Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399)

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Ryan 2022-09-23 22:46:23 +10:00 committed by GitHub
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577 changed files with 836 additions and 831 deletions

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@ -22,7 +22,7 @@ You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 | | `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 | | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | | | `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many LED lights are present across all drivers | | | `LED_MATRIX_LED_COUNT` | (Required) How many LED lights are present across all drivers | |
| `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | | | `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | |
| `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | | | `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | |
| `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | | | `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | |
@ -44,17 +44,17 @@ Here is an example using 2 drivers.
#define LED_DRIVER_COUNT 2 #define LED_DRIVER_COUNT 2
#define LED_DRIVER_1_LED_TOTAL 25 #define LED_DRIVER_1_LED_TOTAL 25
#define LED_DRIVER_2_LED_TOTAL 24 #define LED_DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL) #define LED_MATRIX_LED_COUNT (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `LED_DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)` will give very different results than `rand() % LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `LED_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)` will give very different results than `rand() % LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL`.
For split keyboards using `LED_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`. For split keyboards using `LED_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[LED_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | LED address * | LED address
@ -95,7 +95,7 @@ Configure the hardware via your `config.h`:
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 | | `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 | | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `DRIVER_COUNT` | (Required) How many LED driver IC's are present | | | `DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many LED lights are present across all drivers | | | `LED_MATRIX_LED_COUNT` | (Required) How many LED lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Optional) Address for the first LED driver | | | `DRIVER_ADDR_1` | (Optional) Address for the first LED driver | |
| `DRIVER_ADDR_<N>` | (Required) Address for the additional LED drivers | | | `DRIVER_ADDR_<N>` | (Required) Address for the additional LED drivers | |
| `ISSI_SSR_<N>` | (Optional) Configuration for the Spread Spectrum Register | | | `ISSI_SSR_<N>` | (Optional) Configuration for the Spread Spectrum Register | |
@ -130,16 +130,16 @@ Here is an example using 2 drivers.
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 66 #define DRIVER_1_LED_TOTAL 66
#define DRIVER_2_LED_TOTAL 42 #define DRIVER_2_LED_TOTAL 42
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define LED_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `LED_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 4 drivers are supported, but it would be trivial to support for more. Note that using a combination of different drivers is not supported. All drivers must be of the same model. Currently only 4 drivers are supported, but it would be trivial to support for more. Note that using a combination of different drivers is not supported. All drivers must be of the same model.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led __flash g_is31_leds[LED_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | LED address * | LED address
@ -367,7 +367,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_
#define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off #define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off
#define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects #define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define LED_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define LED_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define LED_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define LED_MATRIX_LED_PROCESS_LIMIT (LED_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs #define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs
#define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set #define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set
@ -391,7 +391,7 @@ Where `28` is an unused index from `eeconfig.h`.
|Function |Description | |Function |Description |
|--------------------------------------------|-------------| |--------------------------------------------|-------------|
|`led_matrix_set_value_all(v)` |Set all of the LEDs to the given value, where `v` is between 0 and 255 (not written to EEPROM) | |`led_matrix_set_value_all(v)` |Set all of the LEDs to the given value, where `v` is between 0 and 255 (not written to EEPROM) |
|`led_matrix_set_value(index, v)` |Set a single LED to the given value, where `v` is between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) | |`led_matrix_set_value(index, v)` |Set a single LED to the given value, where `v` is between 0 and 255, and `index` is between 0 and `LED_MATRIX_LED_COUNT` (not written to EEPROM) |
### Disable/Enable Effects :id=disable-enable-effects ### Disable/Enable Effects :id=disable-enable-effects
|Function |Description | |Function |Description |

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@ -23,7 +23,7 @@ You can use between 1 and 4 IS31FL3731 IC's. Do not specify `DRIVER_ADDR_<N>` de
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 | | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `ISSI_3731_DEGHOST` | (Optional) Set this define to enable de-ghosting by halving Vcc during blanking time | | | `ISSI_3731_DEGHOST` | (Optional) Set this define to enable de-ghosting by halving Vcc during blanking time | |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | | `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | | | `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | | | `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
| `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | | | `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | |
@ -45,17 +45,17 @@ Here is an example using 2 drivers.
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 25 #define DRIVER_1_LED_TOTAL 25
#define DRIVER_2_LED_TOTAL 24 #define DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
For split keyboards using `RGB_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`. For split keyboards using `RGB_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location
@ -90,7 +90,7 @@ You can use between 1 and 4 IS31FL3733 IC's. Do not specify `DRIVER_ADDR_<N>` de
| `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | | `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | | | `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | | | `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
| `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | | | `DRIVER_ADDR_3` | (Optional) Address for the third RGB driver | |
@ -131,17 +131,17 @@ Here is an example using 2 drivers.
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 58 #define DRIVER_1_LED_TOTAL 58
#define DRIVER_2_LED_TOTAL 10 #define DRIVER_2_LED_TOTAL 10
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 4 drivers are supported, but it would be trivial to support all 8 combinations. Currently only 4 drivers are supported, but it would be trivial to support all 8 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location
@ -177,7 +177,7 @@ Configure the hardware via your `config.h`:
| `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `ISSI_SWPULLUP` | (Optional) Set the value of the SWx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) | | `ISSI_CSPULLUP` | (Optional) Set the value of the CSx lines on-chip de-ghosting resistors | PUR_0R (Disabled) |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | | `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | | | `DRIVER_ADDR_1` | (Required) Address for the first RGB driver | |
| `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | | | `DRIVER_ADDR_2` | (Optional) Address for the second RGB driver | |
@ -212,16 +212,16 @@ Here is an example using 2 drivers.
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 30 #define DRIVER_1_LED_TOTAL 30
#define DRIVER_2_LED_TOTAL 36 #define DRIVER_2_LED_TOTAL 36
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations. Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location
@ -263,7 +263,7 @@ Configure the hardware via your `config.h`:
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 | | `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 | | `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | | `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Optional) Address for the first RGB driver | | | `DRIVER_ADDR_1` | (Optional) Address for the first RGB driver | |
| `DRIVER_ADDR_<N>` | (Required) Address for the additional RGB drivers | | | `DRIVER_ADDR_<N>` | (Required) Address for the additional RGB drivers | |
| `ISSI_SSR_<N>` | (Optional) Configuration for the Spread Spectrum Register | | | `ISSI_SSR_<N>` | (Optional) Configuration for the Spread Spectrum Register | |
@ -300,17 +300,17 @@ Here is an example using 2 drivers.
