mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-25 04:43:02 +00:00
Initial pass at data driven new-keyboard subcommand (#12795)
* Initial pass at a data driven keyboard subcommand * format * lint * Handle bootloader now its mandatory
This commit is contained in:
parent
a239051c4a
commit
2e279f1b88
@ -1,134 +0,0 @@
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER %(USER_NAME)s
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#define PRODUCT %(KEYBOARD)s
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, D5 }
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#define MATRIX_COL_PINS { F1, F0, B0 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//# define RGBLED_NUM 16
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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@ -1,18 +0,0 @@
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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@ -1,4 +0,0 @@
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "%(KEYBOARD)s.h"
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k12 \
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) { \
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{ k00, k01, k02 }, \
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{ k10, KC_NO, k12 } \
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}
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{
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"keyboard_name": "%(KEYBOARD)s",
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"url": "",
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"maintainer": "%(USER_NAME)s",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "k00", "x": 0, "y": 0},
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{"label": "k01", "x": 1, "y": 0},
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{"label": "k02", "x": 2, "y": 0},
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{"label": "k10", "x": 0, "y": 1, "w": 1.5},
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{"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
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]
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}
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}
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}
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_A, KC_1, MO(_FN),
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KC_TAB, KC_SPC
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),
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[_FN] = LAYOUT(
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_______, _______, _______,
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RESET, XXXXXXX
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)
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};
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# The default keymap for %(KEYBOARD)s
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24
data/templates/keyboard/info.json
Normal file
24
data/templates/keyboard/info.json
Normal file
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{
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"keyboard_name": "%KEYBOARD%",
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"maintainer": "%USER_NAME%",
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"processor": "%MCU%",
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"bootloader": "%BOOTLOADER%",
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"diode_direction": "COL2ROW",
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"matrix_pins": {
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"cols": ["C2"],
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"rows": ["D1"]
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},
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"usb": {
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"vid": "0xFEED",
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"pid": "0x0000",
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"device_ver": "0x0001"
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},
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"features": {
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"bootmagic_lite": true,
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"command": false,
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"console": false,
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"extrakey": true,
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"mousekey": true,
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"nkro": true
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}
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}
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# %(KEYBOARD)s
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# %KEYBOARD%
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![%(KEYBOARD)s](imgur.com image replace me!)
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![%KEYBOARD%](imgur.com image replace me!)
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*A short description of the keyboard/project*
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* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/%(USER_NAME)s)
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* Keyboard Maintainer: [%REAL_NAME%](https://github.com/%USER_NAME%)
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* Hardware Supported: *The PCBs, controllers supported*
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* Hardware Availability: *Links to where you can find this hardware*
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Make example for this keyboard (after setting up your build environment):
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make %(KEYBOARD)s:default
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make %KEYBOARD%:default
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Flashing example for this keyboard:
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make %(KEYBOARD)s:default:flash
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make %KEYBOARD%:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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1
data/templates/keyboard/rules.mk
Normal file
1
data/templates/keyboard/rules.mk
Normal file
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# This file intentionally left blank
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// Copyright %(YEAR)s %(YOUR_NAME)s (@%(USER_NAME)s)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER %(USER_NAME)s
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#define PRODUCT %(KEYBOARD)s
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
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#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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//#define LED_NUM_LOCK_PIN D0
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//#define LED_CAPS_LOCK_PIN D1
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//#define LED_SCROLL_LOCK_PIN D6
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#define BACKLIGHT_PIN D4
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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#define RGBLED_NUM 16
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//#define RGBLIGHT_HUE_STEP 8
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//#define RGBLIGHT_SAT_STEP 8
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//#define RGBLIGHT_VAL_STEP 8
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//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//#define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//#define RGBLIGHT_EFFECT_BREATHING
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//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#define RGBLIGHT_EFFECT_SNAKE
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//#define RGBLIGHT_EFFECT_KNIGHT
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//#define RGBLIGHT_EFFECT_CHRISTMAS
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//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//#define RGBLIGHT_EFFECT_RGB_TEST
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//#define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
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* makefile for this to work.)
|
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*
|
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
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* fully operational during normal computer usage.
|
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*
|
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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||||
* Feature disable options
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||||
* These options are also useful to firmware size reduction.
