mirror of
https://github.com/qmk/qmk_firmware.git
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add custom key
This commit is contained in:
parent
14946e23e8
commit
3b9132d9d2
@ -17,7 +17,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[0] = LAYOUT(
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KC_1, KC_2, KC_3,
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KC_4, KC_5, KC_6, KC_7,
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KC_4, KC_5, KC_6, KC_MY_BTN1,
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KC_8, KC_9, KC_0, KC_A, KC_B,
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KC_C, KC_D, KC_E,
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KC_F, KC_G, KC_H
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399
keyboards/takashicompany/left_slinger/left_slinger.c
Normal file
399
keyboards/takashicompany/left_slinger/left_slinger.c
Normal file
@ -0,0 +1,399 @@
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// #include <stdio.h>
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#include "quantum.h"
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#include "left_slinger.h"
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#include "custom_joystick.h"
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/////////////////////////////
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/// miniZoneの実装 ここから ///
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////////////////////////////
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#define MOUSE_SCROLL_V_REVERSE_BIT (1 << 0) // 0000 0001
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#define MOUSE_SCROLL_H_REVERSE_BIT (1 << 1) // 0000 0010
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#define IS_OLED_LOGO_BIT (1 << 2) // 0000 0100
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enum click_state {
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NONE = 0,
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WAITING, // マウスレイヤーが有効になるのを待つ。 Wait for mouse layer to activate.
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CLICKABLE, // マウスレイヤー有効になりクリック入力が取れる。 Mouse layer is enabled to take click input.
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CLICKING, // クリック中。 Clicking.
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SCROLLING // スクロール中。 Scrolling.
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};
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typedef union {
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uint32_t raw;
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struct {
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// int16_t to_clickable_time; // // この秒数(千分の一秒)、WAITING状態ならクリックレイヤーが有効になる。 For this number of seconds (milliseconds), if in WAITING state, the click layer is activated.
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int16_t joystick_ratio;
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int8_t to_clickable_movement;
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uint8_t settings;
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};
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} user_config_t;
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user_config_t user_config;
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enum click_state state; // 現在のクリック入力受付の状態 Current click input reception status
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uint16_t click_timer; // タイマー。状態に応じて時間で判定する。 Timer. Time to determine the state of the system.
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// uint16_t to_clickable_time = 50; // この秒数(千分の一秒)、WAITING状態ならクリックレイヤーが有効になる。 For this number of seconds (milliseconds), if in WAITING state, the click layer is activated.
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uint16_t to_reset_time = 1000; // この秒数(千分の一秒)、CLICKABLE状態ならクリックレイヤーが無効になる。 For this number of seconds (milliseconds), the click layer is disabled if in CLICKABLE state.
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const uint16_t click_layer = 8; // マウス入力が可能になった際に有効になるレイヤー。Layers enabled when mouse input is enabled
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int16_t scroll_v_mouse_interval_counter; // 垂直スクロールの入力をカウントする。 Counting Vertical Scroll Inputs
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int16_t scroll_h_mouse_interval_counter; // 水平スクロールの入力をカウントする。 Counts horizontal scrolling inputs.
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int16_t scroll_v_threshold = 50; // この閾値を超える度に垂直スクロールが実行される。 Vertical scrolling is performed each time this threshold is exceeded.
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int16_t scroll_h_threshold = 50; // この閾値を超える度に水平スクロールが実行される。 Each time this threshold is exceeded, horizontal scrolling is performed.
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int16_t after_click_lock_movement = 0; // クリック入力後の移動量を測定する変数。 Variable that measures the amount of movement after a click input.
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int16_t mouse_record_threshold = 30; // ポインターの動きを一時的に記録するフレーム数。 Number of frames in which the pointer movement is temporarily recorded.
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int16_t mouse_move_count_ratio = 5; // ポインターの動きを再生する際の移動フレームの係数。 The coefficient of the moving frame when replaying the pointer movement.