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 66 #define DRIVER_1_LED_TOTAL 66
#define DRIVER_2_LED_TOTAL 42 #define DRIVER_2_LED_TOTAL 42
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 4 drivers are supported, but it would be trivial to support for more. Note that using a combination of different drivers is not supported. All drivers must be of the same model. Currently only 4 drivers are supported, but it would be trivial to support for more. Note that using a combination of different drivers is not supported. All drivers must be of the same model.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led __flash g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location
@ -361,7 +361,7 @@ Configure the hardware via your `config.h`:
// The pin connected to the data pin of the LEDs // The pin connected to the data pin of the LEDs
#define RGB_DI_PIN D7 #define RGB_DI_PIN D7
// The number of LEDs connected // The number of LEDs connected
#define DRIVER_LED_TOTAL 70 #define RGB_MATRIX_LED_COUNT 70
``` ```
?> There are additional configuration options for ARM controllers that offer increased performance over the default bitbang driver. Please see [WS2812 Driver](ws2812_driver.md) for more information. ?> There are additional configuration options for ARM controllers that offer increased performance over the default bitbang driver. Please see [WS2812 Driver](ws2812_driver.md) for more information.
@ -385,7 +385,7 @@ Configure the hardware via your `config.h`:
// The pin connected to the clock pin of the LEDs // The pin connected to the clock pin of the LEDs
#define RGB_CI_PIN D6 #define RGB_CI_PIN D6
// The number of LEDs connected // The number of LEDs connected
#define DRIVER_LED_TOTAL 70 #define RGB_MATRIX_LED_COUNT 70
``` ```
--- ---
@ -408,7 +408,7 @@ You can use up to 2 AW20216 IC's. Do not specify `DRIVER_<N>_xxx` defines for IC
| `DRIVER_1_LED_TOTAL` | (Required) How many RGB lights are connected to first RGB driver | | | `DRIVER_1_LED_TOTAL` | (Required) How many RGB lights are connected to first RGB driver | |
| `DRIVER_2_LED_TOTAL` | (Optional) How many RGB lights are connected to second RGB driver | | | `DRIVER_2_LED_TOTAL` | (Optional) How many RGB lights are connected to second RGB driver | |
| `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | | | `DRIVER_COUNT` | (Required) How many RGB driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many RGB lights are present across all drivers | | | `RGB_MATRIX_LED_COUNT` | (Required) How many RGB lights are present across all drivers | |
| `AW_SCALING_MAX` | (Optional) LED current scaling value (0-255, higher values mean LED is brighter at full PWM) | 150 | | `AW_SCALING_MAX` | (Optional) LED current scaling value (0-255, higher values mean LED is brighter at full PWM) | 150 |
| `AW_GLOBAL_CURRENT_MAX` | (Optional) Driver global current limit (0-255, higher values means the driver may consume more power) | 150 | | `AW_GLOBAL_CURRENT_MAX` | (Optional) Driver global current limit (0-255, higher values means the driver may consume more power) | 150 |
| `AW_SPI_MODE` | (Optional) Mode for SPI communication (0-3, defines polarity and phase of the clock) | 3 | | `AW_SPI_MODE` | (Optional) Mode for SPI communication (0-3, defines polarity and phase of the clock) | 3 |
@ -426,15 +426,15 @@ Here is an example using 2 drivers.
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 66 #define DRIVER_1_LED_TOTAL 66
#define DRIVER_2_LED_TOTAL 32 #define DRIVER_2_LED_TOTAL 32
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
``` ```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`. !> Note the parentheses, this is so when `RGB_MATRIX_LED_COUNT` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Define these arrays listing all the LEDs in your `<keyboard>.c`: Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c ```c
const aw_led PROGMEM g_aw_leds[DRIVER_LED_TOTAL] = { const aw_led PROGMEM g_aw_leds[RGB_MATRIX_LED_COUNT] = {
/* Each AW20216 channel is controlled by a register at some offset between 0x00 /* Each AW20216 channel is controlled by a register at some offset between 0x00
* and 0xD7 inclusive. * and 0xD7 inclusive.
* See drivers/awinic/aw20216.h for the mapping between register offsets and * See drivers/awinic/aw20216.h for the mapping between register offsets and
@ -794,7 +794,7 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off #define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
#define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects #define RGB_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) #define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
@ -824,7 +824,7 @@ Where `28` is an unused index from `eeconfig.h`.