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*/
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||||
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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@ -1,28 +0,0 @@
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# %(KEYBOARD)s
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![%(KEYBOARD)s](imgur.com image replace me!)
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*A short description of the keyboard/project*
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* Keyboard Maintainer: [%(YOUR_NAME)s](https://github.com/yourusername)
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* Hardware Supported: *The PCBs, controllers supported*
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* Hardware Availability: *Links to where you can find this hardware*
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Make example for this keyboard (after setting up your build environment):
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make %(KEYBOARD)s:default
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Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
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make %(KEYBOARD)s:default:flash
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|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard
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* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
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* **Keycode in layout**: Press the key mapped to `RESET` if it is available
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@ -1,17 +0,0 @@
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# MCU name
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MCU = atmega32a
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# Bootloader selection
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BOOTLOADER = bootloadhid
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# Build Options
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||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
WS2812_DRIVER = i2c
|
@ -310,7 +310,7 @@ Any arguments that are not provided will prompt for input. If `-u` is not passed
|
||||
**Usage**:
|
||||
|
||||
```
|
||||
qmk new-keyboard [-kb KEYBOARD] [-t {avr,ps2avrgb}] -u USERNAME
|
||||
qmk new-keyboard [-kb KEYBOARD] [-t {atmega32u4,STM32F303,etc}] [-l {60_ansi,75_iso,etc}] -u USERNAME
|
||||
```
|
||||
|
||||
## `qmk new-keymap`
|
||||
|
@ -1,15 +1,82 @@
|
||||
"""This script automates the creation of new keyboard directories using a starter template.
|
||||
"""
|
||||
import re
|
||||
import json
|
||||
import shutil
|
||||
from datetime import date
|
||||
from pathlib import Path
|
||||
import re
|
||||
from dotty_dict import dotty
|
||||
|
||||
from qmk.commands import git_get_username
|
||||
import qmk.path
|
||||
from milc import cli
|
||||
from milc.questions import choice, question
|
||||
|
||||
KEYBOARD_TYPES = ['avr', 'ps2avrgb']
|
||||
from qmk.commands import git_get_username
|
||||
from qmk.json_schema import load_jsonschema
|
||||
from qmk.path import keyboard
|
||||
from qmk.json_encoders import InfoJSONEncoder
|
||||
from qmk.json_schema import deep_update
|
||||
|
||||
COMMUNITY = Path('layouts/default/')
|
||||
TEMPLATE = Path('data/templates/keyboard/')
|
||||
|
||||
MCU2BOOTLOADER = {
|
||||
"MKL26Z64": "halfkay",
|
||||
"MK20DX128": "halfkay",
|
||||
"MK20DX256": "halfkay",
|
||||
"MK66FX1M0": "halfkay",
|
||||
"STM32F042": "stm32-dfu",
|
||||
"STM32F072": "stm32-dfu",
|
||||
"STM32F103": "stm32duino",
|
||||
"STM32F303": "stm32-dfu",
|
||||
"STM32F401": "stm32-dfu",
|
||||
"STM32F405": "stm32-dfu",
|
||||
"STM32F407": "stm32-dfu",
|
||||
"STM32F411": "stm32-dfu",
|
||||
"STM32F446": "stm32-dfu",
|
||||
"STM32G431": "stm32-dfu",
|
||||
"STM32G474": "stm32-dfu",
|
||||
"STM32L412": "stm32-dfu",
|
||||
"STM32L422": "stm32-dfu",
|
||||
"STM32L432": "stm32-dfu",
|
||||
"STM32L433": "stm32-dfu",
|
||||
"STM32L442": "stm32-dfu",
|
||||
"STM32L443": "stm32-dfu",
|
||||
"GD32VF103": "gd32v-dfu",
|
||||
"WB32F3G71": "wb32-dfu",
|
||||
"atmega16u2": "atmel-dfu",
|
||||
"atmega32u2": "atmel-dfu",
|
||||
"atmega16u4": "atmel-dfu",
|
||||
"atmega32u4": "atmel-dfu",
|
||||
"at90usb162": "atmel-dfu",
|
||||
"at90usb646": "atmel-dfu",
|
||||
"at90usb647": "atmel-dfu",
|
||||
"at90usb1286": "atmel-dfu",
|
||||
"at90usb1287": "atmel-dfu",
|
||||
"atmega32a": "bootloadhid",
|
||||
"atmega328p": "usbasploader",
|
||||
"atmega328": "usbasploader",
|
||||
}
|
||||
|
||||
# defaults
|
||||
schema = dotty(load_jsonschema('keyboard'))
|
||||
mcu_types = sorted(schema["properties.processor.enum"], key=str.casefold)
|
||||
available_layouts = sorted([x.name for x in COMMUNITY.iterdir() if x.is_dir()])
|
||||
|
||||
|
||||
def mcu_type(mcu):
|
||||
"""Callable for argparse validation.
