J, K, L, SCLN, _____,\
//|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, _____, _____, _____, V, B, _____, N, M, _____, _____, _____,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, _____, _____, _____ \
//`--------------------' `--------------------'
),
[_GAMING] = LAYOUT_kc( \ [_GAMING] = LAYOUT_kc( \
//,-----------------------------------------. ,-----------------------------------------. //,-----------------------------------------. ,-----------------------------------------.
ESC, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,\ ESC, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____,\
@ -122,7 +108,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
LCPO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, EQL, RCPC,\ LCPO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, UNDS, EQL, RCPC,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, _____, LGUI, _____, RGUI \ _____, _____, _____, GAME, _____, RGUI \
//`--------------------' `--------------------' //`--------------------' `--------------------'
), ),
@ -144,7 +130,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
RST, XXXXX, XXXXX, XXXXX, SLEP, WAKE, LTOG, LFMOD, LHUI, LSAI, LVAI, F12,\ RST, XXXXX, XXXXX, XXXXX, SLEP, WAKE, LTOG, LFMOD, LHUI, LSAI, LVAI, F12,\
//|------+------+------+------+------+------| |------+------+------+------+------+------| //|------+------+------+------+------+------| |------+------+------+------+------+------|
_____, CLMK, GAME, QWERT, XXXXX, XXXXX, XXXXX, LRMOD, LHUD, LSAD, LVAD, _____,\ _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LRMOD, LHUD, LSAD, LVAD, _____,\
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------| //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_____, _____, SPC, XXXXX, _____, _____ \ _____, _____, SPC, XXXXX, _____, _____ \
//`--------------------' `--------------------' //`--------------------' `--------------------'
@ -205,9 +191,6 @@ void render_status(void) {
case _GAMING: case _GAMING:
oled_write_P(PSTR("GAME "), false); oled_write_P(PSTR("GAME "), false);
break; break;
case _QWERTY:
oled_write_P(PSTR("QWERT"), false);
break;
} }
oled_write_P(PSTR("\n"), false); oled_write_P(PSTR("\n"), false);