|Function |Description | |Function |Description |
|--------------------------------------------|-------------| |--------------------------------------------|-------------|
|`rgb_matrix_set_color_all(r, g, b)` |Set all of the LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) | |`rgb_matrix_set_color_all(r, g, b)` |Set all of the LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|`rgb_matrix_set_color(index, r, g, b)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) | |`rgb_matrix_set_color(index, r, g, b)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255, and `index` is between 0 and `RGB_MATRIX_LED_COUNT` (not written to EEPROM) |
### Disable/Enable Effects :id=disable-enable-effects ### Disable/Enable Effects :id=disable-enable-effects
|Function |Description | |Function |Description |

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@ -133,7 +133,7 @@ void AW20216_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void AW20216_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void AW20216_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
AW20216_set_color(i, red, green, blue); AW20216_set_color(i, red, green, blue);
} }
} }

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@ -28,7 +28,7 @@ typedef struct aw_led {
uint8_t b; uint8_t b;
} aw_led; } aw_led;
extern const aw_led PROGMEM g_aw_leds[DRIVER_LED_TOTAL]; extern const aw_led PROGMEM g_aw_leds[RGB_MATRIX_LED_COUNT];
void AW20216_init(pin_t cs_pin, pin_t en_pin); void AW20216_init(pin_t cs_pin, pin_t en_pin);
void AW20216_set_color(int index, uint8_t red, uint8_t green, uint8_t blue); void AW20216_set_color(int index, uint8_t red, uint8_t green, uint8_t blue);

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@ -148,7 +148,7 @@ void CKLED2001_init(uint8_t addr) {
void CKLED2001_set_value(int index, uint8_t value) { void CKLED2001_set_value(int index, uint8_t value) {
ckled2001_led led; ckled2001_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < LED_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_ckled2001_leds[index]), sizeof(led)); memcpy_P(&led, (&g_ckled2001_leds[index]), sizeof(led));
g_pwm_buffer[led.driver][led.v] = value; g_pwm_buffer[led.driver][led.v] = value;
@ -157,7 +157,7 @@ void CKLED2001_set_value(int index, uint8_t value) {
} }
void CKLED2001_set_value_all(uint8_t value) { void CKLED2001_set_value_all(uint8_t value) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < LED_MATRIX_LED_COUNT; i++) {
CKLED2001_set_value(i, value); CKLED2001_set_value(i, value);
} }
} }

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@ -25,7 +25,7 @@ typedef struct ckled2001_led {
uint8_t v; uint8_t v;
} __attribute__((packed)) ckled2001_led; } __attribute__((packed)) ckled2001_led;
extern const ckled2001_led PROGMEM g_ckled2001_leds[DRIVER_LED_TOTAL]; extern const ckled2001_led PROGMEM g_ckled2001_leds[LED_MATRIX_LED_COUNT];
void CKLED2001_init(uint8_t addr); void CKLED2001_init(uint8_t addr);
bool CKLED2001_write_register(uint8_t addr, uint8_t reg, uint8_t data); bool CKLED2001_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -148,7 +148,7 @@ void CKLED2001_init(uint8_t addr) {
void CKLED2001_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void CKLED2001_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
ckled2001_led led; ckled2001_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_ckled2001_leds[index]), sizeof(led)); memcpy_P(&led, (&g_ckled2001_leds[index]), sizeof(led));
g_pwm_buffer[led.driver][led.r] = red; g_pwm_buffer[led.driver][led.r] = red;
@ -159,7 +159,7 @@ void CKLED2001_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void CKLED2001_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void CKLED2001_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
CKLED2001_set_color(i, red, green, blue); CKLED2001_set_color(i, red, green, blue);
} }
} }

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@ -27,7 +27,7 @@ typedef struct ckled2001_led {
uint8_t b; uint8_t b;
} __attribute__((packed)) ckled2001_led; } __attribute__((packed)) ckled2001_led;
extern const ckled2001_led PROGMEM g_ckled2001_leds[DRIVER_LED_TOTAL]; extern const ckled2001_led PROGMEM g_ckled2001_leds[RGB_MATRIX_LED_COUNT];
void CKLED2001_init(uint8_t addr); void CKLED2001_init(uint8_t addr);
bool CKLED2001_write_register(uint8_t addr, uint8_t reg, uint8_t data); bool CKLED2001_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -194,7 +194,7 @@ void IS31FL3731_init(uint8_t addr) {
void IS31FL3731_set_value(int index, uint8_t value) { void IS31FL3731_set_value(int index, uint8_t value) {
is31_led led; is31_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < LED_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_is31_leds[index]), sizeof(led)); memcpy_P(&led, (&g_is31_leds[index]), sizeof(led));
// Subtract 0x24 to get the second index of g_pwm_buffer // Subtract 0x24 to get the second index of g_pwm_buffer
@ -204,7 +204,7 @@ void IS31FL3731_set_value(int index, uint8_t value) {
} }
void IS31FL3731_set_value_all(uint8_t value) { void IS31FL3731_set_value_all(uint8_t value) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < LED_MATRIX_LED_COUNT; i++) {
IS31FL3731_set_value(i, value); IS31FL3731_set_value(i, value);
} }
} }

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@ -27,7 +27,7 @@ typedef struct is31_led {
uint8_t v; uint8_t v;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led PROGMEM g_is31_leds[LED_MATRIX_LED_COUNT];
void IS31FL3731_init(uint8_t addr); void IS31FL3731_init(uint8_t addr);
void IS31FL3731_write_register(uint8_t addr, uint8_t reg, uint8_t data); void IS31FL3731_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -182,7 +182,7 @@ void IS31FL3731_init(uint8_t addr) {
void IS31FL3731_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3731_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
is31_led led; is31_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_is31_leds[index]), sizeof(led)); memcpy_P(&led, (&g_is31_leds[index]), sizeof(led));
// Subtract 0x24 to get the second index of g_pwm_buffer // Subtract 0x24 to get the second index of g_pwm_buffer
@ -194,7 +194,7 @@ void IS31FL3731_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void IS31FL3731_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3731_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
IS31FL3731_set_color(i, red, green, blue); IS31FL3731_set_color(i, red, green, blue);
} }
} }

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@ -28,7 +28,7 @@ typedef struct is31_led {
uint8_t b; uint8_t b;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT];
void IS31FL3731_init(uint8_t addr); void IS31FL3731_init(uint8_t addr);
void IS31FL3731_write_register(uint8_t addr, uint8_t reg, uint8_t data); void IS31FL3731_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -195,7 +195,7 @@ void IS31FL3733_init(uint8_t addr, uint8_t sync) {
} }