|
||||
"""
|
||||
if mcu not in mcu_types:
|
||||
raise ValueError
|
||||
return mcu
|
||||
|
||||
|
||||
def layout_type(layout):
|
||||
"""Callable for argparse validation.
|
||||
"""
|
||||
if layout not in available_layouts:
|
||||
raise ValueError
|
||||
return layout
|
||||
|
||||
|
||||
def keyboard_name(name):
|
||||
@ -27,8 +94,111 @@ def validate_keyboard_name(name):
|
||||
return bool(regex.match(name))
|
||||
|
||||
|
||||
def select_default_bootloader(mcu):
|
||||
"""Provide sane defaults for bootloader
|
||||
"""
|
||||
return MCU2BOOTLOADER.get(mcu, "custom")
|
||||
|
||||
|
||||
def replace_placeholders(src, dest, tokens):
|
||||
"""Replaces the given placeholders in each template file.
|
||||
"""
|
||||
content = src.read_text()
|
||||
for key, value in tokens.items():
|
||||
content = content.replace(f'%{key}%', value)
|
||||
|
||||
dest.write_text(content)
|
||||
|
||||
|
||||
def augment_community_info(src, dest):
|
||||
"""Splice in any additional data into info.json
|
||||
"""
|
||||
info = json.loads(src.read_text())
|
||||
template = json.loads(dest.read_text())
|
||||
|
||||
# merge community with template
|
||||
deep_update(info, template)
|
||||
|
||||
# avoid assumptions on macro name by using the first available
|
||||
first_layout = next(iter(info["layouts"].values()))["layout"]
|
||||
|
||||
# guess at width and height now its optional
|
||||
width, height = (0, 0)
|
||||
for item in first_layout:
|
||||
width = max(width, int(item["x"]) + 1)
|
||||
height = max(height, int(item["y"]) + 1)
|
||||
|
||||
info["matrix_pins"] = {
|
||||
"cols": ["C2"] * width,
|
||||
"rows": ["D1"] * height,
|
||||
}
|
||||
|
||||
# assume a 1:1 mapping on matrix to electrical
|
||||
for item in first_layout:
|
||||
item["matrix"] = [int(item["y"]), int(item["x"])]
|
||||
|
||||
# finally write out the updated info.json
|
||||
dest.write_text(json.dumps(info, cls=InfoJSONEncoder))
|
||||
|
||||
|
||||
def prompt_keyboard():
|
||||
prompt = """{fg_yellow}Name Your Keyboard Project{style_reset_all}
|
||||
|
||||
For more infomation, see:
|
||||
https://docs.qmk.fm/#/hardware_keyboard_guidelines?id=naming-your-keyboardproject
|
||||
|
||||
keyboard Name? """
|
||||
|
||||
return question(prompt, validate=lambda x: not keyboard(x).exists())
|
||||
|
||||
|
||||
def prompt_user():
|
||||
prompt = """{fg_yellow}Attribution{style_reset_all}
|
||||
|
||||
Used for maintainer, copyright, etc
|
||||
|
||||
Your GitHub Username? """
|
||||
return question(prompt, default=git_get_username())
|
||||
|
||||
|
||||
def prompt_name(def_name):
|
||||
prompt = """{fg_yellow}More Attribution{style_reset_all}
|
||||
|
||||
Used for maintainer, copyright, etc
|
||||
|
||||
Your Real Name? """
|
||||
return question(prompt, default=def_name)
|
||||
|
||||
|
||||
def prompt_layout():
|
||||
prompt = """{fg_yellow}Pick Base Layout{style_reset_all}
|
||||
|
||||
As a starting point, one of the common layouts can be used to bootstrap the process
|
||||
|
||||
Default Layout? """