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const uint16_t ignore_disable_mouse_layer_keys[] = {KC_LGUI, KC_LCTL}; // この配列で指定されたキーはマウスレイヤー中に押下してもマウスレイヤーを解除しない
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int16_t mouse_movement;
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uint32_t press_count;
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void eeconfig_init_kb(void) {
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user_config.raw = 0;
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user_config.joystick_ratio = 100;
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user_config.to_clickable_movement = 50;
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// 新しいビットフィールド設定
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user_config.settings = 0; // 初期化
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user_config.settings |= MOUSE_SCROLL_V_REVERSE_BIT * false; // ここでfalseなので実際にはセットしない
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user_config.settings |= MOUSE_SCROLL_H_REVERSE_BIT * false; // 同上
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user_config.settings |= IS_OLED_LOGO_BIT * false; // 同上
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eeconfig_update_kb(user_config.raw);
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}
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bool get_mouse_scroll_v_reverse(void) {
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return user_config.settings & MOUSE_SCROLL_V_REVERSE_BIT;
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}
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bool get_mouse_scroll_h_reverse(void) {
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return user_config.settings & MOUSE_SCROLL_H_REVERSE_BIT;
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}
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bool get_is_oled_logo(void) {
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return user_config.settings & IS_OLED_LOGO_BIT;
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}
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void set_mouse_scroll_v_reverse(bool value) {
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if (value) {
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user_config.settings |= MOUSE_SCROLL_V_REVERSE_BIT;
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} else {
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user_config.settings &= ~MOUSE_SCROLL_V_REVERSE_BIT;
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}
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}
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void set_mouse_scroll_h_reverse(bool value) {
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if (value) {
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user_config.settings |= MOUSE_SCROLL_H_REVERSE_BIT;
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} else {
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user_config.settings &= ~MOUSE_SCROLL_H_REVERSE_BIT;
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}
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}
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void set_is_oled_logo(bool value) {
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if (value) {
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user_config.settings |= IS_OLED_LOGO_BIT;
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} else {
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user_config.settings &= ~IS_OLED_LOGO_BIT;
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}
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}
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void keyboard_post_init_kb(void) {
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user_config.raw = eeconfig_read_kb();
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// joystick_ratio = user_config.joystick_ratio;
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}
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// クリック用のレイヤーを有効にする。 Enable layers for clicks
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void enable_click_layer(void) {
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layer_on(click_layer);
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click_timer = timer_read();
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state = CLICKABLE;
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}
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// クリック用のレイヤーを無効にする。 Disable layers for clicks.
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void disable_click_layer(void) {
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state = NONE;
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layer_off(click_layer);
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scroll_v_mouse_interval_counter = 0;
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scroll_h_mouse_interval_counter = 0;
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}
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// 自前の絶対数を返す関数。 Functions that return absolute numbers.
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int8_t my_abs(int8_t num) {
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if (num < 0) {
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num = -num;
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}
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return num;
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}
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// 現在クリックが可能な状態か。 Is it currently clickable?
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bool is_clickable_mode(void) {
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return state == CLICKABLE || state == CLICKING || state == SCROLLING;
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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press_count++;
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}
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switch (keycode) {
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case KC_MY_BTN1:
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case KC_MY_BTN2:
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case KC_MY_BTN3:
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{
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report_mouse_t currentReport = pointing_device_get_report();
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// どこのビットを対象にするか。 Which bits are to be targeted?
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uint8_t btn = 1 << (keycode - KC_MY_BTN1);
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if (record->event.pressed) {
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// ビットORは演算子の左辺と右辺の同じ位置にあるビットを比較して、両方のビットのどちらかが「1」の場合に「1」にします。
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// Bit OR compares bits in the same position on the left and right sides of the operator and sets them to "1" if either of both bits is "1".
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currentReport.buttons |= btn;
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state = CLICKING;
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after_click_lock_movement = 30;
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} else {
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// ビットANDは演算子の左辺と右辺の同じ位置にあるビットを比較して、両方のビットが共に「1」の場合だけ「1」にします。
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// Bit AND compares the bits in the same position on the left and right sides of the operator and sets them to "1" only if both bits are "1" together.
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currentReport.buttons &= ~btn;
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}
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enable_click_layer();
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pointing_device_set_report(currentReport);
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pointing_device_send();
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return false;
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}
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case KC_MY_SCR:
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if (record->event.pressed) {
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state = SCROLLING;
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} else {
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enable_click_layer(); // スクロールキーを離した時に再度クリックレイヤーを有効にする。 Enable click layer again when the scroll key is released.
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}
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return false;
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case KC_TO_CLICKABLE_INC:
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if (record->event.pressed) {
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user_config.to_clickable_movement += 5; // user_config.to_clickable_time += 10;
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eeconfig_update_kb(user_config.raw);
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}
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return false;
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case KC_TO_CLICKABLE_DEC:
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if (record->event.pressed) {
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user_config.to_clickable_movement -= 5; // user_config.to_clickable_time -= 10;
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if (user_config.to_clickable_movement < 5)
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{
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user_config.to_clickable_movement = 5;
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}
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// if (user_config.to_clickable_time < 10) {
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// user_config.to_clickable_time = 10;
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// }
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eeconfig_update_kb(user_config.raw);
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}
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return false;
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case KC_SCROLL_DIR_V:
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if (record->event.pressed) {
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set_mouse_scroll_v_reverse(!get_mouse_scroll_v_reverse()); // user_config.mouse_scroll_v_reverse = !user_config.mouse_scroll_v_reverse;
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eeconfig_update_kb(user_config.raw);
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}
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return false;
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case KC_SCROLL_DIR_H:
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if (record->event.pressed) {
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set_mouse_scroll_h_reverse(!get_mouse_scroll_h_reverse()); // user_config.mouse_scroll_h_reverse = !user_config.mouse_scroll_h_reverse;
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eeconfig_update_kb(user_config.raw);
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}
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return false;
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case KC_OLED:
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if (record->event.pressed) {
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set_is_oled_logo(!get_is_oled_logo());
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eeconfig_update_kb(user_config.raw);
