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allow customizing decrease delay of rgb heatmap (#11322)
* allow customizing decrease delay of rgb heatmap * rename rgb typing heatmap decrease delay variable * address review comments * nix-shell: add clang-tools required for formatting the C code * heatmap: use real timer to track decrement rate * heatmap: fix ifndef var name typo * heatmap: add docs * Update docs/feature_rgb_matrix.md Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
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@ -296,6 +296,19 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
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|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
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|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` |
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|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
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|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` |
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### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap
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This effect will color the RGB matrix according to a heatmap of recently pressed
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keys. Whenever a key is pressed its "temperature" increases as well as that of
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its neighboring keys. The temperature of each key is then decreased
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automatically every 25 milliseconds by default.
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In order to change the delay of temperature decrease define
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`RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS`:
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```c
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#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
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```
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## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects
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## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects
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@ -2,6 +2,10 @@
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RGB_MATRIX_EFFECT(TYPING_HEATMAP)
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RGB_MATRIX_EFFECT(TYPING_HEATMAP)
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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# ifndef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS
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# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25
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# endif
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void process_rgb_matrix_typing_heatmap(keyrecord_t* record) {
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void process_rgb_matrix_typing_heatmap(keyrecord_t* record) {
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uint8_t row = record->event.key.row;
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uint8_t row = record->event.key.row;
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uint8_t col = record->event.key.col;
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uint8_t col = record->event.key.col;
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@ -27,6 +31,11 @@ void process_rgb_matrix_typing_heatmap(keyrecord_t* record) {
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}
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}
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}
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}
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// A timer to track the last time we decremented all heatmap values.
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static uint16_t heatmap_decrease_timer;
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// Whether we should decrement the heatmap values during the next update.
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static bool decrease_heatmap_values;
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bool TYPING_HEATMAP(effect_params_t* params) {
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bool TYPING_HEATMAP(effect_params_t* params) {
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// Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
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// Modified version of RGB_MATRIX_USE_LIMITS to work off of matrix row / col size
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uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
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uint8_t led_min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter;
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@ -38,6 +47,18 @@ bool TYPING_HEATMAP(effect_params_t* params) {
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memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer);
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memset(g_rgb_frame_buffer, 0, sizeof g_rgb_frame_buffer);
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}
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}
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// The heatmap animation might run in several iterations depending on
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// `RGB_MATRIX_LED_PROCESS_LIMIT`, therefore we only want to update the
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// timer when the animation starts.
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if (params->iter == 0) {
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decrease_heatmap_values = timer_elapsed(heatmap_decrease_timer) >= RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS;
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// Restart the timer if we are going to decrease the heatmap this frame.
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if (decrease_heatmap_values) {
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heatmap_decrease_timer = timer_read();
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}
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}
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// Render heatmap & decrease
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// Render heatmap & decrease
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for (int i = led_min; i < led_max; i++) {
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for (int i = led_min; i < led_max; i++) {
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uint8_t row = i % MATRIX_ROWS;
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uint8_t row = i % MATRIX_ROWS;
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@ -55,8 +76,10 @@ bool TYPING_HEATMAP(effect_params_t* params) {
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rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
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rgb_matrix_set_color(led[j], rgb.r, rgb.g, rgb.b);
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}
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}
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if (decrease_heatmap_values) {
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g_rgb_frame_buffer[row][col] = qsub8(val, 1);
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g_rgb_frame_buffer[row][col] = qsub8(val, 1);
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}
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}
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}
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return led_max < sizeof(g_rgb_frame_buffer);
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return led_max < sizeof(g_rgb_frame_buffer);
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}
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}
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@ -71,7 +71,7 @@ in
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mkShell {
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mkShell {
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name = "qmk-firmware";
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name = "qmk-firmware";
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buildInputs = [ dfu-programmer dfu-util diffutils git pythonEnv ]
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buildInputs = [ clang-tools dfu-programmer dfu-util diffutils git pythonEnv ]
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++ lib.optional avr [
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++ lib.optional avr [
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pkgsCross.avr.buildPackages.binutils
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pkgsCross.avr.buildPackages.binutils
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pkgsCross.avr.buildPackages.gcc8
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pkgsCross.avr.buildPackages.gcc8
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