|
||||
# avoid overwhelming user - remove some?
|
||||
filtered_layouts = [x for x in available_layouts if not any(xs in x for xs in ['_split', '_blocker', '_tsangan', '_f13'])]
|
||||
filtered_layouts.append("none of the above")
|
||||
|
||||
return choice(prompt, filtered_layouts, default=len(filtered_layouts) - 1)
|
||||
|
||||
|
||||
def prompt_mcu():
|
||||
prompt = """{fg_yellow}What Powers Your Project{style_reset_all}
|
||||
|
||||
For more infomation, see:
|
||||
https://docs.qmk.fm/#/compatible_microcontrollers
|
||||
|
||||
MCU? """
|
||||
# remove any options strictly used for compatibility
|
||||
filtered_mcu = [x for x in mcu_types if not any(xs in x for xs in ['cortex', 'unknown'])]
|
||||
|
||||
return choice(prompt, filtered_mcu, default=filtered_mcu.index("atmega32u4"))
|
||||
|
||||
|
||||
@cli.argument('-kb', '--keyboard', help='Specify the name for the new keyboard directory', arg_only=True, type=keyboard_name)
|
||||
@cli.argument('-t', '--type', help='Specify the keyboard type', arg_only=True, choices=KEYBOARD_TYPES)
|
||||
@cli.argument('-l', '--layout', help='Community layout to bootstrap with', arg_only=True, type=layout_type)
|
||||
@cli.argument('-t', '--type', help='Specify the keyboard MCU type', arg_only=True, type=mcu_type)
|
||||
@cli.argument('-u', '--username', help='Specify your username (default from Git config)', arg_only=True)
|
||||
@cli.argument('-n', '--realname', help='Specify your real name if you want to use that. Defaults to username', arg_only=True)
|
||||
@cli.subcommand('Creates a new keyboard directory')
|
||||
@ -38,102 +208,49 @@ def new_keyboard(cli):
|
||||
cli.log.info('{style_bright}Generating a new QMK keyboard directory{style_normal}')
|
||||
cli.echo('')
|
||||
|
||||
# Get keyboard name
|
||||
new_keyboard_name = None
|
||||
while not new_keyboard_name:
|
||||
new_keyboard_name = cli.args.keyboard if cli.args.keyboard else question('Keyboard Name:')
|
||||
if not validate_keyboard_name(new_keyboard_name):
|
||||
kb_name = cli.args.keyboard if cli.args.keyboard else prompt_keyboard()
|
||||
user_name = cli.args.username if cli.args.username else prompt_user()
|
||||
real_name = cli.args.realname or cli.args.username if cli.args.realname or cli.args.username else prompt_name(user_name)
|
||||
default_layout = cli.args.layout if cli.args.layout else prompt_layout()
|
||||
mcu = cli.args.type if cli.args.type else prompt_mcu()
|
||||
bootloader = select_default_bootloader(mcu)
|
||||
|
||||
if not validate_keyboard_name(kb_name):
|
||||
cli.log.error('Keyboard names must contain only {fg_cyan}lowercase a-z{fg_reset}, {fg_cyan}0-9{fg_reset}, and {fg_cyan}_{fg_reset}! Please choose a different name.')