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}
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break;
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case KC_JS_INC:
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if (record->event.pressed) {
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joystick_ratio = joystick_ratio + 10;
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user_config.joystick_ratio = joystick_ratio;
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eeconfig_update_kb(user_config.raw);
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}
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break;
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case KC_JS_DEC:
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if (record->event.pressed) {
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joystick_ratio = joystick_ratio - 10;
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user_config.joystick_ratio = joystick_ratio;
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eeconfig_update_kb(user_config.raw);
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}
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break;
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default:
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if (record->event.pressed) {
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if (state == CLICKING || state == SCROLLING)
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{
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enable_click_layer();
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return false;
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}
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for (int i = 0; i < sizeof(ignore_disable_mouse_layer_keys) / sizeof(ignore_disable_mouse_layer_keys[0]); i++)
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{
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if (keycode == ignore_disable_mouse_layer_keys[i])
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{
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enable_click_layer();
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return true;
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}
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}
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disable_click_layer();
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}
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}
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return process_record_user(keycode, record);
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}
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report_mouse_t pointing_device_task_kb(report_mouse_t mouse_report) {
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int8_t current_x = mouse_report.x;
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int8_t current_y = mouse_report.y;
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int8_t current_h = 0;
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int8_t current_v = 0;
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if (current_x != 0 || current_y != 0) {
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switch (state) {
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case CLICKABLE:
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click_timer = timer_read();
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break;
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case CLICKING:
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after_click_lock_movement -= my_abs(current_x) + my_abs(current_y);
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if (after_click_lock_movement > 0) {
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current_x = 0;
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current_y = 0;
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}
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break;
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case SCROLLING:
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{
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int8_t rep_v = 0;
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int8_t rep_h = 0;
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// 垂直スクロールの方の感度を高める。 Increase sensitivity toward vertical scrolling.
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if (my_abs(current_y) * 2 > my_abs(current_x)) {
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scroll_v_mouse_interval_counter += current_y;
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while (my_abs(scroll_v_mouse_interval_counter) > scroll_v_threshold) {
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if (scroll_v_mouse_interval_counter < 0) {
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scroll_v_mouse_interval_counter += scroll_v_threshold;
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rep_v += scroll_v_threshold;
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} else {
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scroll_v_mouse_interval_counter -= scroll_v_threshold;
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rep_v -= scroll_v_threshold;
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}
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}
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} else {
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scroll_h_mouse_interval_counter += current_x;
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while (my_abs(scroll_h_mouse_interval_counter) > scroll_h_threshold) {
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if (scroll_h_mouse_interval_counter < 0) {
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scroll_h_mouse_interval_counter += scroll_h_threshold;
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rep_h += scroll_h_threshold;
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} else {
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scroll_h_mouse_interval_counter -= scroll_h_threshold;
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rep_h -= scroll_h_threshold;
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}
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}
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}
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current_h = rep_h / scroll_h_threshold * (get_mouse_scroll_h_reverse() ? -1 : 1);
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current_v = -rep_v / scroll_v_threshold * (get_mouse_scroll_v_reverse() ? -1 : 1);
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current_x = 0;
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current_y = 0;
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}
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break;
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case WAITING:
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/*
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if (timer_elapsed(click_timer) > user_config.to_clickable_time) {
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enable_click_layer();
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}
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*/
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mouse_movement += my_abs(current_x) + my_abs(current_y);
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if (mouse_movement >= user_config.to_clickable_movement)
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{
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mouse_movement = 0;
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enable_click_layer();
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}
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break;
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default:
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click_timer = timer_read();
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state = WAITING;
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mouse_movement = 0;
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}
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}
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else
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{
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switch (state) {
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case CLICKING:
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case SCROLLING:
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break;
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case CLICKABLE:
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if (timer_elapsed(click_timer) > to_reset_time) {
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disable_click_layer();
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}
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break;
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case WAITING:
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if (timer_elapsed(click_timer) > 50) {
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mouse_movement = 0;
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state = NONE;
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}
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break;
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default:
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mouse_movement = 0;
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state = NONE;
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}
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}
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mouse_report.x = current_x;
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mouse_report.y = current_y;
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mouse_report.h = current_h;
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mouse_report.v = current_v;
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return mouse_report;
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}
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/////////////////////////////
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/// miniZoneの実装 ここまで ///
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////////////////////////////
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17
keyboards/takashicompany/left_slinger/left_slinger.h
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17
keyboards/takashicompany/left_slinger/left_slinger.h
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@ -0,0 +1,17 @@
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#pragma once
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#include "quantum.h"
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enum custom_keycodes_kb {
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KC_MY_BTN1 = SAFE_RANGE,
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KC_MY_BTN2,
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KC_MY_BTN3,
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KC_MY_SCR,
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KC_TO_CLICKABLE_INC,
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KC_TO_CLICKABLE_DEC,
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KC_SCROLL_DIR_V,
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KC_SCROLL_DIR_H,
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KC_OLED,
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KC_JS_INC,
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KC_JS_DEC
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};
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