void IS31FL3733_set_value(int index, uint8_t value) { void IS31FL3733_set_value(int index, uint8_t value) {
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < LED_MATRIX_LED_COUNT) {
is31_led led = g_is31_leds[index]; is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.v] = value; g_pwm_buffer[led.driver][led.v] = value;
@ -204,7 +204,7 @@ void IS31FL3733_set_value(int index, uint8_t value) {
} }
void IS31FL3733_set_value_all(uint8_t value) { void IS31FL3733_set_value_all(uint8_t value) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < LED_MATRIX_LED_COUNT; i++) {
IS31FL3733_set_value(i, value); IS31FL3733_set_value(i, value);
} }
} }

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@ -29,7 +29,7 @@ typedef struct is31_led {
uint8_t v; uint8_t v;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led __flash g_is31_leds[LED_MATRIX_LED_COUNT];
void IS31FL3733_init(uint8_t addr, uint8_t sync); void IS31FL3733_init(uint8_t addr, uint8_t sync);
bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data); bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -186,7 +186,7 @@ void IS31FL3733_init(uint8_t addr, uint8_t sync) {
void IS31FL3733_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3733_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
is31_led led; is31_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_is31_leds[index]), sizeof(led)); memcpy_P(&led, (&g_is31_leds[index]), sizeof(led));
g_pwm_buffer[led.driver][led.r] = red; g_pwm_buffer[led.driver][led.r] = red;
@ -197,7 +197,7 @@ void IS31FL3733_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void IS31FL3733_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3733_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
IS31FL3733_set_color(i, red, green, blue); IS31FL3733_set_color(i, red, green, blue);
} }
} }

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@ -30,7 +30,7 @@ typedef struct is31_led {
uint8_t b; uint8_t b;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT];
void IS31FL3733_init(uint8_t addr, uint8_t sync); void IS31FL3733_init(uint8_t addr, uint8_t sync);
bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data); bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -168,7 +168,7 @@ void IS31FL3736_init(uint8_t addr) {
void IS31FL3736_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3736_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
is31_led led; is31_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_is31_leds[index]), sizeof(led)); memcpy_P(&led, (&g_is31_leds[index]), sizeof(led));
g_pwm_buffer[led.driver][led.r] = red; g_pwm_buffer[led.driver][led.r] = red;
@ -179,7 +179,7 @@ void IS31FL3736_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void IS31FL3736_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3736_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
IS31FL3736_set_color(i, red, green, blue); IS31FL3736_set_color(i, red, green, blue);
} }
} }

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@ -28,8 +28,8 @@
# define DRIVER_COUNT 2 # define DRIVER_COUNT 2
#endif #endif
#ifndef DRIVER_LED_TOTAL #ifndef RGB_MATRIX_LED_COUNT
# define DRIVER_LED_TOTAL 96 # define RGB_MATRIX_LED_COUNT 96
#endif #endif
typedef struct is31_led { typedef struct is31_led {
@ -39,7 +39,7 @@ typedef struct is31_led {
uint8_t b; uint8_t b;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT];
void IS31FL3736_init(uint8_t addr); void IS31FL3736_init(uint8_t addr);
void IS31FL3736_write_register(uint8_t addr, uint8_t reg, uint8_t data); void IS31FL3736_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -175,7 +175,7 @@ void IS31FL3737_init(uint8_t addr) {
void IS31FL3737_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3737_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
is31_led led; is31_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_is31_leds[index]), sizeof(led)); memcpy_P(&led, (&g_is31_leds[index]), sizeof(led));
g_pwm_buffer[led.driver][led.r] = red; g_pwm_buffer[led.driver][led.r] = red;
@ -186,7 +186,7 @@ void IS31FL3737_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void IS31FL3737_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3737_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
IS31FL3737_set_color(i, red, green, blue); IS31FL3737_set_color(i, red, green, blue);
} }
} }

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@ -30,7 +30,7 @@ typedef struct is31_led {
uint8_t b; uint8_t b;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT];
void IS31FL3737_init(uint8_t addr); void IS31FL3737_init(uint8_t addr);
void IS31FL3737_write_register(uint8_t addr, uint8_t reg, uint8_t data); void IS31FL3737_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -179,7 +179,7 @@ void IS31FL3741_init(uint8_t addr) {
void IS31FL3741_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3741_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
is31_led led; is31_led led;
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
memcpy_P(&led, (&g_is31_leds[index]), sizeof(led)); memcpy_P(&led, (&g_is31_leds[index]), sizeof(led));
g_pwm_buffer[led.driver][led.r] = red; g_pwm_buffer[led.driver][led.r] = red;
@ -190,7 +190,7 @@ void IS31FL3741_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void IS31FL3741_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void IS31FL3741_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
IS31FL3741_set_color(i, red, green, blue); IS31FL3741_set_color(i, red, green, blue);
} }
} }

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@ -30,7 +30,7 @@ typedef struct is31_led {
uint32_t b : 10; uint32_t b : 10;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL]; extern const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT];
void IS31FL3741_init(uint8_t addr); void IS31FL3741_init(uint8_t addr);
void IS31FL3741_write_register(uint8_t addr, uint8_t reg, uint8_t data); void IS31FL3741_write_register(uint8_t addr, uint8_t reg, uint8_t data);

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@ -135,14 +135,17 @@ void IS31FL_common_update_pwm_register(uint8_t addr, uint8_t index) {
void IS31FL_set_manual_scaling_buffer(void) { void IS31FL_set_manual_scaling_buffer(void) {
for (int i = 0; i < ISSI_MANUAL_SCALING; i++) { for (int i = 0; i < ISSI_MANUAL_SCALING; i++) {
is31_led scale = g_is31_scaling[i]; is31_led scale = g_is31_scaling[i];
if (scale.driver >= 0 && scale.driver < DRIVER_LED_TOTAL) { # ifdef RGB_MATRIX_ENABLE
if (scale.driver >= 0 && scale.driver < RGB_MATRIX_LED_COUNT) {
is31_led led = g_is31_leds[scale.driver]; is31_led led = g_is31_leds[scale.driver];
# ifdef RGB_MATRIX_ENABLE
g_scaling_buffer[led.driver][led.r] = scale.r; g_scaling_buffer[led.driver][led.r] = scale.r;
g_scaling_buffer[led.driver][led.g] = scale.g; g_scaling_buffer[led.driver][led.g] = scale.g;
g_scaling_buffer[led.driver][led.b] = scale.b; g_scaling_buffer[led.driver][led.b] = scale.b;
# elif defined(LED_MATRIX_ENABLE) # elif defined(LED_MATRIX_ENABLE)
if (scale.driver >= 0 && scale.driver < LED_MATRIX_LED_COUNT) {
is31_led led = g_is31_leds[scale.driver];
g_scaling_buffer[led.driver][led.v] = scale.v; g_scaling_buffer[led.driver][led.v] = scale.v;
# endif # endif
g_scaling_buffer_update_required[led.driver] = true; g_scaling_buffer_update_required[led.driver] = true;
@ -165,7 +168,7 @@ void IS31FL_common_update_scaling_register(uint8_t addr, uint8_t index) {
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
// Colour is set by adjusting PWM register // Colour is set by adjusting PWM register
void IS31FL_RGB_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) { void IS31FL_RGB_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < RGB_MATRIX_LED_COUNT) {
is31_led led = g_is31_leds[index]; is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.r] = red; g_pwm_buffer[led.driver][led.r] = red;
@ -176,7 +179,7 @@ void IS31FL_RGB_set_color(int index, uint8_t red, uint8_t green, uint8_t blue) {
} }
void IS31FL_RGB_set_color_all(uint8_t red, uint8_t green, uint8_t blue) { void IS31FL_RGB_set_color_all(uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
IS31FL_RGB_set_color(i, red, green, blue); IS31FL_RGB_set_color(i, red, green, blue);
} }
} }
@ -215,7 +218,7 @@ void IS31FL_simple_set_scaling_buffer(uint8_t index, bool value) {
} }
void IS31FL_simple_set_brightness(int index, uint8_t value) { void IS31FL_simple_set_brightness(int index, uint8_t value) {
if (index >= 0 && index < DRIVER_LED_TOTAL) { if (index >= 0 && index < LED_MATRIX_LED_COUNT) {
is31_led led = g_is31_leds[index]; is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.v] = value; g_pwm_buffer[led.driver][led.v] = value;
g_pwm_buffer_update_required[led.driver] = true; g_pwm_buffer_update_required[led.driver] = true;
@ -223,7 +226,7 @@ void IS31FL_simple_set_brightness(int index, uint8_t value) {
} }
void IS31FL_simple_set_brigntness_all(uint8_t value) { void IS31FL_simple_set_brigntness_all(uint8_t value) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < LED_MATRIX_LED_COUNT; i++) {
IS31FL_simple_set_brightness(i, value); IS31FL_simple_set_brightness(i, value);
} }
} }

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@ -43,11 +43,15 @@ typedef struct is31_led {
uint8_t b; uint8_t b;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led __flash g_is31_leds[RGB_MATRIX_LED_COUNT];
#elif defined(LED_MATRIX_ENABLE) #elif defined(LED_MATRIX_ENABLE)
typedef struct is31_led { typedef struct is31_led {
uint8_t driver; uint8_t driver;
uint8_t v; uint8_t v;
} __attribute__((packed)) is31_led; } __attribute__((packed)) is31_led;
extern const is31_led __flash g_is31_leds[LED_MATRIX_LED_COUNT];
#endif #endif
#ifdef ISSI_MANUAL_SCALING #ifdef ISSI_MANUAL_SCALING
@ -55,8 +59,6 @@ extern const is31_led __flash g_is31_scaling[];
void IS31FL_set_manual_scaling_buffer(void); void IS31FL_set_manual_scaling_buffer(void);
#endif #endif
extern const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL_write_single_register(uint8_t addr, uint8_t reg, uint8_t data); void IS31FL_write_single_register(uint8_t addr, uint8_t reg, uint8_t data);
bool IS31FL_write_multi_registers(uint8_t addr, uint8_t *source_buffer, uint8_t buffer_size, uint8_t transfer_size, uint8_t start_reg_addr); bool IS31FL_write_multi_registers(uint8_t addr, uint8_t *source_buffer, uint8_t buffer_size, uint8_t transfer_size, uint8_t start_reg_addr);
void IS31FL_unlock_register(uint8_t addr, uint8_t page); void IS31FL_unlock_register(uint8_t addr, uint8_t page);

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@ -29,7 +29,7 @@
#define ENCODERS_PAD_B { GP13 } #define ENCODERS_PAD_B { GP13 }
#define RGB_DI_PIN GP0 #define RGB_DI_PIN GP0
#define DRIVER_LED_TOTAL 47 #define RGB_MATRIX_LED_COUNT 47
#define RGBLED_NUM 47 #define RGBLED_NUM 47
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
# define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring # define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# ifdef RGBLIGHT_ENABLE # ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_SAT_STEP 8

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@ -62,7 +62,7 @@
//#define BACKLIGHT_BREATHING //#define BACKLIGHT_BREATHING
#define RGB_DI_PIN B5 #define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL 20 #define RGB_MATRIX_LED_COUNT 20
#ifdef RGB_DI_PIN #ifdef RGB_DI_PIN
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGBLIGHT_LIMIT_VAL 255 # define RGBLIGHT_LIMIT_VAL 255

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@ -34,7 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RGB matrix key backlighting */ /* RGB matrix key backlighting */
#define RGB_DI_PIN B2 #define RGB_DI_PIN B2
#define DRIVER_LED_TOTAL 2 #define RGB_MATRIX_LED_COUNT 2
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE
#define RGB_MATRIX_STARTUP_HUE 90 #define RGB_MATRIX_STARTUP_HUE 90

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@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_ADDR_1 0b1010000 #define DRIVER_ADDR_1 0b1010000
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 62 #define RGB_MATRIX_LED_COUNT 62
#define ISSI_PWM_FREQUENCY 0b010 #define ISSI_PWM_FREQUENCY 0b010
#define RGB_MATRIX_STARTUP_VAL 80 #define RGB_MATRIX_STARTUP_VAL 80

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@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "rev_a.h" #include "rev_a.h"
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, K_2, J_2, L_2 }, //D402 { 0, K_2, J_2, L_2 }, //D402
{ 0, K_3, J_3, L_3 }, //D403 { 0, K_3, J_3, L_3 }, //D403
{ 0, K_4, J_4, L_4 }, //D404 { 0, K_4, J_4, L_4 }, //D404

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@ -21,6 +21,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* RGB Matrix setup */ /* RGB Matrix setup */
#define RGB_DI_PIN GP19 #define RGB_DI_PIN GP19
#define DRIVER_LED_TOTAL 2 #define RGB_MATRIX_LED_COUNT 2
#define RGBLED_NUM 2 #define RGBLED_NUM 2
#define WS2812_PIO_USE_PIO1 // Force the usage of PIO1 peripheral, by default the WS2812 implementation uses the PIO0 peripheral #define WS2812_PIO_USE_PIO1 // Force the usage of PIO1 peripheral, by default the WS2812 implementation uses the PIO0 peripheral

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define RGB_DI_PIN B15 #define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 87 #define RGB_MATRIX_LED_COUNT 87
#define WS2812_PWM_COMPLEMENTARY_OUTPUT #define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1 #define WS2812_PWM_DRIVER PWMD1

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@ -45,8 +45,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DRIVER_COUNT 1 #define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 87 #define DRIVER_1_LED_TOTAL 87
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL
#define ISSI_DRIVER_TOTAL DRIVER_LED_TOTAL #define ISSI_DRIVER_TOTAL RGB_MATRIX_LED_COUNT
#define RGB_MATRIX_STARTUP_VAL 80 #define RGB_MATRIX_STARTUP_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "gamma.h" #include "gamma.h"