|
||||
return 1
|
||||
|
||||
# Exit if passed by arg
|
||||
if cli.args.keyboard:
|
||||
return False
|
||||
if keyboard(kb_name).exists():
|
||||
cli.log.error(f'Keyboard {{fg_cyan}}{kb_name}{{fg_reset}} already exists! Please choose a different name.')
|
||||
return 1
|
||||
|
||||
new_keyboard_name = None
|
||||
continue
|
||||
tokens = {'YEAR': str(date.today().year), 'KEYBOARD': kb_name, 'USER_NAME': user_name, 'REAL_NAME': real_name, 'LAYOUT': default_layout, 'MCU': mcu, 'BOOTLOADER': bootloader}
|
||||
|
||||
keyboard_path = qmk.path.keyboard(new_keyboard_name)
|
||||
if keyboard_path.exists():
|
||||
cli.log.error(f'Keyboard {{fg_cyan}}{new_keyboard_name}{{fg_reset}} already exists! Please choose a different name.')
|
||||
if cli.config.general.verbose:
|
||||
cli.log.info("Creating keyboard with:")
|
||||
for key, value in tokens.items():
|
||||
cli.echo(f" {key.ljust(10)}: {value}")
|
||||
|
||||
# Exit if passed by arg
|
||||
if cli.args.keyboard:
|
||||
return False
|
||||
# TODO: detach community layout and rename to just "LAYOUT"
|
||||
if default_layout == 'none of the above':
|
||||
default_layout = "ortho_4x4"
|
||||
|
||||
new_keyboard_name = None
|
||||
# begin with making the deepest folder in the tree
|
||||
keymaps_path = keyboard(kb_name) / 'keymaps/'
|
||||
keymaps_path.mkdir(parents=True)
|
||||
|
||||
# Get keyboard type
|
||||
keyboard_type = cli.args.type if cli.args.type else choice('Keyboard Type:', KEYBOARD_TYPES, default=0)
|
||||
# copy in keymap.c or keymap.json
|
||||
community_keymap = Path(COMMUNITY / f'{default_layout}/default_{default_layout}/')
|
||||
shutil.copytree(community_keymap, keymaps_path / 'default')
|
||||
|
||||
# Get username
|
||||
user_name = None
|
||||
while not user_name:
|
||||
user_name = question('Your GitHub User Name:', default=find_user_name())
|
||||
# process template files
|
||||
for file in list(TEMPLATE.iterdir()):
|
||||
replace_placeholders(file, keyboard(kb_name) / file.name, tokens)
|
||||
|
||||
if not user_name:
|
||||
cli.log.error('You didn\'t provide a username, and we couldn\'t find one set in your QMK or Git configs. Please try again.')
|
||||
# merge in infos
|
||||
community_info = Path(COMMUNITY / f'{default_layout}/info.json')
|
||||
augment_community_info(community_info, keyboard(kb_name) / community_info.name)
|
||||
|
||||
# Exit if passed by arg
|
||||
if cli.args.username:
|
||||
return False
|
||||
|
||||
real_name = None
|
||||
while not real_name:
|
||||
real_name = question('Your real name:', default=user_name)
|
||||
|
||||
keyboard_basename = keyboard_path.name
|
||||
replacements = {
|
||||
"YEAR": str(date.today().year),
|
||||
"KEYBOARD": keyboard_basename,
|
||||
"USER_NAME": user_name,
|
||||
"YOUR_NAME": real_name,
|
||||
}
|
||||
|
||||
template_dir = Path('data/templates')
|
||||
template_tree(template_dir / 'base', keyboard_path, replacements)
|
||||
template_tree(template_dir / keyboard_type, keyboard_path, replacements)
|
||||
|
||||
cli.echo('')
|
||||
cli.log.info(f'{{fg_green}}Created a new keyboard called {{fg_cyan}}{new_keyboard_name}{{fg_green}}.{{fg_reset}}')
|
||||
cli.log.info(f'To start working on things, `cd` into {{fg_cyan}}{keyboard_path}{{fg_reset}},')
|
||||
cli.log.info(f'{{fg_green}}Created a new keyboard called {{fg_cyan}}{kb_name}{{fg_green}}.{{fg_reset}}')
|
||||
cli.log.info(f'To start working on things, `cd` into {{fg_cyan}}keyboards/{kb_name}{{fg_reset}},')
|
||||
cli.log.info('or open the directory in your preferred text editor.')
