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Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
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@ -1,9 +1,16 @@
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<<<<<<< HEAD
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Maxipad keyboard firmware
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======================
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## Quantum MK Firmware
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For the full Quantum feature list, see [the parent readme.md](/readme.md).
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=======
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## Quantum MK Firmware
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For the full Quantum feature list, see [the parent readme](/).
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>>>>>>> a06115df19a74d39b08758472b221e630c3680d3
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## Building
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@ -14,14 +21,31 @@ Download or clone the whole firmware and navigate to the keyboards/maxipad folde
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Depending on which keymap you would like to use, you will have to compile slightly differently.
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### Default
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<<<<<<< HEAD
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To build with the default keymap, simply run `make default`.
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=======
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To build with the default keymap, simply run `make`.
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>>>>>>> a06115df19a74d39b08758472b221e630c3680d3
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### Other Keymaps
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Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files.
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<<<<<<< HEAD
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=======
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Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
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>>>>>>> a06115df19a74d39b08758472b221e630c3680d3
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To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
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```
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$ make [default|jack|<name>]
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```
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Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
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<<<<<<< HEAD
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Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
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=======
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Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
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>>>>>>> a06115df19a74d39b08758472b221e630c3680d3
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@ -310,7 +310,7 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
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// Unselect row
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unselect_row(current_row);
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return (last_row_value == current_matrix[current_row]);
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return (last_row_value != current_matrix[current_row]);
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}
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static void select_row(uint8_t row)
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