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define RGB_DI_PIN B15 #define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 86 #define RGB_MATRIX_LED_COUNT 86
#define WS2812_PWM_COMPLEMENTARY_OUTPUT #define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1 #define WS2812_PWM_DRIVER PWMD1

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE #define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
#define RGB_DI_PIN B15 #define RGB_DI_PIN B15
#define DRIVER_LED_TOTAL 87 #define RGB_MATRIX_LED_COUNT 87
#define WS2812_PWM_COMPLEMENTARY_OUTPUT #define WS2812_PWM_COMPLEMENTARY_OUTPUT
#define WS2812_PWM_DRIVER PWMD1 #define WS2812_PWM_DRIVER PWMD1

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@ -78,7 +78,7 @@
/* RGB Defines */ /* RGB Defines */
# define RGB_DI_PIN GP19 # define RGB_DI_PIN GP19
# define DRIVER_LED_TOTAL 12 # define RGB_MATRIX_LED_COUNT 12
# define RGBLED_NUM 12 # define RGBLED_NUM 12
/* Enable Framebuffer and keypress effects */ /* Enable Framebuffer and keypress effects */

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@ -21,7 +21,7 @@
#define RGB_DI_PIN B7 #define RGB_DI_PIN B7
#define DRIVER_LED_TOTAL 42 #define RGB_MATRIX_LED_COUNT 42
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_LED_PROCESS_LIMIT 21 #define RGB_MATRIX_LED_PROCESS_LIMIT 21

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@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif #endif
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 68 #define RGB_MATRIX_LED_COUNT 68
#define RGB_MATRIX_SPLIT { 34, 34 } #define RGB_MATRIX_SPLIT { 34, 34 }
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES

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@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once #pragma once
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET #define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
#define DRIVER_LED_TOTAL 70 #define RGB_MATRIX_LED_COUNT 70
/* disable debug print */ /* disable debug print */
//#define NO_DEBUG //#define NO_DEBUG

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@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 61 #define RGB_MATRIX_LED_COUNT 61
/* Limit animations to 62.5 FPS to avoid tearing. (1/.016 = 62.5 FPS). */ /* Limit animations to 62.5 FPS to avoid tearing. (1/.016 = 62.5 FPS). */
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 #define RGB_MATRIX_LED_FLUSH_LIMIT 16

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@ -19,7 +19,7 @@
#include "rgb_matrix.h" #include "rgb_matrix.h"
#include "ap2_led.h" #include "ap2_led.h"
uint8_t led_pos[DRIVER_LED_TOTAL]; uint8_t led_pos[RGB_MATRIX_LED_COUNT];
void init(void) { void init(void) {
unsigned int i = 0; unsigned int i = 0;
@ -52,7 +52,7 @@ void set_color(int index, uint8_t r, uint8_t g, uint8_t b) {
} }
void set_color_all(uint8_t r, uint8_t g, uint8_t b) { void set_color_all(uint8_t r, uint8_t g, uint8_t b) {
for (int i=0; i<DRIVER_LED_TOTAL; i++) for (int i=0; i<RGB_MATRIX_LED_COUNT; i++)
set_color(i, r, g, b); set_color(i, r, g, b);
} }

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@ -57,7 +57,7 @@
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED true #define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define DRIVER_LED_TOTAL 96 #define RGB_MATRIX_LED_COUNT 96
#define RGB_MATRIX_STARTUP_HUE 170 #define RGB_MATRIX_STARTUP_HUE 170
#define RGB_MATRIX_STARTUP_SAT 255 #define RGB_MATRIX_STARTUP_SAT 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130

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@ -78,7 +78,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define DRIVER_ADDR_1 0b1010000 # define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 64 # define RGB_MATRIX_LED_COUNT 64
#endif #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */

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@ -17,7 +17,7 @@
#include "hotswap.h" #include "hotswap.h"
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, B_1, A_1, C_1 }, { 0, B_1, A_1, C_1 },
{ 0, B_2, A_2, C_2 }, { 0, B_2, A_2, C_2 },
{ 0, B_3, A_3, C_3 }, { 0, B_3, A_3, C_3 },

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@ -91,7 +91,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
/* ws2812 RGB MATRIX */ /* ws2812 RGB MATRIX */
# define DRIVER_LED_TOTAL 76 # define RGB_MATRIX_LED_COUNT 76
// reacts to keypresses // reacts to keypresses
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES

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@ -36,7 +36,7 @@
#define RGB_DI_PIN E6 #define RGB_DI_PIN E6
#define DRIVER_LED_TOTAL 80 #define RGB_MATRIX_LED_COUNT 80
/* RGB LED */ /* RGB LED */
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
@ -75,7 +75,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended //# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -38,7 +38,7 @@
/* RGB matrix support. */ /* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@ -40,7 +40,7 @@
/* RGB matrix support. */ /* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@ -38,7 +38,7 @@
/* RGB matrix support. */ /* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@ -37,7 +37,7 @@
/* RGB matrix support. */ /* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@ -37,7 +37,7 @@
/* RGB matrix support. */ /* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@ -37,7 +37,7 @@
/* RGB matrix support. */ /* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT RGBLED_SPLIT # define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS

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@ -7,7 +7,7 @@
// RGB configuration // RGB configuration
#define RGB_DI_PIN B7 #define RGB_DI_PIN B7
// The number of LEDs connected // The number of LEDs connected
#define DRIVER_LED_TOTAL 81 #define RGB_MATRIX_LED_COUNT 81
//#ifdef RGB_DI_PIN //#ifdef RGB_DI_PIN
# define RGBLED_NUM 81 # define RGBLED_NUM 81
@ -17,7 +17,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS //# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once #pragma once
#define RGB_DI_PIN C6 #define RGB_DI_PIN C6
#define DRIVER_LED_TOTAL 18 #define RGB_MATRIX_LED_COUNT 18
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BREATHING

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@ -3,7 +3,7 @@
#pragma once #pragma once
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define DRIVER_LED_TOTAL 70 #define RGB_MATRIX_LED_COUNT 70
#define RGB_MATRIX_SPLIT { 35, 35 } #define RGB_MATRIX_SPLIT { 35, 35 }
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -4,7 +4,7 @@
#define RGB_DI_PIN B5 #define RGB_DI_PIN B5
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define DRIVER_LED_TOTAL 44 #define RGB_MATRIX_LED_COUNT 44
#define RGB_MATRIX_SPLIT { 22, 22 } #define RGB_MATRIX_SPLIT { 22, 22 }
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_ALPHAS_MODS