|
||||
|
||||
|
||||
def find_user_name():
|
||||
if cli.args.username:
|
||||
return cli.args.username
|
||||
elif cli.config.user.name:
|
||||
return cli.config.user.name
|
||||
else:
|
||||
return git_get_username()
|
||||
|
||||
|
||||
def template_tree(src: Path, dst: Path, replacements: dict):
|
||||
"""Recursively copy template and replace placeholders
|
||||
|
||||
Args:
|
||||
src (Path)
|
||||
The source folder to copy from
|
||||
dst (Path)
|
||||
The destination folder to copy to
|
||||
replacements (dict)
|
||||
a dictionary with "key":"value" pairs to replace.
|
||||
|
||||
Raises:
|
||||
FileExistsError
|
||||
When trying to overwrite existing files
|
||||
"""
|
||||
|
||||
dst.mkdir(parents=True, exist_ok=True)
|
||||
|
||||
for child in src.iterdir():
|
||||
if child.is_dir():
|
||||
template_tree(child, dst / child.name, replacements=replacements)
|
||||
|
||||
if child.is_file():
|
||||
file_name = dst / (child.name % replacements)
|
||||
|
||||
with file_name.open(mode='x') as dst_f:
|
||||
with child.open() as src_f:
|
||||
template = src_f.read()
|
||||
dst_f.write(template % replacements)
|
||||
cli.log.info(f"And build with {{fg_yellow}}qmk compile -kb {kb_name} -km default{{fg_reset}}.")
|
||||
|
@ -46,7 +46,7 @@ def keymap(keyboard_name):
|
||||
"""
|
||||
keyboard_folder = keyboard(keyboard_name)
|
||||
|
||||
for i in range(MAX_KEYBOARD_SUBFOLDERS):
|
||||
for _ in range(MAX_KEYBOARD_SUBFOLDERS):
|
||||
if (keyboard_folder / 'keymaps').exists():
|
||||
return (keyboard_folder / 'keymaps').resolve()
|
||||
|
||||
|
@ -1,181 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
# This script generates a new keyboard directory under keyboards/,
|
||||
# and copies the template files from data/templates/ into it.
|
||||
|
||||
# Print an error message with the word "ERROR" in red.
|
||||
echo_error() {
|
||||
echo -e "[\033[0;91mERROR\033[m]: $1"
|
||||
}
|
||||
|
||||
# Print a message in bold.
|
||||
echo_bold() {
|
||||
echo -e "\033[1m$1\033[m"
|
||||
}
|
||||
|
||||
# Prompt the user for information, showing the default value in brackets.
|
||||
prompt() {
|
||||
local message="$1"
|
||||
local default="$2"
|
||||
|
||||
[ -n "$default" ] && message+=" [$default]"
|
||||
message+=": "
|
||||
|
||||
read -rp "$message" prompt_return
|
||||
[ -z "$prompt_return" ] && prompt_return="$default"
|
||||
}
|
||||
|
||||
# Grab a username from Git config.
|
||||
set_git_username() {
|
||||
git_username="$(git config --get user.name)"
|
||||
}
|
||||
|
||||
# Copy the template files to the new keyboard directory.
|
||||
copy_templates() {
|
||||
mkdir -p "$keyboard_dir"
|
||||
|
||||
echo -n "Copying base template files..."
|
||||
cp -r "data/templates/base/." "${keyboard_dir}"
|
||||
echo " done"
|
||||
|
||||
echo -n "Copying $keyboard_type template files..."
