diff --git a/keyboards/squiggle/keymaps/defaultfull/config.h b/keyboards/squiggle/keymaps/defaultfull/config.h
new file mode 100644
index 00000000000..1c8cff4bb6e
--- /dev/null
+++ b/keyboards/squiggle/keymaps/defaultfull/config.h
@@ -0,0 +1,22 @@
+/* Copyright 2022 Ibnu D. Aji
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#pragma once
+
+#define COMBO_TERM 100
+#define COMBO_COUNT 38
+#define IGNORE_MOD_TAP_INTERRUPT
+#define PERMISSIVE_HOLD
diff --git a/keyboards/squiggle/keymaps/defaultfull/keymap.c b/keyboards/squiggle/keymaps/defaultfull/keymap.c
new file mode 100644
index 00000000000..97785f0614f
--- /dev/null
+++ b/keyboards/squiggle/keymaps/defaultfull/keymap.c
@@ -0,0 +1,157 @@
+/* Copyright 2020 Ibnu D. Aji
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+#include QMK_KEYBOARD_H
+
+// enum for combos.
+enum combos {
+ // left hand combinations.
+ Q_W,
+ W_E,
+ E_R,
+ Z_X,
+ C_X,
+ C_V,
+
+ // right hand combinations.
+ P_O,
+ O_U,
+ U_I,
+ SLASH_DOT,
+ DOT_COMMA,
+ COMMA_M,
+
+ // both hands combinations.
+ SLASH_Z,
+ COMMA_X,
+ J_F,
+};
+
+enum {
+ _BASE,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+// thumb keys.
+#define ALT_ENT ALT_T(KC_ENT)
+#define SFT_ESC SFT_T(KC_ESC)
+
+// home row mods.
+#define CT_S RCTL_T(KC_S)
+#define CT_L RCTL_T(KC_L)
+#define SH_A RSFT_T(KC_A)
+#define SH_SCLN RSFT_T(KC_SCLN)
+#define AL_D RALT_T(KC_D)
+#define AL_K RALT_T(KC_K)
+#define GU_G RGUI_T(KC_G)
+#define GU_H RGUI_T(KC_H)
+
+// layer toggle.
+#define LW_BSPC LT(_LOWER, KC_BSPC)
+#define RS_SPC LT(_RAISE, KC_SPC)
+
+// idk, man. not used, i guess.
+#define RAISE MO(_RAISE)
+#define LOWER MO(_LOWER)
+#define ADDDD MO(_ADJUST)
+#define MUIS MO(_MUIS)
+
+// common shortcuts for windows and linux that i use.
+#define NXTTAB LCTL(KC_PGDN)
+#define PRVTAB LCTL(KC_PGUP)
+#define UPTAB LCTL(LSFT(KC_PGUP))
+#define DNTAB LCTL(LSFT(KC_PGDN))
+#define NXTWIN LALT(KC_TAB)
+#define PRVWIN LALT(LSFT(KC_TAB))
+#define CALDL LCTL(LALT(KC_DELT))
+#define TSKMGR LCTL(LSFT(KC_ESC))
+#define EXPLR LGUI(KC_E)
+#define LCKGUI LGUI(KC_L)
+#define CONPST LSFT(KC_INS)
+#define CLSGUI LALT(KC_F4)
+
+// left hand combinations.
+const uint16_t PROGMEM q_w_combo[] = {KC_Q, KC_W, COMBO_END};
+const uint16_t PROGMEM w_e_combo[] = {KC_W, KC_E, COMBO_END};
+const uint16_t PROGMEM e_r_combo[] = {KC_E, KC_R, COMBO_END};
+const uint16_t PROGMEM z_x_combo[] = {KC_Z, KC_X, COMBO_END};
+const uint16_t PROGMEM x_c_combo[] = {KC_X, KC_C, COMBO_END};
+const uint16_t PROGMEM c_v_combo[] = {KC_C, KC_V, COMBO_END};
+
+// right hand combinations.
+const uint16_t PROGMEM p_o_combo[] = {KC_P, KC_O, COMBO_END};
+const uint16_t PROGMEM o_u_combo[] = {KC_O, KC_U, COMBO_END};
+const uint16_t PROGMEM u_i_combo[] = {KC_U, KC_I, COMBO_END};
+const uint16_t PROGMEM slash_dot_combo[] = {KC_SLSH, KC_DOT, COMBO_END};
+const uint16_t PROGMEM dot_comma_combo[] = {KC_DOT, KC_COMM,COMBO_END};
+const uint16_t PROGMEM comma_m_combo[] = {KC_COMM, KC_M, COMBO_END};
+
+// both hand combinations.
+const uint16_t PROGMEM z_slash_combo[] = {KC_Z, KC_SLSH, COMBO_END};
+const uint16_t PROGMEM x_comma_combo[] = {KC_X, KC_COMM, COMBO_END};
+const uint16_t PROGMEM j_f_combo[] = {KC_F, KC_J, COMBO_END};
+
+combo_t key_combos[COMBO_COUNT] = {
+ // left hand combinations.
+ [Q_W] = COMBO(q_w_combo, KC_TAB),
+ [W_E] = COMBO(w_e_combo, KC_DQT),
+ [E_R] = COMBO(e_r_combo, KC_UNDS),
+ [Z_X] = COMBO(z_x_combo, KC_ENT),
+ [C_X] = COMBO(x_c_combo, LCTL(KC_W)),
+ [C_V] = COMBO(c_v_combo, KC_DELT),
+
+ // right hand combinations.
+ [P_O] = COMBO(p_o_combo, KC_BSPC),
+ [O_U] = COMBO(o_u_combo, KC_QUOT),
+ [U_I] = COMBO(u_i_combo, KC_MINS),
+ [SLASH_DOT] = COMBO(slash_dot_combo, KC_PIPE),
+ [DOT_COMMA] = COMBO(dot_comma_combo, KC_APP),
+ [COMMA_M] = COMBO(comma_m_combo, KC_DELT),
+
+ // both hand combinations.
+ [SLASH_Z] = COMBO(z_slash_combo, KC_HOME),
+ [COMMA_X] = COMBO(x_comma_combo, KC_END),
+ [J_F] = COMBO(j_f_combo, KC_ENT),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_BASE] = LAYOUT_full(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ SH_A, CT_S, AL_D, KC_F, GU_G, GU_H, KC_J, AL_K, CT_L, SH_SCLN,
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,
+ KC_LCTL,KC_LGUI,KC_LALT,LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC, KC_RALT,KC_RGUI,KC_RCTL
+),
+
+[_RAISE] = LAYOUT_full(
+ KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR, KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR ,
+ KC_HASH,KC_LEFT,KC_DOWN,KC_RGHT,KC_DLR, KC_EQL, KC_4, KC_5, KC_6, KC_0 ,
+ KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS ,
+ _______,_______,_______,ADDDD, _______, ALT_ENT,RS_SPC, _______,_______,_______
+),
+[_LOWER] = LAYOUT_full(
+ KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2, KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC ,
+ KC_LSFT,KC_TAB, KC_PGUP,KC_F5, KC_F6, KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT ,
+ KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10, KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH ,
+ _______,_______,_______,ADDDD, _______, KC_DELT,ADDDD, _______,_______,_______
+),
+[_ADJUST] = LAYOUT_full(
+ _______,EXPLR, KC_UP, PRVTAB, PRVWIN, NXTWIN, NXTTAB, _______,_______,LCKGUI,
+ TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB, DNTAB, KC_ENT, KC_LGUI,_______,CALDL,
+ _______,CLSGUI, _______,CONPST, RESET, _______,_______,_______,_______,_______,
+ _______,_______,_______,_______,_______, _______,_______,_______,_______,_______
+),
+};
diff --git a/keyboards/squiggle/keymaps/defaultfull/readme.md b/keyboards/squiggle/keymaps/defaultfull/readme.md
new file mode 100644
index 00000000000..41e1ef7b1c4
--- /dev/null
+++ b/keyboards/squiggle/keymaps/defaultfull/readme.md
@@ -0,0 +1,6 @@
+# The default keymap for squiggle
+
+Because of the key count in this board is less than 40, it uses combo
+extensively.
+For example, to input `KC_TAB`, you have to press `KC_Q` and `KC_W`
+simultaneously.
diff --git a/keyboards/squiggle/keymaps/defaultfull/rules.mk b/keyboards/squiggle/keymaps/defaultfull/rules.mk
new file mode 100644
index 00000000000..ab1e438182a
--- /dev/null
+++ b/keyboards/squiggle/keymaps/defaultfull/rules.mk
@@ -0,0 +1 @@
+COMBO_ENABLE = yes
diff --git a/keyboards/squiggle/readme.md b/keyboards/squiggle/readme.md
index dd1256e74a3..8d7b58125e4 100644
--- a/keyboards/squiggle/readme.md
+++ b/keyboards/squiggle/readme.md
@@ -5,17 +5,20 @@
It's a keyboard family which has the following requirements:
- 5 columns per hand.
-- At most 3 keys for each side's thumb row.
- No numrow.
- Split.
- Symmetric.
* Keyboard Maintainer: [ibnuda](https://github.com/ibnuda)
* Hardware Supported: Atmega32u4.
-* Hardware Availability: [shop](https://dactyl.bigcartel.com/product/squiggle-keyboard-kit) or [repo](https://github.com/ibnuda/squiggle).
+* Hardware Availability: [repo](https://github.com/ibnuda/squiggle).
Make example for this keyboard (after setting up your build environment):
make squiggle:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+
+To enter to the bootloader you need to:
+
+* Press the key mapped to `RESET`
diff --git a/keyboards/squiggle/rev1/rev1.h b/keyboards/squiggle/rev1/rev1.h
index e1eec205947..73cb7abd2f5 100644
--- a/keyboards/squiggle/rev1/rev1.h
+++ b/keyboards/squiggle/rev1/rev1.h
@@ -99,3 +99,21 @@
{ R24, R23, R22, R21, R20 }, \
{ ___, R33, R32, R31, R30 }, \
}
+
+#define LAYOUT_full(\
+ L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \
+ L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \
+ L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \
+ L30, L31, L32, L33, L34, R30, R31, R32, R33, R34 \
+) \
+{ \
+ { L00, L01, L02, L03, L04 }, \
+ { L10, L11, L12, L13, L14 }, \
+ { L20, L21, L22, L23, L24 }, \
+ { L30, L31, L32, L33, L34 }, \
+ { R04, R03, R02, R01, R00 }, \
+ { R14, R13, R12, R11, R10 }, \
+ { R24, R23, R22, R21, R20 }, \
+ { R34, R33, R32, R31, R30 }, \
+}
+