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@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once #pragma once
#define RGB_DI_PIN C6 #define RGB_DI_PIN C6
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define DRIVER_LED_TOTAL 58 #define RGB_MATRIX_LED_COUNT 58
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BREATHING

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@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once #pragma once
#define RGB_DI_PIN C6 #define RGB_DI_PIN C6
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
#define DRIVER_LED_TOTAL 55 #define RGB_MATRIX_LED_COUNT 55
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BREATHING

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@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once #pragma once
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define DRIVER_LED_TOTAL 24 # define RGB_MATRIX_LED_COUNT 24
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_DISABLE_WHEN_USB_SUSPENDED
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN

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@ -155,7 +155,7 @@
#define RGBLED_NUM 10 #define RGBLED_NUM 10
#define RGB_DI_PIN B5 #define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL RGBLED_NUM #define RGB_MATRIX_LED_COUNT RGBLED_NUM
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES

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@ -16,7 +16,7 @@
#include "canary60rgb.h" #include "canary60rgb.h"
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, J_14, K_14, L_14 }, { 0, J_14, K_14, L_14 },
{ 0, J_13, K_13, L_13 }, { 0, J_13, K_13, L_13 },
{ 0, J_12, K_12, L_12 }, { 0, J_12, K_12, L_12 },

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@ -78,5 +78,5 @@
# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define DRIVER_ADDR_1 0b1010000 # define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 63 # define RGB_MATRIX_LED_COUNT 63
#endif #endif

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@ -24,5 +24,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE #define LOCKING_RESYNC_ENABLE
/* Define RGB */ /* Define RGB */
#define DRIVER_LED_TOTAL 87 #define RGB_MATRIX_LED_COUNT 87
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS

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@ -25,5 +25,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_RESYNC_ENABLE #define LOCKING_RESYNC_ENABLE
/* Define RGB */ /* Define RGB */
#define DRIVER_LED_TOTAL 88 #define RGB_MATRIX_LED_COUNT 88
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS

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@ -41,7 +41,7 @@
#define RGB_DI_PIN C2 // pin the DI on the ws2812 is hooked-up to #define RGB_DI_PIN C2 // pin the DI on the ws2812 is hooked-up to
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define DRIVER_LED_TOTAL 51 #define RGB_MATRIX_LED_COUNT 51
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125 // limits maximum brightness of LEDs to 125 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125 // limits maximum brightness of LEDs to 125 out of 255. Higher may cause the controller to crash.

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DEBOUNCE 5 #define DEBOUNCE 5
#define RGB_DI_PIN E6 #define RGB_DI_PIN E6
#define DRIVER_LED_TOTAL 92 #define RGB_MATRIX_LED_COUNT 92
#define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 #define RGB_MATRIX_LED_FLUSH_LIMIT 16

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@ -88,7 +88,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
/* ws2812 RGB MATRIX */ /* ws2812 RGB MATRIX */
# define DRIVER_LED_TOTAL 116 # define RGB_MATRIX_LED_COUNT 116
// reacts to keypresses // reacts to keypresses
# define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_KEYPRESSES

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@ -42,7 +42,7 @@ bool my_solid_reactive_col(effect_params_t* params) {
RGB rgb = rgb_matrix_hsv_to_rgb(hsv); RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
} }
return led_max < DRIVER_LED_TOTAL; return led_max < RGB_MATRIX_LED_COUNT;
} }
bool my_party_rocks(effect_params_t* params) { bool my_party_rocks(effect_params_t* params) {
@ -51,7 +51,7 @@ bool my_party_rocks(effect_params_t* params) {
RGB rgb = rgb_matrix_hsv_to_rgb(hsv); RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
// rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); // rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b); rgb_matrix_set_color_all(rgb.r, rgb.g, rgb.b);
return led_max < DRIVER_LED_TOTAL; return led_max < RGB_MATRIX_LED_COUNT;
} }
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS

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@ -79,7 +79,7 @@
#define I2C1_SDA_PIN B9 #define I2C1_SDA_PIN B9
#define LED_DRIVER_COUNT 1 #define LED_DRIVER_COUNT 1
#define DRIVER_LED_TOTAL 71 #define LED_MATRIX_LED_COUNT 71
// LED Matrix Animation modes. Explicitly enabled // LED Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:

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@ -16,7 +16,7 @@
#include "gen1.h" #include "gen1.h"
#ifdef LED_MATRIX_ENABLE #ifdef LED_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[LED_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | LED address * | LED address

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@ -77,7 +77,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -87,7 +87,7 @@ void rgb_matrix_indicators_user(void) {
case _QWERTY: case _QWERTY:
isSneaking = false; isSneaking = false;
mod_state = get_mods(); mod_state = get_mods();
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (mod_state & MOD_MASK_SHIFT) { if (mod_state & MOD_MASK_SHIFT) {
isBarking = true; isBarking = true;
rgb_matrix_set_color(52, 255, 255, 255); rgb_matrix_set_color(52, 255, 255, 255);
@ -135,7 +135,7 @@ void rgb_matrix_indicators_user(void) {
case _RAISE: case _RAISE:
isSneaking = true; isSneaking = true;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
switch (i) { switch (i) {
case 7: // B key off case 7: // B key off
case 8: // G key off case 8: // G key off
@ -169,7 +169,7 @@ void rgb_matrix_indicators_user(void) {
case _LOWER: case _LOWER:
isSneaking = true; isSneaking = true;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
switch (i) { switch (i) {
case 7: // Delete key case 7: // Delete key
case 51: // ESC key case 51: // ESC key
@ -210,7 +210,7 @@ void rgb_matrix_indicators_user(void) {
case _NUMP: case _NUMP:
isSneaking = true; isSneaking = true;
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
switch (i) { switch (i) {
case 12: // RGB speed- case 12: // RGB speed-
case 15: // RGB brigthness- case 15: // RGB brigthness-

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@ -56,7 +56,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -65,7 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_HUE_STEP 8

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@ -73,7 +73,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.