|
||||
cp -r "data/templates/${keyboard_type}/." "${keyboard_dir}"
|
||||
echo " done"
|
||||
|
||||
echo -n "Renaming keyboard files..."
|
||||
mv "${keyboard_dir}/keyboard.c" "${keyboard_dir}/${keyboard_base_name}.c"
|
||||
mv "${keyboard_dir}/keyboard.h" "${keyboard_dir}/${keyboard_base_name}.h"
|
||||
echo " done"
|
||||
}
|
||||
|
||||
# Set the inplace editing parameter for sed.
|
||||
# macOS/BSD sed expects a file extension immediately following -i.
|
||||
set_sed_i() {
|
||||
sed_i=(-i)
|
||||
|
||||
case $(uname -a) in
|
||||
*Darwin*) sed_i=(-i "")
|
||||
esac
|
||||
}
|
||||
|
||||
# Replace a token with a value in the given list of files.
|
||||
replace_placeholders() {
|
||||
local replace_token="$1"
|
||||
local replace_value="$2"
|
||||
shift 2
|
||||
local replace_filenames=("$@")
|
||||
|
||||
echo -n "Replacing $replace_token with $replace_value..."
|
||||
for replace_filename in "${replace_filenames[@]}"; do
|
||||
sed "${sed_i[@]}" -e "s/${replace_token}/${replace_value}/g" "$replace_filename"
|
||||
done
|
||||
echo " done"
|
||||
}
|
||||
|
||||
# Replace %YEAR% with the current year.
|
||||
replace_year_placeholders() {
|
||||
local replace_year_filenames=(
|
||||
"${keyboard_dir}/config.h"
|
||||
"${keyboard_dir}/${keyboard_base_name}.c"
|
||||
"${keyboard_dir}/${keyboard_base_name}.h"
|
||||
"${keyboard_dir}/keymaps/default/keymap.c"
|
||||
)
|
||||
replace_placeholders "%YEAR%" "$(date +%Y)" "${replace_year_filenames[@]}"
|
||||
}
|
||||
|
||||
# Replace %KEYBOARD% with the keyboard name.
|
||||
replace_keyboard_placeholders() {
|
||||
local replace_keyboard_filenames=(
|
||||
"${keyboard_dir}/config.h"
|
||||
"${keyboard_dir}/info.json"
|
||||
"${keyboard_dir}/readme.md"
|
||||
"${keyboard_dir}/${keyboard_base_name}.c"
|
||||
"${keyboard_dir}/keymaps/default/readme.md"
|
||||
)
|
||||
replace_placeholders "%KEYBOARD%" "$keyboard_base_name" "${replace_keyboard_filenames[@]}"
|
||||
}
|
||||
|
||||
# Replace %YOUR_NAME% with the username.
|
||||
replace_name_placeholders() {
|
||||
local replace_name_filenames=(
|
||||
"${keyboard_dir}/config.h"
|
||||
"${keyboard_dir}/info.json"
|
||||
"${keyboard_dir}/readme.md"
|
||||
"${keyboard_dir}/${keyboard_base_name}.c"
|
||||
"${keyboard_dir}/${keyboard_base_name}.h"
|
||||
"${keyboard_dir}/keymaps/default/keymap.c"
|
||||
)
|
||||
replace_placeholders "%YOUR_NAME%" "$username" "${replace_name_filenames[@]}"
|
||||
}
|
||||
|
||||
# Check if an array contains an element.
|
||||
array_contains() {
|
||||
local e match="$1"
|
||||
shift
|
||||
for e; do
|
||||
[[ "$e" == "$match" ]] && return 0;
|
||||
done
|
||||
|
||||
return 1
|
||||
}
|
||||
|
||||
# If we've been started from util/, we want to be in qmk_firmware/
|
||||
[[ "$PWD" == *util ]] && cd ..
|
||||
|
||||
# The root qmk_firmware/ directory should have a subdirectory called quantum/
|
||||
if [ ! -d "quantum" ]; then
|
||||
echo_error "Could not detect the QMK firmware directory!"
