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Rename launch_beta_1 to launch_1
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@ -5,18 +5,18 @@
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* To build the firmware without flashing the keyboard, use `make (keyboard name):(layout name)`
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- For example, if you want to build the `default` layout for the Launch keyboard, run:
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```
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make system76/launch_beta_1:default
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make system76/launch_1:default
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```
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* To flash the firmware, you'll use the same build command, but with `dfu` added to the end:
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```
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make system76/launch_beta_1:default:dfu
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make system76/launch_1:default:dfu
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```
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- After it builds, you will see a message that says `Detecting USB port, reset your controller now...`. You then want to hit the "RESET" key on the keyboard if it is programmed into the layout.
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- In the default layout, it is Fn+Esc. If a RESET key is not programmed into the layout, you will have to manually reset the controller.
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* To flash the firmware using ISP, you will need a USBasp device, and a tag connect cable.
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- Build the firmware and bootloader with:
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```
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make system76/launch_beta_1:default:production
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make system76/launch_1:default:production
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```
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- Run avrdude to flash the fuses:
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```
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@ -24,7 +24,7 @@ avrdude -c usbasp -p atmega32u4 -U lfuse:w:0x5E:m -U hfuse:w:0xD9:m -U efuse:w:0
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```
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- Run avrdude to flash the ROM:
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```
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avrdude -c usbasp -p atmega32u4 -U flash:w:system76_launch_beta_1_default_production.hex
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avrdude -c usbasp -p atmega32u4 -U flash:w:system76_launch_1_default_production.hex
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```
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## Making your own layout:
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@ -8,8 +8,8 @@
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#define PRODUCT_ID 0x0001
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#define DEVICE_VER 0x0001
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#define MANUFACTURER System76
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#define PRODUCT Launch Configurable Keyboard (launch_beta_1)
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#define DESCRIPTION Launch Configurable Keyboard (launch_beta_1)
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#define PRODUCT Launch Configurable Keyboard (launch_1)
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#define DESCRIPTION Launch Configurable Keyboard (launch_1)
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/* key matrix size */
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#define MATRIX_ROWS 6
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@ -1,7 +1,7 @@
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#include "dynamic_keymap.h"
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#include "tmk_core/common/eeprom.h"
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#include "launch_beta_1.h"
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#include "launch_1.h"
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#include "usb_mux.h"
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#if RGB_MATRIX_ENABLE
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@ -1,5 +1,5 @@
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#ifndef LAUNCH_BETA_1_H
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#define LAUNCH_BETA_1_H
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#ifndef LAUNCH_1_H
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#define LAUNCH_1_H
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#include "quantum.h"
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@ -19,4 +19,4 @@
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{ K50, K51, K52, K53, K54, K3D, K55, K56, K57, K58, K59, K5A, K5B, K2E }, \
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}
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#endif // LAUNCH_BETA_1_H
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#endif // LAUNCH_1_H
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