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Keymap: update ishtobs hadron keymap (#4613)
* adding ishtob's keymap to hadron ver3 * update ishtob keymap * ishtob hadron keymap update 2 * Delete readme (Case Conflict).md * Delete readme (Case Conflict).md * add missing FN layer to ishtob hadron keymap * removed unused toggle keycode
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@ -18,10 +18,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_QWERTY] = LAYOUT_wrapper(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,\
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KC_TAB, _________________QWERTY_L1_________________, KC_P7, KC_P8, KC_P9, _________________QWERTY_R1_________________, KC_BSPC, \
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LT_FN(KC_TAB), _________________QWERTY_L1_________________, KC_P7, KC_P8, KC_P9, _________________QWERTY_R1_________________, KC_BSPC, \
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KC_CAPS, _________________QWERTY_L2_________________, KC_P4, KC_P5, KC_P6, _________________QWERTY_R2_________________, CTL_ENT, \
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KC_LSFT, _________________QWERTY_L3_________________, KC_P1, KC_P2, KC_P3, _________________QWERTY_R3_________________, LT_RAI(KC_MINS), \
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KC_ESC, KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_RALT, TG_NUMLAY, KC_APP, KC_DEL \
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KC_ESC, KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_RALT, KC_RGUI, KC_APP, KC_DEL \
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),
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/* Colemak
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@ -39,10 +39,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_COLEMAK] = LAYOUT_wrapper(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,\
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KC_TAB, _________________COLEMAK_L1________________, KC_P7, KC_P8, KC_P9, _________________COLEMAK_R1________________, KC_BSPC, \
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LT_FN(KC_TAB), _________________COLEMAK_L1________________, KC_P7, KC_P8, KC_P9, _________________COLEMAK_R1________________, KC_BSPC, \
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KC_LCTRL, _________________COLEMAK_L2________________, KC_P4, KC_P5, KC_P6, _________________COLEMAK_R2________________, CTL_ENT, \
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KC_LSFT, _________________COLEMAK_L3________________, KC_P1, KC_P2, KC_P3, _________________COLEMAK_R3________________, LT_RAI(KC_MINS), \
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KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_RALT, TG_NUMLAY, KC_APP, KC_DEL \
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KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_RALT, KC_RGUI, KC_APP, KC_DEL \
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),
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/* Dvorak
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@ -60,10 +60,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_DVORAK] = LAYOUT_wrapper(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,\
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KC_TAB, _________________DVORAK_L1_________________, KC_P7, KC_P8, KC_P9, _________________DVORAK_R1_________________, KC_BSPC, \
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LT_FN(KC_TAB), _________________DVORAK_L1_________________, KC_P7, KC_P8, KC_P9, _________________DVORAK_R1_________________, KC_BSPC, \
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KC_LCTL, _________________DVORAK_L2_________________, KC_P4, KC_P5, KC_P6, _________________DVORAK_R2_________________, CTL_ENT, \
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KC_LSFT, _________________DVORAK_L3_________________, KC_P1, KC_P2, KC_P3, _________________DVORAK_R3_________________, LT_RAI(KC_MINS), \
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KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_RALT, TG_NUMLAY, KC_APP, KC_DEL \
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KC_ESC, KC_CAPS, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_P0, KC_DOT, KC_EQL, KC_SPC, RAISE, KC_RALT, KC_RGUI, KC_APP, KC_DEL \
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),
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/* Lower
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@ -102,10 +102,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_RAISE] = LAYOUT_wrapper(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
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_______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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________________NUMBER_LEFT________________, KC_6, _______, _______, _______, KC_7, KC_8, KC_9, KC_0, KC_PLUS, KC_BSLS, \
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KC_DEL, KC_A, KC_UP, KC_D, KC_PSCR, KC_VOLU, _______, _______, _______, KC_4, KC_5, KC_6, KC_PAST, KC_COLN, KC_QUOT, \
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_______, KC_LEFT, KC_DOWN, KC_RIGHT,KC__MUTE, KC_VOLD, _______, _______, _______, KC_1, KC_2, KC_3, KC_UP, KC_SLSH, _______, \
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_______, _______, _______, _______, _______, KC_SPC, _______, _______, KC_SPC, KC_0, _______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NLCK \
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),
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/* FN layer on Esc key
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* ,------+------+------+------+------+------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
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* | | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | + |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | _ | = | [ | ] | ' |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO ~ |ISO | | { | } |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* '------+------+------+------+------+------+------+------+------+------+------+------+--------------------'
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*/
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[_FNLAYER] = LAYOUT_wrapper(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS, \
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_______, __________________LONG_FUNC_LEFT___________________, _______, _______, _______, KC_UNDS, KC_EQL, KC_LBRC, KC_RBRC, KC_QUOT, \
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_______, __________________LONG_FUNC_RIGHT__________________, _______, _______, _______,S(KC_NUHS),S(KC_NUBS),KC_LCBR, KC_RCBR, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Mouse Layer (semi-col)
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@ -1,21 +0,0 @@
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/* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef REV3_H
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#define REV3_H
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#include "hadron.h"
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#endif
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