Rename launch_beta_1 to launch_1

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Jeremy Soller 2021-01-24 15:32:37 -07:00
parent a1ab70c3a2
commit 31ac5f8d00
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12 changed files with 10 additions and 10 deletions

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@ -5,18 +5,18 @@
* To build the firmware without flashing the keyboard, use `make (keyboard name):(layout name)` * To build the firmware without flashing the keyboard, use `make (keyboard name):(layout name)`
- For example, if you want to build the `default` layout for the Launch keyboard, run: - For example, if you want to build the `default` layout for the Launch keyboard, run:
``` ```
make system76/launch_beta_1:default make system76/launch_1:default
``` ```
* To flash the firmware, you'll use the same build command, but with `dfu` added to the end: * To flash the firmware, you'll use the same build command, but with `dfu` added to the end:
``` ```
make system76/launch_beta_1:default:dfu make system76/launch_1:default:dfu
``` ```
- After it builds, you will see a message that says `Detecting USB port, reset your controller now...`. You then want to hit the "RESET" key on the keyboard if it is programmed into the layout. - After it builds, you will see a message that says `Detecting USB port, reset your controller now...`. You then want to hit the "RESET" key on the keyboard if it is programmed into the layout.
- In the default layout, it is Fn+Esc. If a RESET key is not programmed into the layout, you will have to manually reset the controller. - In the default layout, it is Fn+Esc. If a RESET key is not programmed into the layout, you will have to manually reset the controller.
* To flash the firmware using ISP, you will need a USBasp device, and a tag connect cable. * To flash the firmware using ISP, you will need a USBasp device, and a tag connect cable.
- Build the firmware and bootloader with: - Build the firmware and bootloader with:
``` ```
make system76/launch_beta_1:default:production make system76/launch_1:default:production
``` ```
- Run avrdude to flash the fuses: - Run avrdude to flash the fuses:
``` ```
@ -24,7 +24,7 @@ avrdude -c usbasp -p atmega32u4 -U lfuse:w:0x5E:m -U hfuse:w:0xD9:m -U efuse:w:0
``` ```
- Run avrdude to flash the ROM: - Run avrdude to flash the ROM:
``` ```
avrdude -c usbasp -p atmega32u4 -U flash:w:system76_launch_beta_1_default_production.hex avrdude -c usbasp -p atmega32u4 -U flash:w:system76_launch_1_default_production.hex
``` ```
## Making your own layout: ## Making your own layout:

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#define PRODUCT_ID 0x0001 #define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER System76 #define MANUFACTURER System76
#define PRODUCT Launch Configurable Keyboard (launch_beta_1) #define PRODUCT Launch Configurable Keyboard (launch_1)
#define DESCRIPTION Launch Configurable Keyboard (launch_beta_1) #define DESCRIPTION Launch Configurable Keyboard (launch_1)
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 6 #define MATRIX_ROWS 6

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#include "dynamic_keymap.h" #include "dynamic_keymap.h"
#include "tmk_core/common/eeprom.h" #include "tmk_core/common/eeprom.h"
#include "launch_beta_1.h" #include "launch_1.h"
#include "usb_mux.h" #include "usb_mux.h"
#if RGB_MATRIX_ENABLE #if RGB_MATRIX_ENABLE

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#ifndef LAUNCH_BETA_1_H #ifndef LAUNCH_1_H
#define LAUNCH_BETA_1_H #define LAUNCH_1_H
#include "quantum.h" #include "quantum.h"
@ -19,4 +19,4 @@
{ K50, K51, K52, K53, K54, K3D, K55, K56, K57, K58, K59, K5A, K5B, K2E }, \ { K50, K51, K52, K53, K54, K3D, K55, K56, K57, K58, K59, K5A, K5B, K2E }, \
} }
#endif // LAUNCH_BETA_1_H #endif // LAUNCH_1_H