|
||||
echo_error "Are you sure you're in the right place?"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo_bold "########################################"
|
||||
echo_bold "# NOTICE #"
|
||||
echo_bold "# This script has been deprecated. #"
|
||||
echo_bold "# Please use qmk new-keyboard instead. #"
|
||||
echo_bold "########################################"
|
||||
echo
|
||||
echo_bold "Generating a new QMK keyboard directory"
|
||||
echo
|
||||
|
||||
# Keyboard name is required, so keep prompting until we get one
|
||||
while [ -z "$keyboard_name" ]; do
|
||||
prompt "Keyboard Name" ""
|
||||
keyboard_name=$prompt_return
|
||||
keyboard_base_name=$(basename $keyboard_name)
|
||||
done
|
||||
|
||||
keyboard_dir="keyboards/$keyboard_name"
|
||||
|
||||
if [ -d "$keyboard_dir" ]; then
|
||||
echo_error "Keyboard $keyboard_name already exists!"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
KEYBOARD_TYPES=("avr" "ps2avrgb")
|
||||
|
||||
prompt "Keyboard Type" "avr"
|
||||
keyboard_type=$prompt_return
|
||||
|
||||
if ! array_contains "$keyboard_type" "${KEYBOARD_TYPES[@]}"; then
|
||||
echo_error "Keyboard type must be one of: ${KEYBOARD_TYPES[*]}"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
set_git_username
|
||||
prompt "Your Name" "$git_username"
|
||||
username=$prompt_return
|
||||
|
||||
echo
|
||||
|
||||
copy_templates
|
||||
set_sed_i
|
||||
replace_year_placeholders
|
||||
replace_keyboard_placeholders
|
||||
[ -n "$username" ] && replace_name_placeholders
|
||||
|
||||
echo
|
||||
echo_bold "Created a new keyboard called $keyboard_name."
|
||||
echo
|
||||
echo_bold "To start working on things, cd into keyboards/$keyboard_name,"
|
||||
echo_bold "or open the directory in your favourite text editor."
|
@ -1,40 +0,0 @@
|
||||
#!/bin/sh
|
||||
# Script to make a new keymap for a keyboard of your choosing
|
||||
# This script automates the copying of the default keymap into
|
||||
# your own keymap
|
||||
|
||||
KB_PATH=$(echo "$1" | tr 'A-Z' 'a-z')
|
||||
USERNAME=$(echo "$2" | tr 'A-Z' 'a-z')
|
||||
|
||||
if [ -z "$KB_PATH" ]; then
|
||||
printf "Usage: %s <keyboard_path> <username>\n" "$0"
|
||||
printf "Example: %s 1upkeyboards/1up60hse yourname\n" "$0"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ -z "$USERNAME" ]; then
|
||||
printf "Usage: %s <keyboard_path> <username>\n" "$0"
|
||||
printf "Example: %s 1upkeyboards/1up60hse yourname\n" "$0"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
cd "$(dirname "$0")/.."
|
||||
|
||||
if [ ! -d "keyboards/$KB_PATH" ]; then
|
||||
printf "Error! keyboards/%s does not exist!\n" "$KB_PATH"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ -d "keyboards/$KB_PATH/keymaps/$USERNAME" ]; then
|
||||
printf "Error! keyboards/%s/keymaps/%s already exists!\n" "$KB_PATH" "$USERNAME"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Recursively copy the chosen keyboard's default keymap
|
||||
cp -r keyboards/"$KB_PATH"/keymaps/default keyboards/"$KB_PATH"/keymaps/"$USERNAME"
|
||||
|
||||
printf "%s keymap directory created in: qmk_firmware/keyboards/%s/keymaps/\n\n" "$USERNAME" "$KB_PATH"
|
||||
|
||||
printf "Compile a firmware file with your new keymap by typing: \n"
|
||||
printf " make %s:%s\n" "$KB_PATH" "$USERNAME"
|
||||
printf "from the qmk_firmware directory\n"
|
Loading…
Reference in New Issue
Block a user