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@ -53,7 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_HUE_STEP 4 #define RGB_MATRIX_HUE_STEP 4

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@ -33,7 +33,7 @@
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -324,7 +324,7 @@ void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t led_
} }
RGB rgb = hsv_to_rgb(hsv); RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { for (uint8_t i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) { if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
} }

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@ -61,7 +61,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -54,7 +54,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -48,7 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 54 // Number of LEDs #define RGBLED_NUM 54 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM #define RGB_MATRIX_LED_COUNT RGBLED_NUM
#endif #endif
#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" #define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c"

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@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 54 // Number of LEDs # define RGBLED_NUM 54 // Number of LEDs
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT \ # define RGB_MATRIX_SPLIT \
{ 27, 27 } { 27, 27 }
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR

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@ -46,7 +46,7 @@ And in your `config.h` file, add the following:
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) // # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) // # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8 # define RGB_MATRIX_HUE_STEP 8

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@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 54 // Number of LEDs # define RGBLED_NUM 54 // Number of LEDs
# define DRIVER_LED_TOTAL RGBLED_NUM # define RGB_MATRIX_LED_COUNT RGBLED_NUM
# define RGB_MATRIX_SPLIT \ # define RGB_MATRIX_SPLIT \
{ 27, 27 } { 27, 27 }
# define SPLIT_TRANSPORT_MIRROR # define SPLIT_TRANSPORT_MIRROR

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@ -29,7 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN A10 #define RGB_DI_PIN A10
#define RGBLED_NUM 15 #define RGBLED_NUM 15
#define DRIVER_LED_TOTAL 15 #define RGB_MATRIX_LED_COUNT 15
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE

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@ -49,7 +49,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
/* RGB Matrix config */ /* RGB Matrix config */
#define RGB_DI_PIN F6 #define RGB_DI_PIN F6
#define DRIVER_LED_TOTAL 16 #define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN

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@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// The pin connected to the data pin of the LEDs // The pin connected to the data pin of the LEDs
#define RGB_DI_PIN B7 #define RGB_DI_PIN B7
// The number of LEDs connected // The number of LEDs connected
#define DRIVER_LED_TOTAL 67 #define RGB_MATRIX_LED_COUNT 67
#define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_KEYPRESSES
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled

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@ -50,7 +50,7 @@
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 36 #define DRIVER_1_LED_TOTAL 36
#define DRIVER_2_LED_TOTAL 36 #define DRIVER_2_LED_TOTAL 36
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
// RGB Matrix Animation modes. Explicitly enabled // RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see: // For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects

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@ -17,7 +17,7 @@
#include "dp60.h" #include "dp60.h"
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location

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@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
#define RGB_DI_PIN D0 #define RGB_DI_PIN D0
#define DRIVER_LED_TOTAL 42 #define RGB_MATRIX_LED_COUNT 42
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_FRAMEBUFFER_EFFECTS

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@ -62,7 +62,7 @@
#define DRIVER_ADDR_2 0b1010011 #define DRIVER_ADDR_2 0b1010011
#define DRIVER_COUNT 2 #define DRIVER_COUNT 2
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
/* I2C Alternate function settings */ /* I2C Alternate function settings */
#define I2C1_SCL_PAL_MODE 1 #define I2C1_SCL_PAL_MODE 1

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@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location

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@ -19,7 +19,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location

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@ -18,7 +18,7 @@
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
/* Refer to IS31 manual for these locations /* Refer to IS31 manual for these locations
* driver * driver
* | R location * | R location

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@ -1,7 +1,7 @@
#include "dz60rgb.h" #include "dz60rgb.h"
#ifdef RGB_MATRIX_ENABLE #ifdef RGB_MATRIX_ENABLE
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = { const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
{ 0, K_14, J_14, L_14 }, { 0, K_14, J_14, L_14 },
{ 0, K_13, J_13, L_13 }, { 0, K_13, J_13, L_13 },
{ 0, K_12, J_12, L_12 }, { 0, K_12, J_12, L_12 },

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@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) { void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) { if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color( i, red, green, blue ); rgb_matrix_set_color( i, red, green, blue );
} }

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@ -27,7 +27,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) { void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) { for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) { if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color( i, red, green, blue ); rgb_matrix_set_color( i, red, green, blue );
} }

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@ -81,5 +81,5 @@
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
# define DRIVER_ADDR_1 0b1010000 # define DRIVER_ADDR_1 0b1010000
# define DRIVER_COUNT 1 # define DRIVER_COUNT 1
# define DRIVER_LED_TOTAL 63 # define RGB_MATRIX_LED_COUNT 63
#endif #endif

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