[Docs] Clarify placement and usage of RGB matrix effect inc files (#15572)

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: filterpaper <filterpaper@localhost>
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Albert Y 2021-12-29 05:00:49 +08:00 committed by GitHub
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@ -554,12 +554,11 @@ In order to change the delay of temperature decrease define
## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects ## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects
By setting `RGB_MATRIX_CUSTOM_USER` (and/or `RGB_MATRIX_CUSTOM_KB`) in `rules.mk`, new effects can be defined directly from userspace, without having to edit any QMK core files. By setting `RGB_MATRIX_CUSTOM_USER = yes` in `rules.mk`, new effects can be defined directly from your keymap or userspace, without having to edit any QMK core files.
To declare new effects, create a new `rgb_matrix_user/kb.inc` that looks something like this: To declare new effects, create a `rgb_matrix_user.inc` file in the user keymap directory or userspace folder.
`rgb_matrix_user.inc` should go in the root of the keymap directory. ?> Hardware maintainers who want to limit custom effects to a specific keyboard can create a `rgb_matrix_kb.inc` file in the root of the keyboard directory, and add `RGB_MATRIX_CUSTOM_KB = yes` to the keyboard level `rules.mk`.
`rgb_matrix_kb.inc` should go in the root of the keyboard directory.
To use custom effects in your code, simply prepend `RGB_MATRIX_CUSTOM_` to the effect name specified in `RGB_MATRIX_EFFECT()`. For example, an effect declared as `RGB_MATRIX_EFFECT(my_cool_effect)` would be referenced with: To use custom effects in your code, simply prepend `RGB_MATRIX_CUSTOM_` to the effect name specified in `RGB_MATRIX_EFFECT()`. For example, an effect declared as `RGB_MATRIX_EFFECT(my_cool_effect)` would be referenced with: