diff --git a/keyboards/squiggle/keymaps/defaultfull/config.h b/keyboards/squiggle/keymaps/defaultfull/config.h new file mode 100644 index 00000000000..1c8cff4bb6e --- /dev/null +++ b/keyboards/squiggle/keymaps/defaultfull/config.h @@ -0,0 +1,22 @@ +/* Copyright 2022 Ibnu D. Aji + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#define COMBO_TERM 100 +#define COMBO_COUNT 38 +#define IGNORE_MOD_TAP_INTERRUPT +#define PERMISSIVE_HOLD diff --git a/keyboards/squiggle/keymaps/defaultfull/keymap.c b/keyboards/squiggle/keymaps/defaultfull/keymap.c new file mode 100644 index 00000000000..97785f0614f --- /dev/null +++ b/keyboards/squiggle/keymaps/defaultfull/keymap.c @@ -0,0 +1,157 @@ +/* Copyright 2020 Ibnu D. Aji + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +// enum for combos. +enum combos { + // left hand combinations. + Q_W, + W_E, + E_R, + Z_X, + C_X, + C_V, + + // right hand combinations. + P_O, + O_U, + U_I, + SLASH_DOT, + DOT_COMMA, + COMMA_M, + + // both hands combinations. + SLASH_Z, + COMMA_X, + J_F, +}; + +enum { + _BASE, + _LOWER, + _RAISE, + _ADJUST, +}; + +// thumb keys. +#define ALT_ENT ALT_T(KC_ENT) +#define SFT_ESC SFT_T(KC_ESC) + +// home row mods. +#define CT_S RCTL_T(KC_S) +#define CT_L RCTL_T(KC_L) +#define SH_A RSFT_T(KC_A) +#define SH_SCLN RSFT_T(KC_SCLN) +#define AL_D RALT_T(KC_D) +#define AL_K RALT_T(KC_K) +#define GU_G RGUI_T(KC_G) +#define GU_H RGUI_T(KC_H) + +// layer toggle. +#define LW_BSPC LT(_LOWER, KC_BSPC) +#define RS_SPC LT(_RAISE, KC_SPC) + +// idk, man. not used, i guess. +#define RAISE MO(_RAISE) +#define LOWER MO(_LOWER) +#define ADDDD MO(_ADJUST) +#define MUIS MO(_MUIS) + +// common shortcuts for windows and linux that i use. +#define NXTTAB LCTL(KC_PGDN) +#define PRVTAB LCTL(KC_PGUP) +#define UPTAB LCTL(LSFT(KC_PGUP)) +#define DNTAB LCTL(LSFT(KC_PGDN)) +#define NXTWIN LALT(KC_TAB) +#define PRVWIN LALT(LSFT(KC_TAB)) +#define CALDL LCTL(LALT(KC_DELT)) +#define TSKMGR LCTL(LSFT(KC_ESC)) +#define EXPLR LGUI(KC_E) +#define LCKGUI LGUI(KC_L) +#define CONPST LSFT(KC_INS) +#define CLSGUI LALT(KC_F4) + +// left hand combinations. +const uint16_t PROGMEM q_w_combo[] = {KC_Q, KC_W, COMBO_END}; +const uint16_t PROGMEM w_e_combo[] = {KC_W, KC_E, COMBO_END}; +const uint16_t PROGMEM e_r_combo[] = {KC_E, KC_R, COMBO_END}; +const uint16_t PROGMEM z_x_combo[] = {KC_Z, KC_X, COMBO_END}; +const uint16_t PROGMEM x_c_combo[] = {KC_X, KC_C, COMBO_END}; +const uint16_t PROGMEM c_v_combo[] = {KC_C, KC_V, COMBO_END}; + +// right hand combinations. +const uint16_t PROGMEM p_o_combo[] = {KC_P, KC_O, COMBO_END}; +const uint16_t PROGMEM o_u_combo[] = {KC_O, KC_U, COMBO_END}; +const uint16_t PROGMEM u_i_combo[] = {KC_U, KC_I, COMBO_END}; +const uint16_t PROGMEM slash_dot_combo[] = {KC_SLSH, KC_DOT, COMBO_END}; +const uint16_t PROGMEM dot_comma_combo[] = {KC_DOT, KC_COMM,COMBO_END}; +const uint16_t PROGMEM comma_m_combo[] = {KC_COMM, KC_M, COMBO_END}; + +// both hand combinations. +const uint16_t PROGMEM z_slash_combo[] = {KC_Z, KC_SLSH, COMBO_END}; +const uint16_t PROGMEM x_comma_combo[] = {KC_X, KC_COMM, COMBO_END}; +const uint16_t PROGMEM j_f_combo[] = {KC_F, KC_J, COMBO_END}; + +combo_t key_combos[COMBO_COUNT] = { + // left hand combinations. + [Q_W] = COMBO(q_w_combo, KC_TAB), + [W_E] = COMBO(w_e_combo, KC_DQT), + [E_R] = COMBO(e_r_combo, KC_UNDS), + [Z_X] = COMBO(z_x_combo, KC_ENT), + [C_X] = COMBO(x_c_combo, LCTL(KC_W)), + [C_V] = COMBO(c_v_combo, KC_DELT), + + // right hand combinations. + [P_O] = COMBO(p_o_combo, KC_BSPC), + [O_U] = COMBO(o_u_combo, KC_QUOT), + [U_I] = COMBO(u_i_combo, KC_MINS), + [SLASH_DOT] = COMBO(slash_dot_combo, KC_PIPE), + [DOT_COMMA] = COMBO(dot_comma_combo, KC_APP), + [COMMA_M] = COMBO(comma_m_combo, KC_DELT), + + // both hand combinations. + [SLASH_Z] = COMBO(z_slash_combo, KC_HOME), + [COMMA_X] = COMBO(x_comma_combo, KC_END), + [J_F] = COMBO(j_f_combo, KC_ENT), +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[_BASE] = LAYOUT_full( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + SH_A, CT_S, AL_D, KC_F, GU_G, GU_H, KC_J, AL_K, CT_L, SH_SCLN, + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, + KC_LCTL,KC_LGUI,KC_LALT,LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC, KC_RALT,KC_RGUI,KC_RCTL +), + +[_RAISE] = LAYOUT_full( + KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR, KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR , + KC_HASH,KC_LEFT,KC_DOWN,KC_RGHT,KC_DLR, KC_EQL, KC_4, KC_5, KC_6, KC_0 , + KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS , + _______,_______,_______,ADDDD, _______, ALT_ENT,RS_SPC, _______,_______,_______ +), +[_LOWER] = LAYOUT_full( + KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2, KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC , + KC_LSFT,KC_TAB, KC_PGUP,KC_F5, KC_F6, KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT , + KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10, KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH , + _______,_______,_______,ADDDD, _______, KC_DELT,ADDDD, _______,_______,_______ +), +[_ADJUST] = LAYOUT_full( + _______,EXPLR, KC_UP, PRVTAB, PRVWIN, NXTWIN, NXTTAB, _______,_______,LCKGUI, + TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB, DNTAB, KC_ENT, KC_LGUI,_______,CALDL, + _______,CLSGUI, _______,CONPST, RESET, _______,_______,_______,_______,_______, + _______,_______,_______,_______,_______, _______,_______,_______,_______,_______ +), +}; diff --git a/keyboards/squiggle/keymaps/defaultfull/readme.md b/keyboards/squiggle/keymaps/defaultfull/readme.md new file mode 100644 index 00000000000..41e1ef7b1c4 --- /dev/null +++ b/keyboards/squiggle/keymaps/defaultfull/readme.md @@ -0,0 +1,6 @@ +# The default keymap for squiggle + +Because of the key count in this board is less than 40, it uses combo +extensively. +For example, to input `KC_TAB`, you have to press `KC_Q` and `KC_W` +simultaneously. diff --git a/keyboards/squiggle/keymaps/defaultfull/rules.mk b/keyboards/squiggle/keymaps/defaultfull/rules.mk new file mode 100644 index 00000000000..ab1e438182a --- /dev/null +++ b/keyboards/squiggle/keymaps/defaultfull/rules.mk @@ -0,0 +1 @@ +COMBO_ENABLE = yes diff --git a/keyboards/squiggle/readme.md b/keyboards/squiggle/readme.md index dd1256e74a3..8d7b58125e4 100644 --- a/keyboards/squiggle/readme.md +++ b/keyboards/squiggle/readme.md @@ -5,17 +5,20 @@ It's a keyboard family which has the following requirements: - 5 columns per hand. -- At most 3 keys for each side's thumb row. - No numrow. - Split. - Symmetric. * Keyboard Maintainer: [ibnuda](https://github.com/ibnuda) * Hardware Supported: Atmega32u4. -* Hardware Availability: [shop](https://dactyl.bigcartel.com/product/squiggle-keyboard-kit) or [repo](https://github.com/ibnuda/squiggle). +* Hardware Availability: [repo](https://github.com/ibnuda/squiggle). Make example for this keyboard (after setting up your build environment): make squiggle:default See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +To enter to the bootloader you need to: + +* Press the key mapped to `RESET` diff --git a/keyboards/squiggle/rev1/rev1.h b/keyboards/squiggle/rev1/rev1.h index e1eec205947..73cb7abd2f5 100644 --- a/keyboards/squiggle/rev1/rev1.h +++ b/keyboards/squiggle/rev1/rev1.h @@ -99,3 +99,21 @@ { R24, R23, R22, R21, R20 }, \ { ___, R33, R32, R31, R30 }, \ } + +#define LAYOUT_full(\ + L00, L01, L02, L03, L04, R00, R01, R02, R03, R04, \ + L10, L11, L12, L13, L14, R10, R11, R12, R13, R14, \ + L20, L21, L22, L23, L24, R20, R21, R22, R23, R24, \ + L30, L31, L32, L33, L34, R30, R31, R32, R33, R34 \ +) \ +{ \ + { L00, L01, L02, L03, L04 }, \ + { L10, L11, L12, L13, L14 }, \ + { L20, L21, L22, L23, L24 }, \ + { L30, L31, L32, L33, L34 }, \ + { R04, R03, R02, R01, R00 }, \ + { R14, R13, R12, R11, R10 }, \ + { R24, R23, R22, R21, R20 }, \ + { R34, R33, R32, R31, R30 }, \ +} +