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https://github.com/qmk/qmk_firmware.git
synced 2024-11-28 14:10:13 +00:00
Moved heatmap animations to json config
Updated attribution comments
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// Copyright 2022 Dane Skalski (@Daneski13)
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// Copyright 2023 Ryan Neff (@JellyTitan)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#pragma once
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@ -47,21 +47,12 @@
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*/
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*/
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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// Decrease decay of heatmap rgb effect
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// Decrease decay of heatmap rgb effect
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# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
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# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
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// If you're setting colors per key, this is required.
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// If you're setting colors per key, this is required.
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# define SPLIT_LAYER_STATE_ENABLE
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# define SPLIT_LAYER_STATE_ENABLE
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// Default effect when EEPROM cleared
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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// Turns off RGB effects when there is no longer a USB connection
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// Turns off RGB effects when there is no longer a USB connection
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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// Key press reactive animations
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# define SPLIT_TRANSPORT_MIRROR // Necessary setting for key press animations
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# define RGB_MATRIX_KEYPRESSES // Enables key press effects
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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#endif
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#endif
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// Copyright 2022 jack (@waffle87)
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// Copyright 2023 Ryan Neff (@JellyTitan)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#pragma once
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#define HAL_USE_I2C TRUE
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#define HAL_USE_I2C TRUE
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@ -90,9 +90,9 @@
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"typing_heatmap": true
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"typing_heatmap": true
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},
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},
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"default": {
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"default": {
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"animation": "rainbow_pinwheels",
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"animation": "typing_heatmap",
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"on": true,
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"on": true,
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"speed": 64
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"speed": 14
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},
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},
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"layout": [
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"layout": [
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{ "flags": 4, "matrix": [0, 5], "x": 95, "y": 7 },
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{ "flags": 4, "matrix": [0, 5], "x": 95, "y": 7 },
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@ -1,4 +1,4 @@
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// Copyright 2022 Ryan Neff (@JellyTitan)
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// Copyright 2023 Ryan Neff (@JellyTitan)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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@ -65,7 +65,7 @@
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│Sft│ Z │ X │ C │ V │ B │Min│ │Max│ N │ M │ , │ . │ / │Sft│
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│Sft│ Z │ X │ C │ V │ B │Min│ │Max│ N │ M │ , │ . │ / │Sft│
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└───┴───┴───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┴───┴───┘
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└───┴───┴───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┴───┴───┘
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┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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│ ← │ → │Esc│Spc│Bsp│ │Ent│Tab│Del│ ↓ │ ↑ │
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│ ← │ → │Esc│Spc│Bsp│ │Tab│Ent│Del│ ↓ │ ↑ │
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└───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┘
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└───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┘
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*/
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*/
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[_QWERTY] = LAYOUT(
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[_QWERTY] = LAYOUT(
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@ -87,9 +87,9 @@
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├────┼───┼───┼───┼───┼───┼───┐ ┌───┼───┼───┼───┼───┼───┼────┤
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├────┼───┼───┼───┼───┼───┼───┐ ┌───┼───┼───┼───┼───┼───┼────┤
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│____│ # │ $ │ [ │ ] │ ~ │___│ │___│QMK│ 1 │ 2 │ 3 │ / │BOOT│
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│____│ # │ $ │ [ │ ] │ ~ │___│ │___│QMK│ 1 │ 2 │ 3 │ / │BOOT│
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└────┴───┴───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┴───┴────┘
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└────┴───┴───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┴───┴────┘
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┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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│___│___│___│___│___│ │ 0 │ 0 │ 0 │ 0 │ 0 │
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│___│___│___│___│___│ │ 0 │ 0 │ 0 │ 0 │ 0 │
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└───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┘
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└───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┘
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*/
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*/
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[_LOWER] = LAYOUT(
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[_LOWER] = LAYOUT(
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@ -111,9 +111,9 @@
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├────┼────┼────┼────┼────┼────┼────┐ ┌────┼────┼────┼────┼────┼────┼────┤
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├────┼────┼────┼────┼────┼────┼────┐ ┌────┼────┼────┼────┼────┼────┼────┤
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│____│____│____│____│____│____│____│ │____│____│____│____│____│SPI │SPD │
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│____│____│____│____│____│____│____│ │____│____│____│____│____│SPI │SPD │
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└────┴────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┴────┘
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└────┴────┴────┴────┴────┴────┴────┘ └────┴────┴────┴────┴────┴────┴────┘
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┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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┌───┬───┬───┬───┬───┐ ┌───┬───┬───┬───┬───┐
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│___│___│___│___│QMK│ │QMK│___│___│___│___│
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│___│___│___│___│QMK│ │QMK│___│___│___│___│
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└───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┘
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└───┴───┴───┴───┴───┘ └───┴───┴───┴───┴───┘
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*/
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*/
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[_RAISE] = LAYOUT(
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[_RAISE] = LAYOUT(
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RGB_TOG, KC_ACL0, KC_ACL1, KC_ACL2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD,
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RGB_TOG, KC_ACL0, KC_ACL1, KC_ACL2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD,
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