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Add list-keymaps make target (#5563)
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parent
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13
Makefile
13
Makefile
@ -371,6 +371,9 @@ define PARSE_KEYBOARD
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# The same if all was specified
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
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$$(eval $$(call PARSE_ALL_KEYMAPS))
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# List all keymaps for the given keyboard
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else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,list-keymaps),true)
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$$(eval $$(call LIST_ALL_KEYMAPS))
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# Try to match the specified keyamp with the list of known keymaps
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else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
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$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
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@ -407,6 +410,16 @@ endef
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# endif
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# endef
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# Prints a list of all known keymaps for the given keyboard
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define LIST_ALL_KEYMAPS
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COMMAND_true_LIST_KEYMAPS := \
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printf "$$(KEYMAPS)\n";
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COMMAND_false_LIST_KEYMAPS := \
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printf "$$(MSG_AVAILABLE_KEYMAPS)\n"; \
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printf "$$(KEYMAPS)\n";
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COMMANDS += LIST_KEYMAPS
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endef
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# $1 Keymap
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# This is the meat of compiling a keyboard, when entering this, everything is known
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# keyboard, subproject, and keymap
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@ -76,6 +76,11 @@ define GENERATE_MSG_MAKE_TEST
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endef
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MSG_MAKE_TEST = $(eval $(call GENERATE_MSG_MAKE_TEST))$(MSG_MAKE_TEST_ACTUAL)
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MSG_TEST = Testing $(BOLD)$(TEST_NAME)$(NO_COLOR)
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define GENERATE_MSG_AVAILABLE_KEYMAPS
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MSG_AVAILABLE_KEYMAPS_ACTUAL := Available keymaps for $(BOLD)$$(CURRENT_KB)$(NO_COLOR):
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endef
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MSG_AVAILABLE_KEYMAPS = $(eval $(call GENERATE_MSG_AVAILABLE_KEYMAPS))$(MSG_AVAILABLE_KEYMAPS_ACTUAL)
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MSG_CHECK_FILESIZE = Checking file size of $(TARGET).hex
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MSG_FILE_TOO_BIG = $(ERROR_COLOR)The firmware is too large!$(NO_COLOR) $(CURRENT_SIZE)/$(MAX_SIZE) ($(OVER_SIZE) bytes over)\n
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MSG_FILE_TOO_SMALL = The firmware is too small! $(CURRENT_SIZE)/$(MAX_SIZE)\n
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